Weenie: Difference between revisions

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{{Infobox character
add a paragraph cuz, im not a perfect being....
|image =
[[File:Weedeveru.png|thumb|93x93px]]
<gallery>
Spr_sausageman_walk 0.gif|Regular
Spr_elitesausageman_walk 0.gif|Elite
</gallery>
|affiliation = [[Pizzaface]]
|debut = [[Peppibot Factory]]
|build-debut = [[Early Test Build]]
|enemy = yes
}}{{Quote|[[File:Sausage.png|right|100px]]60 hours a week guarding some run-down tower and I don't even gets paid vacation? Howsabout we take this out back an discuss it?|Weenie (via [[Toppinbot]])}}
'''Weenie''' is an [[enemy]] in ''[[Pizza Tower]]''. It's a sausage with legs wearing a fedora and smoking a cigar.

==Behaviour==
[[File:PT-Weenie_Elite.png|350px|right|thumb|[[Peppino]] getting attacked by a fist dropped from a red Weenie.]]
Two variants of Weenie exist: brown and a red. The brown variant, similarly to the [[Cheeseslime]], moves around and doesn't damage the player upon contact. The red Elite variant behaves the same, but drops a can with "Whoop" written on it. This can releases a fist that moves towards the player's direction. The fist disappears after travelling a specific distance. Parrying the fist sends it in the opposite direction.

==Appears in==
*[[Peppibot Factory]]
*[[Secrets of The World]] (Elite only)

==Pre-release==
===Normal Weenie===
In [[Early Test Build]] and subsequent builds, the Weenie's behaviour is completely different, lacking any special abilities. The enemy cannot be killed and drops toppings worth 50 points when damaged by the player. The enemy will stand for a bit when appearing on screen or after taking damage, after which they'll start walking. The enemy can be stunned by dashing into it - which will send it rolling destroying [[Breakable Block|Breakable Blocks]] in its path, jumped onto or grabbed and thrown by pressing {{key|x}}. Holding any of the directional buttons down ({{key|up}} {{key|down}} {{key|left}} or {{key|right}}) allows the player to throw the enemy into any direction.

In [[Rework]], only red Weenies are present and played a significant role in driving the scrapped Meat Grinder mechanic. If the player encounters a Meat Grinder, they're supposed to take a Weenie with them and place them on top. Once done successfully, the Meat Grinder drops a (placeholder) Meat Block, allowing the player to progress further into the stage.

===Smoked Weenie===
[[File:Lung cancer weenie.gif|thumb|Smoked Weenie's Walking Animation]]
Smoked Weenie has a similar behavior to Normal Weenie, except smokes a lit cigar that can damage the player. Additionally, the Smoked Weenie was colored red in the version 1. The color was changed to brown in version 2 so the player could tell the difference between the two.

After Demo 2, Smoked Weenie was hidden in the game code and was never used again at some level..

==Trivia==
{{TriviaNote}}
*The enemy's original name is ''Sausageman'', as seen by his leftover early object and sprite names. It's never been confirmed whether this name is a reference to Mr. Sauceman.
*The enemy's design is a leftover based on Peter from ''Weenie Cop'', with both characters wearing a hat and striking similar a resemblance in the eyes and hanging lip.
*The enemy has the most sprites - including unused ones - compared to any other regular enemy in the game.

==Gallery==

===Regular===
<gallery>
Spr sausageman walk 0.gif|Weenie's walking animation.
Spr sausageman scared 0.gif|Weenie's scared animation.
File:Spr sausageman stun(better).gif|Weenie's stunned animation.
File:Dead smoked weenie.png|Weenie's dead sprite.
</gallery>

===Elite===
<gallery>
File:Spr elitesausageman walk 0.gif|Elite Weenie's walking animation.
File:Spr elitesausageman scared 0.gif|Elite Weenie's scared animation.
File:Spr elitesausageman stun.gif|Elite Weenie's stunned animation.
File:Dead elite weenie.png|Elite Weenie's dead sprite.
Spr whoop 0.gif|Elite Weenie's "Whoop" can.
Spr whoophand 0.gif|"Whoop" can's fist.
</gallery>

===Unused===
====Weenie====
<gallery>
Spr sausagemannocigar idle.gif|Weenie's idle animation.
Abstain.gif|Weenie's walking animation.
Spr sausagemannocigar rolling.gif|Weenie rolling.
Spr sausagemannocigar turn.gif|Weenie's turning animation.
Spr sausagemannocigar fall.gif|Weenie's falling animation.
File:Spr sausagemannocigar stunfall.gif|Weenie's stunned animation.
Spr sausagemannocigar land.gif|Weenie's landing animation.
Spr sausagemannocigar stomped.gif|Weenie's being stomped animation.
Spr sausagemannocigar stun.gif|Weenie's animation after being stomped.
Spr sausagemannocigar recovery.gif|Weenie recovering after being stomped.
Spr sausagemannocigar stunfalltrans.gif|Weenie's falling after being stomped animation.
Spr sausagemannocigar stunland.gif|Weenie's landing after being stomped animation.
Spr sausagemannocigar hit.gif|Weenie being hit.
Spr sausagemannocigar flying.gif|Weenie's flying after being hit animation.
Spr sausagemannocigar hitwall.gif|Weenie hitting the wall.
Spr sausagemannocigar hitceilling.gif|Weenie hitting the ceiling.
File:Spr sausageman shot.png|Weenie's defeat sprite.
</gallery>

====Smoked Weenie====
<gallery>
Lung cancer weenie.gif|Smoked Weenie's walking animation.
Spr sausageman idle.gif|Smoked Weenie's idle animation.
Spr sausageman turn.gif|Smoked Weenie's turning animation.
Spr sausageman fall.gif|Smoked Weenie's falling animation.
Spr sausageman land.gif|Smoked Weenie's landing animation.
Spr sausageman stomped.gif|Smoked Weenie's being stomped animation.
Spr sausageman stun.gif|Smoked Weenie's animation after being stomped.
Spr sausageman recovery.gif|Smoked Weenie recovering after being stomped.
Spr sausageman stunfalltrans.gif|Smoked Weenie's falling after being stomped animation.
Spr sausageman stunland.gif|Smoked Weenie's landing after being stomped animation.
Spr sausageman rolling.gif|Smoked Weenie's rolling animation.
Spr sausageman hit.gif|Smoked Weenie being hit.
Spr sausageman flying.gif|Smoked Weenie's animation after being hit, sending him flying into the air.
Spr sausageman hitwall.gif|Smoked Weenie hitting the wall.
Spr sausageman hitceilling.gif|Smoked Weenie hitting the ceiling.
File:Spr sausageman stun(better).gif|Smoked Weenie's stunned animation.
File:Dead smoked weenie.png|Smoked Weenie's defeat sprite.
</gallery>

===Miscellaneous===
<gallery widths="200" heights="200">
PizzaTowerBook 0028 Calque-25.png|Concept art of various enemies, including Weenie.
WEENIEPATREON.gif|The Weenie Tier on Patreon.
File:Get screwed fIergIe.png|Promotional art of [[Peppino]] killing a Weenie. This art is featured on the game's [https://store.steampowered.com/app/2231450/Pizza_Tower/ Steam page].
File:|Toppinbot's portrait of Weenie.
File:Carol.gif|Weenie, [[Pencer]], and [[Pizza Box Goblin]] singing a Christmas carol in [[Strongcold]].
</gallery>
{{PTenemies}}

Latest revision as of 21:37, 30 April 2024

"

60 hours a week guarding some run-down tower and I don't even gets paid vacation? Howsabout we take this out back an discuss it?"
— Weenie (via Toppinbot)

Weenie is an enemy in Pizza Tower. It's a sausage with legs wearing a fedora and smoking a cigar.

Behaviour

Peppino getting attacked by a fist dropped from a red Weenie.

Two variants of Weenie exist: brown and a red. The brown variant, similarly to the Cheeseslime, moves around and doesn't damage the player upon contact. The red Elite variant behaves the same, but drops a can with "Whoop" written on it. This can releases a fist that moves towards the player's direction. The fist disappears after travelling a specific distance. Parrying the fist sends it in the opposite direction.

Appears in

Pre-release

Normal Weenie

In Early Test Build and subsequent builds, the Weenie's behaviour is completely different, lacking any special abilities. The enemy cannot be killed and drops toppings worth 50 points when damaged by the player. The enemy will stand for a bit when appearing on screen or after taking damage, after which they'll start walking. The enemy can be stunned by dashing into it - which will send it rolling destroying Breakable Blocks in its path, jumped onto or grabbed and thrown by pressing . Holding any of the directional buttons down ( or ) allows the player to throw the enemy into any direction.

In Rework, only red Weenies are present and played a significant role in driving the scrapped Meat Grinder mechanic. If the player encounters a Meat Grinder, they're supposed to take a Weenie with them and place them on top. Once done successfully, the Meat Grinder drops a (placeholder) Meat Block, allowing the player to progress further into the stage.

Smoked Weenie

Smoked Weenie's Walking Animation

Smoked Weenie has a similar behavior to Normal Weenie, except smokes a lit cigar that can damage the player. Additionally, the Smoked Weenie was colored red in the version 1. The color was changed to brown in version 2 so the player could tell the difference between the two.

After Demo 2, Smoked Weenie was hidden in the game code and was never used again at some level..

Trivia

This section is dedicated to trivia and miscellaneous information about Weenie.
Remember to read the wiki's trivia guidelines before adding trivia or making changes.
  • The enemy's original name is Sausageman, as seen by his leftover early object and sprite names. It's never been confirmed whether this name is a reference to Mr. Sauceman.
  • The enemy's design is a leftover based on Peter from Weenie Cop, with both characters wearing a hat and striking similar a resemblance in the eyes and hanging lip.
  • The enemy has the most sprites - including unused ones - compared to any other regular enemy in the game.

Gallery

Regular

Elite

Unused

Weenie

Smoked Weenie

Miscellaneous