Clownmato: Difference between revisions
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* Clownmato was originally intended to be a boss character, as seen in very old pieces of concept art, but was later changed to just be a basic enemy instead. |
* Clownmato was originally intended to be a boss character, as seen in very old pieces of concept art, but was later changed to just be a basic enemy instead. |
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* Clownmato's behaviour used to be different. |
* Clownmato's behaviour used to be different. |
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** .In the April 2021 build, Clownmato could not be killed and would bounce the player upwards. Is animation were also different, but got reused as its |
** .In the April 2021 build, Clownmato could not be killed and would bounce the player upwards. Is animation were also different, but got reused as its landing animation |
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** In the Rework build, Clownmato would leave balloons which float upwards. Touching a balloon would give the Clown [[Transformations|transformation]]. Balloons explode into 2 cheese spikes after some time, in which touching would also give the player the Clown transformation. |
** In the Rework build, Clownmato would leave balloons which float upwards. Touching a balloon would give the Clown [[Transformations|transformation]]. Balloons explode into 2 cheese spikes after some time, in which touching would also give the player the Clown transformation. |
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Revision as of 08:15, 29 July 2023
Template:Basic Enemy Info (Better)Clownmato is an enemy in Pizza Tower.
Description
Clownmato is a bright red balloon tomato wearing clown makeup and a clown nose. He also has white gloves and shoes.
Behaviour
Clownmato bounces on the ground, only turning when colliding with walls. If the player touches it while not dashing or grabbing, they will slightly be bumped backwards. Clownmato cannot be scared at Mach 2.
Appears in
- Don't Make A Sound
- The Crumbling Tower of Pizza
Trivia
- Clownmato is a reused enemy from Pizza Horror, a horror RPG game Pizza Tower Guy attempted to make before making Pizza Tower that featured older designs of Pizza Tower characters.
- Clownmato can be scared due to him have scr_scareenemy in his object's Step Code. The reason he can't be scared due to his scared sprite being set to his falling animation.
- Clownmato was originally intended to be a boss character, as seen in very old pieces of concept art, but was later changed to just be a basic enemy instead.
- Clownmato's behaviour used to be different.
- .In the April 2021 build, Clownmato could not be killed and would bounce the player upwards. Is animation were also different, but got reused as its landing animation
- In the Rework build, Clownmato would leave balloons which float upwards. Touching a balloon would give the Clown transformation. Balloons explode into 2 cheese spikes after some time, in which touching would also give the player the Clown transformation.
Gallery
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Clownmato bumping the player backwards.
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Clownmato falling after jumping into the air.
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Clownmato landing.
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Clownmato's stunned sprite.
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Clownmato's defeat sprite.
Miscellaneous
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Concept art of Clownmato alongside Pepperman.
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Clownmato in Pizza Horror RPG.
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Clownmato's overworld sprite in Pizza Horror RPG.
Pizza Tower | Enemies in|||||||
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Tower Lobby | |||||||
Western District | |||||||
Vacation Resort | |||||||
Slum | |||||||
Staff Only | |||||||
Secret | |||||||
Unused |
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