Unfinished? Not on my watch!
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Notes: Tons of stuff is missing from this list altogether.
HAT (Hard Ancient Tower) is missing amongst later stages that would be considered unused.
Various levels in different stages of development need to be split up.
I've lost my orders again. This day is going to suck!
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Demo 1/Demo 2
During this phase of development, the levels were much longer with a more predictable structure of two floors and a boss. This level order was documented in a conversation McPig had in the Pizza Tower Discord on November 2nd, 2018, detailing all of the gimmicks and transformations for each one. Not all of the text has been found. Descriptions are his exact words. This level order was used from the first Tester Build up to Demo 2.
Level 1 - Ancient Tower
As Demo 1 had already been out for a few days, McPig felt no need to describe the first level. See Ancient for more information.
Themes: Hot Spaghetti, Cold Spaghetti, Threat on a Leaning Tower (early Pepperman Strikes), Small Fruit, 5PM
Level 2 - Factory
"The Factory is a more mechanic focus level because of its treadmills. It looks like a metallic factory that produce cheap frozen pizza."
Themes: Pizza Engineer, Peppino's Sauce Machine, Running with Pockets full of Meatballs
Level 3 - Trash Heap
"Similar to Wario Land 4 Toxic Landfill. Absolutly disgusting mess of pizza box and rotten food. Its more of an action with a lot of obstacles to deal because of the cheeseballs and falling platforms."
Gimmicks: Rotten pizza box platforms (early version of Cheese Block), diagonal walls
"A creepy apartment (similar to the tutorial level). This is more of a sneaking level since you need to make the most use out of the new transformation, and you actually need to hide from some enemies."
Gimmicks: Maze-like level design
Enemies: Horrible Pizza Monster (most likely obj_monster), fat guy that farts eating pizza (early version of Ranch Shooter), fake pizza boxes (early version of Noisey)
Transformations: Barrel, Ghost
Themes: Spooky Apartment, Spooky Apartment Escape (SNICK IS COMING)
Level 5 - Party
"A chuck-ee-cheese type of place with various party elements. There is a specific gimmick where you must wake up sleeping pizza monster with the music of the animatronic. A machine that you can fall into turns you into an animatronics. Spike does their usual job."
"A constantly falling array of things that falls at the same time has Peppino, while the noise activated a trap that created a giant fan to throw everything out of the tower. The level is basically random objects stuck togheter to create the level, all while falling. By the end of the level, when opening the door, Peppino get to enter a hot-air balloon that was parked there to get back on top."
This point in time was when the level design structure was revised to be shorter and less formulaic. This would later be the standard the final levels would be designed with. Each stage would have been based on a different type of pizza. This level order was documented in a conversation McPig had in the Pizza Tower Discord on February 3rd, 2019. This level order was used from the Grinch Race Patreon build up to the Desert build from 2019.
World 1
Pizza Desert (pepperoni pizza)
A desert that acts as the first level. There are many simple enemies. The main gimmick is the Firemouth transformation as seen in the Desert build. During the escape sequence, Noise-themed dynamite makes rocks fall. In the last rooms of the level, you enter a UFO.
Transformations: Firemouth, Squished
Themes: Oregano Mirage, Oregano UFO
Pizza Castle (Neapolitan pizza)
In the second level, you enter a castle (later a mansion starting in the Desert build) with more gameplay. The main gimmick is the Knight transformation, which is multi-purpose. In the middle of the level, Pepperman chases you to a key. During the plain section at the start of the level, The Noise drops a matchstick, leading into a haystack chase to going into the Firebutt transformation.
Transformations: Knight, Firebutt (triggered by Peasanto and The Noise)
Themes: Cold Spaghetti (as seen in April 2019 Patreon build)
Pizza Factory (brand-name pizza)
This factory reuses assets from the Factory in Demo 2. Many gimmicks from it are reused from Demo 2's Factory, including the Peppino Robots.
Transformations: Boxxed, Knight (reused from Castle)
Themes: Peppino's Sauce Machine (as seen in April 2019 Patreon build)
Pizza Sewer (rotten pizza)
A dirty sewer. Many things related to cheese can be found here, and there's even poop lying around. The main gimmicks are the Cheeseball transformation and the cheese blocks.
Transformations: Cheeseball (triggered by Trash Pan), Knight (reused from Castle)
Themes: Tubular Trash Zone
World 2
Pizza City (New York pizza)
Pizza Space (pizza marinara)
Pizza Beach (Hawaiian pizza)
Pizza Hell (spicy chicken pizza)
World 3
Pizza Freezer (assumedly frozen pizza)
A freezer that only The Noise can enter. The main gimmick is that since Noise cannot enter Mach 3 or 4, he has to ride washing machines to break them.
Transformations: Washing Machine
Themes: don't preheat your oven because if you do the song won't play
Pizza Heaven
Pizza Cowboy
Pizza Dream
World 4
Pizza Kung Fu
Pizza Circus
Pizza Party (pizza quattro stagioni)
Mid 2019 (Pre-SAGE)
This is the level order described in the official Pizza Tower design document, released on June 2019. Similar to the final level order, but with some differences. This was used from Blue Block Land until about SAGE 2019. This level order was then slowly updated and expanded upon to make up the final game's level order.
World 1: Tower Passage
Entrance (John Gutter)
A monochromatic tower-like structure, also home to a jungle and cityscape.
Transformations: None
Themes: From the Top (old name for Unearthly Blues)
Medieval (Pizzascape)
A medieval castle with a storage room and library.
Transformations: Knight, Ball
Themes: Hot Spaghetti, Spaghetti, Cold Spaghetti
Ruins (The Ancient Cheese (old name for Ancient Cheese))
Ancient ruins in the midst of many surreal food-based environments.
Transformations: Knight, Ball, Bomb
Themes: Theatrical Shenanigans, Theatrical Mischief (early name for Put on a Show!!)
Dungeon (Bloodsauce Dungeon)
A vertically-built dungeon filled to the brim with boiling hot sauce.
Transformations: Knight, Ball, Bomb, Firebutt
Themes: Dungeon Freakshow, Meatophobia
Noise Boss 1: Pizza Arena
World 2: Weird West
Desert (Oregano Desert)
A hot desert with a large cave system and a UFO.
Transformations: Ball, Bomb, Firemouth, Squished
Themes: Oregano Mirage, Oregano UFO
Cowboy (Very early name of Wasteyard)
A western graveyard.
Transformations: Ball, Firemouth, Ghost, Shotgun
Themes: Roasted Onion Rodeo (Never used)
Crashed UFO (Very early name of Space Pinball, which in turn became Fast Food Saloon)
A mystical forest which is home to several gnomes. The main gimmick of this is Gustavo's pizza shop, where Peppino gets pizzas to deliver them to Gustavo's gnome relatives.
Transformations: Ball, Barrel
Themes: mmm yess put the tree on my pizza, gustavo
Beach (Early name of Crust Cove)
A purple-sanded beach at sunset with a cruise ship and cove.
Transformations: Ball, Bomb, Barrel
Themes: Tropical Crust
Kung Fu
A chinese dojo with ninjas.
Transformations: Ball, Barrel, Firemouth
Themes: Way of the Italian (Original name of Way of the Pig)
Mansion
A level that takes place in a mansion. Many Grandpa Peppers lie here, along with grind rails. (info taken from April 2021)
Transformations: Knight, Firebutt
Themes: Ground Bound
Noise Boss 3: Pizza Dash
World 4: City Passage
Canadian Winter
Currently, nothing is known about this level besides its name.
Sewer (Oh Shit!)
A cheesy underground sewer system.
Transformations: Knight, Cheeseball
Themes: Tubular Trash Zone
Circus
Almost nothing is known about this level, but this was merged with City.
Themes: Pizza Pie-Ing
Kitchen
Almost nothing is known about this level besides its music.
Themes: Hip to be Italian
Noise Boss 4: Pizza Time
World 5: Factory Passage
Factory (Peppibot Factory)
A dangerous mechanical factory.
Transformations: Boxxed, Sticky Cheese
Themes: Pizza Engineer, Peppino's Sauce Machine
Power Out (Later renamed to Lights Out)
Next-to-nothing is known about this level, but tiles and a background were made and reused in the Fake Peppino chase.
Themes: Tunnely Shimbers
Freezer (Refrigerator-Refrigerador-Freezerator)
A massive storage freezer.
Transformations: None
Themes: don't preheat your oven because if you do the song won't play, Celsius Troubles