List of enemies: Difference between revisions

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This is a page listing every enemy that has been in [[Pizza Tower]]. This page includes the first level they are seen in, and their first debut in any of the builds.
This is a page listing every enemy that has been in [[Pizza Tower]]. This page includes the first level they are seen in, and their first debut in any of the builds.

__TOC__
__TOC__
== Enemies ==
== Enemies ==
<templatestyles src="TowerTable.css" />
{| class="wikitable"
__NOTOC__
!Image
<div class="tableHolder">
!Name
<div class="enemyTable floorBorder floor1" style="width:fit-content; padding:0;">
!Behaviour
<table class="wikitable">
!First seen
<tr><th colspan="4"><h3>[[Tower Lobby]]</h3></th></tr>
!First [[List of builds|demo]] appearance
<tr>
|-
<th>Name</th>
|[[File:Pizza Boy Cut Out.png|center|100x100px]]
<th>Behaviour</th>
|[[Pizzaboy]]
<th>Level Debut</th>
|Doesn't do anything, and doesn't count towards [[combo]]s, although it does refill the combo timer. Respawns upon reentering the room.
<th>Build Debut</th>
| rowspan="2"|[[Tutorial]]
</tr>
|[[Halloween Demo|Demo 1]]

|-
<tr>
|[[File:Johnnew1.gif|alt=|center|224x224px]]
<th class="tableImg">[[File:Pizza Boy Cut Out.png|link=[[Pizzaboy]]]]
|[[Pillar John]]

|Sits in place in a certain spot in every level (except for the boss levels and [[WAR]]). Killing him starts [[Pizza Time]].
|[[Demo 1]]
[[Pizzaboy]]
</th>
|-
<td>Nothing. Does not increase [[Combo]] count, but replenishes Combo timer. Respawns upon re-entering the room.</td>
|[[File:Cutie alert!.gif|center|100x100px]]
<td rowspan="2" class="centerRow">[[Tutorial]]</td>
|[[Cheeseslime]]
<td rowspan="2" class="centerRow">[[Halloween Demo]]</td>
|Oozes around. Doesn't hurt upon contact.
</tr>
| rowspan="4"|[[John Gutter]]

|[[Early Test Build]]
<tr>
|-
<th class="tableImg" style="padding-top:15px;">[[File:Johnnew1.gif|link=[[Pillar John]]]]
|[[File:We're in minecraft.gif|center|100x100px]]

|[[Forknight]]
[[Pillar John]]
|Walks around and hurts the player if touched from the front (except if running at Mach 3 or higher).
</th>
|[[Halloween Demo]]
<td>Stays in place in one spot at the end of every level except [[WAR]]. Defeating him starts [[Pizza Time]].</td>
|-
</tr>
|[[File:Basically, i'm a form of pizza from sweden that has bananas on it.gif|center|100x100px]]

|[[Swedish Monkey]]
<tr>
|Walks around, occasionally stopping to eat a banana and toss [[Banana Peel|the peel]] behind them. Stepping on a peel makes the player slip.
<th class="tableImg">[[File:Cutie alert!.gif|link=[[Cheeseslime]]]]
|[[List of builds|December 2019 Build]]

|-
[[Cheeseslime]]
|[[File:Minijohn.gif|center|100x100px]]
</th>
|[[Mini John]]
<td>Wanders around. Does not hurt the player.</td>
|Runs and chases the player, occasionally trying to punch them. Usually appears during Pizza Time, however in [[Wasteyard]], it can also appear out of ground in some places.
<td rowspan="4" class="centerRow">[[John Gutter]]</td>
|[[List of builds|February 2020 Patreon Demo]]
<td class="centerRow">[[Early Test Build]]</td>
</tr>

<tr>
<th class="tableImg">[[File:We're in minecraft.gif|link=[[Forknight]]]]

[[Forknight]]
</th>
<td>Wanders and hurts the player upon contact in the front. Will not hurt if approached at Mach 3 or more.</td>
<td class="centerRow">[[Halloween Demo]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Basically, i'm a form of pizza from sweden that has bananas on it.gif|link=[[Swedish Monkey]]]]

[[Swedish Monkey]]
</th>
<td>Wanders and occasionally eats a banana and tosses [[Banana Peel|its peel]] behind. Stepping on the peel will make the player slip.</td>
<td class="centerRow">[[List of builds|December 2019 Build]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Minijohn.gif|link=[[Mini John]]]]

[[Mini John]]
</th>
<td>Runs and chases after the player, occasionally throwing a punch. Usually appears during Pizza Time, but in some levels like [[Wasteyard]] he may appear from the ground.</td>
<td class="centerRow">[[List of builds|Feburary 2020 Patreon Build]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Oh my, what big feet you have!.gif|link=[[Pepperoni Goblin]]]]

[[Pepperoni Goblin]]
</th>
<td>Wanders and kicks the player if near, giving them the [[Transformations#Ball|Ball transformation]].</td>
<td class="centerRow">[[Pizzascape]]</td>
<td class="centerRow">[[Blue Block Land]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Oh my god, Jc that's a bomb!.gif|link=[[Pizza Box Goblin]]]]

[[Pizza Box Goblin]]
</th>
<td>Wanders and throws bombs if the player if near. The bombs can be grabbed by the player.</td>
<td rowspan="2" class="centerRow">[[Ancient Cheese]]</td>
<td class="centerRow">[[Early Test Build]]</td>
</tr>

<tr>
<th class="tableImg" style="padding-top:10px;">[[File:Getting in character.gif|link=[[Pencer]]]]

[[Pencer]]
</th>
<td>Stays in place until approached, then charges towards the player.</td>
<td class="centerRow">[[SAGE 2019 Demo]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Ancho.gif|link=[[Flying Anchovy]]]]

[[Flying Anchovy]]
</th>
<td>Flies in place until approached, then charges towards the player. It continues forward until it hits a wall, where it is briefly stunned.</td>
<td class="centerRow">[[Bloodsauce Dungeon]]</td>
<td class="centerRow">[[Blue Block Land]]</td>
</tr>
</table>
</div>

<div class="levelTable floorBorder floor2" style="width:fit-content; padding:0;">
<table class="wikitable">
<tr><th colspan="4"><h3>[[Western District]]</h3></th></tr>
<tr>
<th>Name</th>
<th>Behaviour</th>
<th>Level Debut</th>
<th>Build Debut</th>
</tr>

<tr>
<th class="tableImg">[[File:Spr_indiancheese_walk.gif|link=[[Tribe Cheese]]]]

[[Tribe Cheese]]
</th>
<td>Wanders until spotting the player, where it briefly stops before throwing an axe. If near a totem pole, it will dance around it, making the totem active.</td>
<td rowspan="5" class="centerRow">[[Oregano Desert]]</td>
<td class="centerRow">[[Desert (Build, 2019)]]</td>
</tr>

<tr>
<th class="tableImg" style="padding-top:10px;">[[File:Spr_totemcloud_idle_0.gif|link=[[Totem Cloud]]]]

[[Totem Cloud]]
</th>
<td>Stays in place and occasionally strikes lightning that will hurt the player upon contact. Can be disabled upon deactivating a totem pole.</td>
<td class="centerRow">[[Rework]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Kentukywalk.gif|link=[[Kentucky Kenny]]]]

[[Kentucky Kenny]]
</th>
<td>Wanders until spotting the player, to which they will toss a spicy chicken wing towards them. Catching it gives the player the [[Transformations#Firemouth|Firemouth transformation]].</td>
<td class="centerRow">[[Desert (Build, 2019)]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Ufolive.gif|link=[[U.F.Olive]]]]

[[U.F.Olive]]
</th>
<td>Wanders around while hovering.</td>
<td class="centerRow">[[Western Build]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Spr clerk 0.png|link=[[Clerk]]]]

[[Clerk]]
</th>
<td>Sits behind a counter in a [[Pizzamart]]. Does nothing, even upon being approached at Mach 3 or more.</td>
<td class="centerRow">[[List of builds|PT_octobe22buildv1]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Chase.gif|link=[[Bandito Chicken]]]]

[[Bandito Chicken]]
</th>
<td>Sleeps peacefully in place until approached by the player, to which it attempts to flee by running away. While running, it will occasionally drop explosive bones that will damage the player.</td>
<td rowspan="4" class="centerRow">[[Wasteyard]]</td>
<td class="centerRow">[[List of builds|graveyard test]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Spr_ghostshroom.gif|link=[[Mushroom Ghost]]]]

[[Mushroom Ghost]]
</th>
<td>Floats in place. Touching them gives the player the [[Transformations#Ghost|Ghost transformation]].</td>
<td class="centerRow">[[April Build (2021)]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Ghould idle.gif|link=[[Gabaghoul]]]]

[[Gabaghoul]]
</th>
<td>Flies in place until spotting the player, where it will swoop down from above as an attack.</td>
<td rowspan="4" class="centerRow">[[Eggplant]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Spr ghostjohn 0.gif|link=[[John Ghost]]]]

[[John Ghost]]
</th>
<td>Chases after the player. Upon contact, it sends both to the point where the player entered the room.</td>
</tr>

<tr>
<th class="tableImg" style="padding-top:10px;">[[File:Potato idle.gif|link=[[Vegetable Farmers#Potato_Farmer-0]]]]

[[Vegetable Farmers#Potato_Farmer-0|Potato Farmer]]
</th>
<td>Stays in place until approached, then charges towards the player.</td>
<td rowspan="4" class="centerRow">[[Fun Farm]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Eggplant attack.gif|link=[[Vegetable Farmers#Eggplantmobile-0]]]]

[[Vegetable Farmers#Eggplantmobile-0|Eggplantmobile]]
</th>
<td>Stands in place. If the player approaches from below, it throws three sickles below. If approached on the same level ground, it will charge towards the player.</td>
</tr>

<tr>
<th class="tableImg">[[File:When you walkin.gif|link=[[Vegetable Farmers#Peasanto]]]]

[[Vegetable Farmers#Peasanto|Peasanto]]
</th>
<td>Stands in place if isolated/confined. If the player approaches from above, it tosses a torch, giving the player the [[Transformations#Firebutt|Firebutt transformation]]. When it is not confined, it will charge towards the player upon being approached. Upon contact from the front, it will also give the player the Firebutt transformation.</td>
<td class="centerRow">[[List of builds|March 2019 Patreon Build]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Spr electricpotato 0.gif|link=[[Electric Potato]]]]

[[Electric Potato]]
</th>
<td>Stays in place. Will damage the player upon contact, and can only be defeated with [[Transformations#Mort|Mort]].</td>
<td class="centerRow">[[Eggplant]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Ranchshooter.gif|link=[[Ranch Shooter]]]]

[[Ranch Shooter]]
</th>
<td>Stands in place. Shoots at the player when approached.</td>
<td rowspan="2" class="centerRow">[[Fastfood Saloon]]</td>
<td class="centerRow">[[List of builds|graveyard test]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Bad rat walk.gif|link=[[Bad Rat]]]]

[[Bad Rat]]
</th>
<td>Wanders until approached, then it will lunge at the player.</td>
<td class="centerRow">[[Rework]]</td>
</tr>
</table>
</div>

<div class="enemyTable floorBorder floor3" style="width:fit-content; padding:0;">
<table class="wikitable">
<tr><th colspan="4"><h3>[[Vacation Resort]]</h3></th></tr>
<tr>
<th>Name</th>
<th>Behaviour</th>
<th>Level Debut</th>
<th>Build Debut</th>
</tr>

<tr>
<th class="tableImg">[[File:COOL.gif|link=[[Pineacool]]]]

[[Pineacool]]
</th>
<td>Wanders around and damages the player if touched from the top. Taunts alongside the player but for slightly longer.</td>
<td rowspan="5" class="centerRow">[[Crust Cove]]</td>
<td class="centerRow">[[Halloween Demo]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Spr spitcheese idle.gif|link=[[Spit Cheese]]]]

[[Spit Cheese]]
</th>
<td>Stays in place and spits spikey cheeseballs in an arc towards the player when near.</td>
<td class="centerRow">[[List of builds|January 2019 Patreon]]
</tr>

<tr>
<th class="tableImg">[[File:Yarrr.gif|link=[[Cannon Pizza Goblin]]]]

[[Cannon Pizza Goblin]]
</th>
<td>Wanders around. Does not hurt the player.</td>
<td class="centerRow">[[Beach and Forest]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Spr captaingoblin 0.gif|link=[[Captain Pizza Goblin]]]]

[[Captain Pizza Goblin]]
</th>
<td>Appears on the bottom left of the screen and shoots cannonballs from above.</td>
<td class="centerRow">[[Rework]]</td>
</tr>

<tr>
<th class="tableImg" style="padding-top:20px;">[[File:Treasure dude better.gif|link=[[Treasure Chest Guy]]]]

[[Treasure Chest Guy]]
</th>
<td>Stays in place until approached by the player, which then it runs away. Upon defeat, it rewards the player with 200 [[Pizza Points]] in increments of 10.</td>
<td rowspan="3" class="centerRow">[[Beach and Forest]]</td>
</tr>

<tr>
<th class="tableImg">[[File:NoiseGoblin better.gif|link=[[Noise Goblin]]]]

[[Noise Goblin]]
</th>
<td>Wanders until approached by the player. Upon being approached, it will stop and shoot arrows at the player.</td>
<td rowspan="3" class="centerRow">[[Gnome Forest]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Spr pickle walk.gif|link=[[Pickle]]]]

[[Pickle]]
</th>
<td>Wanders until the player is nearby. It disappears, teleports to the player's location and reappears, damaging them.</td>
</tr>

<tr>
<th class="tableImg">[[File:Cutie alert.gif|link=[[Pizzard]]]]

[[Pizzard]]
</th>
<td>Wanders and shoots lightning bolts when approached by the player.</td>
<td class="centerRow">[[SAGE 2019 Demo]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Grounded walk.gif|link=[[Olive#Olive Trooper-0]]]]

[[Olive#Olive Trooper-0|Olive Trooper]]
</th>
<td>Wanders and shoots olive-shaped atoms at the player when approached.</td>
<td class="centerRow">[[Deep-Dish 9]]</td>
<td class="centerRow">[[April Build (2021)]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Golf demon walk.gif|link=[[Golf Demon]]]]

[[Golf Demon]]
</th>
<td>Sits in place until approached, then chases the player. Cannot be scared, hit by another enemy (except [[Greaseball]]) or grabbed while chasing. Can be parried.</td>
<td rowspan="3" class="centerRow">[[GOLF (Level)]]</td>
<td rowspan="2" class="centerRow">[[Eggplant]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Golf burger walk.gif|link=[[Burger Golfer]]]]

[[Burger Golfer]]
</th>
<td>Wanders around. Hits Greaseball behind it if he's nearby.</td>
</tr>

<tr>
<th class="tableImg">[[File:Spr bigcheese idle 0.gif|link=[[Big Cheese]]]]

[[Big Cheese]]
</th>
<td>Stays in place. If touched by the player, it gives them the [[Transformations#Ball|Ball transformation]] and throws them. Also throws Greaseball.</td>
<td class="centerRow">[[List of builds|January 2019 Patreon Build]]</td>
</tr>


<tr>
<th class="tableImg">[[File:Noiseywalk.gif|link=[[Noisey]]]]

[[Noisey]]
</th>
<td>Wanders and hurts the player upon contact in the front. Will not hurt if approached at Mach 3 or more.</td>
<td class="centerRow">[[The Noise]] (Arena)
<td class="centerRow">[[List of builds|March 2019 Patreon Build]]</td>
</tr>
</table>
</div>

<div class="enemyTable floorBorder floor4" style="width:fit-content; padding:0;">
<table class="wikitable">
<tr><th colspan="4"><h3>[[Slum]]</h3></th></tr>
<tr>
<th>Name</th>
<th>Behaviour</th>
<th>Level Debut</th>
<th>Build Debut</th>
</tr>

<tr>
<th class="tableImg">[[File:Slug walk.gif|link=[[Pizza Slug]]]]

[[Pizza Slug]]
</th>
<td>Wanders and coughs harmful smoke when approached by the player.</td>
<td rowspan="3" class="centerRow">[[The Pig City]]</td>
<td class="centerRow">[[April Build (2021)]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Hamkuff1.gif|link=[[Hamkuff]]]]

[[Hamkuff]]
</th>
<td>Stands in place. When approached by the player, it cuffs the player with a rope made of sausages that can be destroyed by building up to Mach 3 and turning. When playing as [[Gustavo]], it captures Brick when nearby instead and the player must defeat Hamkuff in order to regain Brick.</td>
<td class="centerRow">[[Rework]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Thugidle.gif|link=[[Shrimp Thug]]]]

[[Shrimp Thug]]
</th>
<td>Chases the player and occasionally dashes forward and throws a punch. Elite variants throw knives at the player instead.</td>
<td class="centerRow">[[April Build (2021)]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Robowalk.gif|link=[[Peppibot]]]]

[[Peppibot]]
</th>
<td>Has 3 different behaviors. Will either stand in place and slap the player, charge towards the player with a shoulder bash when approached, or dash at the player.</td>
<td rowspan="3" class="centerRow">[[Peppibot Factory]]</td>
<td rowspan="2" class="centerRow">[[Demo 2]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Boxcrusher1.gif|link=[[Box Stamper]]]]

[[Box Stamper]]
</th>
<td>Squishes the player when they are below and gives them the [[Transformations#Boxed|Boxed transformation]].</td>
</tr>

<tr>
<th class="tableImg">[[File:Spr sausageman walk 0.gif|link=[[Weenie]]]]

[[Weenie]]
</th>
<td>Wanders around. Elite variants upon defeat drop a can that shoots a fist towards the player.</td>
<td class="centerRow">[[Early Test Build]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Trash2.gif|link=[[Trash Pan]]]]

[[Trash Pan]]
</th>
<td>Wanders and kicks the player if near, giving them the [[Transformations#Ball|Ball transformation]].</td>
<td rowspan="4" class="centerRow">[[Oh Shit!]]</td>
<td rowspan="2" class="centerRow">[[January Build (2019)]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Walkin.gif|link=[[Ninja Slice]]]]

[[Ninja Slice]]
</th>
<td>Sits in place disguised as a Pizzaboy cutout until approached, first attacking with an uppercut. It tries to space itself from the player when near, occasionally approaching with rapid kicks. Can appear in different colors.</td>
</tr>

<tr>
<th class="tableImg" style="padding-top:10px;">[[File:Showcasepinch.gif|link=[[Mr. Pinch]]]]

[[Mr. Pinch]]
</th>
<td>Stays in place and grabs the player when approached. Grabs the player briefly before launching them upwards.</td>
<td rowspan="2" class="centerRow">[[Eggplant]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Spr giantslime 0.gif|link=[[Giant Slime]]]]

[[Giant Slime]]
</th>
<td>Stays in place and occasionally spits out cheese balls that give the player the [[Transformations#Cheeseball|Cheeseball transformation]].</td>
</tr>

<tr>
<th class="tableImg">[[File:Pizzicewalk.gif|link=[[Forknight#Snowman-1]]]]

[[Forknight#Snowman-1|Snowman]]
</th>
<td>Slides around and damages the player from the front. Cannot be scared.</td>
<td rowspan="3" class="centerRow">[[Refrigerator-Refrigerador-Freezerator]]</td>
<td class="centerRow">[[April Build (2021)]]</td>
</tr>

<tr>
<th class="tableImg">[[File:You spin my wonderwall.gif|link=[[Pizzice]]]]

[[Pizzice]]
</th>
<td>Stays in place shoots icicles in four directions when approached. Cannot be scared.</td>
<td class="centerRow">[[List of builds|March 2019 Build]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Fake santa idle.gif|link=[[Fake Santa]]]]

[[Fake Santa]]
</th>
<td>Hovers around the player and drops Snowmen. Can only be defeated through a Super Taunt or by hitting it with an enemy.</td>
<td class="centerRow">[[Rework]]</td>
</tr>
</table>
</div>

<div class="enemyTable floorBorder floor5" style="width:fit-content; padding:0;">
<table class="wikitable">
<tr><th colspan="4"><h3>[[Staff Only]]</h3></th></tr>
<tr>
<th>Name</th>
<th>Behaviour</th>
<th>Level Debut</th>
<th>Build Debut</th>
</tr>

<tr>
<th class="tableImg">[[File:Ghostking1.gif|link=[[Ghost King]]]]

[[Ghost King]]
</th>
<td>Hovers around the player and possesses certain objects near the player.</td>
<td rowspan="3" class="centerRow">[[Pizzascare]]</td>
<td rowspan="3" class="centerRow">[[Rework]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Ghostknight walk.gif|link=[[Forknight#Ghostknight-0]]]]

[[Forknight#Ghostknight-0|Ghostknight]]
</th>
<td>Wanders and damages the player from the front. Cannot be defeated without the [[Exorcist|Exorcist's]] cross or the [[Transformations#Shotgun|shotgun]].</td>
</tr>

<tr>
<th class="tableImg">[[File:Pepperoni bat.gif|link=[[Pepperoni Goblin Bat]]]]

[[Pepperoni Goblin Bat]]
</th>
<td>Hangs from the ceiling until the player is nearby. It will fly down to the player and kick them into the [[Transformations#Ball|Ball transformation]], then head back to its spot on the ceiling.</td>
</tr>

<tr>
<th class="tableImg">[[File:Spr clownmato fall.gif|link=[[Clownmato]]]]

[[Clownmato]]
</th>
<td>Bounces around. Bumps the player back upon contact. Cannot be scared.</td>
<td rowspan="5" class="centerRow">[[Don't Make A Sound]]</td>
<td rowspan="2" class="centerRow">[[April Build (2021)]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Spr_kidspartymonsters.gif|link=[[Toppin Monsters]]]]

[[Toppin Monsters]]
</th>
<td>Each has its own unique behavior, but ultimately all chase the player upon being activated by an alarm. Being caught by any except the Pinapple Toppin Monster sends the player back to where they entered the room with the [[Transformations#Animatronic/Peshino|Animatronic transformation]] and forces them to lose 60 [[Pizza Points]] in increments of 10.</td>
</tr>

<tr>
<th class="tableImg">[[File:Patroller walk.gif|link=[[Patroller]]]]

[[Patroller]]
</th>
<td>Wanders and patrols the area its in. If it spots the player, unless it is defeated within 5 seconds, it will sound an alarm. If a Toppin Monster is in the room, it will wake them. Taunting in its line of sights immediately sounds their alarm.</td>
<td rowspan="2" class="centerRow">[[Eggplant]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Flying patroller idle.gif|link=[[Patroller#Flying Patroller-0]]]]

[[Patroller#Flying Patroller-0|Flying Patroller]]
</th>
<td>Same behavior as a grounded Patroller, except it stays in place in the air.</td>
</tr>

<tr>
<th class="tableImg">[[File:NOMNOM.gif|link=[[Piraneapple]]]]

[[Piraneapple]]
</th>
<td>Slowly flies towards the player. Damages the player upon contact. Can only be defeated by parrying or with a [[Transformations#Shotgun|shotgun]].</td>
<td class="centerRow">[[Early Test Build]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Soldier walk.gif|link=[[Pizza Soldier]]]]

[[Pizza Soldier]]
</th>
<td>Hides in a bush until approached by the player. After revealing itself, it wanders and fires its machine gun at the player. Cannot be scared.</td>
<td rowspan="4" class="centerRow">[[WAR]]</td>
<td class="centerRow">[[April Build (2021)]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Spr tank walk.gif|link=[[Cardboard Tank]]]]

[[Cardboard Tank]]
</th>
<td>Stands in place and fires missles that home in on the player. The missles can be used to defeat [[Stupid Rat|Stupid Rats]]. Cannot be scared.</td>
<td class="centerRow">[[Beach and Forest]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Kentuky bomber walk.gif|link=[[Kentucky Bomber]]]]

[[Kentucky Bomber]]
</th>
<td>Flies horizontally and drops explosive hot wings. These do not give the player any transformation and instead damages them. Cannot be scared.</td>
<td rowspan="2" class="centerRow">[[Rework]]</td>
</tr>


<tr>
|-
<th class="tableImg">[[File:Spr pepclone attack 0 2.gif|link=[[Peppino Clone]]]]
|[[File:Oh my, what big feet you have!.gif|center|100x100px]]
|[[Pepperoni Goblin]]
|Jogs about, kicking the player and activating the [[Transformations#Ball|Ball transformation]] when near.
|[[Pizzascape]]
|[[Blue Block Land]]
|-
|[[File:Oh my god, Jc that's a bomb!.gif|center|100x100px]]
|[[Pizza Box Goblin]]
|Walks around, throwing bombs at the player when they are near. Their bombs can be grabbed and used to defeat other enemies (but if the player is not fast enough, the bomb will explode and hurt the player).
| rowspan="2"|[[Ancient Cheese]]
|[[Early Test Build]]
|-
|[[File:Getting in character.gif|center|150x150px]]
|[[Pencer]]
|Stands in place, aggressively charging forward and swinging his sword when the player is spotted.
|[[SAGE 2019 Demo]]
|-
|[[File:Ancho.gif|center|100x100px]]
|[[Flying Anchovy]]
|Flies in place, darting forward when the player is spotted, crashing into whatever wall meets it. Gets stunned for a while after crashing into a wall.
|[[Bloodsauce Dungeon]]
|[[Blue Block Land]]
|-
|[[File:Spr indiancheese walk.gif|center]]
|[[Tribe Cheese]]
|Oozes around, briefly stopping to throwing an axe in an arc when spotting the player. If a totem pole is around, they dance around it which causes thunderclouds to appear nearby that strike thunder periodically.
| rowspan="5"|[[Oregano Desert]]
|[[List of builds|May 2019 Patreon Demo]]
|-
|[[File:Spr totemcloud idle 0.gif|center]]
|[[Totem Cloud]]
|Activated by Tribe Cheeses that dance around totems. Fires down lightning every few seconds, which hurts the player.
|[[List of builds|Rework]]
|-
|[[File:Kentukywalk.gif|center|100x100px]]
|[[Kentucky Kenny]]
|Walks around and throws spicy chicken wings which activate the [[Transformations#Firemouth|Firemouth transformation]].
|[[List of builds|May 2019 Patreon Demo]]
|-
|[[File:Ufolive.gif|center|100x100px]]
|[[Olive|U.F.Olive]]
|Hovers around, does not directly attack the player.
|[[List of builds|Western Build V1]]
|-
|[[File:Spr clerk 0.png|center]]
|[[Clerk]]
|Sits in the Pizzamarts and does nothing. Does not react to the player dashing at Mach 3.
|PT_octobe22buildv1
|-
|[[File:Chase.gif|center|100x100px]]
|[[Bandito Chicken]]
|Sleeps peacefully until waking up by an approaching player and fleeing. It leaves behind bones that explode upon landing. Said exploding bones can hurt the player.
| rowspan="4"|[[Wasteyard]]
|graveyard test
|-
|[[File:Spr ghostshroom.gif|center|100x100px]]
|[[Mushroom Ghost]]
|Floats in place, touching it gives the player the [[Transformations#Ghost|Ghost transformation]].
|April 2021 Build
|-
|[[File:Ghould_idle.gif|center]]
|[[Gabaghoul]]
|Swoops down from above to hurt the player.
|PT_Eggplantv15
|-
|[[File:Spr_ghostjohn_0.gif|center]]
|[[John Ghost]]
|Follows the player, teleporting them back to the beginning of the room upon contact.
| PT_Eggplantv15
|-
|[[File:Potato idle.gif|center]]
|[[Vegetable Farmers#Potato|Potato Farmer]]
|Stands in place, charging towards the player when spotted.
| rowspan="4"|[[Fun Farm]]
|PT_Eggplantv15
|-
|[[File:Eggplant_attack.gif|center]]
|[[Vegetable Farmers#Eggplantmobile|Eggplantmobile]]
|Stands in place, throwing three sickles downward when the player is spotted. When the player gets nearby, starts charging towards them.
|PT_Eggplantv15
|-
|[[File:When you walkin.gif|center]]
|[[Vegetable Farmers#Peasanto|Peasanto]]
|Stands in place, throwing a fire torch upwards if the player is spotted, causing [[Transformations#Firebutt|Firebutt transformation]]. When not isolated from the player, walks around. When the player is spotted, starts charging towards them, causing Firebutt transformation as well.
|March 2019 Patreon Demo
|-
|[[File:Spr_electricpotato_0.gif|center]]
|[[Electric Potato]]
|Floats in place, damaging the player upon contact. Can only be defeated by [[Mort]].
|PT_Eggplantv15
|-
|[[File:Ranchshooter.gif|center|100x100px]]
|[[Ranch Shooter]]
|Stands in place and shoots at the player when spotted.
| rowspan="2"|[[Fast Food Saloon]]
|graveyard test


[[Peppino Clone]]
|-
</th>
|[[File:Bad rat walk.gif|center|135x100px]]
<td>Follows the player and attacks by licking the them. Only its first defeat will add to the combo count, and further defeats after it respawns will only refresh the combo meter. Cannot be scared.</td>
|[[Bad Rat]]
</tr>
|Crawls around, lunging at the player when nearby.
</table>
|[[Rework]]
</div>
|-
</div>
|[[File:COOL.gif|center|100x100px]]
|[[Pineacool]]
|Walks around and hurts the player if touched from the top. Taunts at the same time as the player does, but for a little longer.
| rowspan="5"|[[Crust Cove]]
| [[Halloween Demo]]
|-
|[[File:Spr_spitcheese_idle.gif|center|100x100px]]
|[[Spit Cheese]]
|Sits in place and spits spiky cheeseballs in an arc when the player is near.
|January 2019 Patreon demo
|-
|[[File:Yarrr.gif|center|100x100px]]
|[[Cannon Pizza Goblin]]
|Walks around and shoots cannonballs out of its cannon in a horizontal straight line.
|BeachandForestv1
|-
|[[File:Spr_captaingoblin_0.gif|center|150x150px]]
|[[Captain Pizza Goblin]]
|Shoots cannonballs from above outside of the screen.
|PT_Eggplantv15
|-
|[[File:Treasure dude better.gif|center]]
|[[Treasure Chest Guy]]
|Flees when the player gets nearby, giving a total of 200 [[Pizza Points]] (10 points at a time) when defeated. Cannot damage the player.
|BeachandForestv2
|-
|[[File:NoiseGoblin_better.gif|center|100x100px]]
|[[Noise Goblin]]
|Walks around and shoots arrows at the player in any direction.
| rowspan="3"|[[Gnome Forest]]
|BeachandForestv1
|-
|[[File:Spr pickle walk.gif|center|100x100px]]
|[[Pickle]]
|Teleports to the player's location when they enter its line of sight, wiggling its arms to hurt them.
|BeachandForestv1
|-
|[[File:Cutie alert.gif|center|100x100px]]
|[[Pizzard]]
|Walks around, occasionally shooting lightning bolt projectiles at the player.
|[[SAGE 2019 Demo]]
|-
|[[File:Grounded walk.gif|center]]
|[[Olive#Olive Trooper-0|Olive Trooper]]
|Runs around and fires olive-shaped atoms at the player if spotted.
| [[Deep-Dish 9]]
| PT_Eggplantv15
|-
<!-- not an enemy tho?
|[[File:Greaseball idle.gif|center|100x100px]]
|[[Greaseball]]
|Sits in place. The player can hit it either by dashing into it or using a golf club to control its trajectory more precisely. After getting launched, it will bounce and roll across the ground based on how far it was launched, defeating enemies along the way and interacting with certain objects, then starting to walk. It will only get defeated once it reaches a goal, which breaks any [[Golf Block]]s in the room.
| [[GOLF (Level)|GOLF]]
|January 2019 Patreon Demo
|- -->
|[[File:Golf demon walk.gif|center|144x115px]]
|[[Golf Demon]]
|Sits in place, waking up and beginning to chase the player when they get close. Can't be hit or grabbed while chasing and can't be scared. Can only be killed by parrying its charge attack.
| rowspan="3"|[[GOLF (Level)|GOLF]]
|PT_Eggplantv15
|-
|[[File:Golf burger walk.gif|center|158x111px]]
|[[Burger Golfer]]
|Walks around, driving Greaseball in a direction behind it when spotted.
| PT_Eggplantv15
|-
|[[File:Spr_bigcheese_idle_0.gif|center]]
|[[Big Cheese]]
|Stays in place and chucks Greaseball away in the direction it is facing. If the player touches it, it throws them, which gives them the [[Transformations#Ball|Ball transformation]].
|January 2019 Patreon Demo
|-
|[[File:noiseywalk.gif|center|100x100px]]
|[[Noisey]]
|Walks around and hurts the player if touched from the front, similar to the [[Forknight]].
|[[The Noise]] boss fight
| [[Peppino's Xmas Break]]
|-
|[[File:Slug walk.gif|center]]
|[[Pizza Slug]]
|Oozes around, occasionally coughing harmful cigarette smoke at the player. Elite variants instead shoot at the player.
| rowspan="3"|[[The Pig City]]
|April 2021 Build
|-
|[[File:Hamkuff1.gif|alt=|center|144x144px]]
|[[Hamkuff]]
|Stands in place and cuffs the player when nearby with a rope made out of sausages, forcing them to have to run at Mach 3 and rebound back into it, defeating it. When playing as [[Gustavo]], it will capture Brick when nearby, and Gustavo has to defeat it to regain control of Brick.
|PT_Eggplantv15
|-
|[[File:Thugidle.gif|center|140x100px]]
|[[Shrimp Thug]]
|Chases the player and tries to dash forward and punch them. Does a smaller dash if they're too far away. Elite variants instead throw knives at the player.
|April 2021 Build
|-
|[[File:Robowalk.gif|center|100x100px]]
|[[Peppibot]]
|Has three different behaviours, it will either slap the player while standing in place, attempt to shoulder bash them, or rush towards them.
| rowspan="4"|[[Peppibot Factory]]
|[[Demo 2]]
|-
|[[File:Boxcrusher1.gif|center|100x100px]]
|[[Box Stamper]]
|Flaps in place and squishes the player when they're below, activating the [[Transformations#Boxed|Boxed transformation]].
|[[Demo 2]]
|-
|[[File:Gabbe.gif|center]]
|[[Grabbie Hand]]
|Hovers in place and grabs the player when standing below it, carrying them upwards while preserving any momentum. Can also grab bombs.
|[[Demo 2]]
|-
|[[File:Spr_sausageman_walk_0.gif|center|100x100px]]
|[[Weenie]]
|Walks around. Doesn't hurt upon contact. Elite variant will drop a can upon death which shoots a damaging fist in the player's direction.
|[[Early Test Build]]
|-
|[[File:Trash2.gif|center|100x100px]]
|[[Trash Pan]]
|Sits in place. When jumped on, it will pop off its lid, launching the player upwards, allowing the player to then use the lid to slide down slopes or traverse across water.
| rowspan="4"|[[Oh Shit!]]
|[[January Build (2019)]]
|-
|[[File:Walkin.gif|center|100x100px]]
|[[Ninja Slice]]
|Disguises itself as a Pizzaboy cutout before attacking the player with an uppercut when near, shuffling around afterwards and attacking with rapid kicks. Can appear with multiple different mask colors.
|January 2019 Patreon Demo
|-
|[[File:Showcasepinch.gif|center|100x119px]]
|[[Mr. Pinch]]
|Stays in one spot and attempts to grab the player, causing his hand to be pulled downwards due to the weight if successful. Afterwards, the player can slingshot out to cross large gaps.
|PT_Eggplantv15
|-
|[[File:Spr_giantslime_0.gif|center]]
|[[Giant Slime]]
|Stays in one spot and spits cheeseballs periodically. Touching said cheeseballs causes the [[Transformations#Cheeseball|Cheeseball transformation]].
|PT_Eggplantv15
|-
|[[File:pizzicewalk.gif|center]]
|[[Snowman]]
|Slides around quickly and hurts the player if touched from the front. Does not get scared.
| rowspan="3"|[[Refrigerator-Refrigerador-Freezerator]]
|April 2021 Build
|-
|[[File:You spin my wonderwall.gif|center]]
|[[Pizzice]]
|Spins in place, occasionally shooting spikes in the four diagonal directions. Can't be scared.
|March 2019 Build
|-
|[[File:Fake santa idle.gif|center]]
|[[Fake Santa]]
|Hovers around the player, throwing down presents at the player containing Snowmen.
Can only be killed by either throwing another enemy at them, or via a super taunt.
|PT_Eggplantv15
|-
|[[File:Ghostking1.gif|alt=|center|100x100px]]
|[[Ghost King]]
|Follows the player around and possesses various objects throughout the level in an attempt to hurt the player.
| rowspan="3"|[[Pizzascare]]
| PT_Eggplantv15
|-
|[[File:Ghostknight walk.gif|alt=|center|100x100px]]
|[[Ghostknight]]
|Floats around and hurts the player if touched from the front. It can be scared, but it cannot be killed without an [[Exorcist]]'s cross, or the Shotgun. ([[The Crumbling Tower of Pizza|Crumbling Tower of Pizza]])
|PT_Eggplantv15
|-
|[[File:Pepperoni bat.gif|alt=|center|184x166px]]
|[[Pepperoni Goblin Bat]]
|Hangs on the ceiling and flies towards the player when nearby, attempting to kick the player, which activates the Ball transformation. If successful at kicking the player after flying towards them, it will go back to its spot on the ceiling.
|PT_Eggplantv15
|-
|[[File:Spr clownmato fall.gif|center]]
|[[Clownmato]]
|Bounces around. Doesn't hurt upon contact, but bounces the player away slightly. Can't be scared.
| rowspan="5"|[[Don't Make A Sound]]
|April 2021 Build
|-
|[[File:Spr kidspartymonsters.gif|center|194x222px]]
|[[Toppin Monsters]]
|Begins to chase the player when the Patrollers' countdown reaches 0, each with their own unique behaviors. If caught, the player will be warped to the area the player came from, and will get the [[Transformations#Animatronic|Animatronic transformation]], as well as losing 60 points. This does not happen when caught by the Pineapple Toppin Monster.
|April 2021 Build
|-
|[[File:Patroller walk.gif|center|136x100px]]
|[[Patroller]]
|Patrols around the area. If it spots the player, it will alert the Toppin Monsters of their presence in the room after a 5 second countdown unless it is killed first. Taunting in its line of sight immediately activates its alarm.
|PT_Eggplantv15
|-
|[[File:Flying patroller idle.gif|alt=|center|132x100px]]
|[[Patroller#Flying Patroller|Flying Patroller]]
|Acts identically to the standard Patroller, except it hovers in place.
|PT_Eggplantv15
|-
|[[File:NOMNOM.gif|center|100x100px]]
|[[Piraneapple]]
|Flies towards the player, hurting them upon contact. Can't be scared, and can only be defeated by parrying or using a shotgun.
|[[Early Test Build]]
|-
|[[File:Soldier walk.gif|alt=|center]]
|[[Pizza Soldier]]
| Hides away in a bush before revealing himself when the player is spotted, after which he walks around and fires a machine gun at the player. Can't be scared.
| rowspan="4"|[[WAR]]
| April 2021 Build
|-
|[[File:Spr tank walk.gif|center|150x150px]]
|[[Cardboard Tank]]
|Stands in place and fires homing missiles at the player, which can be used to blow away [[Stupid Rat]]s blocking the path. Cannot be scared.
|BeachandForestv1
|-
|[[File:Kentuky bomber walk.gif|alt=|center|118x118px]]
|[[Kentucky Bomber]]
|Flies around and drops explosive hot wings from above. Unlike Kentucky Kenny, these do not activate the Firemouth transformation and instead hurt the player.
|PT_Eggplantv15
|-
|[[File:Spr pepclone attack 0 2.gif|center]]
| [[Peppino Clone]]
|Follows the player and tries to attack them with its tongue. Upon defeat, only the first one adds to the combo meter. Any killed after do not add to the combo meter, but do refresh combos. Can't be scared.
|PT_Eggplantv15
|}


==Secret Enemies==
==Secret Enemies==

Revision as of 22:53, 20 October 2023

This is a page listing every enemy that has been in Pizza Tower. This page includes the first level they are seen in, and their first debut in any of the builds.

Enemies

Tower Lobby

Name Behaviour Level Debut Build Debut

Pizzaboy

Nothing. Does not increase Combo count, but replenishes Combo timer. Respawns upon re-entering the room. Tutorial Halloween Demo

Pillar John

Stays in place in one spot at the end of every level except WAR. Defeating him starts Pizza Time.

Cheeseslime

Wanders around. Does not hurt the player. John Gutter Early Test Build

Forknight

Wanders and hurts the player upon contact in the front. Will not hurt if approached at Mach 3 or more. Halloween Demo

Swedish Monkey

Wanders and occasionally eats a banana and tosses its peel behind. Stepping on the peel will make the player slip. December 2019 Build

Mini John

Runs and chases after the player, occasionally throwing a punch. Usually appears during Pizza Time, but in some levels like Wasteyard he may appear from the ground. Feburary 2020 Patreon Build

Pepperoni Goblin

Wanders and kicks the player if near, giving them the Ball transformation. Pizzascape Blue Block Land

Pizza Box Goblin

Wanders and throws bombs if the player if near. The bombs can be grabbed by the player. Ancient Cheese Early Test Build

Pencer

Stays in place until approached, then charges towards the player. SAGE 2019 Demo

Flying Anchovy

Flies in place until approached, then charges towards the player. It continues forward until it hits a wall, where it is briefly stunned. Bloodsauce Dungeon Blue Block Land

Western District

Name Behaviour Level Debut Build Debut

Tribe Cheese

Wanders until spotting the player, where it briefly stops before throwing an axe. If near a totem pole, it will dance around it, making the totem active. Oregano Desert Desert (Build, 2019)

Totem Cloud

Stays in place and occasionally strikes lightning that will hurt the player upon contact. Can be disabled upon deactivating a totem pole. Rework

Kentucky Kenny

Wanders until spotting the player, to which they will toss a spicy chicken wing towards them. Catching it gives the player the Firemouth transformation. Desert (Build, 2019)

U.F.Olive

Wanders around while hovering. Western Build

Clerk

Sits behind a counter in a Pizzamart. Does nothing, even upon being approached at Mach 3 or more. PT_octobe22buildv1

Bandito Chicken

Sleeps peacefully in place until approached by the player, to which it attempts to flee by running away. While running, it will occasionally drop explosive bones that will damage the player. Wasteyard graveyard test

Mushroom Ghost

Floats in place. Touching them gives the player the Ghost transformation. April Build (2021)

Gabaghoul

Flies in place until spotting the player, where it will swoop down from above as an attack. Eggplant

John Ghost

Chases after the player. Upon contact, it sends both to the point where the player entered the room.

Potato Farmer

Stays in place until approached, then charges towards the player. Fun Farm

Eggplantmobile

Stands in place. If the player approaches from below, it throws three sickles below. If approached on the same level ground, it will charge towards the player.

Peasanto

Stands in place if isolated/confined. If the player approaches from above, it tosses a torch, giving the player the Firebutt transformation. When it is not confined, it will charge towards the player upon being approached. Upon contact from the front, it will also give the player the Firebutt transformation. March 2019 Patreon Build

Electric Potato

Stays in place. Will damage the player upon contact, and can only be defeated with Mort. Eggplant

Ranch Shooter

Stands in place. Shoots at the player when approached. Fastfood Saloon graveyard test

Bad Rat

Wanders until approached, then it will lunge at the player. Rework

Vacation Resort

Name Behaviour Level Debut Build Debut

Pineacool

Wanders around and damages the player if touched from the top. Taunts alongside the player but for slightly longer. Crust Cove Halloween Demo

Spit Cheese

Stays in place and spits spikey cheeseballs in an arc towards the player when near. January 2019 Patreon

Cannon Pizza Goblin

Wanders around. Does not hurt the player. Beach and Forest

Captain Pizza Goblin

Appears on the bottom left of the screen and shoots cannonballs from above. Rework

Treasure Chest Guy

Stays in place until approached by the player, which then it runs away. Upon defeat, it rewards the player with 200 Pizza Points in increments of 10. Beach and Forest

Noise Goblin

Wanders until approached by the player. Upon being approached, it will stop and shoot arrows at the player. Gnome Forest

Pickle

Wanders until the player is nearby. It disappears, teleports to the player's location and reappears, damaging them.

Pizzard

Wanders and shoots lightning bolts when approached by the player. SAGE 2019 Demo

Olive Trooper

Wanders and shoots olive-shaped atoms at the player when approached. Deep-Dish 9 April Build (2021)

Golf Demon

Sits in place until approached, then chases the player. Cannot be scared, hit by another enemy (except Greaseball) or grabbed while chasing. Can be parried. GOLF (Level) Eggplant

Burger Golfer

Wanders around. Hits Greaseball behind it if he's nearby.

Big Cheese

Stays in place. If touched by the player, it gives them the Ball transformation and throws them. Also throws Greaseball. January 2019 Patreon Build

Noisey

Wanders and hurts the player upon contact in the front. Will not hurt if approached at Mach 3 or more. The Noise (Arena) March 2019 Patreon Build

Slum

Name Behaviour Level Debut Build Debut

Pizza Slug

Wanders and coughs harmful smoke when approached by the player. The Pig City April Build (2021)

Hamkuff

Stands in place. When approached by the player, it cuffs the player with a rope made of sausages that can be destroyed by building up to Mach 3 and turning. When playing as Gustavo, it captures Brick when nearby instead and the player must defeat Hamkuff in order to regain Brick. Rework

Shrimp Thug

Chases the player and occasionally dashes forward and throws a punch. Elite variants throw knives at the player instead. April Build (2021)

Peppibot

Has 3 different behaviors. Will either stand in place and slap the player, charge towards the player with a shoulder bash when approached, or dash at the player. Peppibot Factory Demo 2

Box Stamper

Squishes the player when they are below and gives them the Boxed transformation.

Weenie

Wanders around. Elite variants upon defeat drop a can that shoots a fist towards the player. Early Test Build

Trash Pan

Wanders and kicks the player if near, giving them the Ball transformation. Oh Shit! January Build (2019)

Ninja Slice

Sits in place disguised as a Pizzaboy cutout until approached, first attacking with an uppercut. It tries to space itself from the player when near, occasionally approaching with rapid kicks. Can appear in different colors.

Mr. Pinch

Stays in place and grabs the player when approached. Grabs the player briefly before launching them upwards. Eggplant

Giant Slime

Stays in place and occasionally spits out cheese balls that give the player the Cheeseball transformation.

Snowman

Slides around and damages the player from the front. Cannot be scared. Refrigerator-Refrigerador-Freezerator April Build (2021)

Pizzice

Stays in place shoots icicles in four directions when approached. Cannot be scared. March 2019 Build

Fake Santa

Hovers around the player and drops Snowmen. Can only be defeated through a Super Taunt or by hitting it with an enemy. Rework

Staff Only

Name Behaviour Level Debut Build Debut

Ghost King

Hovers around the player and possesses certain objects near the player. Pizzascare Rework

Ghostknight

Wanders and damages the player from the front. Cannot be defeated without the Exorcist's cross or the shotgun.

Pepperoni Goblin Bat

Hangs from the ceiling until the player is nearby. It will fly down to the player and kick them into the Ball transformation, then head back to its spot on the ceiling.

Clownmato

Bounces around. Bumps the player back upon contact. Cannot be scared. Don't Make A Sound April Build (2021)

Toppin Monsters

Each has its own unique behavior, but ultimately all chase the player upon being activated by an alarm. Being caught by any except the Pinapple Toppin Monster sends the player back to where they entered the room with the Animatronic transformation and forces them to lose 60 Pizza Points in increments of 10.

Patroller

Wanders and patrols the area its in. If it spots the player, unless it is defeated within 5 seconds, it will sound an alarm. If a Toppin Monster is in the room, it will wake them. Taunting in its line of sights immediately sounds their alarm. Eggplant

Flying Patroller

Same behavior as a grounded Patroller, except it stays in place in the air.

Piraneapple

Slowly flies towards the player. Damages the player upon contact. Can only be defeated by parrying or with a shotgun. Early Test Build

Pizza Soldier

Hides in a bush until approached by the player. After revealing itself, it wanders and fires its machine gun at the player. Cannot be scared. WAR April Build (2021)

Cardboard Tank

Stands in place and fires missles that home in on the player. The missles can be used to defeat Stupid Rats. Cannot be scared. Beach and Forest

Kentucky Bomber

Flies horizontally and drops explosive hot wings. These do not give the player any transformation and instead damages them. Cannot be scared. Rework

Peppino Clone

Follows the player and attacks by licking the them. Only its first defeat will add to the combo count, and further defeats after it respawns will only refresh the combo meter. Cannot be scared.

Secret Enemies

Most of these enemies appear in secret rooms in Hub.

Image Name Has behaviour in the main game? Behaviour Appearances First demo appearance
Camembert Squire Yes (in the game's files, however in its appearance in the Hub it does nothing) Charges towards the player until stunning itself on a wall, leaving it vulnerable. When defeated, it leaves behind the Weenie Mount it rode on, which can be ridden for the Weenie Mount transformation. Old Tower in Tower Lobby February 2020 Patreon Demo
Meatball Boulder Yes (however it cannot be grabbed in the Hub) Hangs from a fork on the ceiling and drops down if the player ground pounds, rolling around endlessly afterwards. Cannot be defeated, however it can be grabbed and tossed around. Ravine in Western District April 2021 Build
Grandpa Yes Rocks in place and punches the player when near. He cannot be killed by any normal means, including Super Taunting, but can be killed via the Knight or Ghost transformations. The Pig City Secret Room April 2021 Build
Mr. Car Yes (in the game's files, however in its appearance in the Hub it does nothing) Stays parked in place. When hit at Mach 2 or higher, it flies away in a straight line and explodes once it hits a solid object. While it no longer appears as an enemy, it can still be seen as a background element in The Pig City, and in a secret room in the Hub on Floor 4. Mr. Car Room in Slum April 2021 Build
Noise Satellite No Sits in place. Killing him starts Pizza Time. Wash N' Clean in Staff Only Demo 2

Unused Enemies

These enemies are currently absent.

Image Name Behaviour Appearances First demo appearance
Pizza Car Drives forward, killing any enemy in it's path and jumping up one-tile ledges. If killed, its car can be stolen for the Pizza Car transformation. Oregano Desert N/A
Green Shrimp Thug Acts the same as the Elite Shrimp Thug, but it throws junk at the player, which flattens them. Kung Fu N/A
Police Car Follows the player across the ground if they hurt any enemy within the area. Getting caught by them takes the player to a jail room (or back to where the room was entered). The Pig City April 2021 Build
Pineapple Biker Drives after the player on their bike. Can be defeated when hitting a wall. Once one has been defeated the player can take their bike. Replaced with the Pizza Car. Street N/A
Chili Pepper Moves around, leaving melting fireballs wherever it goes. Was scrapped due not being interesting for puzzles. Refrigerator-Refrigerador-Freezerator N/A
Noise Bomb Chases/follows the player like the Toppins and instantly kills them when the timer runs out. Strongcold (during The Noise fight) May 2019 Patreon Demo
Smoked Weenie Acts the same as Weenie, but with the addition of hurting the player if they touch his cigar. Peppibot Factory Early Test Build
Cheese Peppino Robot Rolls around and spits out cheese at the player, activating the Sticky Cheese transformation. Peppibot Factory Demo 2
Pepperman Bomb Runs around and explodes when touched by the player. Original Pepperman battle Demo 1 Hardmode Build
Bear Trap Sits in one spot and clamps down upon contact with the player. The player would have to mash the jump button to escape. Unused hard mode of the Halloween Demo Pizza Tower TesterBuild 1
Pizza Lady Sits in one spot and kisses the player when they get close, activating the Confused/Flustered transformation. N/A N/A
Laser Gun Cheeseslime Fires a coloured laser that teleports the player to a warp point of the same colour. N/A (presumably Pinball) N/A
obj_monster Moves around and charges at the player when in its sight. Can be avoided by hiding in a barrel. The real design for this enemy is unknown. Level4 N/A
obj_smollmonster A smaller version of the obj_monster enemies. The real design for this enemy is unknown. Level4 N/A
obj_scaryeyes Chases the player when they move away and can't be defeated. Level4 N/A
Snick.exe Enters from the top of the current room and slowly floats towards the player, damaging them upon contact. If the player attempts to grab, shoot, or dash into him he will briefly disappear, returning to his original spawnpoint. He was also the main obstacle in the scrapped Hard Mode, where he will drop down enemies, but defeating them makes his also scrapped Heat Meter rise to drop 4 enemies at a time, However, Snick.exe in the Hard Mode is an obvious placeholder. Snick's Challenge SAGE 2019 Demo

Audio

Audio Description Additional Note
Pencer, Flying Anchovy, Peasanto, Eggplantmobile

and Potato Farmer's charging sound

Bad Rat's Attacking Sound.
Pizza Slug's coughing sound.
Bandito Chicken's sound when awaked by the player.
File:Robotslapsteam.wav
Peppibot's steam sound when slapping the player.
Fake Santa's laughing sound.
File:Batwing.wav
Pepperoni Goblin Bat's sound when swinging his wings.
Peppino Clone's attack sound. A stock frog sound.
Patroller and/or Flying Patroller alerting the player to the

Toppin Monsters.

File:Axethrow.wav
Plays when Tribe Cheese's axe is still being fly in arc.
File:Sfx enemyprojectile.wav
Enemies throw out their projectile.
File:SEWER CUTOUT NINJA SLAP.wav
Mini John's Punch, Gabaghoul's diving sound or Ninja Slice's kick sound.
File:Pickledance.wav
Pickle's attacking sound.
Ranch Shooter shoot out a pistol. This sound effect can actually

be heard in the background of "Tombstone Arizona",

the main theme of Wasteyard. Also played when Elite Pizza Slugs attack the player.

File:Demonsuprise.wav
Golf Demon's sound after spotted the player.
File:PizzardElectricity.wav
Pizzard's eletrical bolt's sound.
File:Ufolivelaser.wav
Olive Trooper fire out olive-shaped atom.
File:Piranha.wav
Piraneapple being summoned by Pineapple Monster.
File:Piranhabite.wav
Piraneapple attempt to bite the player when touched the dangerous water.
File:Homing.wav
Cardboard Tank's homing missile sound.
File:NoiseGoblinBow.wav
Noise Goblin fire out his bow.
Mushroom Monster's walking sound.
Cheese Monster's walking sound.
Toppin Monsters's jumpscare sound.
Fake Santa's present falling down.
File:Comingoutground.wav
Mini John coming out of the ground.
Play when defeating any enemy (unused)