{{Quote|60 hours a week guarding some run-down tower and I don't even gets paid vacation? Howsabout we take this out back an discuss it?|Weenie (via Toppinbot).}}
{{Quote|[[File:Sausage.png|right|100px]]60 hours a week guarding some run-down tower and I don't even gets paid vacation? Howsabout we take this out back an discuss it?|-Weenie (via Toppinbot).}}
'''Weenie''' is an [[List of enemies|enemy]] in [[Pizza Tower]].
'''Weenie''' is an [[List of enemies|enemy]] in [[Pizza Tower]] that only appears in [[Peppibot Factory]]. The enemy is a sausage with legs wearing a fedora while smoking a cigar.
== Description ==
Weenie is a sausage with legs wearing a fedora and smoking a cigar.
==Behaviour==
==Behaviour==
[[File:PT-Weenie_Elite.png|350px|right|thumb|[[Peppino]] getting attacked by a fist dropped from a red Weenie.]]
Weenie walks around and doesn't hurt upon contact.
Two variants of Weenie exist: a brown variant and a red variant. The brown variant, similarly to the [[Cheeseslime]], moves around and doesn't damage the player upon contact. The red Elite variant behaves similarly, but drops a can with "Whoop" written on it. This can releases a fist that moves towards the player's direction. The fist disappears after travelling a specific distance. Parrying the fist sends it in the opposite direction.
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==Pre-release==
The red Elite variant behaves similarly, but drops a "Whoop" can upon death. Said can releases a homing fist that hurts the player upon contact. The fist can be parried, and it will disappear on its own after travelling a specific distance.
In [[Early Test Build]] and subsequent builds, the Weenie's behaviour is completely different, lacking any special abilities. The enemy cannot be killed and drops toppings worth 50 points when damaged by the player. The enemy will stand for a bit when appearing on screen or after taking damage, after which they'll start walking. The enemy can be stunned by dashing into it - which will send it rolling destroying [[Breakable Block|Breakable Blocks]] in its path, jumped onto or grabbed and thrown by pressing {{key|x}}. Holding any of the directional buttons down ({{key|up}} {{key|down}} {{key|left}} or {{key|right}}) allows the player to throw the enemy into any direction. Similarly in the final game, there's two variants, with the only exception that the brown variant - dubbed ''Smoked Weenie'' - smokes a lit cigar that can damage the player. Additionally, the Smoked Weenie was colored red in the version 1. The color was changed to brown in version 2 so the player could tell the difference between the two.
In [[Rework]], only red Weenies are present and played a significant role in driving the scrapped Meat Grinder mechanic. If the player encounters a Meat Grinder, they're supposed to take a Weenie with them and place them on top. Once done successfully, the Meat Grinder drops a (placeholder) Meat Block, allowing the player to progress further into the stage.
== Appears in ==
==Trivia==
* [[Peppibot Factory]]
*The enemy's original name is ''Sausageman'', as seen by his leftover early object and sprite names. It's never been confirmed whether this name is a reference to Mr. Sauceman.
*The enemy's design is a leftover based on Peter from ''Weenie Cop'', with both characters wearing a hat and striking similar a resemblance in the eyes and hanging lip.
*The enemy has the most sprites - including unused ones - compared to any other regular enemy in the game.
== Trivia ==
==Gallery==
{{stub|Could still use some work:
* Originally, when hit, Weenie would roll into a ball, damaging anything that gets in its path until hitting a wall. After his ball form, he would be stunned, allowing for the player to grab him. If he isn't defeated after getting stunned, after getting up he would stand in place for a bit before going back to walking. He also would do this when first encountering him or when the player makes the ground shake. This would function if they put an object called "obj_weenie".
*Combine short sprites into one.
* Weenie originally had a second alternate variant, being the Smoked Weenie. Said variant would have a dangerous lit cigar that would hurt the player upon contact.
*Add sprites for the red variant under the regular header.}}
** Smoked Weenies originally were the same color as normal Weenies. This was possibly changed to differentiate the two some more. In the files of Demo 0, the Smoked Weenie is red.
* Weenie had full array of stun animations, but they were scrapped.
* Weenie used to be called "Mr. Sausageman", as seen by his filename, which could be a reference to the composer Mr. Sauceman.
* Weenie's design is based on Peter, the main character from an unfinished game that Pizza Tower Guy worked on before working on Pizza Tower known as ''Weenie Cop''.
* Weenie is also Pizza Tower Guy's 5$ Patreon tier.
* Weenie have most sprites than any enemies ever. This include his used sprites and unused sprites.
* During early design phases for the [[The Pig City]] level, it was planned that the [[Police Car]] enemy would only be summoned if the player defeated Weenie civilians that would appear throughout the level. As a civilian, Weenie would stand in place. However, later on this was changed so that defeating any enemy in the level would spawn the Police Car and the Weenies were removed due to them not being needed anymore.
* The Elite Weenie was originally the normal Weenie, lacking the cigar and any special abilities.
** Once defeated, Elite variants would drop a can with the word "Whoop" on it that would spawn a fist, this is likely a reference to the saying 'Open a can of whoop ass'.
*The Original Weenie seen in game is actually a reskinned version of the normal Weenie. This 'Original' variant drops the said 'Whoop' can upon defeat.
* In the rework build, Weenies could be killed by Meat Grinders.
Toppin Bot Weenie.png|Toppinbot's Description of Weenie on the Pizza Tower Discord.
File:Get screwed fIergIe.png|Promotional art of [[Peppino]] killing a Weenie. This art is featured on the game's [https://store.steampowered.com/app/2231450/Pizza_Tower/ Steam page].
60 hours a week guarding some run-down tower and I don't even gets paid vacation? Howsabout we take this out back an discuss it?" — -Weenie (via Toppinbot).
Weenie is an enemy in Pizza Tower that only appears in Peppibot Factory. The enemy is a sausage with legs wearing a fedora while smoking a cigar.
Peppino getting attacked by a fist dropped from a red Weenie.
Two variants of Weenie exist: a brown variant and a red variant. The brown variant, similarly to the Cheeseslime, moves around and doesn't damage the player upon contact. The red Elite variant behaves similarly, but drops a can with "Whoop" written on it. This can releases a fist that moves towards the player's direction. The fist disappears after travelling a specific distance. Parrying the fist sends it in the opposite direction.
Pre-release
In Early Test Build and subsequent builds, the Weenie's behaviour is completely different, lacking any special abilities. The enemy cannot be killed and drops toppings worth 50 points when damaged by the player. The enemy will stand for a bit when appearing on screen or after taking damage, after which they'll start walking. The enemy can be stunned by dashing into it - which will send it rolling destroying Breakable Blocks in its path, jumped onto or grabbed and thrown by pressing . Holding any of the directional buttons down ( or ) allows the player to throw the enemy into any direction. Similarly in the final game, there's two variants, with the only exception that the brown variant - dubbed Smoked Weenie - smokes a lit cigar that can damage the player. Additionally, the Smoked Weenie was colored red in the version 1. The color was changed to brown in version 2 so the player could tell the difference between the two.
In Rework, only red Weenies are present and played a significant role in driving the scrapped Meat Grinder mechanic. If the player encounters a Meat Grinder, they're supposed to take a Weenie with them and place them on top. Once done successfully, the Meat Grinder drops a (placeholder) Meat Block, allowing the player to progress further into the stage.
Trivia
The enemy's original name is Sausageman, as seen by his leftover early object and sprite names. It's never been confirmed whether this name is a reference to Mr. Sauceman.
The enemy's design is a leftover based on Peter from Weenie Cop, with both characters wearing a hat and striking similar a resemblance in the eyes and hanging lip.
The enemy has the most sprites - including unused ones - compared to any other regular enemy in the game.
Gallery
I've lost my orders again. This day is going to suck!
This article is a stub. You can help by expanding it.
Notes: Could still use some work:
Combine short sprites into one.
Add sprites for the red variant under the regular header.
Regular
Weenie's walking animation.
Weenie's scared animation.
Weenie's stunned animation.
Weenie's dead sprite.
Elite Weenie's "Whoop" can.
"Whoop" can's fist.
Unused
Weenie
Weenie's idle animation.
Weenie's walking animation.
Weenie rolling.
Weenie's turning animation.
Weenie's falling animation.
Weenie's stunned animation.
Weenie's landing animation.
Weenie's being stomped animation.
Weenie's animation after being stomped.
Weenie recovering after being stomped.
Weenie's falling after being stomped animation.
Weenie's landing after being stomped animation.
Weenie being hit.
Weenie's flying after being hit animation.
Weenie hitting the wall.
Weenie hitting the ceiling.
Weenie's defeat sprite.
Smoked Weenie
Smoked Weenie's walking animation.
Smoked Weenie's idle animation.
Smoked Weenie's turning animation.
Smoked Weenie's falling animation.
Smoked Weenie's landing animation.
Smoked Weenie's being stomped animation.
Smoked Weenie's animation after being stomped.
Smoked Weenie recovering after being stomped.
Smoked Weenie's falling after being stomped animation.
Smoked Weenie's landing after being stomped animation.
Smoked Weenie's rolling animation.
Smoked Weenie being hit.
Smoked Weenie's animation after being hit, sending him flying into the air.
Smoked Weenie hitting the wall.
Smoked Weenie hitting the ceiling.
Miscellaneous
Concept art of various enemies, including Weenie.
The Weenie Tier on Patreon.
Promotional art of Peppino killing a Weenie. This art is featured on the game's Steam page.