The Vigilante: Difference between revisions

From Pizza Tower Wiki
Content added Content deleted
No edit summary
(Undo revision 34054 by Etnad9000ButCooler (talk))
Line 1:
{{DISPLAYTITLE: <font color="yellow">The Vigilante</font>}}
{{Header|[[File:Levelicon10.png|link=]]|4279661871}}{{Infobox enemy|image1=Vigi idle.gif|health=9|species=Cheeseslime|first_appearance=IntroThe Vigilante Boss Fight|first_demo_appearance=Cock[[Peppino's introXmas Break|title1=CockSlime}}Peppino's Xmas Break]] (Decoration in Noise's Boss Fight)
[[List of builds|Westernbuildv1]] (Major Character)}}
{{Quote|Cockslime likes your cock|Toppinbot.}}
{{Quote|Vigilante is Above the Law. When you're a sharpshooter, nobody gets out of your crosshairs.|Toppinbot.}}
'''The CockSlimeVigilante''' is the second [[List of bosses|boss]] in [[Pizza Tower]].
 
==Description==
The CockSlimeVigilante is a [[Cheeseslime]] wearing a cowboy hat and having a huge cock. He is the grandson of [[John E. Cheese|Jhon E. Cum]], the former owner of [[Fun Farm]], which he now owns. He was apparently tricked by [[Pizzaface|Pizzaslut]] into thinking Peppino is a wanted criminal using forgery, leading to his fight at the [[Western District]].
 
==Boss Room==
To access the boss room, the player needs to pay [[Mr. Stick|Mr. Shit]] 150$, or 15 [[Toppins]].
 
The room is a stage play-like arena, made out of painted wood with desert-themed cutouts, and with the background being a painted wall of the Tower. As [[Peppino]] enters the boss fight, The CockslimeVigilante looks at a "wanted" poster with Peppino on it.
 
During the second phase, the background changes to sunset and everything else is silhouetted.
Line 16 ⟶ 17:
==Boss Fight==
=== Main Gimmick of the Fight ===
The CockslimeVigilante hands Peppino a pistol to use for the whole fight. This replaces the grab and can rapidly fire bullets or be charged for a giant, stronger bullet. However, the stronger bullet gets shot immediately after being charged, so the player needs to wait for the right moment to use it. The pistol is the player's only means of damaging The Vigilante, as he does not leave himself open for any other attacks.
 
Regular shots can take one of The Vigilante's HP in 8 shots. The stronger shot deals 6 damage out of 8 required.
Line 22 ⟶ 23:
=== Phase 1 ===
After each hit, he changes his attack pattern:
* CumCheese Bullets; Dash and Dive Kick
* Dynamite Toss; CumCheese Bullets; Dash and Dive Kick
* Bullet Spray; Dynamite Toss
* Bullet Spray; Cheese Bullets
Line 32 ⟶ 33:
* Herd Call; Dynamite Toss; Cheese Bullets
 
After each hit and some of the attacks, The CockslimeVigilante slides away from the player, making him temporarily invincible.
 
==== Cheese Bullets ====
Line 38 ⟶ 39:
 
==== Dash and Dive Kick ====
The CockslimeVigilante runs with his high cowboy boots then dive kicks low to the ground with the boots in front of him.
 
==== Cardboard Target ====
Line 50 ⟶ 51:
 
==== Dead Grandpa ====
At 4 HP, The CockslimeVigilante's dead farmer grandfather, [[John E. Cheese|John E. Cum]], will start appearing through out the fight. John will slowly fly towards the player with a pitchfork, but can be dispatched by a single bullet.
 
==== Bazooka ====
The CockslimeVigilante jumps high into the air, and takesfires a shitbazooka towards the middle of the arena, creating an explosion on impact and a shockwave travelling outwards.
 
==== Flamethrower ====
Line 59 ⟶ 60:
 
==== Herd Call ====
The CockslimeVigilante calls up to drop a crate onto the stage. After the box drops, a cow spawns. The cow will bounce around the arena for a while, but can be taken down with bullets.
 
=== Phase 2 ===
After getting hit 9 times, The CockslimeVigilante regenerates his HP back and his attacks become faster. The pattern of attacks is also different, relying mostly on singular attacks, rather than multiple:
* Dynamite Toss
* Dash and Dive Kick
* CumCheese Bullets
* Dynamite Toss; Bazooka
* Herd Call (only once); Flamethrower
* Herd Call; Bullet Spray
* Herd Call; Dash and Dive Kick
* Cheese Bullets
 
==== Quick Draw Finale ====
After finishing the second phase, the Quick Draw duel starts. Once the word "DRAW" appears, the player needs to shoot The CockslimeVigilante for the final hit. The timer is not very strict, however if the player fails to do so, The CockslimeVigilante fucksshoots Peppino first, and the last attack repeats. If the player shoots before "DRAW" appears, the result will be the same as if the timer would ran out.
 
=== Boss Rematch ===
After beating the [[Pizzahead|Final Boss]]' 2nd Phase, the villain will bring in the four previous boss characters, and sends each of them to attack. Despite each boss having 8 HP and extra 8 HP afterwards, 4 HP will be drained per hit. The player fights each of the bosses one by one, they use some of the same attacks as before. After defeating Pepperman, [[Gustavo]] will appear for you to grab and throw him at the remaining 3 bosses to stun them.
 
The CockslimeVigilante is the second boss refought. The player is forced to throw Gustavo at him, as they are not given a gun.
 
The CockslimeVigilante will attack in this order:
* Dynamite Toss; CumCheese Bullets; Dash and Dive Kick
* Dynamite Toss; CumCheese Bullets; Dash and Dive Kick
* Bazooka; Dash and Dive Kick; Bullet Spray; Flamethrower
* Dynamite Toss; Dash and Dive Kick
 
After 4 hits, The CockslimeVigilante will go down, and the player will face [[The Noise|The Goise]].
 
== In the comics==
The CockslimeVigilante appears in [https://pizzatower.fandom.com/wiki/Comics#The_Bad,_The_Ugly,_and_The_Even_Uglier_(???_Comic) ''The SexualBad, The HornyUgly, and The Even HornierUglier'' comics.]
 
In The SexualBad, The HornyUgly, and The Even HornierUglier, he is the strippersheriff of a western town and is first seen while [[Pepperman|Kool-aid man]] was attacking the clubtown. After Kool-aid manPepperman barges into his building and asks if he was the strippersheriff of the town, he quickly stripssurrenders. Afterwards, he is seen tied up on the pole alongside the banker of the town while Kool-aid manPepperman and his flavourstroops were robbing the bank.
 
== Pre-release ==
''For early appearances and scrapped ideas, see the pre-release page here: [[The Vigilante/Pre-release|The Cockslime/Pre-release]]''
 
==[[Chef Tasks]]==
{{Cheftask
|name = The DumassUgly
|image = Spr achievement bosses 1.png
|description = Defeat The CockslimeVigilante without getting hurt.
}}
 
==Trivia==
* The CockslimeVigilante, then known as StripperCowboy Cheeseslime, was originally created as a mod for Mega Man 8-bit Deathmatch. PTG was feeling tired of drawing Peppino, so he opted to do a Cheeseslime with a cowboy hat instead. He ended up liking him enough to make him an important character in the main game.
 
[[file:New Character Teaser.png|thumb|227x227px|The teaser picture showing the 4 possible characters.]]
 
*Before it was revealed that The CockslimeVigilante would be a playable Strippercharacter, CockPizza Tower Guy had been teasing a third playable character for around a week in the Discord server with a picture showing 4 possible characters it could be, those being [[Gustavo]], [[Pepperman|Kool-aid man]], [[Snick|Sonic]], or The Cock SlimeVigilante, then known as StripperCowboy Cheeseslime, and gave various hints to who it could be. These hints included:
**Already exists in CockPizza Tower lore
**Angry
**Inspired by an old actor
**A band that's relevant still has a popular song relating to the actor and/or character
***The "inspired by an old actor" hint refers to Clint Eastwood, while the "band that's still relevant" in question is Gorillaz.
**Doesn't drinkplay beer.video games
**One interesting thing of note about this image, is that all of these characters ended up becoming playable at some point, but Snick ended up being [[SAGE 2019 Demo]] exclusive, and Kool-aid manPepperman's appearance in [[Refrigerator-Refrigerador-Freezerator]] was scrapped. In the end, Gustavo was the only one of the four who ended up playable in the final game.
*An MM8BDM mod called Grand Classes, both add Peppino and Vigilante as playable characters, though Vigilante uses the same sprites as the original skin mod, he has a move revamp, making his moves the same ones as from Pizza Tower, that being his revolver and a stick of dynamite which can be used to get height or a slight speed boost.
*It has been said that Vigilante's full name is Vigert Ebenezer Lantte, shortened to Vigilante. ''[Citation needed]''
*When entering the stage for The Vigilante, the fight does not start until Peppino picks up the revolver from the box thrown at him. This is likely a reference to the fight against Meta Knight in Kirby Super Star, where in both the enemy offers you a weapon to make the fight fair.
**If the player does not pick up the gun when the Vigilante offers it, after a few seconds the Vigilante will stare at the screen with an annoyed expression.
*Vigilante's moveset is inspired by the Worms series, and his coming to a dead stop before firing most of his guns is a reference to the turn-based nature of those games. Most familiar to the Worms series are his bazooka, flamethrower, staggering his aerial momentum by firing an uzi downwards, and calling down a cow with a radio in lieu of a Concrete Donkey.
*The cowboys on the cardboard targets are depictions of Lowercase Bob and Uppercase Bob, two characters made by lead developer McPig before Pizza Tower. They can be seen in [https://www.youtube.com/watch?v=FalvF-ikTzY this animation], and appear as a playable duo in the “Bring Your Own Class” Doom mod.
*Sertif (co-programmer) has stated that Vigilante is his favorite character.
 
==Gallery ==
=== Regular animations ===
<gallery widths="185">
Spr vigilante intro1 0.gif|ThugVigilante Shakerstanding while looking at a "Wanted" poster depicting Peppino.
Spr vigilante intro2 0.gif|HuhVigilante AHHHHturning around and pointing at Peppino.
Vigi idle.gif|OkVigilante's idle animation.
Spr playerV idle5.gif|ReallyVigilante looking at the player disappointingly if they ignore the pistol.
Spr playerV revolverstart.gif|*gun*Vigilante pulling out his revolver.
Spr playerV revolverhold.png|Mods:Vigilante holding his revolver.
Spr playerV revolvershoot.gif|Me:Vigilante shooting his revolver.
Spr playerV mach1.gif|GrowsVigilante Legpreparing to dash.
Spr playerV bootsmove 0.gif|RunsVigilante's dashing animation.
Spr playerV divekickstart.gif|OwVigilante preparing to dive kick.
Spr playerV divekick.gif|DodgeVigilante dive kicking.
Spr playerV dynamitethrow.gif|HighVigilante fivethrowing his dynamite, Or The Gun.
Spr vigilante uziprepare 0.gif|YouVigilante postedpreparing pornto inshoot #memeswith his uzi.
Spr vigilante uzi 0.gif|WikiVigilante Vandilizersshooting with his uzi.
Spr vigilante bazooka 0.gif|CrapVigilante shooting a bazooka.
Spr vigilante flamethrowerintro 0.gif|MondayVigilante preparing to use the flamethrower.
Spr vigilante flamethrower 0.gif|FireVigilante using the flamethrower.
Spr vigilante flamethrowerturn 0.gif|TurnsVigilante turning around while using the flamethrower.
Spr vigilante flamethrowerend 0.gif|NoVigilante moreending his flamethrower attack.
Spr vigilante order 0.gif|SaulVigilante goodman!calling in bovine support.
Spr playerV hurt.gif|OWVigilante's WHAThurt THE FU-animation.
Spr playerV crouchmove 0.gif|DiesVigilante's sliding animation.
Spr vigilante duel 0.gif|BootyA silhouetted Vigilante preparing for the Quick Draw duel.
Spr playerV angryidle.gif|Vigilante's idle animation during the cutscene at the start of phase 3 of the [[Pizzaface]] boss battle, Also Used when vigilante hit an enemy in previous demos.
Spr playerV angryidle.gif|Angry,
Spr playerV panic.gif|Vigilante's idle animation during [[The Crumbling Tower of Pizza]], Also used when he was playable on [[Pizza Time]].
Spr playerV panic.gif|WHAT WHAT WHY YOU GUYS FARTING
Spr playerV move.gif|ShowVigilante's mewalking thatanimation assduring [[The Crumbling Tower of Pizza]], Also used when he was playable.
Spr peppino duel 0.gif|PeesA Pantssilhouetted Peppino nervous before the Quick Draw duel.
</gallery>
 
=== Boss Fight projectiles ===
<gallery>
Spr johnecheese 0.gif|Jhon.John E . CumCheese's isflying deadanimation.
Spr johnecheese dead 0.png|DoubleJohn deathE. Cheese's defeat sprite.
Spr dynamite.gif|LooksThe likeVigilante's p pdynamite.
Spr vigilantecrate 0.png|StoresCow bootycrate.
Spr vigilantecrate alert 0.png|BootyCow crate alert.
Spr cowidle 0.png|Twitter usersCow.
File:Cowmeat.gif|DeathBeef ofcut Twitter"particles" that appear when a Cow dies.
Spr targetguys 0.png|WikiTarget Modspicture 1.
Spr targetguys 1.png|WikiTarget modspicture 2.
Spr bazookavigi 0.gif|ShitBazooka missile.
Spr cheesebullet 0.gif|CumCheese bullet forming.
Spr cheesebullet dead 0.gif|ExpiredCheese Cumbullet disintegrating.
</gallery>
 
=== Arena ===
<gallery>
Spr gate vigilante 0.png|HesThe DeadVigilante arena gate.
Spr gate vigilanteBG 0.png|CockslimeThe isVigilante judgingarena yougate background.
Bg vigilantearena 0.png|Arena's ground sprite.
Bg vigiboss 0.png|Phase 1 background. Blue wall with painted desert, clouds and sun.
Bg vigiBGcloud 0.png|FakeBackground decoration. Clouds.
Bg vigiboss dark 0.png|FakePhase As2 wellbackground.
File:Vigilante Arena's ground Black.png|Strippers clubPhase 2 arena's ground sprite
Spr preparetodraw 0.png|PepareSign tofrom diefinal phase's quick draw.
Spr draw 0.png|DIESecond sign from final phase's quickdraw.
</gallery>
 
=== In-game miscellaneous===
<gallery>
Spr vsvigilante 0.png|WhatsVigilante's insideVS him?screen portrait.
Spr vstitle vigilante 0.png|VS.Vigilante's Thename Cockslimeon VS screen.
Spr bossfight vigiHP 0.gif|CockslimesVigilante's hpHP icon.
Spr list5 9.png|CockslimeVigilante's butboss fullyfight cumicon on [[Pizza Granny]] sign.
Spr vigilanteunsure 0.gif|:(Vigilante staring at the giant John statue in [[Staff Only]].
Spr vigilanteunsure2 0.gif|HE'SVigilante HURTlooking LOLOLOLtowards the player when approached in Staff Only.
Spr vigilantenoisette1 0.gif|HeVigilante stillholding isa asscup in [[List of miscellaneous characters#Noisette|Noisette]]'s Cafe.
Spr vigilantenoisette2 0.gif|DrinksVigilante drinking from a cup in Noisette's Cafe when approached.
Spr intro vigi 0.gif|>:(Vigilante in the game's intro.
Spr towerending base 0.png|Witness's his stripper club being diedVigilante in the Cockgame's Towerending.
Spr ending cards 3.png|WowVigilante He'wrangling [[Stupid Rat]]s awith [[Peppino]], [[Gustavo]], and Brick. Appears in the PUSSYending.
Spr ending cards 5.png|HEYVigilante FUCKteaching HIMthe UP[[Toppins]] how to handle a revolver. Appears in the ending.
Spr ending cards 11.png|Vigilante looking at a "Wanted" poster depicting Pizzahead as the others chase Peppino. Appears in the ending.
Spr ending cards 11.png|>:( News Paper
File:Spr ending cards 10.png|HeThe isVigilante dressed as a furrycow. Appears in the end credits.
File:Vigilante end.png|NoPNG heversion isof sadVigilante in the ending
</gallery>
 
=== Miscellaneous ===
<gallery widths="185">
Cowboy Slime mod sprites.png|Vigilante's sprites for the MM8BDM mod.
Cowboy Cheese in the game.png|The mod in-game.
Vigilante going postal.gif|Vigilante shooting a shotgun in [[Pizza Tower Versus]].
Toppin Bot Vigilante.png|Toppinbot's Description of Vigilante on the Pizza Tower Discord.
Vigilante.png|Toppinbot's Portrait of Vigilante.
Noisette telling Vigilante it's fine.png|Vigilante ready to kick some italian butt after Peppino tried to steal.
PEPPINO VS VIGILANTE.png|The epic battle ensues.
Noisetteshopconcept6.png|Vigilante being impressed by Noisette's extreme finger skateboarding tricks.
Noisette giving Vigilante peanut butter spaghetti.png|Vigilante liking the idea of peanut butter spaghetti.
Noisette gives Vigilante diarrhea.png|Vigilante regretting eating the peanut butter spaghetti after it gives him turbo diarrhea.
Noisette offering a chocolate corncob.png|Vigilante admitting his diarrhetic rage to Noisette who then offers him a chocolate corncob.
Noisetteshopconcept997.png|Vigilante getting Pepperman to leave by offering him the unholy chocolate corncob.
Noisette wonders about the chocolate corncob.png|Vigilante immediately blasting off to the bathroom to blast out some super turbo diarrhea.
Bad pirahna.png|Vigilante being utterly dumbfounded at Noisette and Peppino's shenanigans.
VIGI consept.png|Vigilante holding a barrel weapon that shoots big cheese projectiles.
VIGI consept2.png|Vigilante holding a cheese grater weapon.
VIGI consept3.png|Concept art for the Vigilante's Dynamite stick.
</gallery>
{{PTcharacters}}{{PTenemies}}{{PTlevels}}
[[Category:Characters]]

Revision as of 09:55, 18 July 2023

Template:HeaderTemplate:Infobox enemy

"Vigilante is Above the Law. When you're a sharpshooter, nobody gets out of your crosshairs."
— Toppinbot.

The Vigilante is the second boss in Pizza Tower.

Description

The Vigilante is a Cheeseslime wearing a cowboy hat. He is the grandson of John E. Cheese, the former owner of Fun Farm, which he now owns. He was apparently tricked by Pizzaface into thinking Peppino is a wanted criminal using forgery, leading to his fight at the Western District.

Boss Room

To access the boss room, the player needs to pay Mr. Stick 150$, or 15 Toppins.

The room is a stage play-like arena, made out of painted wood with desert-themed cutouts, and with the background being a painted wall of the Tower. As Peppino enters the boss fight, The Vigilante looks at a "wanted" poster with Peppino on it.

During the second phase, the background changes to sunset and everything else is silhouetted.

Boss Fight

Main Gimmick of the Fight

The Vigilante hands Peppino a pistol to use for the whole fight. This replaces the grab and can rapidly fire bullets or be charged for a giant, stronger bullet. However, the stronger bullet gets shot immediately after being charged, so the player needs to wait for the right moment to use it. The pistol is the player's only means of damaging The Vigilante, as he does not leave himself open for any other attacks.

Regular shots can take one of The Vigilante's HP in 8 shots. The stronger shot deals 6 damage out of 8 required.

Phase 1

After each hit, he changes his attack pattern:

  • Cheese Bullets; Dash and Dive Kick
  • Dynamite Toss; Cheese Bullets; Dash and Dive Kick
  • Bullet Spray; Dynamite Toss
  • Bullet Spray; Cheese Bullets
  • Dash and Dive Kick
  • Bazooka; Dynamite Toss; Cheese Bullets; Dash and Dive Kick
  • Flamethrower; Dynamite Toss
  • Flamethrower
  • Herd Call; Dynamite Toss; Cheese Bullets

After each hit and some of the attacks, The Vigilante slides away from the player, making him temporarily invincible.

Cheese Bullets

The southern swiss slime fires his revolver at the player, firing cheesy bullets that the player needs to quickly jump over. As the fight progress, the bullets will come out faster and more will be fired.

Dash and Dive Kick

The Vigilante runs with his high cowboy boots then dive kicks low to the ground with the boots in front of him.

Cardboard Target

Occasionally, a large cardboard cutout of a cowboy will fall from the sky, creating a target for Peppino’s bullets to hit. It also can act as a shield for The Vigilante, as the bullets only hit the cutout. It will be destroyed after 5 small bullets, or can be dispatched with one big bullet.

Dynamite Toss

The Vigilante throws dynamite high into the air, exploding on contact with the ground. If the small explosion the dynamite creates touches the player it will hurt them, but not the dynamite sticks themselves. The amount of dynamite The Vigilante throws is random.

Bullet Spray

The Vigilante jumps high into the sky, firing a cheese Uzi towards the ground as he flies by.

Dead Grandpa

At 4 HP, The Vigilante's dead farmer grandfather, John E. Cheese, will start appearing through out the fight. John will slowly fly towards the player with a pitchfork, but can be dispatched by a single bullet.

Bazooka

The Vigilante jumps high into the air, and fires a bazooka towards the middle of the arena, creating an explosion on impact and a shockwave travelling outwards.

Flamethrower

The Vigilante slowly moves around the arena with a fire-spitting flamethrower.

Herd Call

The Vigilante calls up to drop a crate onto the stage. After the box drops, a cow spawns. The cow will bounce around the arena for a while, but can be taken down with bullets.

Phase 2

After getting hit 9 times, The Vigilante regenerates his HP back and his attacks become faster. The pattern of attacks is also different, relying mostly on singular attacks, rather than multiple:

  • Dynamite Toss
  • Dash and Dive Kick
  • Cheese Bullets
  • Dynamite Toss; Bazooka
  • Herd Call (only once); Flamethrower
  • Herd Call; Bullet Spray
  • Herd Call; Dash and Dive Kick
  • Cheese Bullets

Quick Draw Finale

After finishing the second phase, the Quick Draw duel starts. Once the word "DRAW" appears, the player needs to shoot The Vigilante for the final hit. The timer is not very strict, however if the player fails to do so, The Vigilante shoots Peppino first, and the last attack repeats. If the player shoots before "DRAW" appears, the result will be the same as if the timer would ran out.

Boss Rematch

After beating the Final Boss' 2nd Phase, the villain will bring in the four previous boss characters, and sends each of them to attack. Despite each boss having 8 HP and extra 8 HP afterwards, 4 HP will be drained per hit. The player fights each of the bosses one by one, they use some of the same attacks as before. After defeating Pepperman, Gustavo will appear for you to grab and throw him at the remaining 3 bosses to stun them.

The Vigilante is the second boss refought. The player is forced to throw Gustavo at him, as they are not given a gun.

The Vigilante will attack in this order:

  • Dynamite Toss; Cheese Bullets; Dash and Dive Kick
  • Dynamite Toss; Cheese Bullets; Dash and Dive Kick
  • Bazooka; Dash and Dive Kick; Bullet Spray; Flamethrower
  • Dynamite Toss; Dash and Dive Kick

After 4 hits, The Vigilante will go down, and the player will face The Noise.

In the comics

The Vigilante appears in The Bad, The Ugly, and The Even Uglier comics.

In The Bad, The Ugly, and The Even Uglier, he is the sheriff of a western town and is first seen while Pepperman was attacking the town. After Pepperman barges into his building and asks if he was the sheriff of the town, he quickly surrenders. Afterwards, he is seen tied up alongside the banker of the town while Pepperman and his troops were robbing the bank.

Pre-release

For early appearances and scrapped ideas, see the pre-release page here: The Vigilante/Pre-release

Chef Tasks

Template:Cheftask

Trivia

  • The Vigilante, then known as Cowboy Cheeseslime, was originally created as a mod for Mega Man 8-bit Deathmatch. PTG was feeling tired of drawing Peppino, so he opted to do a Cheeseslime with a cowboy hat instead. He ended up liking him enough to make him an important character in the main game.
The teaser picture showing the 4 possible characters.
  • Before it was revealed that The Vigilante would be a playable character, Pizza Tower Guy had been teasing a third playable character for around a week in the Discord server with a picture showing 4 possible characters it could be, those being Gustavo, Pepperman, Snick, or The Vigilante, then known as Cowboy Cheeseslime, and gave various hints to who it could be. These hints included:
    • Already exists in Pizza Tower lore
    • Angry
    • Inspired by an old actor
    • A band that's relevant still has a popular song relating to the actor and/or character
      • The "inspired by an old actor" hint refers to Clint Eastwood, while the "band that's still relevant" in question is Gorillaz.
    • Doesn't play video games
    • One interesting thing of note about this image, is that all of these characters ended up becoming playable at some point, but Snick ended up being SAGE 2019 Demo exclusive, and Pepperman's appearance in Refrigerator-Refrigerador-Freezerator was scrapped. In the end, Gustavo was the only one of the four who ended up playable in the final game.
  • An MM8BDM mod called Grand Classes, both add Peppino and Vigilante as playable characters, though Vigilante uses the same sprites as the original skin mod, he has a move revamp, making his moves the same ones as from Pizza Tower, that being his revolver and a stick of dynamite which can be used to get height or a slight speed boost.
  • It has been said that Vigilante's full name is Vigert Ebenezer Lantte, shortened to Vigilante. [Citation needed]
  • When entering the stage for The Vigilante, the fight does not start until Peppino picks up the revolver from the box thrown at him. This is likely a reference to the fight against Meta Knight in Kirby Super Star, where in both the enemy offers you a weapon to make the fight fair.
    • If the player does not pick up the gun when the Vigilante offers it, after a few seconds the Vigilante will stare at the screen with an annoyed expression.
  • Vigilante's moveset is inspired by the Worms series, and his coming to a dead stop before firing most of his guns is a reference to the turn-based nature of those games. Most familiar to the Worms series are his bazooka, flamethrower, staggering his aerial momentum by firing an uzi downwards, and calling down a cow with a radio in lieu of a Concrete Donkey.
  • The cowboys on the cardboard targets are depictions of Lowercase Bob and Uppercase Bob, two characters made by lead developer McPig before Pizza Tower. They can be seen in this animation, and appear as a playable duo in the “Bring Your Own Class” Doom mod.
  • Sertif (co-programmer) has stated that Vigilante is his favorite character.

Gallery

Regular animations

Boss Fight projectiles

Arena

In-game miscellaneous

Miscellaneous