'''CheeseslimeCheeseslimes''' is anare [[List of enemies|enemyenemies]] in [[Pizza Tower]].
==Description==
Cheeseslimes are creatures made of melted cheese with two bagged eyes and a gaping black mouth. They don't have any visible limbs, so they just slide around, though in some cases they've been shown with retractable cheese arms.
==Behaviour==
"{{Quote|Totally useless. Cannon fodder. These guys are basically just strolling around, not aware that a [[Peppino|deranged Italian man]] is destroying their home."|[[SAGE 2019 Demo|SAGE 2019]] Manual}}▼
Cheeseslimes ooze around and don't hurt the player upon contact.
==Appearances==
''Cheeseslimes appear in every level, excluding tutorial and most bosses. One Cheeseslime is always in the first room in every level. See [[List of levels|List of Levels]].''
The Cheeseslime is a slime made out of cheese. Cheeseslimes have been shown to have retractable limbs, however as an enemy, they are never seen using them outside of the unused baseball bat attack.
* Cheeseslimes are in the most levels out of any enemy.
* Cheeseslimes are the very first enemies to appear in [https://wienerdontusedrugs.tumblr.com/post/171946915067/first-enemy-the-cheese-slimes-sfx-are Pizza Tower's earliest days].
* CheeseslimeCheeseslimes once had a full deathdefeat animation,which,that byhas went unused since the [[SAGE 2019 Demo]], goes unused.▼
* In the [[List of builds|October 2022 build]], the first Cheeseslime in every [[List of levels|level]] is green.
** One green Cheeseslime is also present in the final game, named [[Snotty]]. It is found in the [[Slum]], and dies permanently if killed. If left alive and saved during [[The Crumbling Tower of Pizza]], it will present a stamp of approval on the save file.
* In [[Noise's Hardoween]], Cheeseslimes were recolored blue. This is mostly likely a reference to blue cheese.
* In the [[PreearlytestbuildEarly Test Build]], theCheeseslimes Cheeseslime waswere able to hurt [[Peppino]]the player if he touched him from the side.▼
* Cheeseslimes are the only enemies in the [[Early Test Build]] that can be properly defeated, though no [[Pizza Points]] are given.
*Cheeseslimes are also the only enemies in the entire game to appear in every stage, excluding most bosses.
* Cheeseslime's [[Heat Meter]] attack was swinging a wooden bat at the player when nearby.
*The reason why the first room of every level has a Cheeseslime is likely because getting a [[Ranks#P-Rank|P-rank]] requires starting a [[combo]] in the first room of the level (and keeping the combo for the entire level).
The Cheeseslime is a basic enemy that only travels back and forth. It cannot harm the player even if they aren't sprinting and can be taken out with a single hit.
== Manual Quote ==
▲"Totally useless. Cannon fodder. These guys are basically just strolling around, not aware that a deranged Italian man is destroying their home."
▲* Cheeseslime had a full death animation, which, by the [[SAGE 2019 Demo]], goes unused.
* His skin is blue in the [[Noise's Hardoween (2019 Halloween Demo)|Hardoween demo]].
**This is mostly likely a nod to [https://en.wikipedia.org/wiki/Blue_cheese blue cheese].
* He, along with [[Forknight]], are the only two enemies that are used in all levels in the SAGE demo.
▲* In the [[Preearlytestbuild]], the Cheeseslime was able to hurt [[Peppino]] if he touched him from the side.
** Though this was scrapped, the Cheeseslime was again able to hurt Peppino via the [[Heat Meter]] mechanic, however this idea was also scrapped and it is currently unknown if any Cheeseslimes in the game will be able to use the attack they gained from this mechanic in the final game.
File:Spr slimeidle.gif|Cheeseslime’s idle animation, used in the intro cutscene, in the Old Tower secret in the [[Tower Lobby]], and as Snotty’s idle animation in [[The Crumbling Tower of Pizza]].
</gallery>
===In-game Scrapped animations Miscellaneous===
<gallery widths="400" heights="200">
Spr intro machrun 0.gif|Cheeseslimes being run over by [[Peppino]] at Mach 3 during the intro.
Bloodsauce Dungeon tilecard.png|A Cheeseslime in [[Bloodsauce Dungeon]]’s titlecard.
File:Spr titlecards 13.png|A Cheeseslime waiting for the bus in [[Refrigerator-Refrigerador-Freezerator]].
File:Spr rank confused 0.gif|A Cheeseslime next to a confused [[Peppino]], seen by getting the [[Game Progression#Final Judgement|Confused? ranking]] from [[Peppino]]'s Final Judgement.
Cheeseslimes are creatures made of melted cheese with two bagged eyes and a gaping black mouth. They don't have any visible limbs, so they just slide around, though in some cases they've been shown with retractable cheese arms.
Behaviour
"Totally useless. Cannon fodder. These guys are basically just strolling around, not aware that a deranged Italian man is destroying their home." — SAGE 2019 Manual
Cheeseslimes ooze around and don't hurt the player upon contact.
Appearances
Cheeseslimes appear in every level, excluding tutorial and most bosses. One Cheeseslime is always in the first room in every level. See List of Levels.
This section is dedicated to trivia and miscellaneous information about Cheeseslime. Remember to read the wiki's trivia guidelines before adding trivia or making changes.
Cheeseslimes are in the most levels out of any enemy.
One green Cheeseslime is also present in the final game, named Snotty. It is found in the Slum, and dies permanently if killed. If left alive and saved during The Crumbling Tower of Pizza, it will present a stamp of approval on the save file.
In Noise's Hardoween, Cheeseslimes were recolored blue. This is mostly likely a reference to blue cheese.
In the Early Test Build, Cheeseslimes were able to hurt the player if touched from the side.
Cheeseslimes are the only enemies in the Early Test Build that can be properly defeated, though no Pizza Points are given.
Cheeseslimes are also the only enemies in the entire game to appear in every stage, excluding most bosses.
Cheeseslime's Heat Meter attack was swinging a wooden bat at the player when nearby.
The reason why the first room of every level has a Cheeseslime is likely because getting a P-rank requires starting a combo in the first room of the level (and keeping the combo for the entire level).
Gallery
Regular animations
Cheeseslime's walking animation.
Cheeseslime's scared animation.
Cheeseslime's stunned animation.
Cheeseslime's defeat sprite.
Cheeseslime’s idle animation, used in the intro cutscene, in the Old Tower secret in the Tower Lobby, and as Snotty’s idle animation in The Crumbling Tower of Pizza.
In-game Miscellaneous
Cheeseslimes being run over by Peppino at Mach 3 during the intro.