Piraneapple: Difference between revisions

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{{Basic Enemy Info (Better)
{{Basic Enemy Info (Better)
|image1 = Piranaboisleepin.gif
|image1 = NOMNOM.gif
|species = Pineapple
|species = Pineapple
|causes_forms = None
|first_appearance = [[Pineapple Beach]]
|first_appearance = [[Pineapple Beach]]
|first_demo_appearance = [[Preearlytestbuild]]
|first_demo_appearance = [[Preearlytestbuild]]
}}
}}
'''Piraneapple''' is an [[List of enemies|enemy]] in [[Pizza Tower]].
'''Piraneapple''' is an unused [[List of enemies|enemy]] in [[Pizza Tower]].


== Description ==
== Description ==
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== Behaviour ==
== Behaviour ==
Piraneapple viciously chomps forward indefinitely without turning unless it hits a wall. It can only be defeated by a well-timed parry, a thrown enemy, or certain [[transformations]].
Piraneapple viciously chomps forward indefinitely without turning unless it hits a wall. It can only be defeated by a well-timed parry, a thrown enemy, or certain [[transformations]].

When the player lands in still water, a Piraneapple will pop out, attempting to bite the player and causing them to leap upward. This is mostly cosmetic as a proper Piraneapple isn't spawned whenever the player contacts water.


== Trivia ==
== Trivia ==
* Despite being one of the earliest enemies made, seen as far back as the [[unused water level]] in the [[Preearlytestbuild]], they didn't make a proper demo appearance until [[Halloween Demo|Demo 1]].
* Despite being one of the earliest enemies made, seen as far back as the [[unused water level]] in the [[Preearlytestbuild]], they didn't make a proper demo appearance until [[Halloween Demo|Demo 1]].
* Piraneapple appears when jumping into [[List of level assets|water]], and in couple of decorations as well.
* Piraneapples have had two different behaviours during development before settling on its current behaviour.
* Piraneapples have had two different behaviours during development before settling on its current behaviour.
** In the Preearlytestbuild, Piraneapple swam back and forth slowly using their calm animation. If one were to somehow trigger its angry form, it would chomp forwards with the ability to swim anywhere within water.
** In the Preearlytestbuild, Piraneapple swam back and forth slowly using their calm animation. If one were to somehow trigger its angry form, it would chomp forwards with the ability to swim anywhere within water.
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== Gallery ==
== Gallery ==
=== Regular animations ===
=== Regular animations ===
<gallery>
Spr piraneapplewater.gif|Piraneapple jumping out of water, attempting to bite the player.
</gallery>

=== Scrapped animations ===
<gallery widths="185">
<gallery widths="185">
NOMNOM.gif|Piraneapple chomping.
Piranaboisleepin.gif|Piraneapple's moving animation.
NOMNOM.gif|Piraneapple's chomping animation.
Spr piraneapple dead.png|Piraneapple's defeated sprite.
Spr piraneapple dead.png|Piraneapple's defeated sprite.
Spr piraneapplewater.gif|Piraneapple jumping out of water, attempting to bite the player.
</gallery>
</gallery>
[[Category:Characters]]
[[Category:Characters]]
[[Category:Enemies]]{{PTenemies}}
[[Category:Enemies]]{{PTenemies}}
[[Category:Villains]]

Revision as of 15:02, 21 October 2022

Template:Basic Enemy Info (Better) Piraneapple is an unused enemy in Pizza Tower.

Description

Piraneapple is a large pineapple with a razor-sharp jaw, large eyes with big pupils, and a tail fin-like stem growing out its back.

Behaviour

Piraneapple viciously chomps forward indefinitely without turning unless it hits a wall. It can only be defeated by a well-timed parry, a thrown enemy, or certain transformations.

Trivia

  • Despite being one of the earliest enemies made, seen as far back as the unused water level in the Preearlytestbuild, they didn't make a proper demo appearance until Demo 1.
  • Piraneapple appears when jumping into water, and in couple of decorations as well.
  • Piraneapples have had two different behaviours during development before settling on its current behaviour.
    • In the Preearlytestbuild, Piraneapple swam back and forth slowly using their calm animation. If one were to somehow trigger its angry form, it would chomp forwards with the ability to swim anywhere within water.
    • In every demo up until BeachandForestv1, Piraneapples had a calm state where it would stay in place until the player got close after which it would start chasing them and was also able to fly wherever it wanted and go through walls whilst chasing them.

Gallery

Regular animations

Scrapped animations