The Crumbling Tower of Pizza: Difference between revisions
No edit summary |
m Added trivia about the title card not appearing at the beginning of the level. Β |
||
(38 intermediate revisions by 24 users not shown) | |||
Line 1:
{{
{{Infobox level
|
|caption = Peppino folding his arms victoriously while staring at the camera with an enraged look on his face as he stands atop of a gigantic pile of various objects and characters from the game.
|
|
|srank = 5,500
|transformation =
* [[Transformations#Shotgun|Shotgun]]
* [[Transformations#Weenie Mount|Weenie Mount]]
* [[Transformations#Rocket|Rocket]]
* [[Transformations#Firebutt|Fireass]]
* [[Transformations#Ball|Ball]]
|soundtrack =
* Bye Bye There! (Peppino)
* I Need a Noise (The Noise)
|window_title = ''Bye bye, Pizza Tower''
|codename = tower
|previous = [[Pizzaface|Pizzaface (Arena)]]
|first_appearance =
}}
'''The Crumbling Tower of Pizza''' is the twentieth and the final [[level]] in ''[[Pizza Tower]]'', and the fifth level of the [[Staff Only]] floor.
After the boss fight with [[Pizzaface]] and [[Pizzahead]], [[Peppino]] must finally escape the tower with everything he has collected. The player must backtrack through the entire [[hub]] whilst enduring a barrage of [[
==Enemies==
This level contains the following [[:Category:Enemies|enemies]]:
{{flexbox|
{{enemyicon|Pillar John|1}}
{{enemyicon|Cheeseslime|2}}
{{enemyicon|Kentucky Bomber|1}}
{{enemyicon|Pizza Soldier|2}}
{{enemyicon|Clownmato|1}}
{{enemyicon|Pizzard|2}}
{{enemyicon|Ghostknight|1}}
{{enemyicon|Pepperoni Goblin Bat|2}}
{{enemyicon|Cardboard Tank|1}}}}
{{flexbox|
{{enemyicon|Toppin Monsters|2}}
{{enemyicon|Piraneapple|1}}
{{enemyicon|Peppibot|2}}
{{enemyicon|Ninja Slice|1}}
{{enemyicon|Fake Santa|2}}
{{enemyicon|Snowman|1}}
{{enemyicon|Pizzice|2}}
{{enemyicon|Pizza Slug|1}}
{{enemyicon|Shrimp Thug|2}}}}
{{flexbox|
{{enemyicon|Spit Cheese|1}}
{{enemyicon|Pickle|2}}
{{enemyicon|Noise Goblin|1}}
{{enemyicon|Bad Rat|2}}
{{enemyicon|U.F.Olive|1}}
{{enemyicon|Pineacool|2}}
{{enemyicon|Burger Golfer|1}}
{{enemyicon|Cannon Pizza Goblin|2}}
{{enemyicon|Swedish Monkey|1}}}}
{{flexbox|
{{enemyicon|Pepperoni Goblin|2}}
{{enemyicon|Captain Pizza Goblin|1}}
{{enemyicon|Tribe Cheese|2}}
{{enemyicon|Bandito Chicken|1}}
{{enemyicon|Ranch Shooter|2}}
{{enemyicon|Potato Farmer|1}}
{{enemyicon|Pizzaboy|2}}
}}
==
*[[Transformations|Shotgun]] β initiated by picking up one
*[[Transformations#Weenie Mount|Weenie Mount]] β initiated through grabbing it
*[[Transformations#Rocket|Rocket]] β initiated by grabbing one
*[[Transformations#Firebutt|Firebutt]] β initiated by jumping into [[Boiling Sauce]]
*[[Transformations#Ball|Ball]] β initiated through getting kicked by [[Pepperoni Goblin]] or [[Pepperoni Goblin Bat]]
==
*[[Big Mushroom]]
*[[Water|Water Current]]
*[[Grind Rail]]
*[[Ramp]]
*[[Rat Balloon]]
*[[Olive Bubble]]
*[[Dash Pad]]
*[[TNT Block]]
Line 72 βΆ 86:
*[[Banana Peel]]
==
Instead of [[Toppins]], several characters from the game appear throughout the level and can be collected in a similar manner, although they do not award [[Pizza Points]]. These characters only appear if the level is entered after defeating Pizzahead and are completely absent if the level is entered through its door in the [[hub]]. The collectable characters are:
*[[Gustavo]] and [[Brick]], at the beginning.
Line 84 βΆ 98:
*[[Gerome]], in the [[John Gutter]] Hall hub area.
When playing as The Noise, the collectibles slightly change. All of the boss characters, as well as Snotty, Mort, and Gerome are defeated upon touching them, resetting the playerβs combo timer but not rewarding Pizza Points. The Noise only saves three characters during his escape from the tower, these being:
*[[Noisette]], at the beginning.
*A [[Noisey]], in the Staff Only hub area.
*[[Bucket]], in the Vacation Resort hub.
Swap Mode uses the collectibles associated with a Noise playthrough, although with the addition of Gustavo and Brick at the beginning.
===[[Pizza Tower Guy]]===
{{Collectible screenshot
|image = PT-CTOP-PTG.png
|type = ptg
|text = In the first room after the [[Slum]] section. The player must reach this area within a minute in order to see him. He disappears upon approach.
}}
==Music==
Level's soundtrack:
; [[File:Iconpep.png]] Mr. Sauceman β Bye-Bye There!
{{MusicEmbed|bc=3422704611}}
; [[File:Noise (Offscreen Coop Icon).png]] Mr. Sauceman β I Need A Noise
{{MusicEmbed|file=PT-Noisefinalescape.wav}}
==Trivia==
{{TriviaNote}}
* The characters and objects shown in the big pile below Peppino in the title card are, from left to right: the jester from [[Gnome Forest]], a TV showing a hurt Peppino (possibly the HUD), The Noise, a rocket, Mushroom Toppin Monster, Greaseball, [[Hamkuff]], Pepperman, [[Forknight]], Cow, Pizzaface, [[Horsey]], Pineacool, [[Pizza Granny]], Gustavo, a [[Taxi]], [[Noisey]], [[Pillar John]], [[Ghost King]], the [[combo]] meter's puppet, the Secret Eye, the Vigilante, one of Gnome Forest's [[Gnome Pizza]]s, Mort, Mr. Stick, [[Bee]], Pizzaboy, and Stupid Rat. Gerome and a flying [[Priest]] can also be seen in the background.
* This level has the lowest S-Rank score requirement with 5,500, due to the lack of secrets, Lap 2, and other optional collectibles.
* Completing the level normally right after Pizzaface's boss fight does not allow the player to see the rank they have obtained, instead showing the ending cutscene. This version of the level is one of the only levels in Pizza Tower where the rank is not shown at the end, alongside the [[Tutorial]].
* This level originally had Forknights and extra platforms at the end of the stage, right before the Tower Lobby hub area. It was nerfed in subsequent patches, removing both elements and replacing them with [[Dash Pad]]s.
* Due to Pizzaface having been defeated, the Crumbling Tower replaces him at the right end of the [[Pizza Time]] time meter. If time runs out, the player also instantly gets a "Time's Up" instead.
* This is the only main level which does not have the ability to enter Lap 2 through a [[Pizza Portal]] once the entrance is reached. As such, "[[Soundtrack|The Death That I Deservioli]]" never plays in this level.
** "Bye Bye There!" also plays instead of "It's Pizza Time!" when Pizza Time is active, making this the only level with Pizza Time with a unique song for it.
* This is the only non-boss level to not play a jingle during the title card, remaining with silence.
* This is the only level to not have any [[Chef Tasks]]. It also does not count towards the Chef Tasks to S or P-Rank all levels in Staff Only. However, P-Ranking the level is still required to obtain 101%.
** This level also doesn't count for unlocking the Golden God and TV Purple [[clothes]].
* The level's name is a wordplay on the [[Wikipedia:Leaning Tower of Pisa|Leaning Tower of Pisa]], an Italian landmark and popular tourist attraction in Pisa, Italy.
** Coincidentally, Pizza Tower was originally named "The Leaning Tower of Pizza."
* Using <code>panic</code> in the console while in the hub will activate this stage, likely due to the fact that parts of the level consist of the hub itself.
** The hubs also being included as playable levels at some point is hinted from the first hub, which has [[John Block|John Blocks]] and even collectables.
** Entrances to other levels are disabled if The Crumbling Tower of Pizza is activated, but deactivating it can allow the characters collected throughout the stage to be brought to other stages, as well as boss fights (as shown [https://www.youtube.com/watch?v=JbbTlr6zTh4 here]). Upon completing whatever stage or boss is entered, however, they will disappear.
* The Slums and the Western District hubs are the only rooms with two characters to save: Fake Peppino and (potentially) Snotty in the Slums, and Mort and the Vigilante in the Western District.
* Originally, the Bee, before it was scrapped, would follow the player out as well, along with [[Pizzahead]].
* There's an unused level that is similar to The Crumbling Tower of Pizza in [[April Build (2021)|April 2021]] build, which is known as [[Exit]].
* At one point, the level was going to be much longer, with "PIZZA TIME NEVER ENDS" playing for the 1st half, and "Bye Bye There!" playing for the second half.
* The HUD does not appear until the player defeats Pillar John, and the image in the TV stays black before changing.
* The Crumbling Tower of Pizza is the only level wherein the title card does not appear before the level. Instead, it only appears after entering the room with the [[Pillar John]].
==Gallery==
===Tiles===
<gallery widths="400" heights="400">
PT-Tile_exit.png|Tiles seen in the room with Pillar John and sections off limit areas of the floors.
</gallery>
===Backgrounds===
<gallery widths="240" heights="135">
Bg exit2 0.gif|Background #1. A room made out of purple bricks, with windows, a TV, chair, popcorn and movie camera.
Bg towersunset 0.png|Background #2. Sunrise.
Line 117 βΆ 157:
</gallery>
===
<gallery>
Spr timer tower 0.png|Tower icon during The Crumbling Tower of Pizza.
</gallery>
<gallery widths="400" heights="200">
Spr titlecards 11.png|Level's title card.
</gallery>
{{PTlevels}}
|
Latest revision as of 17:44, 7 August 2024
![](http://static.miraheze.org/pizzatowerwiki/d/d2/PTWiki-levelicon26.png)
The Crumbling Tower of Pizza is the twentieth and the final level in Pizza Tower, and the fifth level of the Staff Only floor.
After the boss fight with Pizzaface and Pizzahead, Peppino must finally escape the tower with everything he has collected. The player must backtrack through the entire hub whilst enduring a barrage of enemies, transformations, and a final golf challenge, to reach the entrance of the tower and escape before it collapses.
Enemies
This level contains the following enemies:
Transformations
- Shotgun β initiated by picking up one
- Weenie Mount β initiated through grabbing it
- Rocket β initiated by grabbing one
- Firebutt β initiated by jumping into Boiling Sauce
- Ball β initiated through getting kicked by Pepperoni Goblin or Pepperoni Goblin Bat
Gimmicks
- Big Mushroom
- Water Current
- Grind Rail
- Ramp
- Rat Balloon
- Olive Bubble
- Dash Pad
- TNT Block
- Boiling Sauce
- Cow
- Banana Peel
Collectables
Instead of Toppins, several characters from the game appear throughout the level and can be collected in a similar manner, although they do not award Pizza Points. These characters only appear if the level is entered after defeating Pizzahead and are completely absent if the level is entered through its door in the hub. The collectable characters are:
- Gustavo and Brick, at the beginning.
- Mr. Stick, in the Staff Only hub area.
- Fake Peppino, in the Slum hub area.
- Snotty, in the Slum hub area if he was not killed.
- The Noise, in the Vacation Resort hub area.
- Mort, in the Western District hub area.
- The Vigilante, in the Western District hub area.
- Pepperman, in the Tower Lobby hub area.
- Gerome, in the John Gutter Hall hub area.
When playing as The Noise, the collectibles slightly change. All of the boss characters, as well as Snotty, Mort, and Gerome are defeated upon touching them, resetting the playerβs combo timer but not rewarding Pizza Points. The Noise only saves three characters during his escape from the tower, these being:
- Noisette, at the beginning.
- A Noisey, in the Staff Only hub area.
- Bucket, in the Vacation Resort hub.
Swap Mode uses the collectibles associated with a Noise playthrough, although with the addition of Gustavo and Brick at the beginning.
Pizza Tower Guy
In the first room after the Slum section. The player must reach this area within a minute in order to see him. He disappears upon approach.
Music
Level's soundtrack:
![](http://static.miraheze.org/pizzatowerwiki/1/11/PT-WikiGuidelines-Audio.png)
Trivia
Remember to read the wiki's trivia guidelines before adding trivia or making changes.
- The characters and objects shown in the big pile below Peppino in the title card are, from left to right: the jester from Gnome Forest, a TV showing a hurt Peppino (possibly the HUD), The Noise, a rocket, Mushroom Toppin Monster, Greaseball, Hamkuff, Pepperman, Forknight, Cow, Pizzaface, Horsey, Pineacool, Pizza Granny, Gustavo, a Taxi, Noisey, Pillar John, Ghost King, the combo meter's puppet, the Secret Eye, the Vigilante, one of Gnome Forest's Gnome Pizzas, Mort, Mr. Stick, Bee, Pizzaboy, and Stupid Rat. Gerome and a flying Priest can also be seen in the background.
- This level has the lowest S-Rank score requirement with 5,500, due to the lack of secrets, Lap 2, and other optional collectibles.
- Completing the level normally right after Pizzaface's boss fight does not allow the player to see the rank they have obtained, instead showing the ending cutscene. This version of the level is one of the only levels in Pizza Tower where the rank is not shown at the end, alongside the Tutorial.
- This level originally had Forknights and extra platforms at the end of the stage, right before the Tower Lobby hub area. It was nerfed in subsequent patches, removing both elements and replacing them with Dash Pads.
- Due to Pizzaface having been defeated, the Crumbling Tower replaces him at the right end of the Pizza Time time meter. If time runs out, the player also instantly gets a "Time's Up" instead.
- This is the only main level which does not have the ability to enter Lap 2 through a Pizza Portal once the entrance is reached. As such, "The Death That I Deservioli" never plays in this level.
- "Bye Bye There!" also plays instead of "It's Pizza Time!" when Pizza Time is active, making this the only level with Pizza Time with a unique song for it.
- This is the only non-boss level to not play a jingle during the title card, remaining with silence.
- This is the only level to not have any Chef Tasks. It also does not count towards the Chef Tasks to S or P-Rank all levels in Staff Only. However, P-Ranking the level is still required to obtain 101%.
- This level also doesn't count for unlocking the Golden God and TV Purple clothes.
- The level's name is a wordplay on the Leaning Tower of Pisa, an Italian landmark and popular tourist attraction in Pisa, Italy.
- Coincidentally, Pizza Tower was originally named "The Leaning Tower of Pizza."
- Using
panic
in the console while in the hub will activate this stage, likely due to the fact that parts of the level consist of the hub itself.- The hubs also being included as playable levels at some point is hinted from the first hub, which has John Blocks and even collectables.
- Entrances to other levels are disabled if The Crumbling Tower of Pizza is activated, but deactivating it can allow the characters collected throughout the stage to be brought to other stages, as well as boss fights (as shown here). Upon completing whatever stage or boss is entered, however, they will disappear.
- The Slums and the Western District hubs are the only rooms with two characters to save: Fake Peppino and (potentially) Snotty in the Slums, and Mort and the Vigilante in the Western District.
- Originally, the Bee, before it was scrapped, would follow the player out as well, along with Pizzahead.
- There's an unused level that is similar to The Crumbling Tower of Pizza in April 2021 build, which is known as Exit.
- At one point, the level was going to be much longer, with "PIZZA TIME NEVER ENDS" playing for the 1st half, and "Bye Bye There!" playing for the second half.
- The HUD does not appear until the player defeats Pillar John, and the image in the TV stays black before changing.
- The Crumbling Tower of Pizza is the only level wherein the title card does not appear before the level. Instead, it only appears after entering the room with the Pillar John.
Gallery
Tiles
-
Tiles seen in the room with Pillar John and sections off limit areas of the floors.
Backgrounds
-
Background #1. A room made out of purple bricks, with windows, a TV, chair, popcorn and movie camera.
-
Background #2. Sunrise.
-
Background #3. TVs in the darkness displaying static.
-
Background #4. A room made out of purple bricks, with doors and a lot of TVs, all of which are displaying static.
Hub assets
-
Level gate.
-
Level gate background. A sunrise with falling bricks.
-
Level gate background decoration #1. An open wall.
-
Level's icon on Pizza Granny sign.
-
Tower icon during The Crumbling Tower of Pizza.
-
Level's title card.
Pizza Tower | Levels in|||||||
---|---|---|---|---|---|---|---|
Tower Lobby | |||||||
Western District | |||||||
Vacation Resort | |||||||
Slum | |||||||
Staff Only | |||||||
Bonus Levels | |||||||
|