Bandito Chicken: Difference between revisions
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{{Infobox character |
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{{Basic Enemy Info (Better)|title1=McChicken|image1=Chase.gif|caption1=|species=Rotisserie chicken|first_appearance=[[Wasteyard]]|first_demo_appearance=[[List of builds|graveyard test]]}} |
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|image = Chase.gif |
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|affiliation = [[Pizzaface]] |
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|debut = [[Wasteyard]] |
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|build-debut = [[List of builds#Patreon Builds|Graveyard test]] |
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|enemy = yes |
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== |
== Description == |
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Bandito Chicken is a rotisserie chicken wearing a sombrero, with its eyes coming out of the hole where its head would be. Notably, it is walking on its wings, with its legs sticking up. |
Bandito Chicken is a rotisserie chicken wearing a sombrero, with its eyes coming out of the hole where its head would be. Notably, it is walking on its wings, with its legs sticking up. |
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== Behavior == |
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Bandito Chicken sleeps peacefully in place. If a player goes near it, it wakes up and starts fleeing and jumping around while throwing large thick explosive bones that can hurt the player upon landing and exploding. |
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== Appears in == |
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* [[Wasteyard]] |
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* [[Fast Food Saloon]] |
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* [[Pizzaface]] Boss Fight |
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* [[The Crumbling Tower of Pizza]] |
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* [[Secrets Of The World]] |
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== Trivia == |
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* Before being given their current behavior, Bandito Chicken used to have a different behavior where it'd chase the player when waking up instead of running away. This was changed to the current behavior because it was too similar to that of the [[Mini John]] enemy. |
* Before being given their current behavior, Bandito Chicken used to have a different behavior where it'd chase the player when waking up instead of running away. This was changed to the current behavior because it was too similar to that of the [[Mini John]] enemy. |
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*Bandito Chicken used to drop small, normal bones which did not explode and would behave like a projectile, travelling in an arc. The exploding bone was also its high [[Heat Meter]] behavior earlier in development, but became its regular attack after Heat Meter behaviors were scrapped. |
*Bandito Chicken used to drop small, normal bones which did not explode and would behave like a projectile, travelling in an arc. The exploding bone was also its high [[Heat Meter]] behavior earlier in development, but became its regular attack after Heat Meter behaviors were scrapped. |
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**Along with the [[Tribe Cheese]], [[U.F.Olive]], [[Pizza Slug]] and [[Shrimp Thug]], the Bandito Chicken is one of only 5 enemies to keep their Heat Meter behavior. |
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* Before being sprited and programmed for the game, Bandito Chicken was, according to the Design Document, originally supposed to peck players off platforms, which implies that the enemy was originally going to be a live chicken instead of a rotisserie chicken. |
* Before being sprited and programmed for the game, Bandito Chicken was, according to the Design Document, originally supposed to peck players off platforms, which implies that the enemy was originally going to be a live chicken instead of a rotisserie chicken. |
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* The explosive bones that the Bandito Chicken throws out can kill other enemies, but cannot kill other Bandito Chickens. This can be seen in the Pizzaface boss fight if there a lot of them on the arena. |
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* Bandito Chicken used to be able to be scared, using the panic animation as its scared animation. |
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== Can I Get A McChicken == |
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== Gallery == |
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=== Can I Get A McChicken === |
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=== Regular animations === |
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<gallery> |
<gallery> |
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Spr banditochicken sleep.gif|Bandito Chicken sleeping. |
Spr banditochicken sleep.gif|Bandito Chicken sleeping. |
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Spr banditochicken wake.gif|Bandito Chicken being awoken from slumber. |
Spr banditochicken wake.gif|Bandito Chicken being awoken from slumber. |
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File:Chase.gif|Bandito Chicken running |
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Spr banditochicken stun.gif|Bandito Chicken's stunned animation. |
Spr banditochicken stun.gif|Bandito Chicken's stunned animation. |
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File:Spr banditochicken dead 0.png|Bandito Chicken's defeat sprite. |
File:Spr banditochicken dead 0.png|Bandito Chicken's defeat sprite. |
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File:Bandito dynamite.gif|Bandito Chicken's explosive projectile. |
File:Bandito dynamite.gif|Bandito Chicken's explosive projectile. |
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</gallery> |
</gallery> |
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=== |
=== Scrapped animations === |
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<gallery> |
<gallery> |
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Spr banditochicken scared.gif|Bandito Chicken's scared animation (unused due to it's scr_scareenemy code being removed from it's object code) |
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chicken.gif|Bandito Chicken's old projectile. |
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</gallery> |
</gallery> |
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[[Category:Enemies]] |
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=== In-game miscellaneous === |
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[[Category:Characters]]{{PTenemies}} |
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<gallery> |
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⚫ | |||
</gallery> |
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== Audio == |
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{| class="wikitable" |
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|+ |
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!Audio |
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!Description |
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|- |
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|[[File:Banditochicken awake.wav|thumb]] |
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|Bandito Chicken's sound when awakened by the player. |
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|} |
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{{PTenemies}} |
Latest revision as of 14:45, 22 May 2024
Bandito Chicken is an enemy in Pizza Tower.
Description
Bandito Chicken is a rotisserie chicken wearing a sombrero, with its eyes coming out of the hole where its head would be. Notably, it is walking on its wings, with its legs sticking up.
Behavior
Bandito Chicken sleeps peacefully in place. If a player goes near it, it wakes up and starts fleeing and jumping around while throwing large thick explosive bones that can hurt the player upon landing and exploding.
Appears in
Trivia
- Before being given their current behavior, Bandito Chicken used to have a different behavior where it'd chase the player when waking up instead of running away. This was changed to the current behavior because it was too similar to that of the Mini John enemy.
- Bandito Chicken used to drop small, normal bones which did not explode and would behave like a projectile, travelling in an arc. The exploding bone was also its high Heat Meter behavior earlier in development, but became its regular attack after Heat Meter behaviors were scrapped.
- Along with the Tribe Cheese, U.F.Olive, Pizza Slug and Shrimp Thug, the Bandito Chicken is one of only 5 enemies to keep their Heat Meter behavior.
- Before being sprited and programmed for the game, Bandito Chicken was, according to the Design Document, originally supposed to peck players off platforms, which implies that the enemy was originally going to be a live chicken instead of a rotisserie chicken.
- The explosive bones that the Bandito Chicken throws out can kill other enemies, but cannot kill other Bandito Chickens. This can be seen in the Pizzaface boss fight if there a lot of them on the arena.
- Bandito Chicken used to be able to be scared, using the panic animation as its scared animation.
Gallery
Regular animations
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Bandito Chicken sleeping.
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Bandito Chicken being awoken from slumber.
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Bandito Chicken running
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Bandito Chicken's stunned animation.
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Bandito Chicken's defeat sprite.
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Bandito Chicken's explosive projectile.
Scrapped animations
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Bandito Chicken's scared animation (unused due to it's scr_scareenemy code being removed from it's object code)
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Bandito Chicken's old projectile.
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Bandito Chicken's older projectile.
In-game miscellaneous
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A Bandito Chicken wearing a parka, complete with a backpack full of mountaineering equipment, in one of the backgrounds in Refrigerator-Refrigerador-Freezerator.
Audio
Audio | Description |
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Bandito Chicken's sound when awakened by the player. |
Pizza Tower | Enemies in|||||||
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Tower Lobby | |||||||
Western District | |||||||
Vacation Resort | |||||||
Slum | |||||||
Staff Only | |||||||
Secret | |||||||
Unused |
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