List of enemies: Difference between revisions

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|[[File:Pizza Boy Cut Out.png|center|thumb|100x100px]]
|[[File:Pizza Boy Cut Out.png|center|thumb|100x100px]]
|[[Pizzaboy|Pizza Boy]]
|[[Pizzaboy|Pizza Boy]]
|Can't do anything. Doesn't count towards [[combo]]s<nowiki/>, although it does refill the combo timer. Respawns upon reentering the room.
|Doesn't do anything, or count towards [[combo]]s, a<nowiki/>lthough it does refill the combo timer. Respawns upon reentering the room.
|[[Tutorial]]
|[[Tutorial]]
|[[Halloween Demo|Demo 1]]
|[[Halloween Demo|Demo 1]]
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|[[File:Getting in character.gif|center|thumb|150x150px]]
|[[File:Getting in character.gif|center|thumb|150x150px]]
|[[Pencer]]
|[[Pencer]]
|Stands in place, aggressively charging forward when the player is spotted.
|Stands in place, aggressively charging forward and swinging its sword when the player is spotted.
|[[Ancient Cheese]]
|[[Ancient Cheese]]
|[[SAGE 2019 Demo]]
|[[SAGE 2019 Demo]]
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|[[File:Ancho.gif|center|thumb|100x100px]]
|[[File:Ancho.gif|center|thumb|100x100px]]
|[[Flying Anchovy]]
|[[Flying Anchovy]]
|Flies in place, darting forward when the player is spotted, crashing at whatever wall meets it. Gets stunned for a while after crashing at a wall.
|Flies in place, darting forward when the player is spotted, crashing into whatever wall meets it. Gets stunned for a while after crashing into a wall.
|[[Bloodsauce Dungeon]]
|[[Bloodsauce Dungeon]]
|[[Preearlytestbuild]]
|[[Preearlytestbuild]]
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|[[File:Spr totemcloud idle 0.gif|center|thumb]]
|[[File:Spr totemcloud idle 0.gif|center|thumb]]
|[[Totem Cloud]]
|[[Totem Cloud]]
|Activated by Tribe Cheeses that dance around totems. Fires down lightnings every few seconds, which hurt the player.
|Activated by Tribe Cheeses that dance around totems. Fires down lightning every few seconds, which hurts the player.
|[[Oregano Desert]]
|[[Oregano Desert]]
|[[List of builds|Rework]]
|[[List of builds|Rework]]
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|[[File:Chase.gif|center|thumb|100x100px]]
|[[File:Chase.gif|center|thumb|100x100px]]
|[[Bandito Chicken]]
|[[Bandito Chicken]]
|Sleeps peacefully until waking up by an approaching player and fleeing, leaving exploding bones behind that can hurt the player, which explode upon landing.
|Sleeps peacefully until waking up by an approaching player and fleeing. It leaves behind exploding bones that explode upon landing, these bones can hurt the player.
|[[Wasteyard]]
|[[Wasteyard]]
|graveyard test
|graveyard test
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|[[File:When you walkin.gif|center|thumb]]
|[[File:When you walkin.gif|center|thumb]]
|[[Vegetable Farmers#Peasanto|Peasanto]]
|[[Vegetable Farmers#Peasanto|Peasanto]]
|Stands in place, throwing a fire torch upwards when the player is spotted, causing [[Transformations#Firebutt|Firebutt transformation]]. When not isolated from the player, walks around. When the player is spotted, starts charging towards them, causing Firebutt transformation as well.
|Stands in place, throwing a fire torch upwards if the player is spotted, causing [[Transformations#Firebutt|Firebutt transformation]]. When not isolated from the player, walks around. When the player is spotted, starts charging towards them, causing Firebutt transformation as well.
|[[Fun Farm]]
|[[Fun Farm]]
|March 2019 Patreon Demo
|March 2019 Patreon Demo
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|[[File:Spr_electricpotato_0.gif|thumb|center]]
|[[File:Spr_electricpotato_0.gif|thumb|center]]
|[[Electric Potato]]
|[[Electric Potato]]
|Floats in place. Can only be defeated by [[Mort]].
|Floats in place, damaging the player upon contact. Can only be defeated by [[Mort]].
|[[Fun Farm]]
|[[Fun Farm]]
|PT_Eggplantv15
|PT_Eggplantv15
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|[[File:Bad rat walk.gif|center|thumb|135x100px]]
|[[File:Bad rat walk.gif|center|thumb|135x100px]]
|[[Bad Rat]]
|[[Bad Rat]]
|Crawls around, attacking the player when nearby by dashing fowards.
|Crawls around, lunging at the player when nearby.
|[[Fast Food Saloon]]
|[[Fast Food Saloon]]
|PT_Eggplantv15
|PT_Eggplantv15
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|[[File:Spr_captaingoblin_0.gif|center|thumb|150x150px]]
|[[File:Spr_captaingoblin_0.gif|center|thumb|150x150px]]
|[[Captain Pizza Goblin]]
|[[Captain Pizza Goblin]]
|Shoots cannonballs from above outside of screen.
|Shoots cannonballs from above outside of the screen.
| [[Crust Cove]]
| [[Crust Cove]]
|PT_Eggplantv15
|PT_Eggplantv15
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|[[File:Treasure dude better.gif|center|thumb|99x99px]]
|[[File:Treasure dude better.gif|center|thumb|99x99px]]
|[[Treasure Chest Guy]]
|[[Treasure Chest Guy]]
|Flees when the player gets nearby, giving a total of 200 [[Pizza Points]] (10 points at a time) when defeated.
|Flees when the player gets nearby, giving a total of 200 [[Pizza Points]] (10 points at a time) when defeated. Cannot damage the player.
|[[Crust Cove]]
|[[Crust Cove]]
|BeachandForestv2
|BeachandForestv2
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|[[File:Cutie alert.gif|center|thumb|100x100px]]
|[[File:Cutie alert.gif|center|thumb|100x100px]]
|[[Pizzard]]
|[[Pizzard]]
|Walks around, occasionally throwing lightning bolt projectiles at the player.
|Walks around, occasionally shooting lightning bolt projectiles at the player.
|[[Gnome Forest]]
|[[Gnome Forest]]
|[[SAGE 2019 Demo]]
|[[SAGE 2019 Demo]]
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|[[File:Grounded walk.gif|center|thumb]]
|[[File:Grounded walk.gif|center|thumb]]
|[[U.F.Olive#Olive Trooper|Olive Trooper]]
|[[U.F.Olive#Olive Trooper|Olive Trooper]]
|Runs around and fires olive-shaped atoms at the player.
|Runs around and fires olive-shaped atoms at the player if spotted.
| [[Deep-Dish 9]]
| [[Deep-Dish 9]]
| PT_Eggplantv15
| PT_Eggplantv15
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|[[File:Golf demon walk.gif|center|thumb|144x115px]]
|[[File:Golf demon walk.gif|center|thumb|144x115px]]
|[[Golf Demon]]
|[[Golf Demon]]
|Sits in place, waking up and beginning to chase the player when they get close. Can't be hit or grabbed while chasing and can't be scared. Can be killed by taunting while nearby.
|Sits in place, waking up and beginning to chase the player when they get close. Can't be hit or grabbed while chasing and can't be scared. Can be killed by parrying its charge attack.
|[[Golf (Level)|Golf]]
|[[Golf (Level)|Golf]]
|PT_Eggplantv15
|PT_Eggplantv15
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|[[File:Golf burger walk.gif|center|thumb|158x111px]]
|[[File:Golf burger walk.gif|center|thumb|158x111px]]
|[[Burger Golfer]]
|[[Burger Golfer]]
|Walks around, kicking Greaseball in a direction behind him when spotted.
|Walks around, driving Greaseball in a direction behind it when spotted.
|[[Golf (Level)|Golf]]
|[[Golf (Level)|Golf]]
| PT_Eggplantv15
| PT_Eggplantv15
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|[[File:Spr_bigcheese_idle_0.gif|center|thumb]]
|[[File:Spr_bigcheese_idle_0.gif|center|thumb]]
|[[Big Cheese]]
|[[Big Cheese]]
|Stays in place and chucks the player away in the direction it is facing if they touch it, giving the [[Transformations#Ball|Ball transformation]] in the process.
|Stays in place and chucks Greaseball away in the direction it is facing. If the player touches it, it gives them the [[Transformations#Ball|Ball transformation]].
|[[Golf (Level)|Golf]]
|[[Golf (Level)|Golf]]
|January 2019 Patreon Demo
|January 2019 Patreon Demo
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|[[File:noiseywalk.gif|center|thumb|100x100px]]
|[[File:noiseywalk.gif|center|thumb|100x100px]]
|[[Noisey]]
|[[Noisey]]
|Walks around and hurts the player if touched from the front, Similar to the [[Forknight]].
|Walks around and hurts the player if touched from the front, similar to the [[Forknight]].
|[[The Noise]] boss fight
|[[The Noise]] boss fight
| [[Peppino's Xmas Break]]
| [[Peppino's Xmas Break]]
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|[[File:Slug walk.gif|center|thumb]]
|[[File:Slug walk.gif|center|thumb]]
|[[Pizza Slug]]
|[[Pizza Slug]]
|Oozes around, occasionally coughing harmful cigarette smoke at the player. Elite variant instead shoots at the player.
|Oozes around, occasionally coughing harmful cigarette smoke at the player. Elite variants instead shoot at the player.
| [[The Pig City]]
| [[The Pig City]]
|April 2021 Build
|April 2021 Build
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|[[File:Thugidle.gif|center|thumb|140x100px]]
|[[File:Thugidle.gif|center|thumb|140x100px]]
|[[Shrimp Thug]]
|[[Shrimp Thug]]
|Chases the player and tries to dash forward and punch them. Does a smaller dash if they're too far away. Elite variant instead throws a knife at the player.
|Chases the player and tries to dash forward and punch them. Does a smaller dash if they're too far away. Elite variants instead throw knives at the player.
|[[The Pig City]]
|[[The Pig City]]
|April 2021 Build
|April 2021 Build
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|[[File:Gabbe.gif|center|thumb]]
|[[File:Gabbe.gif|center|thumb]]
|[[Grabbie Hand]]
|[[Grabbie Hand]]
|Hovers in place and grabs the player when standing below it, carrying them upwards. Can also grab bombs.
|Hovers in place and grabs the player when standing below it, carrying them upwards while preserving any momentum. Can also grab bombs.
|[[Peppibot Factory]]
|[[Peppibot Factory]]
|[[Demo 2]]
|[[Demo 2]]
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|[[File:Walkin.gif|center|thumb|200x200px]]
|[[File:Walkin.gif|center|thumb|200x200px]]
|[[Ninja Slice]]
|[[Ninja Slice]]
|Disguises as a Pizza Boy before attacking the player with an uppercut when near, shuffling around afterwards and attacking with rapid kicks. Can appear with multiple different mask colors.
|Disguises itself as a Pizza Boy cutout before attacking the player with an uppercut when near, shuffling around afterwards and attacking with rapid kicks. Can appear with multiple different mask colors.
|[[Oh Shit!]]
|[[Oh Shit!]]
|January 2019 Patreon Demo
|January 2019 Patreon Demo
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|[[File:Spr_giantslime_0.gif|center|thumb]]
|[[File:Spr_giantslime_0.gif|center|thumb]]
|[[Giant Slime]]
|[[Giant Slime]]
|Stays in one spot and spits cheeseballs when the player is spotted, causing [[Transformations#Cheeseball|Cheeseball transformation]].
|Stays in one spot and spits cheeseballs periodically. Touching said cheeseballs causes the [[Transformations#Cheeseball|Cheeseball transformation]].
|[[Oh Shit!]]
|[[Oh Shit!]]
|PT_Eggplantv15
|PT_Eggplantv15
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|[[File:pizzicewalk.gif|center|thumb]]
|[[File:pizzicewalk.gif|center|thumb]]
|[[Snowman]]
|[[Snowman]]
|Slides around quickly and hurts the player if touched from the front. Unlike the forknight, it damages the player even if at high speed..
|Slides around quickly and hurts the player if touched from the front. Does not get scared.
| [[Refrigerator-Refrigerador-Freezerator]]
| [[Refrigerator-Refrigerador-Freezerator]]
|April 2021 Build
|April 2021 Build
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|[[File:Ghostknight walk.gif|alt=|center|thumb|100x100px]]
|[[File:Ghostknight walk.gif|alt=|center|thumb|100x100px]]
|[[Ghostknight]]
|[[Ghostknight]]
|Floats around and hurts the player if touched from the front. Cannot be killed without an [[Exorcist]]'s cross, or the Shotgun. ([[The Crumbling Tower of Pizza|Crumbling Tower of Pizza]])
|Floats around and hurts the player if touched from the front. It can be scared, but it cannot be killed without an [[Exorcist]]'s cross, or the Shotgun. ([[The Crumbling Tower of Pizza|Crumbling Tower of Pizza]])
|[[Pizzascare]]
|[[Pizzascare]]
|PT_Eggplantv15
|PT_Eggplantv15
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|[[File:Spr clownmato fall.gif|center|thumb]]
|[[File:Spr clownmato fall.gif|center|thumb]]
|[[Clownmato]]
|[[Clownmato]]
|Bounces around. Doesn't hurt upon contact. Can't be scared.
|Bounces around. Doesn't hurt upon contact, but bounces the player away slightly. Can't be scared.
|[[Don't Make A Sound]]
|[[Don't Make A Sound]]
|April 2021 Build
|April 2021 Build
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|[[File:Spr kidspartymonsters.gif|center|thumb|194x222px]]
|[[File:Spr kidspartymonsters.gif|center|thumb|194x222px]]
|[[Toppin Monsters]]
|[[Toppin Monsters]]
|Begin to chase the player when the Patrollers' countdown reaches 0, each with their own unique behaviours. If caught, the player will be warped to the area the player came from, and will get [[Transformations#Animatronic|Animatronic transformation]], as well as losing 60 points. This does not happen when caught by the Pineapple Toppin monster.
|Begins to chase the player when the Patrollers' countdown reaches 0, each with their own unique behaviors. If caught, the player will be warped to the area the player came from, and will get the [[Transformations#Animatronic|Animatronic transformation]], as well as losing 60 points. This does not happen when caught by the Pineapple Toppin Monster.
|[[Don't Make A Sound]]
|[[Don't Make A Sound]]
|April 2021 Build
|April 2021 Build
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|[[File:Patroller walk.gif|center|thumb|136x100px]]
|[[File:Patroller walk.gif|center|thumb|136x100px]]
|[[Patroller]]
|[[Patroller]]
|Patrols around the area. If it spots the player, it will alert the Toppin Monsters of their presence in the room after a 5 second countdown unless it is killed first.
|Patrols around the area. If it spots the player, it will alert the Toppin Monsters of their presence in the room after a 5 second countdown unless it is killed first. Taunting in its line of sight immediately activates its alarm.
|[[Don't Make A Sound]]
|[[Don't Make A Sound]]
|PT_Eggplantv15
|PT_Eggplantv15
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|[[File:NOMNOM.gif|center|thumb|100x100px]]
|[[File:NOMNOM.gif|center|thumb|100x100px]]
|[[Piraneapple]]
|[[Piraneapple]]
|Flies towards the player, hurting them upon contact. Can't be scared, and only defeatable by taunting or using a shotgun.
|Flies towards the player, hurting them upon contact. Can't be scared, and can only be defeated by parrying or using a shotgun.
|[[Don't Make A Sound]]
|[[Don't Make A Sound]]
|Preearlytestbuild
|Preearlytestbuild
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|[[File:Spr tank walk.gif|center|thumb|150x150px]]
|[[File:Spr tank walk.gif|center|thumb|150x150px]]
|[[Cardboard Tank]]
|[[Cardboard Tank]]
|Stands in place and fires homing missiles at the player, which can be used to blow away [[Stupid Rat]]s blocking the path.
|Stands in place and fires homing missiles at the player, which can be used to blow away [[Stupid Rat]]s blocking the path. Cannot be scared.
|[[WAR]]
|[[WAR]]
|BeachandForestv1
|BeachandForestv1
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|[[File:Spr pepclone attack 0 2.gif|center|thumb]]
|[[File:Spr pepclone attack 0 2.gif|center|thumb]]
| [[Peppino Clone]]
| [[Peppino Clone]]
|Follows the player and tries to attack them with its tongue. Can't be scared.
|Follows the player and tries to attack them with its tongue. Upon defeat, only the first one adds to the combo meter. Any killed after do not add to the combo meter, but do refresh combos. Can't be scared.
|[[WAR]]
|[[WAR]]
|PT_Eggplantv15
|PT_Eggplantv15
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|[[Grandpa]]
|[[Grandpa]]
|Yes
|Yes
|Rocks in place and punches the player when near. He cannot be killed by any normal means, including Super Taunting.
|Rocks in place and punches the player when near. He cannot be killed by any normal means, including Super Taunting, but can be killed via the [[Transformations#Knight|Knight]] or [[Transformations#Ghost|Ghost transformations]].
|[[The Pig City]] Secret Room
|[[The Pig City]] Secret Room
|April 2021 Build
|April 2021 Build
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|[[Mr. Car]]
|[[Mr. Car]]
|Yes
|Yes
|Stays parked in place. When hit at Mach 2 or higher, it flies away in a straight line and explodes once it hits a solid object. While it no longer appears as an enemy, it can still be seen as a background element in The Pig City, and in a secret room in the Hub in Floor 4.
|Stays parked in place. When hit at Mach 2 or higher, it flies away in a straight line and explodes once it hits a solid object. While it no longer appears as an enemy, it can still be seen as a background element in The Pig City, and in a secret room in the Hub on Floor 4.
|Mr. Car Room in [[Slum]]
|Mr. Car Room in [[Slum]]
|April 2021 Build
|April 2021 Build

Revision as of 19:15, 14 July 2023

This is a page listing every enemy that has been in Pizza Tower. This page includes the first level they are seen in, and their first debut in any of the builds.

Enemies

Image Name Behaviour First seen First demo appearance
Pizza Boy Doesn't do anything, or count towards combos, although it does refill the combo timer. Respawns upon reentering the room. Tutorial Demo 1
Pillar John Sits in place in a certain spot in almost every level, except for the boss levels and WAR. Killing him starts Pizza Time. Tutorial Demo 1
Cheeseslime Oozes around. Doesn't hurt upon contact. John Gutter Preearlytestbuild
Forknight Walks around and hurts the player if touched from the front (except if running at Mach 2 or higher). John Gutter Preearlytestbuild
Swedish Monkey Walks around, occasionally stopping to eat a banana and tossing the peel behind them. Stepping on a peel makes the player slip. John Gutter December 2019 Build
Mini John Runs and chases the player, occasionally trying to punch them. Usually appears during Pizza Time, however in Wasteyard, it can also appear out of ground in some places. John Gutter February 2020 Patreon Demo
Pepperoni Goblin Jogs about, kicking the player and activating the Ball transformation when near. Pizzascape Preearlytestbuild
Pizza Box Goblin Walks around, throwing bombs at the player when they are near. Their bombs can be grabbed and used to defeat other enemies (though if the player is not fast enough, the bomb will explode, hurting the player). Ancient Cheese Preearlytestbuild
Pencer Stands in place, aggressively charging forward and swinging its sword when the player is spotted. Ancient Cheese SAGE 2019 Demo
Flying Anchovy Flies in place, darting forward when the player is spotted, crashing into whatever wall meets it. Gets stunned for a while after crashing into a wall. Bloodsauce Dungeon Preearlytestbuild
Tribe Cheese Oozes around, briefly stopping to throwing an axe in an arc when spotting the player. If a totem pole is around, they dance around it which causes thunderclouds to appear nearby that strike thunder periodically. Oregano Desert May 2019 Patreon Demo
Totem Cloud Activated by Tribe Cheeses that dance around totems. Fires down lightning every few seconds, which hurts the player. Oregano Desert Rework
Kentucky Kenny Walks around and throws spicy chicken wings which activate the Firemouth transformation. Oregano Desert May 2019 Patreon Demo
U.F.Olive Hovers around, does not directly attack the player. Oregano Desert Western Build V1
Clerk Sits in the Pizzamarts and does nothing. Does not react to the player dashing at Mach 2. Oregano Desert PT_octobe22buildv1
Bandito Chicken Sleeps peacefully until waking up by an approaching player and fleeing. It leaves behind exploding bones that explode upon landing, these bones can hurt the player. Wasteyard graveyard test
Mushroom Ghost Floats in place, touching it gives the player the Ghost transformation. Wasteyard April 2021 Build
Gabaghoul Swoops down from above to hurt the player. Wasteyard PT_Eggplantv15
John Ghost Follows the player, teleporting them back to the beginning of the room upon contact. Wasteyard PT_Eggplantv15
Potato Farmer Stands in place, charging towards the player when spotted. Fun Farm PT_Eggplantv15
Eggplantmobile Stands in place, throwing three sickles downward when the player is spotted. When the player gets nearby, starts charging towards them. Fun Farm PT_Eggplantv15
Peasanto Stands in place, throwing a fire torch upwards if the player is spotted, causing Firebutt transformation. When not isolated from the player, walks around. When the player is spotted, starts charging towards them, causing Firebutt transformation as well. Fun Farm March 2019 Patreon Demo
Electric Potato Floats in place, damaging the player upon contact. Can only be defeated by Mort. Fun Farm PT_Eggplantv15
Ranch Shooter Stands in place and shoots at the player when spotted. Fast Food Saloon graveyard test
Bad Rat Crawls around, lunging at the player when nearby. Fast Food Saloon PT_Eggplantv15
Pineacool Walks around and hurts the player if touched from the top. Taunts at the same time as the player does, but for a little longer. Crust Cove Preearlytestbuild
Spit Cheese Sits in place and spits spiky cheeseballs in an arc when the player is near. Crust Cove January 2019 Patreon demo
Cannon Pizza Goblin Walks around and shoots cannonballs out of its cannon in a horizontal straight line. Crust Cove BeachandForestv1
Captain Pizza Goblin Shoots cannonballs from above outside of the screen. Crust Cove PT_Eggplantv15
Treasure Chest Guy Flees when the player gets nearby, giving a total of 200 Pizza Points (10 points at a time) when defeated. Cannot damage the player. Crust Cove BeachandForestv2
Noise Goblin Walks around and shoots arrows at the player in any direction. Gnome Forest BeachandForestv1
Pickle Teleports to the player's location when they enter its line of sight, wiggling its arms to hurt them. Gnome Forest BeachandForestv1
Pizzard Walks around, occasionally shooting lightning bolt projectiles at the player. Gnome Forest SAGE 2019 Demo
Olive Trooper Runs around and fires olive-shaped atoms at the player if spotted. Deep-Dish 9 PT_Eggplantv15
Greaseball Sits in place. The player can hit it either by dashing into it or using a golf club to control its trajectory more precisely. After getting launched, it will bounce and roll across the ground based on how far it was launched, defeating enemies along the way and interacting with certain objects, then starting to walk. It will only get defeated once it reaches a goal, which breaks any Golf Blocks in the room. Golf January 2019 Patreon Demo
Golf Demon Sits in place, waking up and beginning to chase the player when they get close. Can't be hit or grabbed while chasing and can't be scared. Can be killed by parrying its charge attack. Golf PT_Eggplantv15
Burger Golfer Walks around, driving Greaseball in a direction behind it when spotted. Golf PT_Eggplantv15
Big Cheese Stays in place and chucks Greaseball away in the direction it is facing. If the player touches it, it gives them the Ball transformation. Golf January 2019 Patreon Demo
Noisey Walks around and hurts the player if touched from the front, similar to the Forknight. The Noise boss fight Peppino's Xmas Break
Pizza Slug Oozes around, occasionally coughing harmful cigarette smoke at the player. Elite variants instead shoot at the player. The Pig City April 2021 Build
Hamkuff Stands in place and cuffs the player when nearby with a rope made out of sausages, forcing them to have to run at Mach 2 and rebound back into it, defeating it. When playing as Gustavo, it will capture Brick when nearby, and Gustavo has to defeat it to regain control of Brick. The Pig City PT_Eggplantv15
Shrimp Thug Chases the player and tries to dash forward and punch them. Does a smaller dash if they're too far away. Elite variants instead throw knives at the player. The Pig City April 2021 Build
Peppibot Has three different behaviours, it will either slap the player while standing in place, attempt to shoulder bash them, or rush towards them. Peppibot Factory Demo 2
Box Stamper Flaps in place and squishes the player when they're below, activating the Boxed transformation. Peppibot Factory Demo 2
Grabbie Hand Hovers in place and grabs the player when standing below it, carrying them upwards while preserving any momentum. Can also grab bombs. Peppibot Factory Demo 2
Weenie Walks around. Doesn't hurt upon contact. Elite variant will drop a can upon death which shoots a damaging fist in the player's direction. Peppibot Factory Preearlytestbuild
Trash Pan Sits in place. When jumped on, it will pop off its lid, launching the player upwards, allowing the player to then use the lid to slide down slopes or traverse across water. Oh Shit! Preearlytestbuild
Ninja Slice Disguises itself as a Pizza Boy cutout before attacking the player with an uppercut when near, shuffling around afterwards and attacking with rapid kicks. Can appear with multiple different mask colors. Oh Shit! January 2019 Patreon Demo
Mr. Pinch Stays in one spot and attempts to grab the player, causing its hand to be pulled downwards due to the weight if successful. Afterwards, the player can slingshot out to cross large gaps. Oh Shit! PT_Eggplantv15
Giant Slime Stays in one spot and spits cheeseballs periodically. Touching said cheeseballs causes the Cheeseball transformation. Oh Shit! PT_Eggplantv15
Snowman Slides around quickly and hurts the player if touched from the front. Does not get scared. Refrigerator-Refrigerador-Freezerator April 2021 Build
Pizzice Spins in place, occasionally shooting spikes in the four diagonal directions. Can't be scared. Refrigerator-Refrigerador-Freezerator March 2019 Build
Fake Santa Hovers around the player, throwing down presents at the player containing Snowmen.

Can only be killed by either throwing another enemy at them, or via a super taunt.

Refrigerator-Refrigerador-Freezerator PT_Eggplantv15
Ghost King Follows the player around and possesses various objects throughout the level in an attempt to hurt the player. Pizzascare PT_Eggplantv15
Ghostknight Floats around and hurts the player if touched from the front. It can be scared, but it cannot be killed without an Exorcist's cross, or the Shotgun. (Crumbling Tower of Pizza) Pizzascare PT_Eggplantv15
Pepperoni Goblin Bat Hangs on the ceiling and flies towards the player when nearby, attempting to kick the player, which activates the Ball transformation. If successful at kicking the player after flying towards them, it will go back to its spot on the ceiling. Pizzascare PT_Eggplantv15
Clownmato Bounces around. Doesn't hurt upon contact, but bounces the player away slightly. Can't be scared. Don't Make A Sound April 2021 Build
Toppin Monsters Begins to chase the player when the Patrollers' countdown reaches 0, each with their own unique behaviors. If caught, the player will be warped to the area the player came from, and will get the Animatronic transformation, as well as losing 60 points. This does not happen when caught by the Pineapple Toppin Monster. Don't Make A Sound April 2021 Build
Patroller Patrols around the area. If it spots the player, it will alert the Toppin Monsters of their presence in the room after a 5 second countdown unless it is killed first. Taunting in its line of sight immediately activates its alarm. Don't Make A Sound PT_Eggplantv15
Flying Patroller Acts identically to the standard Patroller, except it hovers in place. Don't Make A Sound PT_Eggplantv15
Piraneapple Flies towards the player, hurting them upon contact. Can't be scared, and can only be defeated by parrying or using a shotgun. Don't Make A Sound Preearlytestbuild
Pizza Soldier Hides away in a bush before revealing himself when the player is spotted, after which he walks around and fires a machine gun at the player. Can't be scared. WAR April 2021 Build
Cardboard Tank Stands in place and fires homing missiles at the player, which can be used to blow away Stupid Rats blocking the path. Cannot be scared. WAR BeachandForestv1
Kentucky Bomber Flies around and drops explosive hot wings from above. Unlike Kentucky Kenny, these do not activate the Firemouth transformation and instead hurt the player. WAR PT_Eggplantv15
Peppino Clone Follows the player and tries to attack them with its tongue. Upon defeat, only the first one adds to the combo meter. Any killed after do not add to the combo meter, but do refresh combos. Can't be scared. WAR PT_Eggplantv15

Secret Enemies

Most of these enemies appear in secret rooms in Hub.

Image Name Has behaviour in the main game? Behaviour Appearances First demo appearance
Camembert Squire Yes Charges towards the player until stunning itself on a wall, leaving it vulnerable. When defeated, it leaves behind the Weenie Mount it rode on, which can be ridden for the Weenie Mount transformation. Old Tower in Tower Lobby February 2020 Patreon Demo
Meatball Boulder Yes Hangs from a fork on the ceiling and drops down if the player ground pounds, rolling around endlessly afterwards. Cannot be defeated, however it can be grabbed and tossed around. Ravine in Western District April 2021 Build
Grandpa Yes Rocks in place and punches the player when near. He cannot be killed by any normal means, including Super Taunting, but can be killed via the Knight or Ghost transformations. The Pig City Secret Room April 2021 Build
Mr. Car Yes Stays parked in place. When hit at Mach 2 or higher, it flies away in a straight line and explodes once it hits a solid object. While it no longer appears as an enemy, it can still be seen as a background element in The Pig City, and in a secret room in the Hub on Floor 4. Mr. Car Room in Slum April 2021 Build
Noise Satellite No Sits in place. Killing him starts Pizza Time. Wash N' Clean in Staff Only Demo 2

Unused Enemies

These enemies are currently absent.

Image Name Behaviour Appearances First demo appearance
Pizza Car Drives forward, killing any enemy in it's path and jumping up one-tile ledges. If killed, its car can be stolen for the Pizza Car transformation. Oregano Desert N/A
Green Shrimp Thug Acts the same as the Elite Shrimp Thug, but it throws junk at the player, which flattens them. Kung Fu N/A
Police Car Follows the player across the ground if they hurt any enemy within the area. Getting caught by them takes the player to a jail room (or back to where the room was entered). The Pig City April 2021 Build
Pineapple Biker Drives after the player on their bike. Can be defeated when hitting a wall. Once one has been defeated the player can take their bike. Replaced with the Pizza Car. Street N/A
Chili Pepper Moves around, leaving melting fireballs wherever it goes. Was scrapped due not being interesting for puzzles. Refrigerator-Refrigerador-Freezerator Preearlytestbuild
Noise Bomb Chases/follows the player like the Toppins and instantly kills them when the timer runs out. Strongcold (during The Noise fight) May 2019 Patreon Demo
Smoked Weenie Acts the same as Weenie, but with the addition of hurting the player if they touch his cigar. Peppibot Factory Earlytestbuild
Cheese Peppino Robot Rolls around and spits out cheese at the player, activating the Sticky Cheese transformation. Peppibot Factory Demo 2
Pepperman Bomb Runs around and explodes when touched by the player. Original Pepperman battle Demo 1 Hardmode Build
Bear Trap Sits in one spot and clamps down upon contact with the player. The player would have to mash the jump button to escape. Unused hard mode of the Halloween Demo Pizza Tower TesterBuild 1
Pizza Lady Sits in one spot and kisses the player when they get close, activating the Confused/Flustered transformation. N/A N/A
Laser Gun Cheeseslime Fires a coloured laser that teleports the player to a warp point of the same colour. N/A (presumably Pinball) N/A
Prototype never finished
obj_monster Moves around and charges at the player when in its sight. Can be avoided by hiding in a barrel. The real design for the obj_monster enemy is unknown. Level4 Preearlytestbuild
Prototype never finished
obj_smollmonster A smaller version of the obj_monster enemies. Level4 Preearlytestbuild
obj_scaryeyes Chases the player when they move away and can't be defeated. Level4 Preearlytestbuild
Snick.exe Enters from the top of the current room and slowly floats towards the player, damaging them upon contact. If the player attempts to grab, shoot, or dash into him he will briefly disappear, returning to his original spawnpoint. He was also the main obstacle in the scrapped Hard Mode, where he will drop down enemies, but defeating them makes his also scrapped Heat Meter rise to drop 4 enemies at a time, However, Snick.exe in the Hard Mode is an obvious placeholder. Snick Challenge SAGE 2019 Demo