List of level assets: Difference between revisions
Can only be broken at Mach 3* |
ββUnused: oh i uhhh added some more trivia pieces (also why was transformation in quotation marks, you got beef with the bomb transfo or smth xD) |
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{{cleanup|A couple of things: |
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This is a page listing every level asset that has been in [[Pizza Tower]]. |
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* Instead of calling them level assets, we're just calling them objects or blocks now. This page should eventually reflect that. |
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** Use the [[Template:Infobox object]] template for these. |
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* Not everything listed here should be considered a "level asset." |
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** Some listed here are [[List of enemies|enemies]]. Update their pages with the [[Template:Infobox character|appropriate template]] if needed. |
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** Most should be listed as an object or a block. |
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*Most Images here have been renamed to something else, and should be changed. |
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*The Weapon Machine is named wrong, and for some reason uses a screenshot instead of a sprite-rip? |
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}} |
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This is a page listing every [[List of levels|level]] asset that has been in [[Pizza Tower]]. |
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= Assets = |
= Assets = |
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{| class=" |
{| class="wikitable" |
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!Name |
!Name |
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!Behavior |
!Behavior |
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|[[Breakable Block]] |
|[[Breakable Block]] |
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|Comes in two variants: small and large. |
|Can be destroyed with any attack. Comes in two variants: small and large. |
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|[[Tutorial]] |
|[[Tutorial]] |
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|[[Early Test Build]] |
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|[[Earlytestbuild|Demo 0]] |
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|[[File:Spr_towerblock_0.png|center|thumb|64x64px]][[File:Spr_towerblocksmall_0.png|center|thumb|32x32px]] |
|<tabber>Big=[[File:Spr_towerblock_0.png|center|thumb|64x64px]]|-|Small=[[File:Spr_towerblocksmall_0.png|center|thumb|32x32px]]</tabber> |
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|Many variants with different exist |
|Many variants with different sprites exist throughout the [[List of levels|levels]]. |
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Used to have a different design, looking like a wooden block with cracks (a large variant would also have bandages). |
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It also used to have its own escape variant, which is a purple version fo the blocks that only appear on Pizza Time or during escape time depending on how you call it, on the Rework build they were replaceed by front-facing skin colored blocks with the metal ones being the mard maroon looking faces |
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|- |
|- |
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|Door |
|[[Door]] |
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|A pathway from one room to another. |
|A pathway from one room to another. |
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|Tutorial |
|[[Tutorial]] |
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|[[Early Test Build]] |
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|Preearlytestbuild |
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|[[File: |
|[[File:Spr door 0.png|thumb|center]] |
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|Many variants with different sprites exist throughout the [[List of levels|levels]]. At one point all doors looked the same with there being another variant being the golden door that appears in "secrets" on ETB and on Snick's Challenge. |
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| |
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|- |
|- |
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|Toppin Cage |
|Toppin Cage |
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|Gives a [[Toppins|Toppin]] when opened. |
|Gives a [[Toppins|Toppin]] when opened. |
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|Tutorial |
|[[Tutorial]] |
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|[[Early Test Build]] |
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| |
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|[[File:Spr_pizzaboxunopen_0.gif|center|thumb]]β |
|[[File:Spr_pizzaboxunopen_0.gif|center|thumb]]β |
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|Originally was a pizza box instead of a cage. In older builds, the cage and pizza box were absent. Instead they would stand still in one place until you collect them. |
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|- |
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|[[Metal Block]] |
|[[Metal Block]] |
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|Can only be broken if they're run into at Mach 3 or higher, or by ground pounding them from a |
|Can only be broken if they're run into at Mach 3 or higher, or by ground pounding them from a high enough height. |
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|Tutorial |
|[[Tutorial]] |
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|[[Early Test Build]] |
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|Demo 0 |
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|[[File: |
|[[File:PT-Spr_metaltowerblock.png|center|thumb|64x64px]] |
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| |
|The super jump used to be able to break them, but this was removed. |
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The super jump used to be able to break them, but this was removed. |
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|- |
|- |
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|[[Target Block]] |
|[[Target Block]] |
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|Can only be destroyed by shooting it with a shotgun |
|Can only be destroyed by shooting it with a shotgun. Used as an obstacle in the tutorial, requiring an [[List of enemies|enemy]] to be thrown at a target to be destroyed. |
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|Tutorial |
|[[Tutorial]] |
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|February 2020 Patreon Demo |
|[[List of builds|February 2020 Patreon Demo]] |
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|[[File:Newtargetblock.png|center|thumb|64x64px]] |
|[[File:Newtargetblock.png|center|thumb|64x64px]] |
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|This block originally had the same function as the Enemy |
|This block originally had the same function as the [[Enemy Block]]s. |
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|- |
|- |
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|[[Box of Pizzas]] |
|[[Box of Pizzas]] |
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| |
|Transports the player from one room to another. |
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|Tutorial |
|[[Tutorial]] |
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|[[Desert (Patreon Build)|May 2019 Patreon Build]] |
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|SAGE 2019 Demo |
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|[[File:Box of Pizzas.png|center|thumb|86x86px]] |
|[[File:Box of Pizzas.png|center|thumb|86x86px]] |
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|These are based off of the pipes from the Wario Land series. |
|These are based off of the pipes from the [https://www.mariowiki.com/Wario_Land_(series) Wario Land series]. |
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|- |
|- |
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|[[ |
|[[Baddie Spawner]] |
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|Infinitely spawns certain enemies or projectiles one after the other. Mostly used for situations where a certain |
|Infinitely spawns certain [[List of enemies|enemies]] or projectiles one after the other. Mostly used for situations where a certain [[List of enemies|enemy]] is required to pass. |
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|Tutorial |
|[[Tutorial]] |
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|[[Halloween Demo|Demo 1]] ([[Demo 1|Halloween 2018 Demo]]) |
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| Demo 1 |
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|[[File:PT-spr_baddiespawner.gif|center|thumb]] |
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|There's an unused aggressive red version, which would have likely spawned enemies much faster or spawned more than one enemy at a time. |
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|- |
|- |
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|[[John Block]] |
|[[John Block]] |
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|Switches states during [[Pizza Time]]. |
|Switches states during [[Pizza Time]]. |
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|Tutorial |
|[[Tutorial]] |
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|[[Early Test Build]] |
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|Demo 0 |
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|[[File:Spr minipillarwoke.gif|center|thumb|32x32px]][[File:Spr minipillarsleep.png|center|thumb|32x32px]] |
|<tabber>Active=[[File:Spr minipillarwoke.gif|center|thumb|32x32px]]|-|Inactive=[[File:Spr minipillarsleep.png|center|thumb|32x32px]]</tabber> |
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|These act the same as the [ |
|These act the same as the [https://www.mariowiki.com/Kaeru_Block Frog Blocks] from ''[https://www.mariowiki.com/Wario_Land_4 Wario Land 4]''. |
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In |
In [[Early Test Build]], they had a different look, appearing more like a [[Weenie]] block; they also were simply defeated when the escape started. They were given their final design in [[GOLF (Build)|GOLF]]. |
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|- |
|- |
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|[[Pizza Block]] |
|[[Pizza Block]] |
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| |
|Comes in two variants: small and large. When destroyed, the small variant gives 10 [[Pizza Points]], and the large variant gives 100. |
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Small: Awarding 10 points. |
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Large: Awarding 100 points. |
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After being destroyed drops pepperoni or cheese debris. |
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|[[John Gutter]] |
|[[John Gutter]] |
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|[[Early Test Build]] |
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| Demo 0 |
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|[[File:Spr_bigbreakable_0.gif|center|thumb|64x64px]][[File:Spr_destroyable2_0.gif|center|thumb|32x32px]] |
|<tabber>Big=[[File:Spr_bigbreakable_0.gif|center|thumb|64x64px]]|-|Small=[[File:Spr_destroyable2_0.gif|center|thumb|32x32px]]</tabber> |
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| |
|Originally would have pepperoni and cheese debris, which originally was collected by [[Gerome]] in the unfinished different [[combo]] system for the W [[Ranks|rank]], before it was scrapped. It used to give you 2 Pizza Slices |
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|- |
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|[[Ladder]] |
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|A ladder that can be climbed. |
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|John Gutter |
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|Demo 0 |
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|[[File:Ladder (Clean).png|center|thumb|32x32px]] |
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|- |
|- |
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|[[Fake Wall]] |
|[[Fake Wall]] |
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|Takes on the appearance of a wall, but can be destroyed. |
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|[[Tutorial]] |
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|John Gutter |
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|[[Early Test Build]] |
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|Demo 0 |
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|[[File:Spr_metalb_0.gif|center|thumb|64x64px]] |
|[[File:Spr_metalb_0.gif|center|thumb|64x64px]] |
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|Can either act like a Breakable Block, or a Metal Block |
|Can either act like a [[Breakable Block]], or a [[Metal Block]]. |
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|- |
|- |
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|[[ |
|[[Banana Peel]] |
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|Causes the player to uncontrollably slip for a bit. Dropped by [[Swedish Monkey]]s. |
|Causes the player to uncontrollably slip for a bit. Dropped by [[Swedish Monkey]]s. |
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|John Gutter |
|[[John Gutter]] |
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|[[ |
|[[Early Test Build]] |
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|[[File:Spr banana2 0.png|center|thumb]] |
|[[File:Spr banana2 0.png|center|thumb]] |
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|Used to only slide when touching instead of slipping. |
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|- |
|- |
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|[[Secret Eye]] |
|[[Secret Eye]] |
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| |
|Teleports the player to their respective secret room. |
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|John Gutter |
|[[John Gutter]] |
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|PT_Eggplantv15 |
|[[List of Builds/Eggplant Build Differences|PT_Eggplantv15]] |
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|[[File:Spr_secretportal_idle_0.gif|center|thumb]] |
|[[File:Spr_secretportal_idle_0.gif|center|thumb]] |
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|Secrets were originally entered without secret eyes but rather objects like box of pizzas, doors, hallways,... in hidden areas, in every secret rooms in old builds it would contain an obj_secretfound to inform the player that they found the nth secret out of 6, which is the original limit. |
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|- |
|- |
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|[[ |
|[[Escape Spawner]] |
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|Appears in most levels in a set spot during [[Pizza Time]], and will spawn an enemy out of its mouth. It is also active during Lap 2. |
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|Upon touch teleports the player back to room with [[Pillar John]], starting a new lap. |
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|John Gutter |
|[[John Gutter]] |
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|[[Eggplant]] |
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|PT_Eggplantv15 |
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|[[File: |
|[[File:Escape Spawner.gif|center|thumb|64x64px]] |
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|In old builds, enemies spawning on escape would immediately spawn when you enter the room during escape. |
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| |
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|- |
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|[[Lap 2 Portal]] |
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|Teleports the player back to the room with [[Pillar John]] upon touch, giving 3000 points and starting Lap 2, respawning enemies as well as clock and bell pickups without refilling [[Pizza Time]]'s timer. |
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|[[John Gutter]] |
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|[[List of Builds/Eggplant Build Differences|Demo 2]] |
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|[[File:PT-Spr pizzaportal.gif|center|thumb]] |
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|In older builds, the logo and flag is absent. |
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|- |
|- |
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|Key Door |
|[[Door|Key Door]] |
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| |
|A pathway from one room to another locked by a key found elsewhere. |
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|[[Pizzascape]] |
|[[Pizzascape]] |
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|[[Early Test Build]] |
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|Preearlytestbuild |
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|[[File: |
|[[File:Spr doorkey 0.png|center|thumb]] |
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| |
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|- |
|- |
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|Sword Stone |
|Sword Stone |
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|Activates the Knight transformation. |
|Activates the [[Transformations#Knight|Knight transformation]] when grabbed. |
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|Pizzascape |
|[[Pizzascape]] |
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|[[Early Test Build]] |
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|Preearlytestbuild |
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|[[File:Sword_Stone.png|center|thumb]] |
|[[File:Sword_Stone.png|center|thumb]] |
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|Used to activate the transformation when simply colliding with it, you used to be given an attack by pressing X. Bumping or touching spikes, outlets would have removed the transformation. |
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|- |
|- |
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|[[Priest]] |
|[[Priest]] |
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|Removes transformation that the player has, gives 500 |
|Removes the [[Transformations|transformation]] that the player has, gives 500 [[Pizza Points]] once. |
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|Pizzascape |
|[[Pizzascape]] |
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|PT_Eggplantv15 |
|PT_Eggplantv15 |
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|[[File:Spr priest idle 0.gif|center|thumb]] |
|[[File:Spr priest idle 0.gif|center|thumb]] |
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|Before priests, spikes and outlets was one of the ways to remove transformations. |
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| |
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|- |
|- |
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|[[Stupid Rat]] |
|[[Stupid Rat]] |
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| |
|Blocks the way, but can be destroyed with most transformations. |
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|Pizzascape |
|[[Pizzascape]] |
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|Rework (Current behavior) |
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|PT_Eggplantv15 |
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Beachandforest (Old behavior) |
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|[[File:Spr ratblock 0.gif|center|thumb]] |
|[[File:Spr ratblock 0.gif|center|thumb]] |
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|Before the Rework builds, it would block the way until the player delivers pizza to a gnome. |
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|- |
|- |
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|[[Cheese Block]] |
|[[Cheese Block]] |
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|Dissolves shortly after being stood on, reappearing shortly after. |
|Dissolves shortly after being stood on, reappearing shortly after. |
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|[[The Ancient Cheese]] |
|[[The Ancient Cheese|Ancient Cheese]] |
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|SAGE 2019 Demo |
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|Patreon Builds |
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|[[File:cheeseblock.png|center|thumb|32x32px]] |
|[[File:cheeseblock.png|center|thumb|32x32px]] |
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|According to |
|According to McPig, when they dissolve, they're moved far away from the playable area until they reappear. |
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|- |
|- |
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|[[Outlet#Pizza Cutter|Pizza Cutter]] |
|[[Outlet#Pizza Cutter|Pizza Cutter]] |
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|Constantly spins from a set point, hurting the player on contact |
|Constantly spins from a set point, hurting the player on contact. |
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|[[Bloodsauce Dungeon]] |
|[[Bloodsauce Dungeon]] |
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|Demo 1 |
|Demo 1 |
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|[[File:Spr_pizzacutter.gif|center|thumb]] |
|[[File:Spr_pizzacutter.gif|center|thumb]] |
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|The Pizza Cutter is seperated into two objects, one for the base and one for the head. |
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|- |
|- |
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|Boiling Sauce |
|Boiling Sauce |
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|Activates the Firebutt transformation. |
|Activates the [[Transformations#Firebutt|Firebutt transformation]]. |
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|Bloodsauce Dungeon |
|[[Bloodsauce Dungeon]] |
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|SAGE 2019 Demo |
|SAGE 2019 Demo |
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|[[File:Boiling_Sauce.gif|center|thumb]] |
|[[File:Boiling_Sauce.gif|center|thumb]] |
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|The launch height was originally higher. |
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| |
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|- |
|- |
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|[[Breakable Block#One Way Breakable Block|One Way Breakable Block]] |
|[[Breakable Block#One Way Breakable Block|One Way Breakable Block]] |
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| |
|Can only be destroyed from the side where the face is. |
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|Bloodsauce Dungeon |
|[[Bloodsauce Dungeon]] |
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|February 2020 Patreon Build |
|February 2020 Patreon Build |
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|[[File:Spr_onewaybigblock_0.gif|center|thumb|64x64px]] |
|[[File:Spr_onewaybigblock_0.gif|center|thumb|64x64px]] |
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|[[Rock Block]] |
|[[Rock Block]] |
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| |
|Can only be destroyed by a TNT Block or a Destructible Rock Block. |
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|[[Oregano Desert]] |
|[[Oregano Desert]] |
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|Patreon Builds |
|Patreon Builds |
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|[[Rock Block#Destructable Rock Block|Destructible Rock Block]] |
|[[Rock Block#Destructable Rock Block|Destructible Rock Block]] |
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|Broken variation of Rock Block that can be destroyed |
|Broken variation of Rock Block that can be destroyed with any attack. |
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|Oregano Desert |
|[[Oregano Desert]] |
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|April 2021 Build |
|April 2021 Build |
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|[[File:Brokenrockblock.png|center|thumb|64x64px]] |
|[[File:Brokenrockblock.png|center|thumb|64x64px]] |
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|The function originates from second TNT Block's effect. |
|The function originates from the second TNT Block's effect. |
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|- |
|- |
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|[[TNT Block]] |
|[[TNT Block]] |
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| |
|Can be destroyed only by [[Transformations#Firemouth|Firemouth transformation]]. |
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|Oregano Desert |
|[[Oregano Desert]] |
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|Patreon Builds |
|Patreon Builds |
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|[[File:TNT.png|center|thumb|64x64px]] |
|[[File:TNT.png|center|thumb|64x64px]] |
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|Originally they had current effect, but for a while could be destroyed |
|Originally they had their current effect, but for a while could be destroyed anyway. The previous effect was given to Destructible Rock Block. |
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|- |
|- |
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|[[Pizzamart]] |
|[[Pizzamart]] |
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|Acts as an enterable building. |
|Acts as an enterable building. |
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|Oregano Desert |
|[[Oregano Desert]] |
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|SAGE 2019 Demo |
|SAGE 2019 Demo |
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|[[File:Bg pizzamart.png|center|thumb]] |
|[[File:Bg pizzamart.png|center|thumb]] |
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|In the SAGE 2019 Demo, there was a Pizzamart found |
|In the SAGE 2019 Demo, there was a Pizzamart found at each level. Each of them held two Pay Blocks allowing the player to purchase two shotguns for four Pizza Coins each. This was scrapped along with Pizza Coins, though Pizzamart was eventually moved as a setpiece in Oregano Desert. |
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|- |
|- |
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|[[ |
|[[Cow]] |
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|Upon touch launches the player away. |
|Upon touch launches the player away. |
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|Oregano Desert |
|[[Oregano Desert]] |
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|PT_Eggplantv15 |
|PT_Eggplantv15 |
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|[[File:Spr_cowidle_0.png|center|thumb]] |
|[[File:Spr_cowidle_0.png|center|thumb]] |
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|- |
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|[[Totem Cloud]] |
|[[Totem Cloud]] |
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|Fires lightning downwards every few seconds. |
|Fires lightning downwards every few seconds. It disappears if a [[Tribe Cheese]] stops dancing near their totems. |
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|Oregano Desert |
|[[Oregano Desert]] |
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|Rework |
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|PT_Eggplantv15 |
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|[[File:Spr_totemcloud_idle_0.gif|center|thumb]] |
|[[File:Spr_totemcloud_idle_0.gif|center|thumb]] |
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| |
| |
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|- |
|- |
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|[[Cheese Grater]] |
|[[Cheese Grater]] |
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|A wall that can only be passed through by the [[Transformations#Ghost|Ghost transformation]] |
|A wall that can only be passed through by the [[Transformations#Ghost|Ghost transformation]]. |
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|[[Wasteyard]] |
|[[Wasteyard]] |
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|Westernbuildv1 |
|Westernbuildv1 |
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|- |
|- |
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|[[ |
|[[Corpse]] |
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|Upon touch lets the player ride on it, while constantly moving in one direction. Drops off upon |
|Upon touch lets the player ride on it, while constantly moving in one direction. Drops off upon jumping or hitting the wall. |
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|Wasteyard |
|[[Wasteyard]] |
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|PT_Eggplantv15 |
|PT_Eggplantv15 |
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|[[File:Spr_corpse_0.gif|center|thumb]] |
|[[File:Spr_corpse_0.gif|center|thumb]] |
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|- |
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|Checkpoint |
|Checkpoint |
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|Saves progress in the room if the player falls into |
|Saves progress in the room if the player falls into a pit. |
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|[[Ancient Cheese]] |
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|Wasteyard |
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|BeachandForestv1 |
|BeachandForestv1 |
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|[[File:Spr_checkpoint.png|center|thumb]] |
|[[File:Spr_checkpoint.png|center|thumb]] |
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|Was originally used for one build and then removed due being useless, as failing Pizza Time resets the |
|Was originally used for one build and then removed due to being useless, as failing [[Pizza Time]] resets the number of toppings the player has, and timers for enemy gauntlets were removed too. |
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|- |
|- |
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|[[Mort Cube]] |
|[[Mort Cube]] |
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|Western Build V1 |
|Western Build V1 |
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|[[File:Mortcube.gif|center|thumb|81x81px]] |
|[[File:Mortcube.gif|center|thumb|81x81px]] |
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|The sprite for this block was made by Strawberry Octopuss, the creator of Memoirs of Magic. It also appears only once in |
|The sprite for this block was made by Strawberry Octopuss, the creator of <u>Memoirs of Magic</u>. It also appears only once in a hidden room. |
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|- |
|- |
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|Well |
|Well |
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|Activates the Mort transformation. |
|Activates the [[Transformations#Mort|Mort transformation]]. |
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|Fun Farm |
|[[Fun Farm]] |
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|Westernbuildv1 |
|Westernbuildv1 |
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|[[File:Spr_well.png|center|thumb|59x59px]] |
|[[File:Spr_well.png|center|thumb|59x59px]] |
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| |
|[[Mort]] jumping from the Well is a reference to how he starts every level in his game. In the Rework build, you can have infinite Morts follow you. |
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|- |
|- |
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|[[ |
|[[Flying Ladder]] |
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|A ladder with a propeller on top that flies upward when climbed. |
|A ladder with a propeller on top that flies upward when climbed. |
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|Fun Farm |
|[[Fun Farm]] |
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|Western Build V1 |
|Western Build V1 |
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|[[File:Spr_flyingladder.gif|center|thumb]] |
|[[File:Spr_flyingladder.gif|center|thumb]] |
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|When reaching a certain point, the ladder breaks and respawns. Before then, it will start to blink. |
|When reaching a certain point, the ladder breaks and respawns. Before then, it will start to blink. |
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These were once hooks, but PTG changed |
These were once hooks, but PTG changed them as flying ladders were easier to code in. |
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|- |
|- |
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|Mort Hook |
|[[Mort Hook]] |
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|If the player has Mort transformation, can be used to launch the player upward. |
|If the player has the Mort transformation, can be used to launch the player upward. |
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|Fun Farm |
|[[Fun Farm]] |
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|Rework |
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|PT_Eggplantv15 |
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|[[File:Spr_morthook2_0.gif|center|thumb]] |
|[[File:Spr_morthook2_0.gif|center|thumb]] |
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| |
| |
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|- |
|- |
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|[[ |
|[[Present]] |
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|Forcefully launches the player and certain enemies upward. |
|Forcefully launches the player and certain enemies upward. |
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|[[Fast Food Saloon]] |
|[[Fast Food Saloon]] |
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|April 2021 Build |
|April 2021 Build |
||
|[[File:Fututre idle.gif|center|thumb|64x100px]] |
|[[File:Fututre idle.gif|center|thumb|64x100px]] |
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|This acts |
|This acts nearly identically to an unused object called the Super Spring. |
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| |
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|- |
|- |
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|[[Timed Gate]] |
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|Moonshine |
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|A gate that only opens up when a Time Button is pressed, closing up again when the timer is up. |
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|Forcefully launches the player and certain enemies downward. |
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|[[Fast Food Saloon]] |
|[[Fast Food Saloon]] |
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|PT_Eggplantv15 |
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|[[File:Moonshine idle.png|center|thumb|64x100px]] |
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| |
|||
|- |
|||
|[[Timed Gate]] |
|||
|A harmful gate that only opens up when a Time Button is pressed, closing up again when the timer is up. |
|||
|Fast Food Saloon |
|||
|Westernbuildv1 |
|Westernbuildv1 |
||
|[[File:Spr_timedgate.gif|center|thumb]][[File:Spr_button_idle.gif|center|thumb]] |
|<tabber>Gate=[[File:Spr_timedgate.gif|center|thumb]]|-|Button=[[File:Spr_button_idle.gif|center|thumb]]</tabber> |
||
|When activated, there used to be a red timer on top of the screen that indicates how much time is left before the gate is closed. |
|||
| |
|||
|- |
|- |
||
|[[Flush]] |
|[[Flush]] |
||
|Collecting all of cards of same type gives certain amount of points to the player, depending on the card type. |
|Collecting all of the cards of the same type gives a certain amount of points to the player, depending on the card type. |
||
|Fast Food Saloon |
|[[Fast Food Saloon]] |
||
|Rework |
|||
|PT_Eggplantv15 |
|||
|[[File:Spr_flush_idle_0.gif|center|thumb]] |
|[[File:Spr_flush_idle_0.gif|center|thumb]] |
||
| |
| |
||
|- |
|- |
||
|[[Horsey]] |
|[[Horsey]] |
||
|Passing it starts the race, where the player must reach end first to earn a Toppin. If they lose, the Toppin won't be obtainable. |
|Passing it starts the race, where the player must reach the end first to earn a Toppin. If they lose, the Toppin won't be obtainable. |
||
|Fast Food Saloon |
|[[Fast Food Saloon]] |
||
|Rework |
|||
|PT_Eggplantv15 |
|||
|[[File:Spr_horsey_0.gif|center|thumb]] |
|[[File:Spr_horsey_0.gif|center|thumb]] |
||
| |
| |
||
Line 305: | Line 301: | ||
|[[Ventilator]] |
|[[Ventilator]] |
||
|Moves the player upward. |
|Moves the player upward. |
||
|Fast Food Saloon |
|[[Fast Food Saloon]] |
||
|PT_Eggplantv15 |
|PT_Eggplantv15 |
||
|[[File:Spr_ventilator_0.gif|center|thumb]] |
|[[File:Spr_ventilator_0.gif|center|thumb]] |
||
| |
| |
||
|- |
|- |
||
| |
|Gun Container |
||
|Upon grabbing it, gives the shotgun. |
|Upon grabbing it, gives the [[Transformations#Shotgun|shotgun]]. |
||
|The Vigilante Boss Fight |
|[[The Vigilante]] Boss Fight |
||
|PT_Eggplantv15 |
|PT_Eggplantv15 |
||
|[[File:Spr_shotgun_0.png|center|thumb]] |
|[[File:Spr_shotgun_0.png|center|thumb]] |
||
|In boss levels, it gives the pistol instead. |
|In boss levels, it gives the pistol instead. |
||
|- |
|- |
||
|Clown |
|Clown Tent |
||
|Starts [[Transformations#Clown|Clown transformation]]. |
|Starts [[Transformations#Clown|Clown transformation]]. |
||
|Vacation Resort |
|[[Vacation Resort]] |
||
|April 2021 Build |
|April 2021 Build |
||
|[[File:clowntent.gif|center|thumb|100px]] |
|[[File:clowntent.gif|center|thumb|100px]] |
||
|Appears in one secret room of Vacation Resort. |
|Appears in one secret room of Vacation Resort, used to appear in Mansion. |
||
|- |
|- |
||
|[[Dash Pad]] |
|[[Dash Pad]] |
||
|A pad that makes the player instantly reach Mach 3 after walking on it. |
|A pad that makes the player instantly reach Mach 3 after walking on it. |
||
|[[ |
|[[Fast Food Saloon]] |
||
|Demo 1 |
|Demo 1 |
||
|[[File:Spr dashpad.gif|center|thumb]] |
|[[File:Spr dashpad.gif|center|thumb]] |
||
| |
| |
||
|- |
|- |
||
|Water |
|[[Dangerous Water]] |
||
|Touching it makes the player jump upward. The player can run on water at Mach 3 or Mach 4. |
|||
|Works near identically to Boiling Sauce, but it does not have any fire-related properties and can be dashed on if the player is at Mach 3 or higher. Small sources of water work differently, removing any transformation the player is currently under the influence of. |
|||
|Crust Cove |
|[[Crust Cove]] |
||
|BeachandForestv1 |
|BeachandForestv1 |
||
|[[File:Spr_water.gif|center|thumb]] |
|[[File:Spr_water.gif|center|thumb]] |
||
|In the very first builds, the player could |
|In the very first builds, the player could swim inside water. |
||
The reason that the player quickly jumps up into the air upon touching the water at Mach 2 or lower is because a [[Piraneapple]] attempts to bite them, which can be seen jumping out. |
|||
|- |
|- |
||
|Water Currents |
|[[Water#Water Current|Water Currents]] |
||
|Pushes the player in one direction uncontrollably. |
|Pushes the player in one direction uncontrollably. |
||
|Crust Cove |
|[[Crust Cove]] |
||
|BeachandForestv1 |
|BeachandForestv1 |
||
|[[File:Spr_current.gif|center|thumb]] |
|[[File:Spr_current.gif|center|thumb]] |
||
Line 349: | Line 343: | ||
|[[Cannon Goblinbot]] |
|[[Cannon Goblinbot]] |
||
|A robotic version of the [[Cannon Pizza Goblin]] that automatically shoots bombs forward at intervals. |
|A robotic version of the [[Cannon Pizza Goblin]] that automatically shoots bombs forward at intervals. |
||
|Crust Cove |
|[[Crust Cove]] |
||
|BeachandForestv1 |
|BeachandForestv1 |
||
|[[File:Spr_canonbot.gif|center|thumb]] |
|[[File:Spr_canonbot.gif|center|thumb]] |
||
Line 356: | Line 350: | ||
|[[Outlet]] |
|[[Outlet]] |
||
|Hurts the player and enemies on touch. Can be destroyed by [[Toppin Monsters]]. |
|Hurts the player and enemies on touch. Can be destroyed by [[Toppin Monsters]]. |
||
|Crust Cove |
|[[Crust Cove]] |
||
|[[Demo 2]] |
|[[Demo 2]] |
||
|[[File:Outlet.gif|center|thumb|32x32px]] |
|[[File:Outlet.gif|center|thumb|32x32px]] |
||
|These took on the appearance of spike blocks in some early demos. |
|These took on the appearance of spike blocks in some early demos. |
||
They could be destroyed by Barrel transformations, as shown in gameplay video by PTG, but that was cut in the build. |
They could be destroyed by Barrel transformations, as shown in the gameplay video by PTG, but that was cut in the build. Eventually, the spike sprite was given to the [[Spit Cheese]] as their projectiles. |
||
|- |
|- |
||
|[[ |
|[[Big Mushroom]] |
||
|Bounces the player high into the air. |
|Bounces the player high into the air. |
||
|[[ |
|[[Vacation Resort]] |
||
|BeachandForestv1 |
|BeachandForestv1 |
||
|[[File:Bigshroom.gif|center|thumb]] |
|[[File:Bigshroom.gif|center|thumb]] |
||
| |
| |
||
|- |
|- |
||
|[[ |
|[[Gnome Pizza]] |
||
|Upon |
|Upon being collected, it must be delivered to gnomes in a set amount of time to get a Toppin. If the time ends, the Toppin won't be obtainable and the Gnome Pizza will look like a frozen pizza. |
||
|Gnome Forest |
|[[Gnome Forest]] |
||
|PT_Eggplantv15 |
|PT_Eggplantv15 |
||
|[[File:Spr_gnomepizza_idle_0.gif|center|thumb]] |
|[[File:Spr_gnomepizza_idle_0.gif|center|thumb|Gnome Pizza's idle animation.]] |
||
| |
| |
||
|- |
|- |
||
Line 381: | Line 375: | ||
|[[Deep-Dish 9]] |
|[[Deep-Dish 9]] |
||
|Westernbuildv1 |
|Westernbuildv1 |
||
|[[File:Spr_teleportportal.gif|center|thumb]] |
|<tabber>Pizza=[[File:Spr_teleportportal.gif|center|thumb]]|-|Machine=[[File:Spr_teleportmachine.png|center|thumb]]</tabber> |
||
| |
| |
||
|- |
|- |
||
|[[Asteroid]] |
|[[Asteroid]] |
||
|Can be destroyed with the Rocket transformation. |
|Can be destroyed with the [[Transformations#Rocket|Rocket transformation]]. |
||
|Deep-Dish 9 |
|[[Deep-Dish 9]] |
||
|Rework |
|||
|PT_Eggplantv15 |
|||
|[[File:Spr_asteroid_0.gif|center|thumb]] |
|[[File:Spr_asteroid_0.gif|center|thumb]] |
||
| |
| |
||
Line 393: | Line 387: | ||
|[[Switch Block]] |
|[[Switch Block]] |
||
|Switches states upon the player interacting with a dedicated Switch. |
|Switches states upon the player interacting with a dedicated Switch. |
||
|Deep-Dish 9 |
|[[Deep-Dish 9]] |
||
|April 2021 Build |
|April 2021 Build |
||
|[[File:switchblockhappy.gif|center|thumb|100px]][[File:switchblocksad.gif|center|thumb|100px]] |
|<tabber>Happy=[[File:switchblockhappy.gif|center|thumb|100px]]|-|Sad=[[File:switchblocksad.gif|center|thumb|100px]]</tabber> |
||
|During development, John Blocks were used as visual placeholders. |
|During development, John Blocks were used as visual placeholders. |
||
|- |
|- |
||
|[[Anti-gravitational Olive]] |
|[[Anti-gravitational Olive]] |
||
|Upon touch the player starts flying upward |
|Upon touch, the player starts flying upward while being able to move. Bounces a bit from the walls. The olive pops after pressing the jump button. |
||
|Deep-Dish 9 |
|[[Deep-Dish 9]] |
||
|PT_Eggplantv15 |
|PT_Eggplantv15 |
||
|[[File:Spr_antigrav_0.gif|center|thumb]] |
|[[File:Spr_antigrav_0.gif|center|thumb]] |
||
| |
| |
||
|- |
|- |
||
|[[Teleporter Pizza#Taxi|Taxi]] |
|||
|[[Breakable Block#Recoverable Block|Recoverable Block]] |
|||
|Entering it will bring the player back to its matching Stop Sign. |
|||
|Acts like Breakable Block, but upon defeat reappears after some time. |
|||
|[[The Pig City]] |
|||
|Deep-Dish 9 |
|||
|Peppino's Xmas Break |
|||
|PT_Eggplantv15 |
|||
|[[File: |
|[[File:Spr_taxiidle.gif|center|thumb]] [[File:Spr_stopsign.png|center|thumb]] |
||
|In earlier builds, it worked the same as a Teleporter Pizza, sending the player back to a point in the same room. It is now used to teleport through multiple rooms. |
|||
|Was originally planned as new texture for blocks. |
|||
|- |
|- |
||
|[[ |
|[[Golf Block]] |
||
|Can only be destroyed if [[Greaseball]] gets into a goal within the same room. |
|Can only be destroyed if [[Greaseball]] gets into a goal within the same room. |
||
|[[ |
|[[GOLF (Level)|GOLF]] |
||
|[[GOLF ( |
|[[GOLF (Build)|GOLF]] |
||
|[[File: |
|[[File:Golfblock.png|center|thumb|64x64px]] |
||
|Used to resemble Greaseball and was called the Nerd Block |
|||
| |
|||
|- |
|- |
||
|[[Sir Nose]] |
|[[Sir Nose]] |
||
|Holds Greaseball if it's near. |
|Holds Greaseball if it's near. |
||
|[[GOLF (Level)|GOLF]] |
|||
|Golf |
|||
|PT_Eggplantv15 |
|PT_Eggplantv15 |
||
|[[File:Spr_sirnose_idle_0.gif|center|thumb]] |
|[[File:Spr_sirnose_idle_0.gif|center|thumb]] |
||
| |
| |
||
|- |
|- |
||
|Hoop |
|[[Hoop]] |
||
|Jumping into it in Ball transformation or |
|Jumping into it in the Ball transformation or hitting [[Greaseball]] at it gives the player 50 points. |
||
|[[GOLF (Level)|GOLF]] |
|||
|Golf |
|||
|PT_Eggplantv15 |
|PT_Eggplantv15 |
||
|[[File: |
|[[File:Spr_golfhoop_0.gif|center|thumb]] |
||
|Used to be a static black and white sprite that lacked the Greaseball's face. |
|||
| |
|||
|- |
|- |
||
|[[Goblinbot]] |
|[[Goblinbot]] |
||
|A robotic version of the [[Pepperoni Goblin]] that, when touched, launches the player in their Ball form in the direction it's facing. |
|A robotic version of the [[Pepperoni Goblin]] that, when touched, launches the player in their Ball form in the direction it's facing. |
||
|[[GOLF (Level)|GOLF]] |
|||
|Golf |
|||
|BeachandForestv1 |
|BeachandForestv1 |
||
|[[File:Spr_goblinbot.gif|center|thumb]] |
|[[File:Spr_goblinbot.gif|center|thumb]] |
||
| |
| |
||
|- |
|- |
||
|[[Skateboard]] |
|||
|[[Teleporter Pizza#Taxi|Taxi]] |
|||
|Continuously pushes the player forward. Can only be stopped by taking damage or hitting the wall. |
|||
|Entering it will bring the player back to its matching Stop Sign. |
|||
|[[The |
|[[The Noise]] Boss Fight |
||
|[[Early Test Build]] |
|||
|Peppino's Xmas Break |
|||
|[[File: |
|[[File:Spr_skateboard.gif|center|thumb]] |
||
|At one point was replaced by Clown transformation. |
|||
|In earlier builds, it worked the same as a Teleporter Pizza, sending the player back to a point in the same room. It is now used to teleport through multiple rooms. |
|||
|- |
|- |
||
|[[Anti-gravitational Olive#Rat Balloon|Rat Balloon]] |
|[[Anti-gravitational Olive#Rat Balloon|Rat Balloon]] |
||
|Upon touch the player starts flying upward |
|Upon touch, the player starts flying upward while being able to move. Pops away either after some time passed or after pressing the jump button. As Gustavo and Brick, after eating the balloon, the player starts slowly descending. Either after some time passes or after pressing the jump button, they will jump up in the air. |
||
|The Pig City |
|[[The Pig City]] |
||
|Rework |
|||
|PT_Eggplantv15 |
|||
|[[File:Spr_ratballoon_0.gif|center|thumb]] |
|[[File:Spr_ratballoon_0.gif|center|thumb]] |
||
| |
| |
||
|- |
|- |
||
|Ramp |
|[[Ramp]] |
||
|When |
|When running off at Mach 3 or higher, makes the player jump off it with the same speed. |
||
|The Pig City |
|[[The Pig City]] |
||
|April 2021 Hotfix |
|April 2021 Hotfix |
||
|[[File:Spr_ramp_0.png|center|thumb]] |
|[[File:Spr_ramp_0.png|center|thumb]] |
||
| |
| |
||
|- |
|- |
||
|[[ |
|[[Grind Rail]] |
||
|Essentially semi-solid Ice Blocks |
|Essentially semi-solid Ice Blocks that also allow the player to jump while sliding. Can come in slopes. |
||
|The Pig City |
|[[The Pig City]] |
||
|Patreon Builds |
|Patreon Builds |
||
|[[File:Grindrail.png|center|thumb]] |
|[[File:Grindrail.png|center|thumb]] |
||
| A player in the Knight transformation will phase through these. |
| A player in the Knight transformation will phase through these. |
||
|- |
|- |
||
|[[Giant Slime]] |
|||
|Cheeseball Launcer |
|||
| |
|Spits out cheeseballs, colliding with which gives the player the Cheeseball transformation. |
||
|[[Oh Shit!]] |
|[[Oh Shit!]] |
||
|April 2021 Build |
|||
|PT_Eggplantv15 |
|||
|[[File:Spr |
|[[File:Spr giantslime 0.gif|thumb]] |
||
|Used to look like a cheeseball, and earlier would have the appearance of [[Trash Pan]]. |
|||
|Works identically to [[Trash Pan|Purple Trash Can]], currently doesn't have its own sprite. |
|||
|- |
|- |
||
|[[Sewer Pipes]] |
|[[Sewer Pipes]] |
||
|Going inside pipes makes the player travel across them. |
|Going inside pipes makes the player travel across them. |
||
|Oh Shit! |
|[[Oh Shit!]] |
||
|April 2021 Build |
|April 2021 Build |
||
|[[File:Spr_pipe_enter_0.gif|center|thumb]][[File:Spr_pipe_exit_0.gif|center|thumb]] |
|<tabber>Entry=[[File:Spr_pipe_enter_0.gif|center|thumb]]|-|Exit=[[File:Spr_pipe_exit_0.gif|center|thumb]]</tabber> |
||
| |
| |
||
|- |
|- |
||
|[[ |
|[[Super Side Spring]] |
||
|Bounces the player horizontally in the direction it's facing, turning the player around if they are |
|Bounces the player horizontally in the direction it's facing, turning the player around if they are traveling fastly towards it. |
||
|Oh Shit! |
|[[Oh Shit!]] |
||
|[[Halloween Demo|Demo 1]] |
|[[Halloween Demo|Demo 1]] |
||
|[[File:springblock.gif|center|thumb]] |
|[[File:springblock.gif|center|thumb]] |
||
|Originally resembeled super spring seen in the Halloween Demo |
|||
|There are unused vertical versions that immediately send the player into a Super Jump on touch. |
|||
|- |
|- |
||
|[[Conveyor Belt]] |
|[[Conveyor Belt]] |
||
Line 493: | Line 487: | ||
|[[Peppibot Factory]] |
|[[Peppibot Factory]] |
||
|Demo 2 |
|Demo 2 |
||
|[[File:Convey belt.gif|center|thumb]][[File:Convey belt2.gif|center|thumb]] |
|<tabber>Left=[[File:Convey belt.gif|center|thumb]]|-|Right=[[File:Convey belt2.gif|center|thumb]]</tabber> |
||
| |
|There used to be sideways versions that could only be stuck to using the Sticky Cheese transformation. |
||
|- |
|- |
||
| |
|Factory Spawner |
||
|Spawns either Outlets or Dash Pads. |
|Spawns either Outlets or Dash Pads. |
||
|Peppibot Factory |
|[[Peppibot Factory]] |
||
|Rework |
|||
|PT_Eggplantv15 |
|||
|[[File:Spr_factoryspawner_0.gif|center|thumb]] |
|[[File:Spr_factoryspawner_0.gif|center|thumb]] |
||
| |
| |
||
|- |
|- |
||
|Frozen Block |
|||
|Can only be destroyed with Jetpack, gives |
|Can only be destroyed with a Jetpack or with the Pepper Pizza, gives 10 points and 1.1 seconds to the combo timer upon being destroyed. |
||
|[[Refrigerator-Refrigerador-Freezeratorββ]] |
|[[Refrigerator-Refrigerador-Freezeratorββ]] |
||
|April 2021 Build |
|||
|PT_Eggplantv15 |
|||
|[[File:Iceblock1.png|center|thumb|64x64px]] |
|[[File:Iceblock1.png|center|thumb|64x64px]] |
||
|Some have chickens inside of them, which are freed when the block is destroyed. There is a Chef's Task for freeing all of the chickens. |
|||
|Originally small ones were vunerable to fire, but later they became its own object, making the big variant replace them. |
|||
Originally small ones were vulnerable to fire, but later they became their own object, making the extensive variant replace them. |
|||
|- |
|- |
||
|Heater |
|Heater |
||
|Removes certain ice tiles upon touch. |
|Removes certain ice tiles upon touch. |
||
|Refrigerator-Refrigerador-Freezerator |
|[[Refrigerator-Refrigerador-Freezerator]] |
||
|April 2021 Build |
|||
|PT_Eggplantv15 |
|||
|[[File:Spr_heater1_0.png|center|thumb]] |
|[[File:Spr_heater1_0.png|center|thumb]] |
||
|Refills the combo timer when touched. |
|||
| |
|||
|- |
|- |
||
| |
|Jetpack |
||
|Upon touch launches the player upward. If the player presses the grab button, it launches them forward. |
|Upon touch, launches the player upward. If the player falls onto a frozen block with the jetpack, they will bounce off without losing the jetpack and the block will be destroyed. If the player presses the grab button, it launches them forward. |
||
|Refrigerator-Refrigerador-Freezerator |
|[[Refrigerator-Refrigerador-Freezerator]] |
||
|PT_Eggplantv15 |
|PT_Eggplantv15 |
||
|[[File:Spr_jetpack_collect_0.gif|center|thumb]] |
|[[File:Spr_jetpack_collect_0.gif|center|thumb]] |
||
Line 525: | Line 520: | ||
|- |
|- |
||
|[[Pepper Pizza]] |
|[[Pepper Pizza]] |
||
|When consumed by the player, they will |
|When consumed by the player, they will become invincible and get the ability to fly, which can be used to destroy frozen blocks. |
||
|Refrigerator-Refrigerador-Freezerator |
|[[Refrigerator-Refrigerador-Freezerator]] |
||
|April 2021 Build |
|April 2021 Build |
||
|[[File:Spr_pizzapepper.gif|center|thumb]] |
|[[File:Spr_pizzapepper.gif|center|thumb]] |
||
|In older builds, it used to make the player instantly go into Mach 4 |
|||
| |
|||
|- |
|- |
||
|Free Milk Stand |
|[[Priest#Free Milk Stand|Free Milk Stand]] |
||
|Ends the Pepper Pizza transformation for Lap 2 of Freezerator's escape. |
|Ends the Pepper Pizza transformation for Lap 2 of Freezerator's escape. Gives 1000 points. |
||
|Refrigerator-Refrigerador-Freezerator |
|[[Refrigerator-Refrigerador-Freezerator]] |
||
|desert_playtest |
|desert_playtest |
||
|[[File:Spr_freemilk.gif|center|thumb]] |
|[[File:Spr_freemilk.gif|center|thumb]] |
||
|Used to remove the Firemouth transformation in older builds, but was changed to the priest |
|||
| |
|||
|- |
|- |
||
|[[Exorcist]] |
|||
|Chigaco Pizza |
|||
|Gives the player a cross to protect them from damage and allows them to kill [[Ghostknight]]s. |
|||
|Acts like a platform, moves up and down. |
|||
|[[Pizzascare]] |
|[[Pizzascare]] |
||
|PT_octobe22buildv1 |
|||
|PT_Eggplantv15 |
|||
|[[File: |
|[[File:Spr_crosspriest_idle.gif|center|thumb]] |
||
| |
| |
||
|- |
|- |
||
|[[Chigaco Pizza]] |
|||
|War Terminal |
|||
|Acts like a platform, but moves up and down. |
|||
|Upon grabbing it, recovers 30 seconds of time. |
|||
|[[Pizzascare]] (main) |
|||
|WAR |
|||
[[John Gutter]] (secret) |
|||
|Rework |
|||
|[[File:Spr_chigaco_0.gif|center|thumb]] |
|||
|In secrets, it doesn't move. |
|||
|- |
|||
|[[War Terminal]] |
|||
|Upon grabbing it, recovers 30 seconds. |
|||
|[[WAR]] |
|||
|PT_Eggplantv15 |
|PT_Eggplantv15 |
||
|[[File:Spr_warterminal_0.gif|center|thumb]] |
|[[File:Spr_warterminal_0.gif|center|thumb]] |
||
Line 554: | Line 556: | ||
|- |
|- |
||
|Landmine |
|Landmine |
||
|Activates upon stepping on it |
|Activates upon stepping on it, and soon explodes. |
||
|WAR |
|[[WAR]] |
||
|April 2021 Build |
|||
|PT_Eggplantv15 |
|||
|[[File:Spr_mine_0.gif|center|thumb]] |
|[[File:Spr_mine_0.gif|center|thumb]] |
||
|Used to use [[Transformation Blocks#Bomb Block|Bomb Block]]'s sprite as a placeholder. |
|||
| |
|||
|- |
|- |
||
|[[Metal Detector]] |
|[[Priest#Metal Detector|Metal Detector]] |
||
|Removes the player's shotgun when passed through. |
|Removes the player's shotgun when passed through. |
||
|WAR |
|[[WAR]] |
||
| |
|Westernbuildv1 |
||
|[[File:Spr_metaldetector.png|center|thumb]] |
|[[File:Spr_metaldetector.png|center|thumb]] |
||
| |
| |
||
|} |
|} |
||
== |
==Unused== |
||
These level assets used to exist in pre-release versions of the game, but are absent in the final game. |
|||
This is a list of all the unused blocks. |
|||
{| class=" |
{| class="wikitable" |
||
!Name |
!Name |
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!Behavior |
! Behavior |
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!First seen |
!First seen |
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! First demo appearance |
! First demo appearance |
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! |
!Picture |
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!Notes |
!Notes |
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|- |
|- |
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|[[Breakable Block#Breakable Door|Breakable Door]] |
|[[Breakable Block#Breakable Door|Breakable Door]] |
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|A fragile door. Anything will break it, except if the player is walking into it or is at Mach 1. |
|A fragile door. Anything will break it, except if the player is walking into it or is at Mach 1. |
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|Tutorial |
|[[Tutorial]] |
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|[[Early Test Build]] |
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|Demo 0 |
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|[[File:Breakable_Door.png|center|thumb]] |
|[[File:Breakable_Door.png|center|thumb]] |
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|The object now plays no sound when broken, and uses the wrong debris sprites. |
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| |
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|- |
|- |
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| |
|Pizza Box |
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|Gives a [[Toppins|Toppin]] when opened. Was replaced by Toppin Cages. |
|Gives a [[Toppins|Toppin]] when opened. Was replaced by Toppin Cages. |
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|John Gutter |
|[[John Gutter]] |
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|[[Early Test Build]] |
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|Preearlytestbuild |
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|[[File:Spr_pizzaboxunopen.gif|center|thumb]]β |
|[[File:Spr_pizzaboxunopen.gif|center|thumb]]β |
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|Originally just gave Complete Pizzas, worth 100 [[Pizza Points]]. |
|Originally just gave Complete Pizzas, worth 100 [[Pizza Points]]. |
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|- |
|- |
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|[[Bomb Block]] |
|[[Bomb Block]] |
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|Can only be destroyed by a bomb explosion. |
|Can only be destroyed by a bomb explosion or [[Vigilante|The Vigilante's]] dynamites. |
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| |
|[[Ancient Cheese]] |
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|Demo 1 |
|Demo 1 |
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|[[File:Bomb_Block.png|center|thumb|64x64px]] |
|[[File:Bomb_Block.png|center|thumb|64x64px]] |
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|Was replaced with Stupid Rat and no longer works as intended due to changes made to the Bomb transformation. |
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| |
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|- |
|- |
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|[[ |
|[[Present|Super Spring]] |
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|Sends the player into a super jump when touched. |
|Sends the player into a super jump when touched. |
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|Ancient |
|[[Ancient (Demo 2)|Ancient]] |
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|Demo 1 |
|Demo 1 |
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|[[File:Spr superspring.gif|center|thumb|51x51px]] |
|[[File:Spr superspring.gif|center|thumb|51x51px]] |
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|Was reused as Present. |
|Was reused as Present. |
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|- |
|- |
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|Tombstone |
|[[Priest#Tombstone|Tombstone]] |
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|Ends the Ghost transformation. |
|Ends the Ghost transformation. |
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|Wasteyard |
|[[Wasteyard]] |
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|Westernbuildv1 |
|Westernbuildv1 |
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|[[File:Spr_tombstone.png|center|thumb]] |
|[[File:Spr_tombstone.png|center|thumb]] |
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Line 615: | Line 617: | ||
|[[Priest#Angel Priest|Angel Priest]] |
|[[Priest#Angel Priest|Angel Priest]] |
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|Flies in circles, removes current transformation that the player has. |
|Flies in circles, removes current transformation that the player has. |
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|Wasteyard |
|[[Wasteyard]] |
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|PT_Eggplantv15 |
|PT_Eggplantv15 |
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|[[File:Spr angelpriest 0.gif|center|thumb]] |
|[[File:Spr angelpriest 0.gif|center|thumb]] |
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|Angel Priests still appear on the pause screen. |
|Angel Priests still appear on the pause screen. |
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Unlike the regular priest, he does not give any points. This is because this version of the priest was used as an obstacle instead of a helping hand. |
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|- |
|- |
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|[[Haybale]] |
|[[Haybale]] |
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| |
|Catches on fire if bumped into by a provoked [[Peasanto]], shot by a fireball using [[Transformations#Firemouth|Firemouth]], or landed on by a player during [[Transformations#Firebutt|Firebutt]]. Once on fire, causes Firebutt on touch. |
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|Fun Farm |
|[[Fun Farm]] |
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|Western Build V1 |
|Western Build V1 |
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|[[File:Haybale.png|center|thumb|76x76px]][[File:Spr haystackburning.gif|center|thumb|85x85px]] |
|<tabber>Normal=[[File:Haybale.png|center|thumb|76x76px]]|-|Burning=[[File:Spr haystackburning.gif|center|thumb|85x85px]]</tabber> |
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| |
| |
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|- |
|- |
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|[[Enemy Block]] |
|[[Enemy Block]] |
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|A block with the outline of a [[Cheeseslime]] painted on it |
|A block with the outline of a [[Cheeseslime]] painted on it. Can only be destroyed by throwing an enemy into it. |
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|[[Space Pinball]] |
|[[Space Pinball]] |
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|Western Build V1 |
|Western Build V1 |
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|[[File:Enemy Block.png|center|thumb|64x64px]] |
|[[File:Enemy Block.png|center|thumb|64x64px]] |
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| |
|Breaks when an enemy is thrown at it. |
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|- |
|- |
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|[[Tomato Block]] |
|[[Tomato Block]] |
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|Acts like a spring, bouncing the player |
|Acts like a spring, weakly bouncing the player upwards. |
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|Space Pinball |
|[[Space Pinball]] |
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|Patreon Builds |
|Patreon Builds |
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|[[File:Tomato Block (Animated).gif|center|thumb|32x32px]] |
|[[File:Tomato Block (Animated).gif|center|thumb|32x32px]] |
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| |
|These were once going to first appear in Oh Shit!. |
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The player could |
The player could initially hold down the jump button on them to bounce higher. |
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|- |
|- |
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|[[Barrel Block]] |
|[[Barrel Block]] |
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|Can only be destroyed by the [[Transformations#Barrel|Barrel transformation]]. |
|Can only be destroyed by the [[Transformations#Barrel|Barrel transformation]]. |
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|Crust Cove |
|[[Crust Cove]] |
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|BeachandForestv1 |
|BeachandForestv1 |
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|[[File:Spr_barrelblock.png|center|thumb|64x64px]] |
|[[File:Spr_barrelblock.png|center|thumb|64x64px]] |
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| rowspan="2" |Was replaced with Stupid Rat and no longer works as intended. |
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| |
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|- |
|- |
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|[[Ball Block]] |
|[[Ball Block]] |
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|Can only be destroyed by the [[Transformations#Ball|Ball transformation]]. |
|Can only be destroyed by the [[Transformations#Ball|Ball transformation]]. |
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|Kung Fu |
|[[Kung Fu]] |
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|April 2021 Build |
|April 2021 Build |
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|[[File:Spr_rollblock_0.png|center|thumb|32x32px]] |
|[[File:Spr_rollblock_0.png|center|thumb|32x32px]] |
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| |
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|- |
|- |
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|Unclimbable wall |
|Unclimbable wall |
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|Cannot be climbed on. |
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|Prevents the player from climbing upon it. |
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|Oregano Desert |
|[[Oregano Desert]] |
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|N/A |
|N/A |
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|[[File:Spr_unclimbablewall_0.png|center|thumb]] |
|[[File:Spr_unclimbablewall_0.png|center|thumb]] |
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|Was not |
| Was not added in any of the builds. |
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|- |
|- |
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|[[Bowling Ball#Noise Trap Boulder|Boulder]] |
|[[Bowling Ball#Noise Trap Boulder|Boulder]] |
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|Falls |
|Falls once the player steps under it before rolling in one direction, squishing the player and sending them through semisolid platforms below. |
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|Oregano Desert |
|[[Oregano Desert]] |
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|desert_playtest |
|desert_playtest |
||
|[[File:Spr_noiseboulder.gif|center|thumb]] |
|[[File:Spr_noiseboulder.gif|center|thumb]] |
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|These once only started rolling during the escape |
|These once only started rolling during the escape and had Noise Dynamites appear next to them. Were replaced by Meatball Boulders. |
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|- |
|- |
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|Corn |
|[[Priest#Corn|Corn]] |
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|Ends the Mort transformation. Acts as a physical barrier before Mort pecks at it. |
|Ends the Mort transformation. Acts as a physical barrier before Mort pecks at it. |
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|Fun Farm |
|[[Fun Farm]] |
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| |
|Westernbuildv1 |
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|[[File:Spr_corn.png|center|thumb]] |
|[[File:Spr_corn.png|center|thumb]] |
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|Was replaced with Priest. |
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|Was meant to be in, but was removed due to introduction of Priests and Stupid Rats. |
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|- |
|- |
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|[[Super Metal Block]] |
|[[Super Metal Block]] |
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|Can only be destroyed by the [[Transformations#Knight|Knight]] or [[Transformations#Rocket|Rocket transformation]]. |
|Can only be destroyed by the [[Transformations#Knight|Knight]] or [[Transformations#Rocket|Rocket transformation]]. |
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|Deep-Dish 9 |
| [[Deep-Dish 9]] |
||
|April 2021 Build |
|April 2021 Build |
||
|[[File:Supermetalblock.png|center|thumb|64x64px]] |
|[[File:Supermetalblock.png|center|thumb|64x64px]] |
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|An early version of the Stupid Rat. |
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| |
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|- |
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|[[Breakable Block#Recoverable Block|Recoverable Block]] |
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|Acts like Breakable Block, but upon defeat reappears after some time. |
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|[[Deep-Dish 9]] |
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|Rework |
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|<tabber>Big=[[File:Sprite387_0.gif|center|thumb]]|-|Small=[[File:Spr destroyable 0.gif|center|thumb]]</tabber> |
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|Their sprites were used for regular breakable blocks in the Rework build, but the sprites were changed back in the Eggplant Build. |
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|- |
|- |
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|Cheese Blob Maker |
|Cheese Blob Maker |
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|Infinitely drops cheese blobs that activate the [[Transformations#Sticky Cheese|Sticky Cheese transformation]]. |
|Infinitely drops cheese blobs that activate the [[Transformations#Sticky Cheese|Sticky Cheese transformation]]. |
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|Peppibot Factory |
|[[Peppibot Factory]] |
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|Demo 2 |
| Demo 2 |
||
|[[File:Cheese_Blob_Maker.gif|center|thumb]] |
|[[File:Cheese_Blob_Maker.gif|center|thumb]] |
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| |
| |
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|- |
|- |
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|[[Bowling Ball]] |
|[[Bowling Ball]] |
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|Stuns the player for a short bit if it falls on |
|Stuns the player for a short bit if it falls on them. |
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| |
|[[Dragon Lair]] |
||
|Demo 1 |
|Demo 1 |
||
|[[File:Spr bowlingballfalling.gif|center|thumb]] |
|[[File:Spr bowlingballfalling.gif|center|thumb]] |
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| |
|These once hung in place before dropping down on the player when they got too close. |
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|- |
|- |
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| |
|Destructible John Block |
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|A block that, when destroyed, spawns a [[Mushroom Ghost]] which charges at the player before disappearing. |
|A block that, when destroyed, spawns a [[Mushroom Ghost]] which charges at the player before disappearing. |
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|The Pig City |
|[[The Pig City]] |
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|April 2021 Build Hotfix |
|April 2021 Build Hotfix |
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|[[File:Thiccjohnblock.gif|center|thumb|64x64px]] |
|[[File:Thiccjohnblock.gif|center|thumb|64x64px]] |
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|Despite |
|Despite its name and appearance, this block isn't affected when Pillar John is defeated. |
||
The Mushroom ghost that gets spawned when the block is destroyed, is merely a placeholder for a john-themed enemy, the name of the object, obj_johnghost, confirming that this is an early version of the [[John Ghost]] from [[Wasteyard]]. |
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|- |
|- |
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|[[Cheeseball Block]] |
|[[Cheeseball Block]] |
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|Can only be destroyed by the [[Transformations#Cheeseball|Cheeseball transformation]] |
|Can only be destroyed by the [[Transformations#Cheeseball|Cheeseball transformation]] |
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|Oh Shit! |
|[[Oh Shit!]] |
||
|Patreon Builds |
|Patreon Builds |
||
| |
|[[File:Cheeseball Block.png|center|thumb|64x64px]] |
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|Was replaced with Stupid Rat. |
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| |
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|- |
|- |
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|[[ |
|[[Balloon]] |
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|Bounces the player upward on contact, popping it for |
|Bounces the player upward on contact, popping it for a bit before it reappears. |
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|Don't Make A Sound |
|[[Don't Make A Sound]] |
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|Demo 1 Tester Build |
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|BeachandForestv1 |
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|[[File:Spr_balloon.gif|center|thumb]] |
|[[File:Spr_balloon.gif|center|thumb]] |
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|Bounces the player up higher than a Tomato Block. |
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| |
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|- |
|- |
||
| |
|[[Ice Block]] |
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|Slips the player forward if landed on. |
|Slips the player forward if landed on. |
||
|[[Refrigerator-Refrigerador-Freezerator]] |
|[[Refrigerator-Refrigerador-Freezerator]] |
||
|[[Peppino's Xmas Break]] |
|[[Peppino's Xmas Break]] |
||
| |
|[[File:bigiceblock.gif|center|thumb|64x64px]] |
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|Originally small ones were |
| Originally, small ones were vulnerable to fire, but later they became their own object, making big variants replace them. |
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|- |
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| [[Ice Block#Skateboard|Skateboard]] |
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|Continuously pushes the player forward, simply turning around at walls. Can only be stopped by taking damage. |
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|Mansion |
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|Preearlytestbuild |
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|[[File:Spr_skateboard.gif|center|thumb]] |
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|Was meant to be in, but was replaced by Clown transformation. |
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|- |
|- |
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|obj_spring |
|obj_spring |
||
|A 1 |
|A 1-tile block that sends the player upward. |
||
|None |
|None |
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|[[Halloween Demo]] |
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|Preearlytestbuild |
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| |
| |
||
|A very early version of the Super Spring or Tomato block object. |
|A very early version of the Super Spring or Tomato block object. |
||
|- |
|- |
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|[[Outlet|Spike]] |
|[[Outlet|Spike]] |
||
|An early version of the Outlet, hurting the player on contact. |
|An early version of the Outlet, hurting the player on contact. |
||
| |
|[[Ancient (Demo 2)|Ancient]] |
||
|[[Early Test Build]] |
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|Demo 0 |
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| |
|[[File:Spike Block.png|center|thumb|32x32px]] |
||
|The Outlet is known as "obj_spike" in the files, confirming that this is an early version of it. |
|The Outlet is known as "obj_spike" in the files, confirming that this is an early version of it. |
||
The sprite was later reused for [[Spit Cheese]]'s attack and Fake Peppino's Super Taunt. |
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|- |
|- |
||
|Glass Case |
|Glass Case |
||
|A case for Tower Secret Treasures that would initiate the escape sequence |
|A case for Tower Secret Treasures that would initiate the escape sequence. |
||
|Ancient |
|[[Ancient (Demo 2)|Ancient]] |
||
|[[Early Test Build]] |
|||
|Demo 0 |
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|[[File:Glass Case.png|center|thumb|88x88px]] |
|[[File:Glass Case.png|center|thumb|88x88px]] |
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| |
| |
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|- |
|- |
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|Weapon Machine |
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|[[Pay Block]] |
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|Allows the player to pay Pizza Coins for a shotgun. |
|Allows the player to pay Pizza Coins for a shotgun. |
||
|Pizzascape |
|[[Pizzascape]] |
||
|Demo 1 |
|Demo 1 |
||
|[[File: |
|[[File:PT-Spr_weaponmachine_idle.png|center|thumb|88x88px]] |
||
|These were scrapped due to Pizza Coins being scrapped as well. |
|These were scrapped due to Pizza Coins being scrapped as well. |
||
|- |
|- |
||
|Washing Machine |
|Washing Machine |
||
|Used by [[The Noise]] in earlier builds to destroy Metal Blocks, as he couldn't gain enough speed normally to break them. |
|Used by [[The Noise]] in earlier builds to destroy Metal Blocks, as he couldn't gain enough speed normally to break them. |
||
|[[Refrigerator-Refrigerador-Freezerator]] |
|[[Refrigerator-Refrigerador-Freezerator]] |
||
|Patreon Builds |
|Patreon Builds |
||
|[[File: |
|[[File:PT-Spr playerN hookshot2.gif|center|thumb]] |
||
|The washing machine was also going to be used as a grappling hook for The Noise, but this was scrapped. |
|The washing machine was also going to be used as a grappling hook for The Noise, but this was scrapped. |
||
In the current game, The Noise can be seen riding on the Washing Machine in a secret room of Staff Only. |
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|- |
|- |
||
|[[Bowling Ball#Falling Debris|Falling Debris]] |
|[[Bowling Ball#Falling Debris|Falling Debris]] |
||
|Works the same as Bowling Ball, except appears only during Pizza Time. |
| Works the same as the Bowling Ball, except it appears only during [[Pizza Time]]. |
||
| |
|[[Ancient Cheese]] |
||
|SAGE 2019 Demo v10 |
|SAGE 2019 Demo v10 |
||
|[[File:Ruin Debris.png|center|thumb]] |
|[[File:Ruin Debris.png|center|thumb]] |
||
|Was used only in SAGE 2019 Demo v10 and nowhere else. |
|Was used only in the SAGE 2019 Demo v10 and nowhere else. |
||
|- |
|- |
||
| |
|Snowman Block |
||
|A block that resets the entire level if touched. |
|A block that resets the entire level if touched. |
||
|Christmas Race Build level |
|Christmas Race Build level |
||
|[[Christmas Race Build]] |
|[[Christmas Race Build]] |
||
|[[File: |
|[[File:Spr ball.gif|center|thumb]]ββββββ |
||
|Joke block that wasn't meant to be in the game. |
|Joke block that wasn't meant to be in the game. |
||
|- |
|- |
||
|Breakable TV |
|Breakable TV |
||
|A TV that contains 2 pizza slices |
|A TV that contains 2 pizza slices. Can only be destroyed by a grab. |
||
|Oregano Desert |
|[[Oregano Desert]] |
||
|Patreon Builds |
|Patreon Builds |
||
|[[File:TV Bro.gif|center|thumb]] |
|[[File:TV Bro.gif|center|thumb]] |
||
|This might be a reference to the TVs in <u>Sonic</u> games that would give rings when destroyed. |
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| |
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|- |
|- |
||
| |
|Pepper Block |
||
|Can only be destroyed by [[Pepperman]]'s shoulder dash. |
|Can only be destroyed by [[Pepperman]]'s shoulder dash. |
||
|Mansion |
|[[Mansion]] |
||
|[[SAGE 2019 Demo]] |
|[[SAGE 2019 Demo]] |
||
|[[File:Pepper_block.png|center|thumb|32px]] |
|[[File:Pepper_block.png|center|thumb|32px]] |
||
|Was originally going to appear in a Pepperman boss fight in Mansion. |
|Was originally going to appear in a Pepperman boss fight in Mansion. |
||
|- |
|||
|Enemy Button |
|||
|If an enemy steps on it, it opens the Enemy Gate. |
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|[[Wasteyard]] |
|||
|Rework |
|||
|[[File:Spr baddiebutton 0.png|center|thumb|32px]] |
|||
|Was originally supposed to be used during the ghost transformation, but still works with normal enemies. |
|||
|- |
|||
|[[Toppin Warriors]] |
|||
|A group of special Toppins that can stop Pizzaface from killing the player by sacrificing themselves. |
|||
|[[Dragon Lair]] |
|||
|Bossv1 |
|||
|[[File:Warrior_pose.png|center|thumb]] |
|||
| |
|||
|- |
|||
|Enemy Gate |
|||
|Opens if an enemy is on Enemy Button. |
|||
|[[Wasteyard]] |
|||
|Rework |
|||
|[[File:Spr baddiegate.png|center|thumb|32px]] |
|||
| |
|||
|} |
|} |
||
[[Category:Misc.]] |
[[Category:Misc.]] |
||
[[Category:Level Assets]] |
[[Category:Level Assets|*]] |
||
[[Category:Level assets|*]] |
|||
[[Category:Lists]] |
[[Category:Lists]] |
Revision as of 19:49, 21 May 2024
This article does not meet the wiki's guidelines.
You can the wiki help by editing it.
Reason: A couple of things:
- Instead of calling them level assets, we're just calling them objects or blocks now. This page should eventually reflect that.
- Use the Template:Infobox object template for these.
- Not everything listed here should be considered a "level asset."
- Some listed here are enemies. Update their pages with the appropriate template if needed.
- Most should be listed as an object or a block.
- Most Images here have been renamed to something else, and should be changed.
- The Weapon Machine is named wrong, and for some reason uses a screenshot instead of a sprite-rip?
This is a page listing every level asset that has been in Pizza Tower.
Assets
Name | Behavior | First seen | First demo appearance |
Picture | Notes |
---|---|---|---|---|---|
Breakable Block | Can be destroyed with any attack. Comes in two variants: small and large. | Tutorial | Early Test Build |
|
Many variants with different sprites exist throughout the levels.
Used to have a different design, looking like a wooden block with cracks (a large variant would also have bandages). It also used to have its own escape variant, which is a purple version fo the blocks that only appear on Pizza Time or during escape time depending on how you call it, on the Rework build they were replaceed by front-facing skin colored blocks with the metal ones being the mard maroon looking faces |
Door | A pathway from one room to another. | Tutorial | Early Test Build | Many variants with different sprites exist throughout the levels. At one point all doors looked the same with there being another variant being the golden door that appears in "secrets" on ETB and on Snick's Challenge. | |
Toppin Cage | Gives a Toppin when opened. | Tutorial | Early Test Build | β | Originally was a pizza box instead of a cage. In older builds, the cage and pizza box were absent. Instead they would stand still in one place until you collect them. |
Metal Block | Can only be broken if they're run into at Mach 3 or higher, or by ground pounding them from a high enough height. | Tutorial | Early Test Build | The super jump used to be able to break them, but this was removed. | |
Target Block | Can only be destroyed by shooting it with a shotgun. Used as an obstacle in the tutorial, requiring an enemy to be thrown at a target to be destroyed. | Tutorial | February 2020 Patreon Demo | This block originally had the same function as the Enemy Blocks. | |
Box of Pizzas | Transports the player from one room to another. | Tutorial | May 2019 Patreon Build | These are based off of the pipes from the Wario Land series. | |
Baddie Spawner | Infinitely spawns certain enemies or projectiles one after the other. Mostly used for situations where a certain enemy is required to pass. | Tutorial | Demo 1 (Halloween 2018 Demo) | There's an unused aggressive red version, which would have likely spawned enemies much faster or spawned more than one enemy at a time. | |
John Block | Switches states during Pizza Time. | Tutorial | Early Test Build |
|
These act the same as the Frog Blocks from Wario Land 4.
In Early Test Build, they had a different look, appearing more like a Weenie block; they also were simply defeated when the escape started. They were given their final design in GOLF. |
Pizza Block | Comes in two variants: small and large. When destroyed, the small variant gives 10 Pizza Points, and the large variant gives 100. | John Gutter | Early Test Build |
|
Originally would have pepperoni and cheese debris, which originally was collected by Gerome in the unfinished different combo system for the W rank, before it was scrapped. It used to give you 2 Pizza Slices |
Fake Wall | Takes on the appearance of a wall, but can be destroyed. | Tutorial | Early Test Build | Can either act like a Breakable Block, or a Metal Block. | |
Banana Peel | Causes the player to uncontrollably slip for a bit. Dropped by Swedish Monkeys. | John Gutter | Early Test Build | Used to only slide when touching instead of slipping. | |
Secret Eye | Teleports the player to their respective secret room. | John Gutter | PT_Eggplantv15 | Secrets were originally entered without secret eyes but rather objects like box of pizzas, doors, hallways,... in hidden areas, in every secret rooms in old builds it would contain an obj_secretfound to inform the player that they found the nth secret out of 6, which is the original limit. | |
Escape Spawner | Appears in most levels in a set spot during Pizza Time, and will spawn an enemy out of its mouth. It is also active during Lap 2. | John Gutter | Eggplant | In old builds, enemies spawning on escape would immediately spawn when you enter the room during escape. | |
Lap 2 Portal | Teleports the player back to the room with Pillar John upon touch, giving 3000 points and starting Lap 2, respawning enemies as well as clock and bell pickups without refilling Pizza Time's timer. | John Gutter | Demo 2 | In older builds, the logo and flag is absent. | |
Key Door | A pathway from one room to another locked by a key found elsewhere. | Pizzascape | Early Test Build | ||
Sword Stone | Activates the Knight transformation when grabbed. | Pizzascape | Early Test Build | Used to activate the transformation when simply colliding with it, you used to be given an attack by pressing X. Bumping or touching spikes, outlets would have removed the transformation. | |
Priest | Removes the transformation that the player has, gives 500 Pizza Points once. | Pizzascape | PT_Eggplantv15 | Before priests, spikes and outlets was one of the ways to remove transformations. | |
Stupid Rat | Blocks the way, but can be destroyed with most transformations. | Pizzascape | Rework (Current behavior)
Beachandforest (Old behavior) |
Before the Rework builds, it would block the way until the player delivers pizza to a gnome. | |
Cheese Block | Dissolves shortly after being stood on, reappearing shortly after. | Ancient Cheese | SAGE 2019 Demo | According to McPig, when they dissolve, they're moved far away from the playable area until they reappear. | |
Pizza Cutter | Constantly spins from a set point, hurting the player on contact. | Bloodsauce Dungeon | Demo 1 | The Pizza Cutter is seperated into two objects, one for the base and one for the head. | |
Boiling Sauce | Activates the Firebutt transformation. | Bloodsauce Dungeon | SAGE 2019 Demo | The launch height was originally higher. | |
One Way Breakable Block | Can only be destroyed from the side where the face is. | Bloodsauce Dungeon | February 2020 Patreon Build | ||
Rock Block | Can only be destroyed by a TNT Block or a Destructible Rock Block. | Oregano Desert | Patreon Builds | A chain reaction can happen with more than one Rock Block. | |
Destructible Rock Block | Broken variation of Rock Block that can be destroyed with any attack. | Oregano Desert | April 2021 Build | The function originates from the second TNT Block's effect. | |
TNT Block | Can be destroyed only by Firemouth transformation. | Oregano Desert | Patreon Builds | Originally they had their current effect, but for a while could be destroyed anyway. The previous effect was given to Destructible Rock Block. | |
Pizzamart | Acts as an enterable building. | Oregano Desert | SAGE 2019 Demo | In the SAGE 2019 Demo, there was a Pizzamart found at each level. Each of them held two Pay Blocks allowing the player to purchase two shotguns for four Pizza Coins each. This was scrapped along with Pizza Coins, though Pizzamart was eventually moved as a setpiece in Oregano Desert. | |
Cow | Upon touch launches the player away. | Oregano Desert | PT_Eggplantv15 | ||
Totem Cloud | Fires lightning downwards every few seconds. It disappears if a Tribe Cheese stops dancing near their totems. | Oregano Desert | Rework | ||
Cheese Grater | A wall that can only be passed through by the Ghost transformation. | Wasteyard | Westernbuildv1 | ||
Corpse | Upon touch lets the player ride on it, while constantly moving in one direction. Drops off upon jumping or hitting the wall. | Wasteyard | PT_Eggplantv15 | ||
Checkpoint | Saves progress in the room if the player falls into a pit. | Ancient Cheese | BeachandForestv1 | Was originally used for one build and then removed due to being useless, as failing Pizza Time resets the number of toppings the player has, and timers for enemy gauntlets were removed too. | |
Mort Cube | Can only be destroyed by the Mort transformation. | Fun Farm | Western Build V1 | The sprite for this block was made by Strawberry Octopuss, the creator of Memoirs of Magic. It also appears only once in a hidden room. | |
Well | Activates the Mort transformation. | Fun Farm | Westernbuildv1 | Mort jumping from the Well is a reference to how he starts every level in his game. In the Rework build, you can have infinite Morts follow you. | |
Flying Ladder | A ladder with a propeller on top that flies upward when climbed. | Fun Farm | Western Build V1 | When reaching a certain point, the ladder breaks and respawns. Before then, it will start to blink.
These were once hooks, but PTG changed them as flying ladders were easier to code in. | |
Mort Hook | If the player has the Mort transformation, can be used to launch the player upward. | Fun Farm | Rework | ||
Present | Forcefully launches the player and certain enemies upward. | Fast Food Saloon | April 2021 Build | This acts nearly identically to an unused object called the Super Spring. | |
Timed Gate | A gate that only opens up when a Time Button is pressed, closing up again when the timer is up. | Fast Food Saloon | Westernbuildv1 |
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When activated, there used to be a red timer on top of the screen that indicates how much time is left before the gate is closed. |
Flush | Collecting all of the cards of the same type gives a certain amount of points to the player, depending on the card type. | Fast Food Saloon | Rework | ||
Horsey | Passing it starts the race, where the player must reach the end first to earn a Toppin. If they lose, the Toppin won't be obtainable. | Fast Food Saloon | Rework | ||
Ventilator | Moves the player upward. | Fast Food Saloon | PT_Eggplantv15 | ||
Gun Container | Upon grabbing it, gives the shotgun. | The Vigilante Boss Fight | PT_Eggplantv15 | In boss levels, it gives the pistol instead. | |
Clown Tent | Starts Clown transformation. | Vacation Resort | April 2021 Build | Appears in one secret room of Vacation Resort, used to appear in Mansion. | |
Dash Pad | A pad that makes the player instantly reach Mach 3 after walking on it. | Fast Food Saloon | Demo 1 | ||
Dangerous Water | Touching it makes the player jump upward. The player can run on water at Mach 3 or Mach 4. | Crust Cove | BeachandForestv1 | In the very first builds, the player could swim inside water. | |
Water Currents | Pushes the player in one direction uncontrollably. | Crust Cove | BeachandForestv1 | ||
Cannon Goblinbot | A robotic version of the Cannon Pizza Goblin that automatically shoots bombs forward at intervals. | Crust Cove | BeachandForestv1 | ||
Outlet | Hurts the player and enemies on touch. Can be destroyed by Toppin Monsters. | Crust Cove | Demo 2 | These took on the appearance of spike blocks in some early demos.
They could be destroyed by Barrel transformations, as shown in the gameplay video by PTG, but that was cut in the build. Eventually, the spike sprite was given to the Spit Cheese as their projectiles. | |
Big Mushroom | Bounces the player high into the air. | Vacation Resort | BeachandForestv1 | ||
Gnome Pizza | Upon being collected, it must be delivered to gnomes in a set amount of time to get a Toppin. If the time ends, the Toppin won't be obtainable and the Gnome Pizza will look like a frozen pizza. | Gnome Forest | PT_Eggplantv15 | ||
Teleporter Pizza | Teleports the player to its dedicated Teleporter Machine. | Deep-Dish 9 | Westernbuildv1 |
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Asteroid | Can be destroyed with the Rocket transformation. | Deep-Dish 9 | Rework | ||
Switch Block | Switches states upon the player interacting with a dedicated Switch. | Deep-Dish 9 | April 2021 Build |
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During development, John Blocks were used as visual placeholders. |
Anti-gravitational Olive | Upon touch, the player starts flying upward while being able to move. Bounces a bit from the walls. The olive pops after pressing the jump button. | Deep-Dish 9 | PT_Eggplantv15 | ||
Taxi | Entering it will bring the player back to its matching Stop Sign. | The Pig City | Peppino's Xmas Break | In earlier builds, it worked the same as a Teleporter Pizza, sending the player back to a point in the same room. It is now used to teleport through multiple rooms. | |
Golf Block | Can only be destroyed if Greaseball gets into a goal within the same room. | GOLF | GOLF | Used to resemble Greaseball and was called the Nerd Block | |
Sir Nose | Holds Greaseball if it's near. | GOLF | PT_Eggplantv15 | ||
Hoop | Jumping into it in the Ball transformation or hitting Greaseball at it gives the player 50 points. | GOLF | PT_Eggplantv15 | Used to be a static black and white sprite that lacked the Greaseball's face. | |
Goblinbot | A robotic version of the Pepperoni Goblin that, when touched, launches the player in their Ball form in the direction it's facing. | GOLF | BeachandForestv1 | ||
Skateboard | Continuously pushes the player forward. Can only be stopped by taking damage or hitting the wall. | The Noise Boss Fight | Early Test Build | At one point was replaced by Clown transformation. | |
Rat Balloon | Upon touch, the player starts flying upward while being able to move. Pops away either after some time passed or after pressing the jump button. As Gustavo and Brick, after eating the balloon, the player starts slowly descending. Either after some time passes or after pressing the jump button, they will jump up in the air. | The Pig City | Rework | ||
Ramp | When running off at Mach 3 or higher, makes the player jump off it with the same speed. | The Pig City | April 2021 Hotfix | ||
Grind Rail | Essentially semi-solid Ice Blocks that also allow the player to jump while sliding. Can come in slopes. | The Pig City | Patreon Builds | A player in the Knight transformation will phase through these. | |
Giant Slime | Spits out cheeseballs, colliding with which gives the player the Cheeseball transformation. | Oh Shit! | April 2021 Build | Used to look like a cheeseball, and earlier would have the appearance of Trash Pan. | |
Sewer Pipes | Going inside pipes makes the player travel across them. | Oh Shit! | April 2021 Build |
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Super Side Spring | Bounces the player horizontally in the direction it's facing, turning the player around if they are traveling fastly towards it. | Oh Shit! | Demo 1 | Originally resembeled super spring seen in the Halloween Demo | |
Conveyor Belt | Moves the player away in a certain horizontal direction depending on the color of the conveyor belt. | Peppibot Factory | Demo 2 |
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There used to be sideways versions that could only be stuck to using the Sticky Cheese transformation. |
Factory Spawner | Spawns either Outlets or Dash Pads. | Peppibot Factory | Rework | ||
Frozen Block | Can only be destroyed with a Jetpack or with the Pepper Pizza, gives 10 points and 1.1 seconds to the combo timer upon being destroyed. | Refrigerator-Refrigerador-Freezeratorββ | April 2021 Build | Some have chickens inside of them, which are freed when the block is destroyed. There is a Chef's Task for freeing all of the chickens.
Originally small ones were vulnerable to fire, but later they became their own object, making the extensive variant replace them. | |
Heater | Removes certain ice tiles upon touch. | Refrigerator-Refrigerador-Freezerator | April 2021 Build | Refills the combo timer when touched. | |
Jetpack | Upon touch, launches the player upward. If the player falls onto a frozen block with the jetpack, they will bounce off without losing the jetpack and the block will be destroyed. If the player presses the grab button, it launches them forward. | Refrigerator-Refrigerador-Freezerator | PT_Eggplantv15 | ||
Pepper Pizza | When consumed by the player, they will become invincible and get the ability to fly, which can be used to destroy frozen blocks. | Refrigerator-Refrigerador-Freezerator | April 2021 Build | In older builds, it used to make the player instantly go into Mach 4 | |
Free Milk Stand | Ends the Pepper Pizza transformation for Lap 2 of Freezerator's escape. Gives 1000 points. | Refrigerator-Refrigerador-Freezerator | desert_playtest | Used to remove the Firemouth transformation in older builds, but was changed to the priest | |
Exorcist | Gives the player a cross to protect them from damage and allows them to kill Ghostknights. | Pizzascare | PT_octobe22buildv1 | ||
Chigaco Pizza | Acts like a platform, but moves up and down. | Pizzascare (main)
John Gutter (secret) |
Rework | In secrets, it doesn't move. | |
War Terminal | Upon grabbing it, recovers 30 seconds. | WAR | PT_Eggplantv15 | ||
Landmine | Activates upon stepping on it, and soon explodes. | WAR | April 2021 Build | Used to use Bomb Block's sprite as a placeholder. | |
Metal Detector | Removes the player's shotgun when passed through. | WAR | Westernbuildv1 |
Unused
These level assets used to exist in pre-release versions of the game, but are absent in the final game.
Name | Behavior | First seen | First demo appearance | Picture | Notes |
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Breakable Door | A fragile door. Anything will break it, except if the player is walking into it or is at Mach 1. | Tutorial | Early Test Build | The object now plays no sound when broken, and uses the wrong debris sprites. | |
Pizza Box | Gives a Toppin when opened. Was replaced by Toppin Cages. | John Gutter | Early Test Build | β | Originally just gave Complete Pizzas, worth 100 Pizza Points. |
Bomb Block | Can only be destroyed by a bomb explosion or The Vigilante's dynamites. | Ancient Cheese | Demo 1 | Was replaced with Stupid Rat and no longer works as intended due to changes made to the Bomb transformation. | |
Super Spring | Sends the player into a super jump when touched. | Ancient | Demo 1 | Was reused as Present. | |
Tombstone | Ends the Ghost transformation. | Wasteyard | Westernbuildv1 | Can be grabbed and thrown, often used for puzzles. Has a brown variant that cannot be thrown. | |
Angel Priest | Flies in circles, removes current transformation that the player has. | Wasteyard | PT_Eggplantv15 | Angel Priests still appear on the pause screen.
Unlike the regular priest, he does not give any points. This is because this version of the priest was used as an obstacle instead of a helping hand. | |
Haybale | Catches on fire if bumped into by a provoked Peasanto, shot by a fireball using Firemouth, or landed on by a player during Firebutt. Once on fire, causes Firebutt on touch. | Fun Farm | Western Build V1 |
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Enemy Block | A block with the outline of a Cheeseslime painted on it. Can only be destroyed by throwing an enemy into it. | Space Pinball | Western Build V1 | Breaks when an enemy is thrown at it. | |
Tomato Block | Acts like a spring, weakly bouncing the player upwards. | Space Pinball | Patreon Builds | These were once going to first appear in Oh Shit!.
The player could initially hold down the jump button on them to bounce higher. | |
Barrel Block | Can only be destroyed by the Barrel transformation. | Crust Cove | BeachandForestv1 | Was replaced with Stupid Rat and no longer works as intended. | |
Ball Block | Can only be destroyed by the Ball transformation. | Kung Fu | April 2021 Build | ||
Unclimbable wall | Cannot be climbed on. | Oregano Desert | N/A | Was not added in any of the builds. | |
Boulder | Falls once the player steps under it before rolling in one direction, squishing the player and sending them through semisolid platforms below. | Oregano Desert | desert_playtest | These once only started rolling during the escape and had Noise Dynamites appear next to them. Were replaced by Meatball Boulders. | |
Corn | Ends the Mort transformation. Acts as a physical barrier before Mort pecks at it. | Fun Farm | Westernbuildv1 | Was replaced with Priest. | |
Super Metal Block | Can only be destroyed by the Knight or Rocket transformation. | Deep-Dish 9 | April 2021 Build | An early version of the Stupid Rat. | |
Recoverable Block | Acts like Breakable Block, but upon defeat reappears after some time. | Deep-Dish 9 | Rework |
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Their sprites were used for regular breakable blocks in the Rework build, but the sprites were changed back in the Eggplant Build. |
Cheese Blob Maker | Infinitely drops cheese blobs that activate the Sticky Cheese transformation. | Peppibot Factory | Demo 2 | ||
Bowling Ball | Stuns the player for a short bit if it falls on them. | Dragon Lair | Demo 1 | These once hung in place before dropping down on the player when they got too close. | |
Destructible John Block | A block that, when destroyed, spawns a Mushroom Ghost which charges at the player before disappearing. | The Pig City | April 2021 Build Hotfix | Despite its name and appearance, this block isn't affected when Pillar John is defeated.
The Mushroom ghost that gets spawned when the block is destroyed, is merely a placeholder for a john-themed enemy, the name of the object, obj_johnghost, confirming that this is an early version of the John Ghost from Wasteyard. | |
Cheeseball Block | Can only be destroyed by the Cheeseball transformation | Oh Shit! | Patreon Builds | Was replaced with Stupid Rat. | |
Balloon | Bounces the player upward on contact, popping it for a bit before it reappears. | Don't Make A Sound | Demo 1 Tester Build | Bounces the player up higher than a Tomato Block. | |
Ice Block | Slips the player forward if landed on. | Refrigerator-Refrigerador-Freezerator | Peppino's Xmas Break | Originally, small ones were vulnerable to fire, but later they became their own object, making big variants replace them. | |
obj_spring | A 1-tile block that sends the player upward. | None | Halloween Demo | A very early version of the Super Spring or Tomato block object. | |
Spike | An early version of the Outlet, hurting the player on contact. | Ancient | Early Test Build | The Outlet is known as "obj_spike" in the files, confirming that this is an early version of it.
The sprite was later reused for Spit Cheese's attack and Fake Peppino's Super Taunt. | |
Glass Case | A case for Tower Secret Treasures that would initiate the escape sequence. | Ancient | Early Test Build | ||
Weapon Machine | Allows the player to pay Pizza Coins for a shotgun. | Pizzascape | Demo 1 | These were scrapped due to Pizza Coins being scrapped as well. | |
Washing Machine | Used by The Noise in earlier builds to destroy Metal Blocks, as he couldn't gain enough speed normally to break them. | Refrigerator-Refrigerador-Freezerator | Patreon Builds | The washing machine was also going to be used as a grappling hook for The Noise, but this was scrapped.
In the current game, The Noise can be seen riding on the Washing Machine in a secret room of Staff Only. | |
Falling Debris | Works the same as the Bowling Ball, except it appears only during Pizza Time. | Ancient Cheese | SAGE 2019 Demo v10 | Was used only in the SAGE 2019 Demo v10 and nowhere else. | |
Snowman Block | A block that resets the entire level if touched. | Christmas Race Build level | Christmas Race Build | ββββββ | Joke block that wasn't meant to be in the game. |
Breakable TV | A TV that contains 2 pizza slices. Can only be destroyed by a grab. | Oregano Desert | Patreon Builds | This might be a reference to the TVs in Sonic games that would give rings when destroyed. | |
Pepper Block | Can only be destroyed by Pepperman's shoulder dash. | Mansion | SAGE 2019 Demo | Was originally going to appear in a Pepperman boss fight in Mansion. | |
Enemy Button | If an enemy steps on it, it opens the Enemy Gate. | Wasteyard | Rework | Was originally supposed to be used during the ghost transformation, but still works with normal enemies. | |
Toppin Warriors | A group of special Toppins that can stop Pizzaface from killing the player by sacrificing themselves. | Dragon Lair | Bossv1 | ||
Enemy Gate | Opens if an enemy is on Enemy Button. | Wasteyard | Rework |