Fake Peppino: Difference between revisions

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{{Header|[[File:Levelicon21.png|link=]]|1780465254}}{{Infobox enemy|image1=Fake_peppino_idle.gif|species=Unknown (Humanoid shapeshifter)|first_appearance=Fake Peppino Boss Fight|first_demo_appearance=[[GOLF (Demo)|GOLF]]|health=6|title1=Fake Peppino}}
{{Header|[[Levelicon21.png|link=]]|1780465254}}{{Infobox enemy|image1=Fake_peppino_idle.gif|species=Unknown (Humanoid shapeshifter)|first_appearance=Fake Peppino Boss Fight|first_demo_appearance=[[GOLF (Demo)|GOLF]]|health=6|title1=Fake Peppino}}
'''Fake Peppino''' is the fourth [[List of bosses|boss]] of [[Pizza Tower]].
'''Fake Peppino''' is the fourth [[List of bosses|boss]] of [[Pizza Tower]].


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===Regular animations===
===Regular animations===
<gallery widths="185">
<gallery widths="185">
File:Spr fakepeppino intro1 0.png|Fake Peppino waiting in his boss intro.
Spr fakepeppino intro1 0.png|Fake Peppino waiting in his boss intro.
File:Spr fakepeppino intro2 0.gif|Fake Peppino's turning around animation.
Spr fakepeppino intro2 0.gif|Fake Peppino's turning around animation.
File:Spr fakepeppino intro3 0.gif|Fake Peppino's intro animation.
Spr fakepeppino intro3 0.gif|Fake Peppino's intro animation.
File:Spr fakepeppino intro3loop 0.gif|Looped version of Fake Peppino's intro animation.
Spr fakepeppino intro3loop 0.gif|Looped version of Fake Peppino's intro animation.
File:Spr fakepeppino intro4 0.gif|Fake Peppino's ending intro animation.
Spr fakepeppino intro4 0.gif|Fake Peppino's ending intro animation.
Fake peppino idle.gif|Fake Peppino's idle animation.
Fake peprun.gif|Fake Peppino's walking animation.
Fake peprun.gif|Fake Peppino's walking animation.
FakePeppinoGrab.gif|Fake Peppino's grab animation
FakePeppinoGrab.gif|Fake Peppino's grab animation
File:Spr fakepeppino grabattack 0.gif|Fake Peppino's grab attack.
Spr fakepeppino grabattack 0.gif|Fake Peppino's grab attack.
File:Spr fakepeppino bodyslamstart 0.gif|Fake Peppino preparing to bodyslam.
Spr fakepeppino bodyslamstart 0.gif|Fake Peppino preparing to bodyslam.
File:Spr fakepeppino bodyslamjump 0.gif|Fake Peppino's bodyslam jump.
Spr fakepeppino bodyslamjump 0.gif|Fake Peppino going upwards while bodyslaming.
File:Spr fakepeppino bodyslamfall 0.gif|Fake Peppino's bodyslam fall.
Spr fakepeppino bodyslamfall 0.gif|Fake Peppino going downwards while bodyslaming.
File:Spr fakepeppino bodyslamland 0.gif|Fake Peppino's bodyslam land.
Spr fakepeppino bodyslamland 0.gif|Fake Peppino landing after doing the bodyslam.
File:Spr fakepeppino mach.gif|Fake Peppino dashing.
Spr fakepeppino mach.gif|Fake Peppino dashing.
File:Spr fakepeppino superjumpstart 0.gif|Fake Peppino preparing to superjump.
Spr fakepeppino superjumpstart 0.gif|Fake Peppino preparing to superjump.
File:Spr fakepeppino superjump 0.gif|Fake Peppino superjumping.
Spr fakepeppino superjump 0.gif|Fake Peppino superjumping.
File:Spr fakepeppino throwhead 0.gif|Fake Peppino taking off his head and throwing it.
Spr fakepeppino throwhead 0.gif|Fake Peppino taking off his head and throwing it.
File:Spr fakepeppino flailing 0.gif|Fake Peppino flailing about without his head.
Spr fakepeppino flailing 0.gif|Fake Peppino flailing about without his head.
File:Spr fakepeppino gethead.gif|Fake Peppino putting his head back on after flailing towards it.
Spr fakepeppino gethead.gif|Fake Peppino putting his head back on after flailing towards it.
File:Spr fakepeppino supertaunt1 0.gif|Fake Peppino supertaunting.
Spr fakepeppino supertaunt1 0.gif|Fake Peppino's first Super Taunt animation.
File:Spr fakepeppino supertaunt2 0.gif|Fake Peppino supertaunting.
Spr fakepeppino supertaunt2 0.gif|Fake Peppino's second Super Taunt animation.
File:Spr fakepeppino supertaunt3 0.gif|Fake Peppino supertaunting.
Spr fakepeppino supertaunt3 0.gif|Fake Peppino's third Super Taunt animation.
File:Spr fakepeppino stagger 0.gif|Fake Peppino staggering.
Spr fakepeppino stagger 0.gif|Fake Peppino staggering.
File:Spr fakepeppino vulnerable 0.gif|Fake Peppino's vulnerable animation.
Spr fakepeppino deform 0.gif|Fake Peppino deforming.
File:Spr fakepeppino stun 0.gif|Fake Peppino's stun animation.
Spr fakepeppino reform 0.gif|Fake Peppino reforming.
File:Spr fakepeppino deform 0.gif|Fake Peppino deforming.
Spr fakepeppino vulnerable 0.gif|Fake Peppino's vulnerable animation.
File:Spr fakepeppino reform 0.gif|Fake Peppino reforming.
Spr fakepeppino stun 0.gif|Fake Peppino's stun animation.
File:Spr fakepeppino chase 0.gif|Fake Peppino's chase animation.
Spr fakepeppino chase 0.gif|Fake Peppino chasing the player down at the end of the boss fight.
Fake peppino idle.gif|Fake Peppino's idle animation.
</gallery>
</gallery>


=== Arena ===
=== Arena ===
<gallery>
<gallery>
File:Spr gate fakepep 0.png|Fake Peppino's arena gate.
Spr gate fakepep 0.png|Fake Peppino's arena gate.
File:Spr gate fakepepBG 0.png|Fake Peppino's arena gate background.
Spr gate fakepepBG 0.png|Fake Peppino's arena gate background.
File:Spr fakepeppino arena 0.png|Arena's ground sprite.
Spr fakepeppino arena 0.png|Arena's ground sprite.
File:Bg fakepeppino 0.png|Phase 1 background.
Bg fakepeppino 0.png|Phase 1 background.
File:Bg fakepeppino phase2 0.gif|Phase 2 background.
Bg fakepeppino phase2 0.gif|Phase 2 background.
File:Bg fakepeppinokey 0.png|Chase ending background.
Bg fakepeppinokey 0.png|Chase ending background.
File:Spr fakepeppinodoor2 0.gif|Fake Peppino behind a door.
Spr fakepeppinodoor2 0.gif|Fake Peppino behind a door.
</gallery>
</gallery>


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Spr vsfakepep.png|Fake Peppino's VS screen portrait.
Spr vsfakepep.png|Fake Peppino's VS screen portrait.
Spr_vstitle_fakepep_0.png|Fake Peppino's name on VS screen.
Spr_vstitle_fakepep_0.png|Fake Peppino's name on VS screen.
File:Spr bossfight fakepephp 0.gif|Fake Peppino's HP icon.
Spr bossfight fakepephp 0.gif|Fake Peppino's HP icon.
File:Spr list5 19.png|Fake Peppino's boss fight icon on the [[Pizza Granny]] sign.
Spr list5 19.png|Fake Peppino's boss fight icon on the [[Pizza Granny]] sign.
Spr_intro_unkown_0.gif|Fake Peppino in the game's intro.
Spr_intro_unkown_0.gif|Fake Peppino in the game's intro.
Spr towerending base 0.png|Fake Peppino in the game's ending.
Spr towerending base 0.png|Fake Peppino in the game's ending.
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Fake Peppino 5.png|A terrifying concept art of Fake Peppino.
Fake Peppino 5.png|A terrifying concept art of Fake Peppino.
Fake Peppino 6.png|Concept art with Fake Peppino covered in pizza slime.
Fake Peppino 6.png|Concept art with Fake Peppino covered in pizza slime.
File:Fakepepboss1.png|Concept art for Fake Peppino's bossfight.
Fakepepboss1.png|Concept art for Fake Peppino's bossfight.
</gallery>
</gallery>
[[Category:Enemies]]
[[Category:Enemies]]

Revision as of 00:26, 26 February 2023

Template:HeaderTemplate:Infobox enemy Fake Peppino is the fourth boss of Pizza Tower.

Description

Fake Peppino is a being that bears a close resemblance to Peppino. He's much taller than Peppino with a loose eye and a permanent smile. He also, much like Peppino, wears a white tank top over a black T-shirt, black pants and a white chef's hat. Additionally, in one of his boss fight attacks, he takes his head off like a mask, revealing nothing but a brain with eyes.

Boss Room

To access the boss room, the player needs to pay Mr. Stick $200 or 20 Toppins.

The room is a gritty, trash-filled, and dilapidated pizza place, seemingly called "Peppino's Pizza 2" based on the window, which has a Peppino-like face making an Italian expression on it. The other thing to note is the giant wall mural of an amusing caricature of Peppino in a proper chef's suit, holding a pizza and saying, "Nothing Compares!". As Peppino enters the boss fight, Fake Peppino turns around and makes a similar, but distorted "scared" scream.

During the second phase, the background becomes more demented, changing to have what is presumably Fake Peppino clones' appearing from the garbage and cracks in the walls, the window's face distorts to become similar to Fake Peppino's face, with the message changing to Peppino repeated four times, each one getting smaller. The wall mural's face distorts to become similar to the one in the window, with its original message changed to gibberish.

During the chase sequence, the stage is a dark setting with a black and dark purple color scheme. After the chase sequence, the exterior of the stage is shown, apparently being called "Bruno Pizza", which is as rundown, if not more, as the initial boss stage, and boarded up, with several strange posters and signs on it. Fake Peppino's eyes and hands can be seen through the boarded-up door.

Boss Behavior

Main Gimmick of the Fight

Fake Peppino is not the only "fake Peppino", as various darker clothed variants of the Fake Peppino will appear in order to attack the player. These dark clothed clones cannot be attacked, but in turn disappear after attacking.

This attack is unparriable.

Phase 1

Fake Peppino has 6 attacks he can perform, spread out across each hit point. Fake Peppino requires 2 grab attacks for a hit to be counted. After each hit, Fake Peppino will disappear, and clones of Fake Peppino will appear to repeat the same attack the real one had just been doing.

Grab Dash

Fake Peppino will run about and periodically lunge forward to grab with one arm. If he grabs the player, they are jabbed by his tongue and launched away, taking damage.

Clones that do this move will disappear after doing the grab dash or after hitting the player.

High Jump and Face Slam

Fake Peppino does a powerful frog-like leap into the air, then slowly falls down towards the player, slamming into the ground headfirst. Fake Peppino can be attacked during the windup to the jump or after he slams into the ground.

Clones that do this will disappear after slamming into the floor.

Mach Run

Fake Peppino runs at high speeds, running up the walls and across the ceiling, around and around the arena. He can be attacked while he starts running and after he stops running.

When the clones try to wall run, they will fall down off of the ceiling the moment they stand over the player and face slam down.

Super Jump

Fake Peppino crouches down and super jumps to the ceiling, then jumps back down to the floor, repeating this 4 times before finishing.

Clones will form a line of 10, leaving a small space for the player to stand safely before they jump from the floor to the ceiling and disappear, then repeat their formation several times with the opening in a different place each time.

Head Throw & Headless Run

Fake Peppino tears his head off, revealing his brain and eyes, and throws it towards the player. The thrown head cad be ducked under or jumped over. After this, Fake Peppino will run to retrieve his lost head, hurting the player if he runs into them. This needs to be jumped over.

Clones will only do the run or throw, disappearing after their bodies or thrown head reaches the wall.

Super Taunt

Fake Peppino jumps and preforms one of three super taunts, sending out 8 bouncing projectiles in cardinal and diagonal directions. Once he finishes showing off, he falls back down and runs to the other side of the room to do it again.

Clones that super taunt will only send out one projectile, sending it diagonally downwards, as well as headless clones will run across the room from time to time. The Clones will use their simultaneous super taunts 7 times before the second phase begins, and headless clones will spawn after the second and fifth taunts.

Phase 2

Once Fake Peppino reappears after taking 6 hits, he enters phase 2. Fake Peppino will repeat all of Phase 1 again but will no longer disappear. Now clones will appear alongside him to attack the player.

All Attack Combinations

Fake Peppino and his clones will both attack the player in Phase 2. Here are all the combinations of attacks for each hit point.

  • Underlined Moves: The move performed by the main Fake Peppino.
  1. Grab Dash + Mach Run
  2. High Jump & Face Slam + High Jump & Face Slam
  3. Mach Run + Mach Run
  4. Super Jump + Headless Run
  5. Head Throw & Headless Run + Head Throw
  6. Super Taunt + Mach Run

Dark Tunnel Chase

Once Phase 2 is beaten, the floor collapses, and the player is chased by a giant, monstrous Fake Peppino in a small dark hallway. If Fake Peppino touches the player, they will take 2 damage, effectively giving them 3 hitpoints if they got to this point with full health. Once the player escapes the tunnel, the fight is over.

Boss Rush Rematch

After beating the Final Bossโ€™ 2nd Phase, the villain will bring in the four previous boss characters, and sends each of them to attack. Despite each boss having 8 HP and extra 8 HP afterwards, 4 HP will be drained per hit. The player fights each of the bosses one by one, they use some of the same attacks as before. After defeating Pepperman, Gustavo will appear for the player to grab and throw him at the remaining 3 bosses to stun them.

Fake Peppino is the fourth and final boss refight. Fake Peppino doesn't use any of his clones during the refight.

Fake Peppino will attack in this order:

  • Grab Dash
  • High Jump & Face Slam
  • Head Throw & Headless Run
  • Super Taunt

After 4 hits, Fake Peppino will go down, and the player will face the true villain.

Pre-release

For early appearances and scrapped ideas, see the pre-release page here: Fake Peppino/Pre-release

Chef Tasks

Template:Cheftask

Trivia

  • In the third background for War, a Peppino-like figure can be seen in a test tube, presumably meaning that Peppino is being cloned. This figure somewhat resembles Fake Peppino, possibly explaining his origins.
  • For the first time the player fights his boss, the VS. Screen Portrait he uses the same as Peppino's. On repeat attempts it gets swapped out with his true portrait.
    • The portrait will only change upon defeating Fake Peppino for the first time. If the player revisits the fight after closing the game but haven't beaten him, the portrait will still be Peppino.
  • Fake Peppino's scream is Peppino's scream reversed and distorted.
  • Fake Peppino is the only enemy, aside from Pizzaface to have I-Frames.
  • In a slightly earlier version of the chase, the giant Fake Peppino would only move at the speed the player did, however this was changed in an update to him moving at a set speed. The chase layout was also nerfed.
  • Fake Peppino uses the same clothes that the player does.
    • Likewise, the Fake Peppino clones will also change their outfit to be a darker shade of whatever the player is currently wearing.
    • This can involuntarily make the fight much harder, as with certain colors, Clones become more difficult to differentiate from the actual Fake Peppino. In the case of Dark Cook, the actual Fake Peppino and the clones will look exactly the same.

Gallery

Regular animations

Arena

In-game miscellaneous

Concept Arts