List of enemies: Difference between revisions
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|[[Pickle]] |
|[[Pickle]] |
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|Teleports towards the player when they get too close and wiggles its arms to hurt them. |
|Teleports towards the player when they get too close and wiggles its arms to hurt them. |
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|[[Gnome Forest]] |
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|BeachandForestv1 |
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|[[File:Gustav idleeeeelelellele.gif|alt=|thumb|120x120px]] |
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|[[Gustavo]] |
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|It only attacks the player if he doesn't deliver the pizza to the customer. |
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|[[Gnome Forest]] |
|[[Gnome Forest]] |
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|BeachandForestv1 |
|BeachandForestv1 |
Revision as of 18:08, 29 July 2020
This is a page listing every enemy that has been in Pizza Tower.
Enemies
Image | Name | Behaviour | First appearance | First Demo appearance |
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Pizza Boy | Can't do anything since it's a cutout. Doesn't count towards combos. | Tutorial | Demo 1 |
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Cheeseslime | Oozes back and forth aimlessly and endlessly. Doesn't hurt upon contact. | Tutorial | Preearlytestbuild |
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Forknight | Marches around and hurts the player if they touch the fork. | Tutorial | Preearlytestbuild |
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Swedish Monkey | Walks to and fro, occasionally stopping to eat a banana and tossing it behind them. | Entrance | December 2019 Build |
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Pepperoni Goblin | Jogs about, kicking the player and turning them into the Ball transformation when near. | Pizzascape | Preearlytestbuild |
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Pizzard | Walks around and tries to zap the player, turning them into the Knight transformation. | Pizzascape | SAGE 2019 Demo |
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Pizza Box Goblin | Moves around, throwing bombs at the player when they are near. | The Ancient Cheese | Preearlytestbuild |
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Pencer | Stands in place, but aggressively charges forward when a player is spotted. | The Ancient Cheese | SAGE 2019 Demo |
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Flying Anchovy | Flies in place, but charges forward when a player is spotted. Is unable to turn like the Pencer. | Bloodsauce Dungeon | Preearlytestbuild |
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Camembert Squire | Charges towards the player until knocking into a wall. Can only be killed when stunned. When defeated, leaves behind the weenie mount it rides on, which activates the Weenie mount transformation when mounted. | Dragon Lair | February 2020 Patreon Demo |
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Tribe Cheese | Acts like the Forknight, but can jump towards the player. | Oregano Desert | May 2019 Patreon Demo |
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Kentucky Kenny | Walks around and throws spicy chicken wings which activate the Firemouth transformation. | Oregano Desert | May 2019 Patreon Demo |
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Ranch Shooter | Stands in place and shoots the player when spotted, which turns them into their Ghost transformation. | The Wasteyard | graveyard test |
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Bandito Chicken | Sleeps in place, until waking up by an approaching player and fleeing from them, leaving bones behind that can hurt the player. | The Wasteyard | graveyard test |
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U.F.Olive | Flies around and fires down atom-shaped portals that teleport the player to a warp point somewhere in the room. | Space Pinball | Western Build V1 |
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Pineacool | Strides around and occasionally taunts, which acts as a parry, preventing the player from defeating him while doing so. | Pineapple Beach | Preearlytestbuild |
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Spit Cheese | Sits in place and spits spiky cheeseballs in an arc. | Pineapple Beach | GOLF |
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Cannon Pizza Goblin | Acts similarly to the Pizza Box Goblin enemy, but shoots bombs out of its cannon that move in a straight line and can't be grabbed. | Pineapple Beach | BeachandForestv1 |
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Piraneapple | Viciously chases the player while bouncing around. They can only be defeated by either parrying them, throwing an enemy at them, or using a transformation to defeat them. | Pineapple Beach | Preearlytestbuild |
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Treasure Chest Guy | Runs around frantically when the player gets too close, and drops 3 pizza slices when defeated. | Pineapple Beach | BeachandForestv2 |
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Noise Goblin | Walks around and shoots arrows at the player, can aim in any direction. | Gnome Forest | BeachandForestv1 |
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Cardboard Tank | Drives around and fires bombs or cheese spikes at the player, can spawn enemies. It can also dash towards the player which can flatten them. It takes 8 hits to defeat, however dashing into it at Mach 3 can deal more damage to it. Can't be grabbed or stunned. | Gnome Forest | BeachandForestv1 |
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Pickle | Teleports towards the player when they get too close and wiggles its arms to hurt them. | Gnome Forest | BeachandForestv1 |
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Shrimp Thug | Chases the player and tries to dash forward and punch them. Does a small dash, if they're too far away. | Kung Fu | TBA |
Blue Shrimp Thug | Same as the Shrimp Thug but he throws knifes at the player instead of punching them. | Kung Fu | TBA | |
Green Shrimp Thug | Same as the Blue Shrimp Thug but he throws junk at the player, which flattens them. | Kung Fu | TBA | |
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Mr. Car | Stands in place. When hit, it flings forwards in a straight line and dies when flung into a solid object. | Kung Fu | TBA |
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Big Cheese | Acts like a regular Cheeseslime, but takes another hit to kill. | TBA (originally in the Desert level) | GOLF |
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Greaseball | Acts like the Cheeseslime, but can only be defeated when touching a goal or touching an electricity socket. Can be thrown around as an object to defeat other enemies. | TBA (originally in the Desert level) | GOLF |
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Peasanto | Treks around. Hitting him once turns him into a crazy animal which makes him run around like a madman and hurt the player when touched. This phase allows him to burn haystacks. | TBA (Mansion level as of now) | March 2019 Patreon Demo |
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Ninja Slice | Disguises as a prop, then jumps at the player when near. | TBA (Sewer level as of now) | GOLF |
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Grandpa | Rocks in place and hurts the player when near. He can only be defeated by throwing an object at him. | Mansion | TBA |
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Weenie | Tramps back and forth, being launched into a rolling ball once hit, stunning the player when touching him from the side. | Streets | Preearlytestbuild |
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Smoked Weenie | Same as the Weenie, but with the addition of hurting the player if they touch his cigar. | Streets | Earlytestbuild |
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Trash Pan | Stands in place and spits cheeseballs at the player. | Sewer | Preearlytestbuild |
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Box Stamper | Floats in place and squishes the player when below, turning them into the Boxed transformation. | Factory | Demo 2 |
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Grabbie Hand | Floats in place and tries to grab the player when below, taking them to a certain location. | Factory | Demo 2 |
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Peppino Robot | Rolls around and spits out knives. | Factory | Demo 2 |
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Cheese Peppino Robot | Rolls around and spits out cheese, turning the player into the Sticky Cheese transformation. | Factory | Demo 2 |
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Pizzice | Hyperactively rolls around like a buzzsaw, being able to scale up walls, hurting the player when touched from the side. | Freezer | GOLF |
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Clownmato | Behaviour currently unknown but this is actually a reused enemy from the pizza tower horror RPG. | Circus | TBA |
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Pillar John | Sits in place and can only be killed when running into him at high speeds. Killing him starts Pizza Time and also spawns Mini Johns. | Entrance | Halloween Demo 2018 (Demo 1) |
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Mini John | Runs and chases the player. Only appears during escape sequences. | Entrance | February 2020 Patreon Demo |
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Noisey | Acts exactly like the Forknight. Only appears in Noise fights. | Strongcold (during The Noise fight) | Peppino's Xmas Break |
Noise Bomb | Chases the player and instantly kills them when the timer runs out. | Strongcold (during The Noise fight) | May 2019 Patreon Demo | |
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Fake Peppino | Chases the player and tries to lick them with his toxic tongue. | TBA | GOLF (easter egg) |
Boss Characters
See List of bosses for information about bosses.
Currently Unused Enemies
Image | Name | Behaviour | Appearances | First Demo Appearance | |
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Pepperman Bomb | Runs around and explodes when touched by the player. | Original Pepperman battle | 2018 Halloween Demo Hardmode Build | |
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Bear Trap | Sits in one spot and clamps down upon contact with the player. The player would have to mash the jump button to escape. | Unused hard mode of the halloween build | 2018 Halloween Demo Hardmode Build | |
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Pizza Lady | Sits in one spot and kisses the player when they get close activating the Confused/Flustered transformation. | N/A | N/A | |
Laser Gun Cheeseslime | Fires a coloured laser that teleports the player to a warp point of the same colour. | Originally planned for Space Pinball back when it was U.F.O themed, but later on ended up being scrapped before being sprited | N/A | ||
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obj_monster | Moves around and charges at the player when in its sight. Can be avoided by hiding in a barrel. | Unused | Preearlytestbuild | |
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obj_smollmonster | A smaller version of obj_monster | Unused | Preearlytestbuild | |
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obj_scaryeyes | Chases the player when they move away and can't be defeated. | Unused | Preearlytestbuild | |
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Noise Satellite | It doesn't do anything to attack the player, but defeating it will cause The Noise to walk on screen and activate Pizza Time. | Ancient | Demo 2 | |
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Snick.exe | Slowly floats towards the player and damages them upon contact causing them to lose 100 points. If the player attempts to grab, shoot or dash into him he will disappear for a short while. | Snick Challenge | SAGE 2019 Demo |
Pizza Tower | Enemies in|||||||
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Tower Lobby | |||||||
Western District | |||||||
Vacation Resort | |||||||
Slum | |||||||
Staff Only | |||||||
Secret | |||||||
Unused |
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