Piraneapple: Difference between revisions

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{{Infobox character
{{Basic Enemy Info (Better)|image1=NOMNOM.gif|species=Pineapple|first_appearance=[[Crust Cove]]|first_demo_appearance=[[Preearlytestbuild]]}}
|image = NOMNOM.gif
'''Piraneapple''' is an [[List of enemies|enemy]] in [[Pizza Tower]].
|affiliation = [[Pizzaface]]
|debut = * [[Crust Cove]] (hazard in the water)
* [[Don't Make A Sound]] (enemy)
|build-debut = [[Early Test Build]] (Unused)
[[Halloween Demo]]
|enemy = yes
}}'''Piraneapple''' is an [[List of enemies|enemy]] in [[Pizza Tower]].


== Description ==
== Description ==
Piraneapple is a large pineapple with a razor-sharp jaw, large eyes with big pupils, and a tail fin-like stem growing out its back.
Piraneapple is a large pineapple with razor-sharp teeth, large eyes with big pupils, and a tail fin-like stem growing out its back.


== Behaviour ==
== Behaviour ==
in [[don't make a sound]] Piraneapple is spawned by [[Toppin Monsters|Pineapple Monster]], after which it chases the player, flying through the walls, and hitting the player upon contact.



== Trivia ==
Piraneapple is spawned by ''[[Toppin Monsters#Pineapple_Monster-0|Pineapple Monster]]'', after which it chases the player, flying through the walls, and hitting the player upon contact. It can be killed with a parry or the ''[[Transformations|Shotgun transformation.]]'' This is one of the few enemies who can't get scared.
* Despite being one of the earliest enemies made, seen as far back as the [[unused water level]] in the [[Preearlytestbuild]], they didn't make a proper demo appearance until [[Halloween Demo|Demo 1]].

* Piraneapples have had different behaviours during development before settling on its current behaviour.
Piraneapples also appear when touching [[Dangerous Water]] to attack the player as a visual, depending who you play as in [[Oh Shit!]] it may not appear.
** In the Preearlytestbuild, Piraneapple swam back and forth slowly using their calm animation. If one were to somehow trigger its angry form, it would chomp forwards with the ability to swim anywhere within water.

** In every [[List of builds|demo]] up until BeachandForestv1, Piraneapples had a calm state where it would stay in place until the player got close after which it would start chasing them and was also able to fly wherever it wanted and go through walls whilst chasing them.
==Appears in ==
** In BeachandForestv1, Piraneapple would chomp around, and it could be defeated only with a parry or some of the [[transformations]].
*''[[Crust Cove]]'' (hazard)
*[[Oh Shit!]] (hazard)
*[[Don't Make A Sound]]
*[[The Crumbling Tower of Pizza]]

==Pre-release==
Piraneapples have had different behaviours during development before settling on its current behaviour.

===[[Early Test Build]]===
In the files of Early Test Build, Piraneapple swam back and forth slowly using their calm animation. If one were to somehow trigger its angry form, it would chomp forwards with the ability to swim anywhere within water.

===[[Halloween Demo]]===
Piraneapples had a idle state where it would stay in place until the player got close after which it would start chasing them and was also able to fly wherever it wanted and go through walls whilst chasing them.

===[[Beach and Forest]]===
In the 'Beach and Forest' build, Piraneapples would chomp around, and it could be defeated only with a parry or some of the ''[[transformations]]''.

==Trivia==
{{TriviaNote}}
* Despite being one of the earliest enemies made, seen as far back as the ''[[Level2|unused water level]]'', they didn't make a proper demo appearance until ''[[Halloween Demo|Demo 1]]''.
* The Piraneapples summoned by the ''[[Toppin Monsters|Pineapple Monster]]'' on ''[[Don't Make A Sound]]'' aren't the actual enemy, but rather just reskins of the missiles shot by ''[[Cardboard Tank]]''s.
** Despite this, prior to the Noise Update, killing Piraneapples would count towards the combo, although they would not count towards the Super Taunt nor give points.


== Gallery ==
== Gallery ==
=== Regular animations ===
=== Regular animations ===
<gallery widths="185">
<gallery>
NOMNOM.gif|Piraneapple's moving animation.
NOMNOM.gif|Piraneapple's moving animation.
Spr piraneapple dead.png|Piraneapple's defeated sprite.
Spr piraneapple dead.png|Piraneapple's defeated sprite.
File:Spr piraneapplewater.gif|Piraneapple jumping out of the water, attempting to bite the player.
Spr piraneapplewater.gif|Piraneapple jumping out of the water, attempting to bite the player.
Spr piranhaspawn.gif|Piraneapple being summoned.
</gallery>
</gallery>


<gallery widths="285" heights="274">
=== Scrapped animations ===
Spr tv scaredjump 0.gif|Peppino's HUD after jumping in dangerous water, depicting him reeling in a Piraneapple.
PT-Spr_tv_scaredjumpN.gif|Ditto, but it's ''[[The Noise]]'''s HUD.
</gallery>

===Scrapped animations===
<gallery>
<gallery>
Piranaboisleepin.gif|Piraneapple's calm animation.
Piranaboisleepin.gif|Piraneapple's idle animation.
PT-Spr_piraneapple_sign.png|A Placeholder of a tall white sign with the Piraneapple's face on it.
</gallery>

===Miscellaneous===
<gallery widths="285" heights="274">
Bad pirahna.png|Art of a Piraneapple attacking Peppino and then [[Noisette]] attacking the Piraneapple.
</gallery>
</gallery>
{{PTenemies}}
[[Category:Characters]]
[[Category:Enemies]]{{PTenemies}}

Latest revision as of 12:53, 13 June 2024

Piraneapple is an enemy in Pizza Tower.

Description

Piraneapple is a large pineapple with razor-sharp teeth, large eyes with big pupils, and a tail fin-like stem growing out its back.

Behaviour

Piraneapple is spawned by Pineapple Monster, after which it chases the player, flying through the walls, and hitting the player upon contact. It can be killed with a parry or the Shotgun transformation. This is one of the few enemies who can't get scared.

Piraneapples also appear when touching Dangerous Water to attack the player as a visual, depending who you play as in Oh Shit! it may not appear.

Appears in

Pre-release

Piraneapples have had different behaviours during development before settling on its current behaviour.

Early Test Build

In the files of Early Test Build, Piraneapple swam back and forth slowly using their calm animation. If one were to somehow trigger its angry form, it would chomp forwards with the ability to swim anywhere within water.

Halloween Demo

Piraneapples had a idle state where it would stay in place until the player got close after which it would start chasing them and was also able to fly wherever it wanted and go through walls whilst chasing them.

Beach and Forest

In the 'Beach and Forest' build, Piraneapples would chomp around, and it could be defeated only with a parry or some of the transformations.

Trivia

This section is dedicated to trivia and miscellaneous information about Piraneapple.
Remember to read the wiki's trivia guidelines before adding trivia or making changes.
  • Despite being one of the earliest enemies made, seen as far back as the unused water level, they didn't make a proper demo appearance until Demo 1.
  • The Piraneapples summoned by the Pineapple Monster on Don't Make A Sound aren't the actual enemy, but rather just reskins of the missiles shot by Cardboard Tanks.
    • Despite this, prior to the Noise Update, killing Piraneapples would count towards the combo, although they would not count towards the Super Taunt nor give points.

Gallery

Regular animations

Scrapped animations

Miscellaneous