List of enemies: Difference between revisions
From Pizza Tower Wiki
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Changed Mach naming scheme to align with the official one. |
pre-early test build removal |
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|Oozes around. Doesn't hurt upon contact.
| rowspan="4"|[[John Gutter]]
|[[
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|[[File:We're in minecraft.gif|center|100x100px]]
|[[Forknight]]
|Walks around and hurts the player if touched from the front (except if running at Mach 3 or higher).
|[[
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|[[File:Basically, i'm a form of pizza from sweden that has bananas on it.gif|center|100x100px]]
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|Jogs about, kicking the player and activating the [[Transformations#Ball|Ball transformation]] when near.
|[[Pizzascape]]
|[[
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|[[File:Oh my god, Jc that's a bomb!.gif|center|100x100px]]
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|Walks around, throwing bombs at the player when they are near. Their bombs can be grabbed and used to defeat other enemies (but if the player is not fast enough, the bomb will explode and hurt the player).
| rowspan="2"|[[Ancient Cheese]]
|[[
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|[[File:Getting in character.gif|center|150x150px]]
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|Flies in place, darting forward when the player is spotted, crashing into whatever wall meets it. Gets stunned for a while after crashing into a wall.
|[[Bloodsauce Dungeon]]
|[[
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|[[File:Spr indiancheese walk.gif|center]]
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|Walks around and hurts the player if touched from the top. Taunts at the same time as the player does, but for a little longer.
| rowspan="5"|[[Crust Cove]]
| [[
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|[[File:Spr_spitcheese_idle.gif|center|100x100px]]
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|[[Weenie]]
|Walks around. Doesn't hurt upon contact. Elite variant will drop a can upon death which shoots a damaging fist in the player's direction.
|[[
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|[[File:Trash2.gif|center|100x100px]]
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|Sits in place. When jumped on, it will pop off its lid, launching the player upwards, allowing the player to then use the lid to slide down slopes or traverse across water.
| rowspan="4"|[[Oh Shit!]]
|[[
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|[[File:Walkin.gif|center|100x100px]]
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|[[Piraneapple]]
|Flies towards the player, hurting them upon contact. Can't be scared, and can only be defeated by parrying or using a shotgun.
|-
|[[File:Soldier walk.gif|alt=|center]]
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|Moves around, leaving melting fireballs wherever it goes. Was scrapped due not being interesting for puzzles.
|[[Refrigerator-Refrigerador-Freezerator]]
|N/A
▲|[[Pre-Early Test Build]]
|-
|[[File:Noise Bomb Idle Better.gif|center|100x100px]]
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|Moves around and charges at the player when in its sight. Can be avoided by hiding in a barrel. The real design for this enemy is unknown.
|Level4
|N/A
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|[[File:Smoll.png|center|32x64px]]
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|A smaller version of the obj_monster enemies. The real design for this enemy is unknown.
|Level4
|N/A
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|[[File:Scare.png|center|36x16px]]
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|Chases the player when they move away and can't be defeated.
|Level4
|N/A
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|[[File:1.png|center|100x100px]]
|
Revision as of 17:46, 24 September 2023
This is a page listing every enemy that has been in Pizza Tower. This page includes the first level they are seen in, and their first debut in any of the builds.
Enemies
Image | Name | Behaviour | First seen | First demo appearance |
---|---|---|---|---|
Pizzaboy | Doesn't do anything, and doesn't count towards combos, although it does refill the combo timer. Respawns upon reentering the room. | Tutorial | Demo 1 | |
Pillar John | Sits in place in a certain spot in every level (except for the boss levels and WAR). Killing him starts Pizza Time. | Demo 1 | ||
Cheeseslime | Oozes around. Doesn't hurt upon contact. | John Gutter | Early Test Build | |
Forknight | Walks around and hurts the player if touched from the front (except if running at Mach 3 or higher). | Halloween Demo | ||
Swedish Monkey | Walks around, occasionally stopping to eat a banana and toss the peel behind them. Stepping on a peel makes the player slip. | December 2019 Build | ||
Mini John | Runs and chases the player, occasionally trying to punch them. Usually appears during Pizza Time, however in Wasteyard, it can also appear out of ground in some places. | February 2020 Patreon Demo | ||
Pepperoni Goblin | Jogs about, kicking the player and activating the Ball transformation when near. | Pizzascape | Blue Block Land | |
Pizza Box Goblin | Walks around, throwing bombs at the player when they are near. Their bombs can be grabbed and used to defeat other enemies (but if the player is not fast enough, the bomb will explode and hurt the player). | Ancient Cheese | Early Test Build | |
Pencer | Stands in place, aggressively charging forward and swinging his sword when the player is spotted. | SAGE 2019 Demo | ||
Flying Anchovy | Flies in place, darting forward when the player is spotted, crashing into whatever wall meets it. Gets stunned for a while after crashing into a wall. | Bloodsauce Dungeon | Blue Block Land | |
Tribe Cheese | Oozes around, briefly stopping to throwing an axe in an arc when spotting the player. If a totem pole is around, they dance around it which causes thunderclouds to appear nearby that strike thunder periodically. | Oregano Desert | May 2019 Patreon Demo | |
Totem Cloud | Activated by Tribe Cheeses that dance around totems. Fires down lightning every few seconds, which hurts the player. | Rework | ||
Kentucky Kenny | Walks around and throws spicy chicken wings which activate the Firemouth transformation. | May 2019 Patreon Demo | ||
U.F.Olive | Hovers around, does not directly attack the player. | Western Build V1 | ||
Clerk | Sits in the Pizzamarts and does nothing. Does not react to the player dashing at Mach 3. | PT_octobe22buildv1 | ||
Bandito Chicken | Sleeps peacefully until waking up by an approaching player and fleeing. It leaves behind bones that explode upon landing. Said exploding bones can hurt the player. | Wasteyard | graveyard test | |
Mushroom Ghost | Floats in place, touching it gives the player the Ghost transformation. | April 2021 Build | ||
Gabaghoul | Swoops down from above to hurt the player. | PT_Eggplantv15 | ||
John Ghost | Follows the player, teleporting them back to the beginning of the room upon contact. | PT_Eggplantv15 | ||
Potato Farmer | Stands in place, charging towards the player when spotted. | Fun Farm | PT_Eggplantv15 | |
Eggplantmobile | Stands in place, throwing three sickles downward when the player is spotted. When the player gets nearby, starts charging towards them. | PT_Eggplantv15 | ||
Peasanto | Stands in place, throwing a fire torch upwards if the player is spotted, causing Firebutt transformation. When not isolated from the player, walks around. When the player is spotted, starts charging towards them, causing Firebutt transformation as well. | March 2019 Patreon Demo | ||
Electric Potato | Floats in place, damaging the player upon contact. Can only be defeated by Mort. | PT_Eggplantv15 | ||
Ranch Shooter | Stands in place and shoots at the player when spotted. | Fast Food Saloon | graveyard test | |
Bad Rat | Crawls around, lunging at the player when nearby. | Rework | ||
Pineacool | Walks around and hurts the player if touched from the top. Taunts at the same time as the player does, but for a little longer. | Crust Cove | Halloween Demo | |
Spit Cheese | Sits in place and spits spiky cheeseballs in an arc when the player is near. | January 2019 Patreon demo | ||
Cannon Pizza Goblin | Walks around and shoots cannonballs out of its cannon in a horizontal straight line. | BeachandForestv1 | ||
Captain Pizza Goblin | Shoots cannonballs from above outside of the screen. | PT_Eggplantv15 | ||
Treasure Chest Guy | Flees when the player gets nearby, giving a total of 200 Pizza Points (10 points at a time) when defeated. Cannot damage the player. | BeachandForestv2 | ||
Noise Goblin | Walks around and shoots arrows at the player in any direction. | Gnome Forest | BeachandForestv1 | |
Pickle | Teleports to the player's location when they enter its line of sight, wiggling its arms to hurt them. | BeachandForestv1 | ||
Pizzard | Walks around, occasionally shooting lightning bolt projectiles at the player. | SAGE 2019 Demo | ||
Olive Trooper | Runs around and fires olive-shaped atoms at the player if spotted. | Deep-Dish 9 | PT_Eggplantv15 | |
Golf Demon | Sits in place, waking up and beginning to chase the player when they get close. Can't be hit or grabbed while chasing and can't be scared. Can only be killed by parrying its charge attack. | GOLF | PT_Eggplantv15 | |
Burger Golfer | Walks around, driving Greaseball in a direction behind it when spotted. | PT_Eggplantv15 | ||
Big Cheese | Stays in place and chucks Greaseball away in the direction it is facing. If the player touches it, it throws them, which gives them the Ball transformation. | January 2019 Patreon Demo | ||
Noisey | Walks around and hurts the player if touched from the front, similar to the Forknight. | The Noise boss fight | Peppino's Xmas Break | |
Pizza Slug | Oozes around, occasionally coughing harmful cigarette smoke at the player. Elite variants instead shoot at the player. | The Pig City | April 2021 Build | |
Hamkuff | Stands in place and cuffs the player when nearby with a rope made out of sausages, forcing them to have to run at Mach 3 and rebound back into it, defeating it. When playing as Gustavo, it will capture Brick when nearby, and Gustavo has to defeat it to regain control of Brick. | PT_Eggplantv15 | ||
Shrimp Thug | Chases the player and tries to dash forward and punch them. Does a smaller dash if they're too far away. Elite variants instead throw knives at the player. | April 2021 Build | ||
Peppibot | Has three different behaviours, it will either slap the player while standing in place, attempt to shoulder bash them, or rush towards them. | Peppibot Factory | Demo 2 | |
Box Stamper | Flaps in place and squishes the player when they're below, activating the Boxed transformation. | Demo 2 | ||
Grabbie Hand | Hovers in place and grabs the player when standing below it, carrying them upwards while preserving any momentum. Can also grab bombs. | Demo 2 | ||
Weenie | Walks around. Doesn't hurt upon contact. Elite variant will drop a can upon death which shoots a damaging fist in the player's direction. | Early Test Build | ||
Trash Pan | Sits in place. When jumped on, it will pop off its lid, launching the player upwards, allowing the player to then use the lid to slide down slopes or traverse across water. | Oh Shit! | January Build (2019) | |
Ninja Slice | Disguises itself as a Pizzaboy cutout before attacking the player with an uppercut when near, shuffling around afterwards and attacking with rapid kicks. Can appear with multiple different mask colors. | January 2019 Patreon Demo | ||
Mr. Pinch | Stays in one spot and attempts to grab the player, causing his hand to be pulled downwards due to the weight if successful. Afterwards, the player can slingshot out to cross large gaps. | PT_Eggplantv15 | ||
Giant Slime | Stays in one spot and spits cheeseballs periodically. Touching said cheeseballs causes the Cheeseball transformation. | PT_Eggplantv15 | ||
Snowman | Slides around quickly and hurts the player if touched from the front. Does not get scared. | Refrigerator-Refrigerador-Freezerator | April 2021 Build | |
Pizzice | Spins in place, occasionally shooting spikes in the four diagonal directions. Can't be scared. | March 2019 Build | ||
Fake Santa | Hovers around the player, throwing down presents at the player containing Snowmen.
Can only be killed by either throwing another enemy at them, or via a super taunt. |
PT_Eggplantv15 | ||
Ghost King | Follows the player around and possesses various objects throughout the level in an attempt to hurt the player. | Pizzascare | PT_Eggplantv15 | |
Ghostknight | Floats around and hurts the player if touched from the front. It can be scared, but it cannot be killed without an Exorcist's cross, or the Shotgun. (Crumbling Tower of Pizza) | PT_Eggplantv15 | ||
Pepperoni Goblin Bat | Hangs on the ceiling and flies towards the player when nearby, attempting to kick the player, which activates the Ball transformation. If successful at kicking the player after flying towards them, it will go back to its spot on the ceiling. | PT_Eggplantv15 | ||
Clownmato | Bounces around. Doesn't hurt upon contact, but bounces the player away slightly. Can't be scared. | Don't Make A Sound | April 2021 Build | |
Toppin Monsters | Begins to chase the player when the Patrollers' countdown reaches 0, each with their own unique behaviors. If caught, the player will be warped to the area the player came from, and will get the Animatronic transformation, as well as losing 60 points. This does not happen when caught by the Pineapple Toppin Monster. | April 2021 Build | ||
Patroller | Patrols around the area. If it spots the player, it will alert the Toppin Monsters of their presence in the room after a 5 second countdown unless it is killed first. Taunting in its line of sight immediately activates its alarm. | PT_Eggplantv15 | ||
Flying Patroller | Acts identically to the standard Patroller, except it hovers in place. | PT_Eggplantv15 | ||
Piraneapple | Flies towards the player, hurting them upon contact. Can't be scared, and can only be defeated by parrying or using a shotgun. | Early Test Build | ||
Pizza Soldier | Hides away in a bush before revealing himself when the player is spotted, after which he walks around and fires a machine gun at the player. Can't be scared. | WAR | April 2021 Build | |
Cardboard Tank | Stands in place and fires homing missiles at the player, which can be used to blow away Stupid Rats blocking the path. Cannot be scared. | BeachandForestv1 | ||
Kentucky Bomber | Flies around and drops explosive hot wings from above. Unlike Kentucky Kenny, these do not activate the Firemouth transformation and instead hurt the player. | PT_Eggplantv15 | ||
Peppino Clone | Follows the player and tries to attack them with its tongue. Upon defeat, only the first one adds to the combo meter. Any killed after do not add to the combo meter, but do refresh combos. Can't be scared. | PT_Eggplantv15 |
Secret Enemies
Most of these enemies appear in secret rooms in Hub.
Image | Name | Has behaviour in the main game? | Behaviour | Appearances | First demo appearance |
---|---|---|---|---|---|
Camembert Squire | Yes (in the game's files, however in its appearance in the Hub it does nothing) | Charges towards the player until stunning itself on a wall, leaving it vulnerable. When defeated, it leaves behind the Weenie Mount it rode on, which can be ridden for the Weenie Mount transformation. | Old Tower in Tower Lobby | February 2020 Patreon Demo | |
Meatball Boulder | Yes (however it cannot be grabbed in the Hub) | Hangs from a fork on the ceiling and drops down if the player ground pounds, rolling around endlessly afterwards. Cannot be defeated, however it can be grabbed and tossed around. | Ravine in Western District | April 2021 Build | |
Grandpa | Yes | Rocks in place and punches the player when near. He cannot be killed by any normal means, including Super Taunting, but can be killed via the Knight or Ghost transformations. | The Pig City Secret Room | April 2021 Build | |
Mr. Car | Yes (in the game's files, however in its appearance in the Hub it does nothing) | Stays parked in place. When hit at Mach 2 or higher, it flies away in a straight line and explodes once it hits a solid object. While it no longer appears as an enemy, it can still be seen as a background element in The Pig City, and in a secret room in the Hub on Floor 4. | Mr. Car Room in Slum | April 2021 Build | |
Noise Satellite | No | Sits in place. Killing him starts Pizza Time. | Wash N' Clean in Staff Only | Demo 2 |
Unused Enemies
These enemies are currently absent.
Image | Name | Behaviour | Appearances | First demo appearance |
---|---|---|---|---|
Pizza Car | Drives forward, killing any enemy in it's path and jumping up one-tile ledges. If killed, its car can be stolen for the Pizza Car transformation. | Oregano Desert | N/A | |
Green Shrimp Thug | Acts the same as the Elite Shrimp Thug, but it throws junk at the player, which flattens them. | Kung Fu | N/A | |
Police Car | Follows the player across the ground if they hurt any enemy within the area. Getting caught by them takes the player to a jail room (or back to where the room was entered). | The Pig City | April 2021 Build | |
Pineapple Biker | Drives after the player on their bike. Can be defeated when hitting a wall. Once one has been defeated the player can take their bike. Replaced with the Pizza Car. | Street | N/A | |
Chili Pepper | Moves around, leaving melting fireballs wherever it goes. Was scrapped due not being interesting for puzzles. | Refrigerator-Refrigerador-Freezerator | N/A | |
Noise Bomb | Chases/follows the player like the Toppins and instantly kills them when the timer runs out. | Strongcold (during The Noise fight) | May 2019 Patreon Demo | |
Smoked Weenie | Acts the same as Weenie, but with the addition of hurting the player if they touch his cigar. | Peppibot Factory | Early Test Build | |
Cheese Peppino Robot | Rolls around and spits out cheese at the player, activating the Sticky Cheese transformation. | Peppibot Factory | Demo 2 | |
Pepperman Bomb | Runs around and explodes when touched by the player. | Original Pepperman battle | Demo 1 Hardmode Build | |
Bear Trap | Sits in one spot and clamps down upon contact with the player. The player would have to mash the jump button to escape. | Unused hard mode of the Halloween Demo | Pizza Tower TesterBuild 1 | |
Pizza Lady | Sits in one spot and kisses the player when they get close, activating the Confused/Flustered transformation. | N/A | N/A | |
Laser Gun Cheeseslime | Fires a coloured laser that teleports the player to a warp point of the same colour. | N/A (presumably Pinball) | N/A | |
obj_monster | Moves around and charges at the player when in its sight. Can be avoided by hiding in a barrel. The real design for this enemy is unknown. | Level4 | N/A | |
obj_smollmonster | A smaller version of the obj_monster enemies. The real design for this enemy is unknown. | Level4 | N/A | |
obj_scaryeyes | Chases the player when they move away and can't be defeated. | Level4 | N/A | |
Snick.exe | Enters from the top of the current room and slowly floats towards the player, damaging them upon contact. If the player attempts to grab, shoot, or dash into him he will briefly disappear, returning to his original spawnpoint. He was also the main obstacle in the scrapped Hard Mode, where he will drop down enemies, but defeating them makes his also scrapped Heat Meter rise to drop 4 enemies at a time, However, Snick.exe in the Hard Mode is an obvious placeholder. | Snick's Challenge | SAGE 2019 Demo |
Audio
Audio | Description | Additional Note | |||||
---|---|---|---|---|---|---|---|
Pencer, Flying Anchovy, Peasanto, Eggplantmobile
and Potato Farmer's charging sound |
|||||||
Bad Rat's Attacking Sound. | |||||||
Pizza Slug's coughing sound. | |||||||
Bandito Chicken's sound when awaked by the player. | |||||||
Peppibot's steam sound when slapping the player. | |||||||
Fake Santa's laughing sound. | |||||||
Pepperoni Goblin Bat's sound when swinging his wings. | |||||||
Peppino Clone's attack sound. | A stock frog sound. | ||||||
Patroller and/or Flying Patroller alerting the player to the
Toppin Monsters. |
|||||||
Plays when Tribe Cheese's axe is still being fly in arc. | |||||||
Enemies throw out their projectile. | |||||||
Mini John's Punch, Gabaghoul's diving sound or Ninja Slice's kick sound. | |||||||
Pickle's attacking sound. | |||||||
Ranch Shooter shoot out a pistol. | This sound effect can actually
be heard in the background of "Tombstone Arizona", the main theme of Wasteyard. Also played when Elite Pizza Slugs attack the player. |
||||||
Golf Demon's sound after spotted the player. | |||||||
Pizzard's eletrical bolt's sound. | |||||||
Olive Trooper fire out olive-shaped atom. | |||||||
Piraneapple being summoned by Pineapple Monster. | |||||||
Piraneapple attempt to bite the player when touched the dangerous water. | |||||||
Cardboard Tank's homing missile sound. | |||||||
Noise Goblin fire out his bow. | |||||||
Mushroom Monster's walking sound. | |||||||
Cheese Monster's walking sound. | |||||||
Toppin Monsters's jumpscare sound. | |||||||
Fake Santa's present falling down. | |||||||
Mini John coming out of the ground. | Play when defeating any enemy (unused) | ||||||
Pizza Tower | Enemies in|||||||
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Tower Lobby | |||||||
Western District | |||||||
Vacation Resort | |||||||
Slum | |||||||
Staff Only | |||||||
Secret | |||||||
Unused |
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