Peppino Clone: Difference between revisions

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== Behavior ==
== Behavior ==
Peppino Clone tries to follow the player, being able to use Peppino's jump move. If he gets close to it, it will attempt to lick him. It also cannot get scared. Peppino clones also respawn, making it easy to get swarmed.
Peppino Clone tries to follow the player, being able to use Peppino's jump move. If he gets close to it, it will attempt to lick him. Peppino Clones also cannot be scared. Peppino clones also respawn, making it easy to get swarmed.


== Appears in ==
== Appears in ==
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*** Appear in a setting that is war-themed and gun-focused, making the reason for why the Clones only show up in WAR specifically as to reference Metal Slug more plausible
*** Appear in a setting that is war-themed and gun-focused, making the reason for why the Clones only show up in WAR specifically as to reference Metal Slug more plausible


* Peppino Clones are one of the few enemies to only appear in one level and nowhere else.
* Peppino Clones are one of the few enemies to only appear in one level and nowhere else. However, they were also planned to appear in a remade version of [[Mansion]] before it was removed from the game as a level.
* However they were also planned to appear in a remade version of Mansion before it was removed from the game as a level.


== Gallery ==
== Gallery ==

Revision as of 17:43, 18 May 2023

Template:Basic Enemy Info (Better) Peppino Clone is an enemy in Pizza Tower.

Description

Peppino Clone is a clone of Peppino that looks identical to him at first. Upon its attack, stun, or defeat, it is shown to be an impostor.

Behavior

Peppino Clone tries to follow the player, being able to use Peppino's jump move. If he gets close to it, it will attempt to lick him. Peppino Clones also cannot be scared. Peppino clones also respawn, making it easy to get swarmed.

Appears in

  • WAR

Trivia

  • Peppino Clones, along with Fake Peppino, notably had yellow cheesy tongues in their pre-release appearances.
  • Peppino Clones are notably the only standard enemies in the full release with a defeat animation rather than a defeat sprite.
  • In one of the backgrounds in WAR, there are test tubes with Peppino-like figures within them. This is a possible explanation as to where the Peppino Clones (and possibly Fake Peppino) came from.
  • Killing a Peppino Clone strangely seems to be inconsistent, sometimes adding towards the Combo, but other times instead only resetting the timer. It is unknown what causes this.
    • This could be due to how Peppino Clones respawn when offscreen, only counting the first kill on them towards the combo, as killing spawned enemies can only reset the combo.
  • Peppino Clones might be a nod to the Player Clone enemies that appear near the end of the NEO-GEO/Arcade game Metal Slug 3.
    • Both:
      • Appear (near) identical to the player character
      • Attack the player in large hordes
      • Move and jump around quick and erratically
      • Melt into puddles upon defeat
      • Have no innate touch-damage
      • Appear in a setting that is war-themed and gun-focused, making the reason for why the Clones only show up in WAR specifically as to reference Metal Slug more plausible
  • Peppino Clones are one of the few enemies to only appear in one level and nowhere else. However, they were also planned to appear in a remade version of Mansion before it was removed from the game as a level.

Gallery

Regular animations

Unused animations