Hamkuff: Difference between revisions
Dorkfishie (talk | contribs) Sertif calls them Pig Cops. |
NeonPixelz (talk | contribs) m Added Trivia Note. Β |
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{{Infobox character |
{{Infobox character |
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|image = Hamkuff1.gif |
|image = Hamkuff1.gif |
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|affiliation = [[Pizzaface]] |
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|debut = [[The Pig City]] |
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|build-debut = [[List of builds|Rework]] |
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|enemy = yes |
|enemy = yes |
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}}'''Hamkuff''', also known as ''Pig Cop''<ref>''Then, we added a pig theme on top of it with the '''Pig Cops''' because, well, itβs a city, and a city has cops.'' - Sertif, https://www.gamedeveloper.com/design/how-speedy-implementation-high-paced-platformer-pizza-tower#close-modal</ref>, is an [[List of enemies|enemy]] in [[Pizza Tower]]. |
}}'''Hamkuff''', also known as ''Pig Cop''<ref>''Then, we added a pig theme on top of it with the '''Pig Cops''' because, well, itβs a city, and a city has cops.'' - Sertif, https://www.gamedeveloper.com/design/how-speedy-implementation-high-paced-platformer-pizza-tower#close-modal</ref>, is an [[List of enemies|enemy]] in [[Pizza Tower]]. |
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== |
==Description== |
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Hamkuff is simply a chubby pig wearing a police officer hat and carrying some handcuffs. It also has larger and rounder eyes unlike the rest of the Pig City's inhabitants. |
Hamkuff is simply a chubby pig wearing a police officer hat and carrying some handcuffs. It also has larger and rounder eyes unlike the rest of the Pig City's inhabitants. |
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== |
==Behaviour== |
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Hamkuff stands in place. If |
Hamkuff stands in place. If Peppino comes too close to it, it will cuff him with a rope made of sausages. The only way to break free from this rope is to build up speed to Mach 2 and rebound back into it, defeating the enemy. |
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When playing as [[Gustavo]] and Brick, Hamkuff will instead capture Brick, meaning the only way to regain control of Brick would be to defeat it as lone Gustavo. |
When playing as [[Gustavo]] and Brick, Hamkuff will instead capture Brick, meaning the only way to regain control of Brick would be to defeat it as lone Gustavo. The Hamkuff can deal contact damage while it has Brick, meaning Gustavo must attack it. |
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When playing as [[The Noise]], Hamkuffs will still cuff the player when approached, but this doesn't affect the Noise's movement in any way. Instead, it turns the Hamkuff into a swinging ball-and-chain that can defeat enemies and even break [[Metal Block|Metal Blocks]]. After a few seconds, the Hamkuff will be released and go flying in a random direction, destroying everything in its path. |
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*[[The Pig City]] |
*[[The Pig City]] |
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*[[Secrets Of The World]] |
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==Trivia== |
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{{TriviaNote}} |
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*In the original PT_Eggplantv15, Hamkuff did not recover [[combo]] meter, but still counted towards it. |
*In the original PT_Eggplantv15, Hamkuff did not recover [[combo]] meter, but still counted towards it. |
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*In the Rework build, Hamkuff uses [[Cheeseslime]]'s sprite, likely as a placeholder. The sausages are also not animated and do not have shading. |
*In the Rework build, Hamkuff uses [[Cheeseslime]]'s sprite, likely as a placeholder. The sausages are also not animated and do not have shading. |
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*There used to be a glitch which caused taunting as Gustavo while Brick is captured to instantly return Brick to the player. This was fixed by making it impossible to taunt as lone Gustavo. |
*There used to be a glitch which caused taunting as Gustavo while Brick is captured to instantly return Brick to the player. This was fixed by making it impossible to taunt as lone Gustavo. |
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== |
==Gallery== |
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===Regular Animations=== |
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<gallery widths="185"> |
<gallery widths="185"> |
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File:Ham kuff idle.gif|Hamkuff's idle animation. |
File:Ham kuff idle.gif|Hamkuff's idle animation. |
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File:Ham kuff hold.gif|Hamkuff holding the player/Brick. |
File:Ham kuff hold.gif|Hamkuff holding the player/Brick. |
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File:Ham kuff struggle.gif|Hamkuff struggling to hold the player. |
File:Ham kuff struggle.gif|Hamkuff struggling to hold the player. |
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File:Ham kuff defeat.png|Hamkuff's defeat sprite. |
File:Ham kuff defeat.png|Hamkuff's defeat sprite or when being swinged around by The Noise. |
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Spr hamkuff sausage 0.gif|Hamkuff's sausage chain. |
Spr hamkuff sausage 0.gif|Hamkuff's sausage chain. |
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</gallery> |
</gallery> |
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===Scrapped Animations=== |
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<gallery> |
<gallery> |
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File:Spr hamkuff sausage temp.png|Original Sausage Chain sprite from the Rework build. |
File:Spr hamkuff sausage temp.png|Original Sausage Chain sprite from the Rework build. |
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</gallery> |
</gallery> |
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===Concept Art=== |
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<gallery widths="185"> |
<gallery widths="185"> |
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File:Piggypolice.png|Concept art of Hamkuff, notably having a more serious and less goofy-looking design. |
File:Piggypolice.png|Concept art of Hamkuff, notably having a more serious and less goofy-looking design. |
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</gallery> |
</gallery> |
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{{PTenemies}} |
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[[Category:Enemies]] |
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[[Category:Characters]]{{PTenemies}} |
Latest revision as of 15:43, 1 May 2024
Hamkuff, also known as Pig Cop[1], is an enemy in Pizza Tower.
Description
Hamkuff is simply a chubby pig wearing a police officer hat and carrying some handcuffs. It also has larger and rounder eyes unlike the rest of the Pig City's inhabitants.
Behaviour
Hamkuff stands in place. If Peppino comes too close to it, it will cuff him with a rope made of sausages. The only way to break free from this rope is to build up speed to Mach 2 and rebound back into it, defeating the enemy.
When playing as Gustavo and Brick, Hamkuff will instead capture Brick, meaning the only way to regain control of Brick would be to defeat it as lone Gustavo. The Hamkuff can deal contact damage while it has Brick, meaning Gustavo must attack it.
When playing as The Noise, Hamkuffs will still cuff the player when approached, but this doesn't affect the Noise's movement in any way. Instead, it turns the Hamkuff into a swinging ball-and-chain that can defeat enemies and even break Metal Blocks. After a few seconds, the Hamkuff will be released and go flying in a random direction, destroying everything in its path.
Appears in
Trivia
Remember to read the wiki's trivia guidelines before adding trivia or making changes.
- In the original PT_Eggplantv15, Hamkuff did not recover combo meter, but still counted towards it.
- In the Rework build, Hamkuff uses Cheeseslime's sprite, likely as a placeholder. The sausages are also not animated and do not have shading.
- Hamkuff's behavior is also slightly different in the Rework build - the player has to keep running against it instead of rebounding.
- There used to be a glitch which caused taunting as Gustavo while Brick is captured to instantly return Brick to the player. This was fixed by making it impossible to taunt as lone Gustavo.
Gallery
Regular Animations
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Hamkuff's idle animation.
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Hamkuff holding the player/Brick.
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Hamkuff struggling to hold the player.
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Hamkuff's defeat sprite or when being swinged around by The Noise.
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Hamkuff's sausage chain.
Scrapped Animations
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Original Sausage Chain sprite from the Rework build.
Concept Art
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Concept art of Hamkuff, notably having a more serious and less goofy-looking design.
Pizza Tower | Enemies in|||||||
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Tower Lobby | |||||||
Western District | |||||||
Vacation Resort | |||||||
Slum | |||||||
Staff Only | |||||||
Secret | |||||||
Unused |
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- β Then, we added a pig theme on top of it with the Pig Cops because, well, itβs a city, and a city has cops. - Sertif, https://www.gamedeveloper.com/design/how-speedy-implementation-high-paced-platformer-pizza-tower#close-modal