This is a page listing every enemy that has been in Pizza Tower. Including the first level they are seen in, and their first debut in any of the builds.
Hangs from a noodle while sleeping until the player approaches after which it falls down and starts rolling towards them. Gets instantly defeated if it hits a wall.
Stands in place. When grabbed, the player is forced to stand in place and use a golf club to hit it. After getting launched, it will slide across the ground and bounce around, defeating enemies along the way and interacting with certain objects. It will only get defeated once it reaches a goal, which breaks any Nerd Blocks in the room.
Acts like a Forknight. However, after getting attacked once, its legs turn into a spring and it begins to bounce around. It is often found in Pizza Boxes.
Rolls around and charges at the player in a similar fashion to Peppino's currently unused shoulder bash move or dashes towards them in a similar fashion to Peppino's dash move, revving up briefly before doing so. Also occasionally attacks by extending one of its arms out, similar to Peppino's unused slap move.
Walks around, minding his own business before becoming enraged once touched, causing him to run around with a torch in hand that allows him to burn Haybales. Getting hit by the torch activates the Firebutt Transformation.
Sits in place and awaits to be defeated by a player running at high speeds or a thrown enemy. Killing him starts Pizza Time and also spawns Mini Johns.
Charges towards the player until stunning itself on a wall, leaving it vulnerable. When defeated, it leaves behind the Weenie Mount it rode on, which can be ridden for the Weenie mount transformation.
Tramps back and forth, being launched into a rolling ball once hit, stunning the player when touching him from the side. Though it did appear in some earlier builds, it does not appear in any of currently designed levels.
Acts like a regular Cheeseslime, but takes more hits to kill. Though it did appear in some earlier builds, it does not appear in any of currently designed levels.
Rolls around and spits out cheese at the player, activating the Sticky Cheese transformation. This enemy was scrapped mainly due to its redundancy and due to the new moveset the normal Peppino Robot was given.
Same as the Shrimp Thug but he throws knives at the player instead of punching them. This variant of the enemy was scrapped because its attack was turned into a Heat Meter attack for the normal Shrimp Thug.
Same as the Blue Shrimp Thug but he throws junk at the player, which flattens them. This variant of the enemy was scrapped because it was found too annoying to deal with.
In the Summary Build, he spawns during Pizza Time and chases the player, even being able to go through doors. As an attack, he attempts to grab the player and strike them with his toxic tongue. Planned to be added as a secret enemy, but does not appear in current builds.
Slowly floats towards the player, damaging them upon contact. If the player attempts to grab, shoot, or dash into him he will disappear for a short while.