{{Basic Enemy info (very bad)|title1 = Smoked Weenie|image1 = Lung cancer weenie.gif|first_appearance: = [[Streets level]]|causes_forms = Yes}}</div>
|build-debut = [[Early Test Build]]
</tabber></div>
|enemy = yes
'''Weenie''' is an [[List of enemies|enemy]] in Pizza Tower.
}}{{Quote|[[File:Sausage.png|right|100px]]60 hours a week guarding some run-down tower and I don't even gets paid vacation? Howsabout we take this out back an discuss it?|Weenie (via [[Toppinbot]])}}
'''Weenie''' is an [[enemy]] in ''[[Pizza Tower]]''. It's a sausage with legs wearing a fedora and smoking a cigar.
== Description ==
==Behaviour==
[[File:PT-Weenie_Elite.png|350px|right|thumb|[[Peppino]] getting attacked by a fist dropped from a red Weenie.]]
Weenie is a sausage wearing a fedora. Smoked Weenie is a brown sausage wearing a fedora and smoking a cigar.
Two variants of Weenie exist: brown and a red. The brown variant, similarly to the [[Cheeseslime]], moves around and doesn't damage the player upon contact. The red Elite variant behaves the same, but drops a can with "Whoop" written on it. This can releases a fist that moves towards the player's direction. The fist disappears after travelling a specific distance. Parrying the fist sends it in the opposite direction.
== Behaviour ==
==Appears in==
*[[Peppibot Factory]]
Weenie walks around. When hit, he will roll into a ball, damaging anything that gets in its path until hitting a wall.
*[[Secrets of The World]] (Elite only)
==Pre-release==
After his ball form, he will be stunned, allowing for the player to grab him. If he isn't defeated after getting stunned, after getting up he will stand in place for a bit before going back to walking. He also does this when first encountering him or when the player makes the ground shake.
===Normal Weenie===
In [[Early Test Build]] and subsequent builds, the Weenie's behaviour is completely different, lacking any special abilities. The enemy cannot be killed and drops toppings worth 50 points when damaged by the player. The enemy will stand for a bit when appearing on screen or after taking damage, after which they'll start walking. The enemy can be stunned by dashing into it - which will send it rolling destroying [[Breakable Block|Breakable Blocks]] in its path, jumped onto or grabbed and thrown by pressing {{key|x}}. Holding any of the directional buttons down ({{key|up}} {{key|down}} {{key|left}} or {{key|right}}) allows the player to throw the enemy into any direction.
In [[Rework]], only red Weenies are present and played a significant role in driving the scrapped Meat Grinder mechanic. If the player encounters a Meat Grinder, they're supposed to take a Weenie with them and place them on top. Once done successfully, the Meat Grinder drops a (placeholder) Meat Block, allowing the player to progress further into the stage.
== Variants ==
There are two variants of this enemy, the regular red one and the more dangerous smoked one.
===Smoked Weenie===
The Smoked Weenie smokes a cigar that can hurt the player when touching it. Jumping or attacking from behind is a better option than attacking from the front. Touching his cigar will cause the Firebutt transformation if he is standing in place.
[[File:Lung cancer weenie.gif|thumb|Smoked Weenie's Walking Animation]]
Smoked Weenie has a similar behavior to Normal Weenie, except smokes a lit cigar that can damage the player. Additionally, the Smoked Weenie was colored red in the version 1. The color was changed to brown in version 2 so the player could tell the difference between the two.
After Demo 2, Smoked Weenie was hidden in the game code and was never used again at some level..
== Trivia ==
* He had full stun animations, which, like all other enemies that had it, now go unused.
==Trivia==
* Weenie used to be called "Mr. Sausageman", as seen by its filename, which could be a reference to the composer Mr. Sauceman.
{{TriviaNote}}
[[Category:Enemies]]
*The enemy's original name is ''Sausageman'', as seen by his leftover early object and sprite names. It's never been confirmed whether this name is a reference to Mr. Sauceman.
[[Category:Characters]]
*The enemy's design is a leftover based on Peter from ''Weenie Cop'', with both characters wearing a hat and striking similar a resemblance in the eyes and hanging lip.
*The enemy has the most sprites - including unused ones - compared to any other regular enemy in the game.
==Gallery==
===Regular===
<gallery>
Spr sausageman walk 0.gif|Weenie's walking animation.
PizzaTowerBook 0028 Calque-25.png|Concept art of various enemies, including Weenie.
WEENIEPATREON.gif|The Weenie Tier on Patreon.
File:Get screwed fIergIe.png|Promotional art of [[Peppino]] killing a Weenie. This art is featured on the game's [https://store.steampowered.com/app/2231450/Pizza_Tower/ Steam page].
File:|Toppinbot's portrait of Weenie.
File:Carol.gif|Weenie, [[Pencer]], and [[Pizza Box Goblin]] singing a Christmas carol in [[Strongcold]].
</gallery>
{{PTenemies}}
Latest revision as of 21:37, 30 April 2024
"
60 hours a week guarding some run-down tower and I don't even gets paid vacation? Howsabout we take this out back an discuss it?" — Weenie (via Toppinbot)
Weenie is an enemy in Pizza Tower. It's a sausage with legs wearing a fedora and smoking a cigar.
Peppino getting attacked by a fist dropped from a red Weenie.
Two variants of Weenie exist: brown and a red. The brown variant, similarly to the Cheeseslime, moves around and doesn't damage the player upon contact. The red Elite variant behaves the same, but drops a can with "Whoop" written on it. This can releases a fist that moves towards the player's direction. The fist disappears after travelling a specific distance. Parrying the fist sends it in the opposite direction.
In Early Test Build and subsequent builds, the Weenie's behaviour is completely different, lacking any special abilities. The enemy cannot be killed and drops toppings worth 50 points when damaged by the player. The enemy will stand for a bit when appearing on screen or after taking damage, after which they'll start walking. The enemy can be stunned by dashing into it - which will send it rolling destroying Breakable Blocks in its path, jumped onto or grabbed and thrown by pressing . Holding any of the directional buttons down ( or ) allows the player to throw the enemy into any direction.
In Rework, only red Weenies are present and played a significant role in driving the scrapped Meat Grinder mechanic. If the player encounters a Meat Grinder, they're supposed to take a Weenie with them and place them on top. Once done successfully, the Meat Grinder drops a (placeholder) Meat Block, allowing the player to progress further into the stage.
Smoked Weenie
Smoked Weenie's Walking Animation
Smoked Weenie has a similar behavior to Normal Weenie, except smokes a lit cigar that can damage the player. Additionally, the Smoked Weenie was colored red in the version 1. The color was changed to brown in version 2 so the player could tell the difference between the two.
After Demo 2, Smoked Weenie was hidden in the game code and was never used again at some level..
Trivia
This section is dedicated to trivia and miscellaneous information about Weenie. Remember to read the wiki's trivia guidelines before adding trivia or making changes.
The enemy's original name is Sausageman, as seen by his leftover early object and sprite names. It's never been confirmed whether this name is a reference to Mr. Sauceman.
The enemy's design is a leftover based on Peter from Weenie Cop, with both characters wearing a hat and striking similar a resemblance in the eyes and hanging lip.
The enemy has the most sprites - including unused ones - compared to any other regular enemy in the game.
Gallery
Regular
Weenie's walking animation.
Weenie's scared animation.
Weenie's stunned animation.
Weenie's dead sprite.
Elite
Elite Weenie's walking animation.
Elite Weenie's scared animation.
Elite Weenie's stunned animation.
Elite Weenie's dead sprite.
Elite Weenie's "Whoop" can.
"Whoop" can's fist.
Unused
Weenie
Weenie's idle animation.
Weenie's walking animation.
Weenie rolling.
Weenie's turning animation.
Weenie's falling animation.
Weenie's stunned animation.
Weenie's landing animation.
Weenie's being stomped animation.
Weenie's animation after being stomped.
Weenie recovering after being stomped.
Weenie's falling after being stomped animation.
Weenie's landing after being stomped animation.
Weenie being hit.
Weenie's flying after being hit animation.
Weenie hitting the wall.
Weenie hitting the ceiling.
Weenie's defeat sprite.
Smoked Weenie
Smoked Weenie's walking animation.
Smoked Weenie's idle animation.
Smoked Weenie's turning animation.
Smoked Weenie's falling animation.
Smoked Weenie's landing animation.
Smoked Weenie's being stomped animation.
Smoked Weenie's animation after being stomped.
Smoked Weenie recovering after being stomped.
Smoked Weenie's falling after being stomped animation.
Smoked Weenie's landing after being stomped animation.
Smoked Weenie's rolling animation.
Smoked Weenie being hit.
Smoked Weenie's animation after being hit, sending him flying into the air.
Smoked Weenie hitting the wall.
Smoked Weenie hitting the ceiling.
Smoked Weenie's stunned animation.
Smoked Weenie's defeat sprite.
Miscellaneous
Concept art of various enemies, including Weenie.
The Weenie Tier on Patreon.
Promotional art of Peppino killing a Weenie. This art is featured on the game's Steam page.