Piraneapple: Difference between revisions

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(y'all edited where it appears but didn't even bother to update the behaviour)
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== Behaviour ==
Piraneapple is spawned by [[Toppin Monsters|Pineapple Monster]], after which it chases the player, flying through the walls, and hitting the player upon contact.
Piraneapple viciously chomps forward indefinitely without turning unless it hits a wall. It can only be defeated by a well-timed parry, a thrown enemy, or certain [[transformations]].
 
== Trivia ==
* Despite being one of the earliest enemies made, seen as far back as the [[unused water level]] in the [[Preearlytestbuild]], they didn't make a proper demo appearance until [[Halloween Demo|Demo 1]].
* Piraneapples have had two different behaviours during development before settling on its current behaviour.
** In the Preearlytestbuild, Piraneapple swam back and forth slowly using their calm animation. If one were to somehow trigger its angry form, it would chomp forwards with the ability to swim anywhere within water.
** In every [[List of builds|demo]] up until BeachandForestv1, Piraneapples had a calm state where it would stay in place until the player got close after which it would start chasing them and was also able to fly wherever it wanted and go through walls whilst chasing them.
** In BeachandForestv1, Piraneapple would chomp around, and it could be defeated only with a parry or some of the [[transformations]].
 
== Gallery ==
=== Regular animations ===
<gallery widths="185">
PiranaboisleepinNOMNOM.gif|Piraneapple's moving animation.
NOMNOM.gif|Piraneapple's chomping animation.
Spr piraneapple dead.png|Piraneapple's defeated sprite.
File:Spr piraneapplewater.gif|Piraneapple jumping out of the water, attempting to bite the player.
</gallery>
 
== Gallery ==
<gallery>
NOMNOMPiranaboisleepin.gif|Piraneapple's chompingcalm animation.
</gallery>
[[Category:Characters]]

Revision as of 16:55, 26 February 2023

Template:Basic Enemy Info (Better) Piraneapple is an enemy in Pizza Tower.

Description

Piraneapple is a large pineapple with a razor-sharp jaw, large eyes with big pupils, and a tail fin-like stem growing out its back.

Behaviour

Piraneapple is spawned by Pineapple Monster, after which it chases the player, flying through the walls, and hitting the player upon contact.

Trivia

  • Despite being one of the earliest enemies made, seen as far back as the unused water level in the Preearlytestbuild, they didn't make a proper demo appearance until Demo 1.
  • Piraneapples have had different behaviours during development before settling on its current behaviour.
    • In the Preearlytestbuild, Piraneapple swam back and forth slowly using their calm animation. If one were to somehow trigger its angry form, it would chomp forwards with the ability to swim anywhere within water.
    • In every demo up until BeachandForestv1, Piraneapples had a calm state where it would stay in place until the player got close after which it would start chasing them and was also able to fly wherever it wanted and go through walls whilst chasing them.
    • In BeachandForestv1, Piraneapple would chomp around, and it could be defeated only with a parry or some of the transformations.

Gallery

Regular animations

Gallery