Fake Peppino: Difference between revisions

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{{musichead|PTWiki-levelicon21|bandcamp|1780465254}}
{{Basic Enemy Info (Better)|image1=Fake_peppino_idle.gif|species=Unknown|first_appearance=Slum|first_demo_appearance=[[GOLF (Demo)|GOLF]]|health=6

16 (Final Boss Phase 3)}}
{{infobox character
'''Fake Peppino''' is the fourth [[List of bosses|boss]] of [[Pizza Tower]].
|image = <gallery>
Fake_peppino_idle.gif|Normal
Spr fakepeppino chase 0.gif|Chase
</gallery>
|relatives = [[Peppino Clone]]s
|affiliation = [[Pizzaface]]
|debut = Fake Peppino (Arena)
|build-debut =[[GOLF (Build)|GOLF]]
|hp = 6
|boss = yes
}}
'''Fake Peppino''' is the fourth [[List of bosses|boss]] in ''[[Pizza Tower]]''.


==Description==
==Description==
Fake Peppino is a being that bears a close resemblance to [[Peppino]]. He's much taller than Peppino with his elongated skinny legs. His head features Peppino's long nose, black hair and short black moustache with the unsettling additions of a loose eye and a permanent smile. He also, much like Peppino, wears a white apron over a black T-shirt, black pants and a white chef's hat. Additionally, in one of his boss fight attacks, he takes his head off like a mask, revealing nothing but a brain with eyes.
Fake Peppino is an uncanny being that bears a close resemblance to [[Peppino|Peppino Spaghetti]]. He moves disjointedly and seems to be made of a liquid. He is much taller than Peppino with loose eyes and a permanent smile. He also, much like Peppino, wears a white tank top over a black T-shirt, black pants and a white chef's hat; his outfit will change to whatever costume the player is wearing unless they are [[The Noise]]. Additionally, in one of his boss fight attacks, he takes his head off like a mask, revealing nothing but a pink brain with eyes.


== Boss Room ==
==Boss Room==
[[File:Fakepeppino vs screen.png|thumb|left|311px|Fake Peppino appearing as Peppino on the VS screen before he is revealed.]]
To access the boss room, the player needs to pay [[Mr. Stick]] 220$, or 22 [[Toppins]].
To access the boss room, the player needs to pay [[Mr. Stick]] $200 (20 [[Toppins]]).


The room is a gritty, trash-filled, and dilapidated pizza place, seemingly called "Peppino's Pizza 2" based on the window, which has a Peppino-like face making an Italian expression on it. The other thing to note is the giant wall mural of an amusing caricature of Peppino in a proper chef's suit, holding a pizza and saying "Nothing Compares!". As [[Peppino]] enters the boss fight, Fake Peppino turns around and makes a similar, but distorted "scared" scream.
The room is a gritty, trash-filled, and dilapidated pizza place, seemingly called "Peppino's Pizza 2" based on the inverted window, which has a Peppino-like face making an Italian expression on it. The other thing to note is the giant wall mural of an amusing caricature of Peppino in a proper chef's suit holding a pizza and saying, "Nothing Compares!". As [[Peppino]] enters the boss fight, Fake Peppino turns around and makes a similar, but distorted "scared" scream.


During the second phase, the background becomes more demented, changing to have what is presumably Fake Peppino clones' appearing from the garbage and cracks in the walls, the window's face distorts to become similar to Fake Peppino's face, with the message changing to "Peppino Peppino Peppino Peppino", each one getting smaller. The wall mural's face distorts to become similar to the one in the window, with its original message changed to gibberish.
During the second phase, the background becomes more demented, changing to have what is presumably Fake Peppino clones/victims appearing from the garbage and cracks in the walls, the window's face distorts to become similar to Fake Peppino's face. The wall mural's face distorts to become similar to the one in the window, with its original message altered to take the form of a nonsensical order of letters, saying "FRTXJPIHCBATTZRDIHJPS!". The window itself has this face along with backward letters saying "Peppino Peppino Peppino Peppino" as they get smaller.


During the chase sequence, the stage is a dark setting with a black and dark purple color scheme. After the chase sequence, the exterior of the stage is shown, apparently being called "Bruno Pizza", which is as rundown, if not more, as the initial boss stage, and boarded up, with several strange posters and signs on it. Fake Peppino's eyes and hands can be seen through the boarded-up door.
During the chase sequence, the stage is a dark setting with a black and dark purple color scheme. After the chase sequence, the exterior of the stage is shown, apparently being called "Bruno Pizza", With some of the letters crooked, the N however, is fully rotated sideways, making it look like a Z, making it look like the sign says "Bruzo Pizza". which is as rundown, if not more, as the initial boss stage, and boarded up, with several strange posters and signs on it. Fake Peppino's eyes and hands can be seen through the boarded-up door. There is a sign saying "DO NOT ENTER INSIDE!", but when the words are read from a different way, the sign also says, "DO ENTER NOT INSIDE!".


== Boss Behaviour ==
==Boss Behavior==
===Main Gimmick of the Fight===
Fake Peppino follows the motto of "anything you can do, I can do weirder." Fake Peppino directly copies Peppino's moveset and attributes, right down to having the same amount of max health as him, but does everything in an unsettling nature and with odd attributes to his moves that the original Peppino doesn’t. The player will need to grab into him twice before they can deal damage to him.
Fake Peppino is not the only "Fake Peppino", as darker-clothed variants of the Fake Peppino will appear in order to attack the player. These dark-clothed clones cannot be attacked, but in turn, disappear after attacking. Attacking also makes the player likely take damage, so it is recommended to avoid them.


They're very difficult to parry, but doing so is still possible.
=== Main Gimmick of the Fight ===
Fake Peppino is not the only “fake Peppino”, as various darker clothed variants of the pizza man imposter will appear in order to attack the player. These dark clothed clones cannot be attacked, but in turn disappear after attacking.


=== Phase 1 ===
===Phase 1===
Fake Peppino has 6 attacks he can perform, spread out across each hit point. After each hit, Fake Peppino will disappear, and clones of Fake Peppino will appear to repeat the same attack the real one had just been doing.
Fake Peppino has 6 attacks he can perform, spread out across each hit point. Fake Peppino requires 2 grab attacks for a hit to be counted. After each hit, Fake Peppino will disappear, and clones of Fake Peppino will appear to repeat the same attack the "real" one had previously executed.


==== Grab Dash ====
====Grab Dash====
The copycat cook will run about and periodically lunge forward to grab with one arm. If he grabs the player, they are jabbed by his tongue and launched away, taking damage.
Fake Peppino will run about and periodically lunge forward to grab the player with one arm. If he grabs the player, they are stabbed by his tongue and launched away, taking damage, this is one of the only attacks in the game that cant be parried at all, likely since the player isn't immediately damaged upon being hit by the attack.


Clones that do this move will disappear after doing the grab dash or after hitting the player.
Clones that do this move will disappear after doing the grab dash or after hitting the player.


==== High Jump and Face Slam ====
====High Jump and Face Slam====
Fake Peppino does a powerful frog-like leap into the air, then slowly falls down towards the player, slamming into the ground head first. The frightening faker can easily be attacked during the windup to the jump or after he slams into the ground.
Fake Peppino performs a powerful frog-like leap into the air, then slowly falls down towards the player, slamming into the ground headfirst. Fake Peppino can be attacked during the windup before the jump or after he slams into the ground.


Clones that do this will disappear after slamming into the floor.
Clones that do this will disappear after slamming into the floor.


==== Mach Run ====
====Mach Run====
The long-legged doppelgänger runs at high speeds, running up the walls and across the ceiling, around and around the arena. He is easily attacked while he starts running and after he stops running, but it’s best to jump over during his jog.
Fake Peppino runs at extreme velocity, running up the walls and across the ceiling, around and around the arena. He can be attacked while he starts running and after he stops running.


When the clones try to wall run, they will fall down off of the ceiling the moment they stand over the player and face slam down.
When the clones try to wall run, they will fall down off of the ceiling the moment they are above the player and then face slam downwards.


==== Super Jump ====
====Super Jump====
The ravenous rip-off crouches down and super jumps to the ceiling, then jumps back down to the floor, repeating this 4 times before finishing. Much like the original, the crouched faker can be easily attacked, but the jump is painful.
Fake Peppino crouches down and super jumps to the ceiling, then jumps back down to the floor, repeating this 4 times before finishing.


Clones will form a line of 10, leaving a small space for the player to stand safely before they jump from the floor to the ceiling and disappear, then repeat their formation several times with the opening in a different place each time.
Clones will form a line of 10, leaving a small space for the player to stand safely before they jump from the floor to the ceiling and disappear, then repeat their formation and attack several times with the opening in a different place each time.


==== Head Throw & Headless Run ====
====Head Throw & Headless Run====
Fake Peppino tears his head off, revealing his brain and eyes, and throws it towards the player. The thrown head and be easily ducked under or jumped over. After this, the currently decapitated cook will run to retrieve his lost head, hurting the player if he runs into them. This needs to be jumped over.
Fake Peppino tears his head off, revealing his brain and eyes, and throws it toward the player. The thrown head can be ducked under or jumped over. After this, Fake Peppino will run to retrieve his lost head, hurting the player if he collides with them. This needs to be jumped over.


Several clones will appear from each side of the room and charge towards the other end and disappear, with the exception of the last clone who tosses its head. This clone will disappear immediately afterward. They are also not able to be parried.
Clones will only do the run or throw, disappearing after their bodies or thrown head reaches the wall.


==== Super Taunt ====
====Super Taunt====
Fake Peppino jumps and preforms one of three off-looking and off-sounding super taunts, sending out 8 bouncing projectiles in cardinal and diagonal directions. Once he finishes showing off, he falls back down and runs to the other side of the room to do it again.
Fake Peppino jumps and performs one of three super taunts, sending out 8 spiky bouncing projectiles in cardinal and diagonal directions. Once he finishes showing off, he falls back down and runs to the other side of the room to do it again.


Clones that super taunt will only send out one projectile, sending it diagonally downwards.
Clones that super taunt will only send out one projectile, sending it diagonally downwards, as well as headless clones will run across the room from time to time. The clones will use their simultaneous super taunts 7 times before the second phase begins, and headless clones will spawn after the second and fifth taunts.


=== Phase 2 ===
===Phase 2===
Once Fake Peppino reappears after taking 6 hits, he enters phase 2. Fake Peppino will repeat all of Phase 1 again, but will now longer disappear. Now clones will appear alongside him to attack the player. This is obviously much harder, as there is much more to dodge, as well as needing to pay attention to who the real Fake Peppino is, as the fast pace of the Peppinos makes it difficult to concentrate.
Once Fake Peppino reappears after taking 6 hits, he enters phase 2. Fake Peppino will repeat all of Phase 1 again but will no longer disappear. Now clones will appear alongside him to attack the player.


===== All Attack Combinations =====
====All Attack Combinations====
Fake Peppino and his clones will both attack the player in Phase 2. Here is all the combinations of attacks for each hit point.
Fake Peppino and his clones will both attack the player in Phase 2. Here are all the combinations of attacks for each hit point.
*<u>'''Underlined Moves''':</u> The move performed by the main/original Fake Peppino.


#<u>Grab Dash</u> + Mach Run
* <u>'''Underlined Moves''':</u> The move preformed by the main Fake Peppino.
#<u>High Jump & Face Slam</u> + High Jump & Face Slam
#<u>Mach Run</u> + Mach Run
#<u>Super Jump</u> + Headless Run
#<u>Head Throw & Headless Run</u> + Head Throw
#<u>Super Taunt</u> + Mach Run


===Dark Tunnel Chase===
# <u>Grab Dash</u> + Mach Run
Once Phase 2 is beaten, the floor collapses, and the player is chased by a giant, monstrous Fake Peppino through a small dark hallway. If Fake Peppino touches the player, they will simply take 2 points in damage, and Fake Peppino is knocked back, effectively giving the player 3 hit points if they survived up to this point with full health. Once the player escapes the tunnel, the fight is over.
# <u>High Jump & Face Slam</u> + High Jump & Face Slam
# <u>Mach Run</u> + Mach Run
# <u>Super Jump</u> + Headless Run
# <u>Head Throw & Headless Run</u> + Head Throw
# <u>Super Taunt</u> + Mach Run


If the player is playing as The Noise, Fake Peppino will move at a much faster speed during this phase. However, if Fake Peppino catches up to the player, The Noise will scream at Fake Peppino, causing him to run away with The Noise being unharmed.
=== Dark Tunnel Chase ===
Once Phase 2 is beaten, the floor collapses, and the player is chased by a giant, monstrous Fake Peppino in a small dark hallway. If the maw-gaping monstrosity touches the player, they will take 2 damage, effectively giving them 3 hitpoints if they got to this point with full health. Once the player escapes the tunnel, the fight is over and the player is victorious.


=== Boss Rush Rematch ===
===Boss Rematch===
After beating the [[Pizzahead|Final Boss]]’ 2nd Phase, [[Pizzahead]] will bring in the four previous boss characters, and sends each of them to attack. Despite each boss having 8 HP and extra 8 HP afterwards, 4 HP will be drained per hit due to Peppino becoming enraged immediately beforehand. The player fights each of the bosses one by one, they use some of the same attacks as before. After defeating [[Pepperman]], [[Gustavo]] will appear for the player to grab and throw him at the remaining 3 bosses to stun them.


Fake Peppino is the fourth and final boss in the rematch. Fake Peppino doesn't use any of his clones during the final battle.
* After beating the [[Pizzahead|Final Boss]]’ 2nd Phase, the villian will bring in the four previous boss characters, and sends each of them to attack. At this point Peppino will lose his cool and scream very loudly, then proceed to pummel the bosses by hitting them as much as he can. Each time he does this to the bosses after grabbing them, 4 hits from their health bars will be drained. The player fights each of the bosses one by one, they use some of the same attacks as before, however not every move is accounted for. After defeating [[Pepperman]], [[Gustavo]] will appear for you to grab and throw him at the remaining 3 bosses to stun them.

Fake Peppino is the fourth and final boss refight and is fairly easy, due to the player’s understanding of the bosses at this point, Gustavo’s presence from the second fight onwards, and Fake Peppino not having any clones for this battle.


Fake Peppino will attack in this order:
Fake Peppino will attack in this order:


* Grab Dash
*Grab Dash
* High Jump & Face Slam
*High Jump & Face Slam
* Head Throw & Headless Run
*Head Throw & Headless Run
* Super Taunt
*Super Taunt


After 4 hits, the Spaghetti simile will go down, and the player will face [[Pizzahead|the true villian]].
After 4 hits, Fake Peppino will fall down, and the player will face [[Pizzahead]].


==Pre-release==
==Enemy Behaviour (Unused)==
''For early appearances and scrapped ideas, see the pre-release page here: [[Fake Peppino/Pre-release]]''
Fake Peppino's moveset is inspired directly from the real Peppino's. He would chase and try to grab Peppino to strike them with his toxic tongue. He always chases after Peppino and will follow him into any rooms he go into, so there's no way to hide from him.


==Chef Tasks==
As Fake Peppino wasn’t properly implemented, other aspects of his behaviour were not finalized, however it was once planned to have Fake Peppino to be a rare appearance that possibly replaced [[Pizzaface]] during Pizza Time.
This boss is tied with the following [[Chef Tasks|Chef Task]]:
{{ChefTasks
|name1 = Faker
|image1 = Spr achievement bosses 3.png
|desc1 = Defeat Fake Peppino without getting hurt.}}


==Trivia==
Fake Peppino was originally planned to come out during [[Pizza Time]], but where exactly is unknown. In the [[GOLF (Demo)|GOLF demo]], however, Fake Peppino is able be summoned to the player's location upon pressing F9.
{{TriviaNote}}

*In the third background for [[WAR]], a Peppino-like figure can be seen in a test tube, presumably meaning that Peppino is being cloned. This figure somewhat resembles Fake Peppino, possibly explaining his origins.
The effects of his tongue vary among his past available build appearances. In the GOLF demo, his tongue simply damages Peppino, while in subsequent builds, if hacked in, his tongue would damage Peppino before properly killing him, and kill him instantaneously in some cases. Not to mention, if loaded into the Western Build Patreon Demos, he could crash the game if he successfully grabs the player.
**This thought is also justified as the indoor lab part of WAR includes [[Peppino Clone]]s, which look extremely similar to Fake Peppino, and in earlier builds, even have the same cheese-based tongue/mouth.

*He is the only one out of the first four bosses who do not appear on another floor after they're defeated.
Fake Peppino also had his limbs scattered in [[Mansion]] [[List of levels|level]], that would attack the player if they stand close to them.
**He is also the only boss who does not appear on the cover art for the [[Soundtrack|original soundtrack]].

*He is the only one whose boss fight doesn't have a second-phase transition.
==Trivia==
*When first fighting him as Peppino, the VS Screen Portrait he uses is the same as Peppino's, and he is labeled as Peppino. After the first attempt, it gets swapped out with his true portrait, depicting him smiling with his mouth wide open and his eyes popping out of his sockets, and his true name.

**The portrait will only change upon defeating Fake Peppino for the first time. If the player revisits the fight after closing the game but hasn't beaten him yet, the portrait will still be of Peppino.
* It's unknown what exactly Fake Peppino is, though a common theory was that Fake Peppino was possibly a cheese monster inside a suit, most likely some sort of [[Cheeseslime]] as seen with the [[Cardboard Tank]], due to the yellow coloration of his tongue. However in the official release of the game, his tongue has been recolored to brown, like Peppino's, thus throwing a wrench into this theory. Officially, Fake Peppino's origins are a mystery.
**The portrait will also always be his true portrait when playing as [[The Noise]], although the name will always be that of Peppino.
*Fake Peppino has a decorative appearance in [[Strongcold]]. In it, he sits in a corner, wearing a Santa hat and ringing a bell in his hand beside a bucket, appearing to be either homeless or a charity worker asking for change.
**The icon for P-Ranking the fight with Fake Peppino is also intentionally made blank to hide their identity.
*For the first time you fight his boss, the VS. Screen Portrait is he uses is the same as Peppino's. On repeat attempts it gets swapped out with his true portrait.
**However, in demos where Fake Peppino was a boss fight, like in the very complete October 2022 Build, only his true identifying VS Screen Portrait will appear.
*Fake Peppino was originally planned to make his first appearance in a level known simply as Lights Out, which would have been the third level of the [[Terror Nation|Horror Passage]] before being scrapped.
*Fake Peppino's sound effects are mostly those of Peppino, but reversed and distorted.
*In the third background for [[War|War,]] a Peppino-like figure can be seen in a test tube, presumably meaning that Peppino is being cloned. This figure somewhat resembles Fake Peppino, possibly explaining his origins
*Fake Peppino and [[Pizzaface]] are the only bosses to have invincibility frames.
*Fake Peppino was planned to be the main enemy of [[Mansion]], but as Mansion was scrapped, So too was Fake Peppino’s role as an enemy.
*In an slightly earlier version of the chase, the giant Fake Peppino would only move at the speed the player did, however this was changed in an update to him moving at a set speed.
*In a slightly earlier version of the chase, the giant Fake Peppino would only move at the speed the player did, however, this was changed in an update to him moving at a set speed. The chase layout was also nerfed twice after the game's final release.
*The player's clothing choice can involuntarily make the fight much harder, as with certain colors, clones become more difficult to differentiate from the actual Fake Peppino. In the case of Dark Cook, the actual Fake Peppino and the clones will look exactly the same.
*If you change your [[clothes]] via the wardrobe, Fake Peppino will change his outfit to match yours.
*In the October 2022 Build, the clones did not have different shades of clothes, leaving them identical to the real Fake Peppino.
**Likewise, the Fake Peppino clones will also change their outfit to be a darker shade of whatever you're currently wearing.
*Fake Peppino has only 12 health points, which is the least amount of health despite being the second-to-last boss fought.
**This can involuntarily make the fight much harder, as with certain colors, Clones become more difficult to differentiate from the actual Fake Peppino. In the case of Dark Cook, the actual Fake Peppino and the clones will look exactly the same, due to there not being any darker shade of black.
*The song used during the chase sequence, "Okay Campers, Rise and Shine!", has been heard by fans as having voice clips of presumably Fake Peppino calling out "Peppino! Come over here now!" This has not been confirmed, however.
*The sign at the end of the chase sequence was changed because McPig didn't want to reference "a reddit meme", as the reference to "Don't Dead Open Inside" was unintentional.


==Gallery==
==Gallery==
===Regular animations===
===Regular animations===
<gallery widths="185">
<gallery widths="185">
File:Spr fakepeppino intro1 0.png|Fake Peppino waiting in his boss intro.
Spr fakepeppino intro1 0.png|Fake Peppino waiting patiently in his boss intro.
File:Spr fakepeppino intro2 0.gif|Fake Peppino's turning around animation.
Spr fakepeppino intro2 0.gif|Fake Peppino turning around towards the player in the intro.
File:Spr fakepeppino intro3 0.gif|Fake Peppino's intro animation.
PT-Spr_fakepeppino_intro.gif|Fake Peppino screaming in the intro.
File:Spr fakepeppino intro3loop 0.gif|Looped version of Fake Peppino's intro animation.
Fake peppino idle.gif|Fake Peppino's idle animation.
File:Spr fakepeppino intro4 0.gif|Fake Peppino's ending intro animation.
Fake peprun.gif|Fake Peppino walking.
Fake peprun.gif|Fake Peppino's walking animation.
Spr fakepeppino mach.gif|Fake Peppino dashing while trying to imitate Peppino's Mach 2 animation, this is used in The Crumbling Tower Of Pizza when walking.
Fake peppino idle.gif|Fake Peppino's idle animation for Crumbling Tower.
FakePeppinoGrab.gif|Fake Peppino lunging forward to grab the player.
FakePeppinoGrab.gif|Fake Peppino's grab animation
Spr fakepeppino grabattack 0.gif|Fake Peppino's grab attack.
File:Spr fakepeppino grabattack 0.gif|Fake Peppino's grab attack.
Spr fakepeppino bodyslamstart 0.gif|Fake Peppino preparing to bodyslam.
File:Spr fakepeppino bodyslamstart 0.gif|Fake Peppino preparing to bodyslam.
Spr fakepeppino bodyslamjump 0.gif|Fake Peppino ascending before bodyslamming.
File:Spr fakepeppino bodyslamjump 0.gif|Fake Peppino's bodyslam jump.
Spr fakepeppino bodyslamfall 0.gif|Fake Peppino descending while bodyslamming.
File:Spr fakepeppino bodyslamfall 0.gif|Fake Peppino's bodyslam fall.
Spr fakepeppino bodyslamland 0.gif|Fake Peppino landing after performing the bodyslam.
File:Spr fakepeppino bodyslamland 0.gif|Fake Peppino's bodyslam land.
Spr fakepeppino superjumpstart 0.gif|Fake Peppino preparing to superjump.
File:Fakepeprun.gif|Fake Peppino dashing.
Spr fakepeppino superjump 0.gif|Fake Peppino superjumping.
File:Spr fakepeppino superjump 0.gif|Fake Peppino superjumping.
Spr fakepeppino throwhead 0.gif|Fake Peppino taking off his head and throwing it.
File:Spr fakepeppino throwhead 0.gif|Fake Peppino taking off his head and throwing it.
Spr fakepeppino flailing 0.gif|Fake Peppino running wildly without his head.
File:Spr fakepeppino superjumpstart 0.gif|Fake Peppino preparing to superjump.
Spr fakepeppino gethead.gif|Fake Peppino putting his head back on after throwing it.
File:Spr fakepeppino flailing 0.gif|Fake Peppino flailing about without his head.
Yeah yeah do the jumpin jacks.gif|Fake Peppino jumping before doing a Super Taunt.
File:Spr fakepeppino supertaunt1 0.gif|Fake Peppino supertaunting.
Spr fakepeppino supertaunt1 0.gif|Fake Peppino's first Super Taunt animation. A nod to a scrapped Peppino taunt that was, in itself, a reference to <u>Sonic Adventure</u>.
File:Spr fakepeppino supertaunt2 0.gif|Fake Peppino supertaunting.
Spr fakepeppino supertaunt2 0.gif|Fake Peppino's second Super Taunt animation. Also a reference to the same Peppino taunt as the previous Super Taunt.
File:Spr fakepeppino supertaunt3 0.gif|Fake Peppino supertaunting.
Spr fakepeppino supertaunt3 0.gif|Fake Peppino's third Super Taunt animation.
File:Spr fakepeppino stagger 0.gif|Fake Peppino staggering.
Help i'm falling.gif|Fake Peppino falling after doing a Super Taunt.
File:Spr fakepeppino vulnerable 0.gif|Fake Peppino's vulnerable animation.
Spr fakepeppino stagger 0.gif|Fake Peppino staggering after taking a hit.
File:Spr fakepeppino stun 0.gif|Fake Peppino's stun animation.
Spr fakepeppino deform 0.gif|Fake Peppino deforming.
File:Spr fakepeppino deform 0.gif|Fake Peppino deforming.
Spr fakepeppino reform 0.gif|Fake Peppino reforming.
File:Spr fakepeppino reform 0.gif|Fake Peppino reforming.
Spr fakepeppino stun 0.gif|Fake Peppino's stunned animation.
File:Spr fakepeppino chase 0.gif|Fake Peppino's chase animation.
Spr fakepeppino vulnerable 0.gif|Fake Peppino's hurt/vulnerable animation.
Spr fakepeppino chase 0.gif|Fake Peppino chasing the player down in the final phase of the boss fight.
PT-Spr_watchitbub1.gif| Fake Peppino scurrying away after getting scared by The Noise's roar upon catching him.
</gallery>
</gallery>


=== Arena ===
===Projectiles===
<gallery>
<gallery>
File:Spr gate fakepep 0.png|Fake Peppino's arena gate.
Spr spitcheese spike.gif|Cheese spikes when Fake Peppino taunts.
File:Spr gate fakepepBG 0.png|Fake Peppino's arena gate background.
No.gif|Fake Peppino's Head Throw
Head.png|Fake Peppino's Head idle
File:Spr fakepeppino arena 0.png|Arena's ground sprite.
File:Bg fakepeppino 0.png|Phase 1 background.
File:Bg fakepeppino phase2 0.gif|Phase 2 background.
File:Bg fakepeppinokey 0.png|Chase ending background.
File:Spr fakepeppinodoor2 0.gif|Fake Peppino behind a door.
</gallery>
</gallery>


===Miscellaneous===
===Arena===
<gallery widths="240" heights="135">
Spr gate fakepep 0.png|Fake Peppino's arena gate showing 2 pizzas and a Peppino head at the top.
Spr gate fakepepBG 0.png|Fake Peppino's arena gate background.
</gallery>

===Arena Background===
<gallery widths="240" heights="135">
Spr fakepeppino arena 0.png|Fake Peppino's arena ground sprite.
Bg fakepeppino 0.png|Phase 1 background.
Bg fakepeppino phase2 0.gif|Phase 2 background.
File:PT-Bg fakepeppinokeyNEW.png|The chase ending background.
Spr fakepeppinodoor2 0.gif|Fake Peppino behind a door in the chase ending background.
</gallery>

===In-game miscellaneous===
<gallery widths="400" heights="274">
Spr vsfakepep.png|Fake Peppino's VS portrait seen in subsequent battles with him.
Spr vstitle fakepep 0.png|Fake Peppino's name on the VS screen.
</gallery>
<gallery>
<gallery>
Spr vsfakepep.png|Fake Peppino's VS screen portrait.
Spr bossfight fakepephp 0.gif|Fake Peppino's HP icon.
File:Spr list5 19.png|Fake Peppino's boss fight icon on the Granny Pizza sign.
Spr list5 19.png|Fake Peppino's boss fight icon on the [[Pizza Granny]] sign.
</gallery>
File:Spr bossfight fakepephp 0.gif|Fake Peppino's HP icon.
<gallery widths="240" heights="135">
Spr intro unkown 0.gif|Fake Peppino's silhouette in the game's intro.
</gallery>
<gallery widths="185">
PT-spr towerending bosses-CROPPED.png|Fake Peppino in the game's ending.
Spr ending cards 1.png|Fake Peppino coming across his counterpart while taking out the trash. Appears in the game's ending.
Spr ending cards 10.png|Fake Peppino copying Peppino's costume in a costume party. Appears in the ending.
Spr ending cards 11.png|The bosses chasing Peppino. Fake Peppino is seen at the top. Seen in the ending.
Spr theendshot 0.gif|Fake Peppino in the ending of the game.
PT-Spr theendshotN.gif|Fake Peppino in the ending of [[The Noise]]'s campaign.
PT-Spr theendshotSN.gif|Fake Peppino in the ending of [[Swap Mode]].
PT-spr_costumedfakepep-CROPPED.gif|Fake Peppino wearing a ghost costume during the [[Pumpkin Hunt]] event
</gallery>

===Miscellaneous===
<gallery widths="240">
PT-bossbg.png|Fake Peppino on Steam User Background.
</gallery>

===Scrapped Sprite===
<gallery widths="240" heights="135">
Bg fakepeppinokey 0.png|Original version of the chase ending background with the sign reading ''Do Enter Not Inside!'', was used prior to the v1.1.0. update.
</gallery>

===Concept Artwork===
<gallery widths="140" heights="145">
FakePepConceptArt.png|Early concept art of Fake Peppino.
FakePepConceptArt.png|Early concept art of Fake Peppino.
Fake Peppino 1.png|Another early concept art of Fake Peppino.
Fake Peppino 1.png|Another early concept art of Fake Peppino.
Fake Peppino 2.png|Concept art with Fake Peppino on the ceiling.
Fake Peppino 2.png|Concept art with Fake Peppino on the ceiling.
Fake Peppino 3.png|Disturbing concept art of Fake Peppino.
Fake Peppino 3.png|Disturbing concept art of Fake Peppino.
Fake Peppino 4.png|Even Scarier concept art of Fake Peppino.
Fake Peppino 4.png|Concept art of Fake Peppino's phase 2, where Fake Peppino himself would change instead of just the background.
Fake Peppino 5.png|A terrifying concept art of Fake Peppino.
Fake Peppino 5.png|A terrifying concept art of Fake Peppino where he is seen with a skull and spine.
Fake Peppino 6.png|Concept art with Fake Peppino covered in pizza slime.
Fake Peppino 6.png|Concept art with Fake Peppino covered in slime.
File:Fakepepboss1.png|Concept art for Fake Peppino's bossfight.
</gallery>
</gallery>
<gallery widths="280" heights="245">
[[Category:Enemies]]
Fakepepboss1.png|Concept art for Fake Peppino's bossfight.
[[Category:Characters]]{{PTenemies}}
</gallery>
[[Category:Bosses]]

==Sub-pages==
See also these pages:
{{flexbox|type=subpage|
{{subpage
|image = PT-WikiGuidelines-Audio.png
|page = {{FULLPAGENAME}}/Audio}}
{{subpage
|image = PT-WikiGuidelines Prerelease.png
|page = {{FULLPAGENAME}}/Pre-release}}
}}

{{PTenemies}}{{PTlevels}}{{PTcharacters}}

{{DEFAULTSORT:Boss 4}}
[[Category:Spoilers]]

Revision as of 03:14, 3 July 2024

Fake Peppino is the fourth boss in Pizza Tower.

Description

Fake Peppino is an uncanny being that bears a close resemblance to Peppino Spaghetti. He moves disjointedly and seems to be made of a liquid. He is much taller than Peppino with loose eyes and a permanent smile. He also, much like Peppino, wears a white tank top over a black T-shirt, black pants and a white chef's hat; his outfit will change to whatever costume the player is wearing unless they are The Noise. Additionally, in one of his boss fight attacks, he takes his head off like a mask, revealing nothing but a pink brain with eyes.

Boss Room

Fake Peppino appearing as Peppino on the VS screen before he is revealed.

To access the boss room, the player needs to pay Mr. Stick $200 (20 Toppins).

The room is a gritty, trash-filled, and dilapidated pizza place, seemingly called "Peppino's Pizza 2" based on the inverted window, which has a Peppino-like face making an Italian expression on it. The other thing to note is the giant wall mural of an amusing caricature of Peppino in a proper chef's suit holding a pizza and saying, "Nothing Compares!". As Peppino enters the boss fight, Fake Peppino turns around and makes a similar, but distorted "scared" scream.

During the second phase, the background becomes more demented, changing to have what is presumably Fake Peppino clones/victims appearing from the garbage and cracks in the walls, the window's face distorts to become similar to Fake Peppino's face. The wall mural's face distorts to become similar to the one in the window, with its original message altered to take the form of a nonsensical order of letters, saying "FRTXJPIHCBATTZRDIHJPS!". The window itself has this face along with backward letters saying "Peppino Peppino Peppino Peppino" as they get smaller.

During the chase sequence, the stage is a dark setting with a black and dark purple color scheme. After the chase sequence, the exterior of the stage is shown, apparently being called "Bruno Pizza", With some of the letters crooked, the N however, is fully rotated sideways, making it look like a Z, making it look like the sign says "Bruzo Pizza". which is as rundown, if not more, as the initial boss stage, and boarded up, with several strange posters and signs on it. Fake Peppino's eyes and hands can be seen through the boarded-up door. There is a sign saying "DO NOT ENTER INSIDE!", but when the words are read from a different way, the sign also says, "DO ENTER NOT INSIDE!".

Boss Behavior

Main Gimmick of the Fight

Fake Peppino is not the only "Fake Peppino", as darker-clothed variants of the Fake Peppino will appear in order to attack the player. These dark-clothed clones cannot be attacked, but in turn, disappear after attacking. Attacking also makes the player likely take damage, so it is recommended to avoid them.

They're very difficult to parry, but doing so is still possible.

Phase 1

Fake Peppino has 6 attacks he can perform, spread out across each hit point. Fake Peppino requires 2 grab attacks for a hit to be counted. After each hit, Fake Peppino will disappear, and clones of Fake Peppino will appear to repeat the same attack the "real" one had previously executed.

Grab Dash

Fake Peppino will run about and periodically lunge forward to grab the player with one arm. If he grabs the player, they are stabbed by his tongue and launched away, taking damage, this is one of the only attacks in the game that cant be parried at all, likely since the player isn't immediately damaged upon being hit by the attack.

Clones that do this move will disappear after doing the grab dash or after hitting the player.

High Jump and Face Slam

Fake Peppino performs a powerful frog-like leap into the air, then slowly falls down towards the player, slamming into the ground headfirst. Fake Peppino can be attacked during the windup before the jump or after he slams into the ground.

Clones that do this will disappear after slamming into the floor.

Mach Run

Fake Peppino runs at extreme velocity, running up the walls and across the ceiling, around and around the arena. He can be attacked while he starts running and after he stops running.

When the clones try to wall run, they will fall down off of the ceiling the moment they are above the player and then face slam downwards.

Super Jump

Fake Peppino crouches down and super jumps to the ceiling, then jumps back down to the floor, repeating this 4 times before finishing.

Clones will form a line of 10, leaving a small space for the player to stand safely before they jump from the floor to the ceiling and disappear, then repeat their formation and attack several times with the opening in a different place each time.

Head Throw & Headless Run

Fake Peppino tears his head off, revealing his brain and eyes, and throws it toward the player. The thrown head can be ducked under or jumped over. After this, Fake Peppino will run to retrieve his lost head, hurting the player if he collides with them. This needs to be jumped over.

Several clones will appear from each side of the room and charge towards the other end and disappear, with the exception of the last clone who tosses its head. This clone will disappear immediately afterward. They are also not able to be parried.

Super Taunt

Fake Peppino jumps and performs one of three super taunts, sending out 8 spiky bouncing projectiles in cardinal and diagonal directions. Once he finishes showing off, he falls back down and runs to the other side of the room to do it again.

Clones that super taunt will only send out one projectile, sending it diagonally downwards, as well as headless clones will run across the room from time to time. The clones will use their simultaneous super taunts 7 times before the second phase begins, and headless clones will spawn after the second and fifth taunts.

Phase 2

Once Fake Peppino reappears after taking 6 hits, he enters phase 2. Fake Peppino will repeat all of Phase 1 again but will no longer disappear. Now clones will appear alongside him to attack the player.

All Attack Combinations

Fake Peppino and his clones will both attack the player in Phase 2. Here are all the combinations of attacks for each hit point.

  • Underlined Moves: The move performed by the main/original Fake Peppino.
  1. Grab Dash + Mach Run
  2. High Jump & Face Slam + High Jump & Face Slam
  3. Mach Run + Mach Run
  4. Super Jump + Headless Run
  5. Head Throw & Headless Run + Head Throw
  6. Super Taunt + Mach Run

Dark Tunnel Chase

Once Phase 2 is beaten, the floor collapses, and the player is chased by a giant, monstrous Fake Peppino through a small dark hallway. If Fake Peppino touches the player, they will simply take 2 points in damage, and Fake Peppino is knocked back, effectively giving the player 3 hit points if they survived up to this point with full health. Once the player escapes the tunnel, the fight is over.

If the player is playing as The Noise, Fake Peppino will move at a much faster speed during this phase. However, if Fake Peppino catches up to the player, The Noise will scream at Fake Peppino, causing him to run away with The Noise being unharmed.

Boss Rematch

After beating the Final Boss’ 2nd Phase, Pizzahead will bring in the four previous boss characters, and sends each of them to attack. Despite each boss having 8 HP and extra 8 HP afterwards, 4 HP will be drained per hit due to Peppino becoming enraged immediately beforehand. The player fights each of the bosses one by one, they use some of the same attacks as before. After defeating Pepperman, Gustavo will appear for the player to grab and throw him at the remaining 3 bosses to stun them.

Fake Peppino is the fourth and final boss in the rematch. Fake Peppino doesn't use any of his clones during the final battle.

Fake Peppino will attack in this order:

  • Grab Dash
  • High Jump & Face Slam
  • Head Throw & Headless Run
  • Super Taunt

After 4 hits, Fake Peppino will fall down, and the player will face Pizzahead.

Pre-release

For early appearances and scrapped ideas, see the pre-release page here: Fake Peppino/Pre-release

Chef Tasks

This boss is tied with the following Chef Task:

Faker
Defeat Fake Peppino without getting hurt.

Trivia

This section is dedicated to trivia and miscellaneous information about Fake Peppino.
Remember to read the wiki's trivia guidelines before adding trivia or making changes.
  • In the third background for WAR, a Peppino-like figure can be seen in a test tube, presumably meaning that Peppino is being cloned. This figure somewhat resembles Fake Peppino, possibly explaining his origins.
    • This thought is also justified as the indoor lab part of WAR includes Peppino Clones, which look extremely similar to Fake Peppino, and in earlier builds, even have the same cheese-based tongue/mouth.
  • He is the only one out of the first four bosses who do not appear on another floor after they're defeated.
  • He is the only one whose boss fight doesn't have a second-phase transition.
  • When first fighting him as Peppino, the VS Screen Portrait he uses is the same as Peppino's, and he is labeled as Peppino. After the first attempt, it gets swapped out with his true portrait, depicting him smiling with his mouth wide open and his eyes popping out of his sockets, and his true name.
    • The portrait will only change upon defeating Fake Peppino for the first time. If the player revisits the fight after closing the game but hasn't beaten him yet, the portrait will still be of Peppino.
    • The portrait will also always be his true portrait when playing as The Noise, although the name will always be that of Peppino.
    • The icon for P-Ranking the fight with Fake Peppino is also intentionally made blank to hide their identity.
    • However, in demos where Fake Peppino was a boss fight, like in the very complete October 2022 Build, only his true identifying VS Screen Portrait will appear.
  • Fake Peppino's sound effects are mostly those of Peppino, but reversed and distorted.
  • Fake Peppino and Pizzaface are the only bosses to have invincibility frames.
  • In a slightly earlier version of the chase, the giant Fake Peppino would only move at the speed the player did, however, this was changed in an update to him moving at a set speed. The chase layout was also nerfed twice after the game's final release.
  • The player's clothing choice can involuntarily make the fight much harder, as with certain colors, clones become more difficult to differentiate from the actual Fake Peppino. In the case of Dark Cook, the actual Fake Peppino and the clones will look exactly the same.
  • In the October 2022 Build, the clones did not have different shades of clothes, leaving them identical to the real Fake Peppino.
  • Fake Peppino has only 12 health points, which is the least amount of health despite being the second-to-last boss fought.
  • The song used during the chase sequence, "Okay Campers, Rise and Shine!", has been heard by fans as having voice clips of presumably Fake Peppino calling out "Peppino! Come over here now!" This has not been confirmed, however.
  • The sign at the end of the chase sequence was changed because McPig didn't want to reference "a reddit meme", as the reference to "Don't Dead Open Inside" was unintentional.

Gallery

Regular animations

Projectiles

Arena

Arena Background

In-game miscellaneous

Miscellaneous

Scrapped Sprite

Concept Artwork

Sub-pages

See also these pages: