'''CheeseslimeCheeseslimes''' is anare [[List of enemies|enemyenemies]] in [[Pizza Tower]].
==Description==
CheeseslimeCheeseslimes isare acreatures shinymade gooeyof yellowmelted cheese creature with two dark-bagged eyes and a gaping black mouth. ItThey doesndon't have any visible limbs, so itthey just strutsslide itself forwardaround, though in some cases itthey'sve been shown with retractable cheesycheese arms.
==Behaviour==
{{Quote|Totally useless. Cannon fodder. These guys are basically just strolling around, not aware that a [[Peppino|deranged Italian man]] is destroying their home.|The[[SAGE manual.2019 Demo|SAGE 2019]] Manual}}
Cheeseslimes ooze around and don't hurt the player upon contact.
Cheeseslime oozes back and forth on the ground, turning at ledges and walls. It cannot directly harm or affect the player under normal circumstances, as it becomes stunned on contact if it bumps into the player from any side. Under high [[Heat Meter]] levels, however, Cheeseslime will get angry and try to hit the player with a baseball bat if they are close enough to it.
== Trivia Appearances==
''Cheeseslimes appear in every level, excluding tutorial and most bosses. One Cheeseslime is always in the first room in every level. See [[List of levels|List of Levels]].''
* Cheeseslime once had a full defeat animation that's went unused since the [[SAGE 2019 Demo]].▼
*According to Toppinbot on the Pizza Tower Discord, Cheeseslime is oblivious to its surroundings. This statement is questionable, as all Cheeseslimes will show aggression towards the player if the Heat Meter is high enough. In addition, some groups of Cheeseslimes drive [[Cardboard Tank|Cardboard Tanks]], which actively try to hurt the player by ramming them or firing projectiles.
* In [[Noise's Hardoween]], Cheeseslime is recoloured blue. This is mostly likely a reference to blue cheese.▼
* In the [[Preearlytestbuild]], Cheeseslime was able to hurt the player if they touched it from the side.▼
* Cheeseslime is the only enemy in the [[Earlytestbuild]] that can be properly defeated, though no [[Pizza Points]] are given.▼
* Cheeseslimes are in the most levels out of any enemy.
* Cheeseslimes are the very first enemies to appear in [https://wienerdontusedrugs.tumblr.com/post/171946915067/first-enemy-the-cheese-slimes-sfx-are Pizza Tower's earliest days].
▲* CheeseslimeCheeseslimes once had a full defeat animation that's has went unused since the [[SAGE 2019 Demo]].
* In the [[List of builds|October 2022 build]], the first Cheeseslime in every [[List of levels|level]] is green.
** One green Cheeseslime is also present in the final game, named [[Snotty]]. It is found in the [[Slum]], and dies permanently if killed. If left alive and saved during [[The Crumbling Tower of Pizza]], it will present a stamp of approval on the save file.
▲* In [[Noise's Hardoween]], CheeseslimeCheeseslimes iswere recolouredrecolored blue. This is mostly likely a reference to blue cheese.
▲* In the [[PreearlytestbuildEarly Test Build]], CheeseslimeCheeseslimes waswere able to hurt the player if they touched it from the side.
▲* CheeseslimeCheeseslimes isare the only enemyenemies in the [[EarlytestbuildEarly Test Build]] that can be properly defeated, though no [[Pizza Points]] are given.
*Cheeseslimes are also the only enemies in the entire game to appear in every stage, excluding most bosses.
* Cheeseslime's [[Heat Meter]] attack was swinging a wooden bat at the player when nearby.
*The reason why the first room of every level has a Cheeseslime is likely because getting a [[Ranks#P-Rank|P-rank]] requires starting a [[combo]] in the first room of the level (and keeping the combo for the entire level).
File:Spr slimeidle.gif|Cheeseslime’s idle animation, used in the intro cutscene, in the Old Tower secret in the [[Tower Lobby]], and as Snotty’s idle animation in [[The Crumbling Tower of Pizza]].
File:Cheeselime (Baseball Bat).gif|Cheeseslime swinging a baseball bat at the player.▼
</gallery>
===In-game Scrapped animations Miscellaneous===
<gallery widths="400" heights="200">
Spr intro machrun 0.gif|Cheeseslimes being run over by [[Peppino]] at Mach 3 during the intro.
Bloodsauce Dungeon tilecard.png|A Cheeseslime in [[Bloodsauce Dungeon]]’s titlecard.
File:Spr titlecards 13.png|A Cheeseslime waiting for the bus in [[Refrigerator-Refrigerador-Freezerator]].
File:Spr rank confused 0.gif|A Cheeseslime next to a confused [[Peppino]], seen by getting the [[Game Progression#Final Judgement|Confused? ranking]] from [[Peppino]]'s Final Judgement.
Cheeseslimes are creatures made of melted cheese with two bagged eyes and a gaping black mouth. They don't have any visible limbs, so they just slide around, though in some cases they've been shown with retractable cheese arms.
Behaviour
"Totally useless. Cannon fodder. These guys are basically just strolling around, not aware that a deranged Italian man is destroying their home." — SAGE 2019 Manual
Cheeseslimes ooze around and don't hurt the player upon contact.
Appearances
Cheeseslimes appear in every level, excluding tutorial and most bosses. One Cheeseslime is always in the first room in every level. See List of Levels.
This section is dedicated to trivia and miscellaneous information about Cheeseslime. Remember to read the wiki's trivia guidelines before adding trivia or making changes.
Cheeseslimes are in the most levels out of any enemy.
One green Cheeseslime is also present in the final game, named Snotty. It is found in the Slum, and dies permanently if killed. If left alive and saved during The Crumbling Tower of Pizza, it will present a stamp of approval on the save file.
In Noise's Hardoween, Cheeseslimes were recolored blue. This is mostly likely a reference to blue cheese.
In the Early Test Build, Cheeseslimes were able to hurt the player if touched from the side.
Cheeseslimes are the only enemies in the Early Test Build that can be properly defeated, though no Pizza Points are given.
Cheeseslimes are also the only enemies in the entire game to appear in every stage, excluding most bosses.
Cheeseslime's Heat Meter attack was swinging a wooden bat at the player when nearby.
The reason why the first room of every level has a Cheeseslime is likely because getting a P-rank requires starting a combo in the first room of the level (and keeping the combo for the entire level).
Gallery
Regular animations
Cheeseslime's walking animation.
Cheeseslime's scared animation.
Cheeseslime's stunned animation.
Cheeseslime's defeat sprite.
Cheeseslime’s idle animation, used in the intro cutscene, in the Old Tower secret in the Tower Lobby, and as Snotty’s idle animation in The Crumbling Tower of Pizza.
In-game Miscellaneous
Cheeseslimes being run over by Peppino at Mach 3 during the intro.