The Vigilante: Difference between revisions

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(Documented the amount of projectiles per attacks for each of the hits that utilised multiple projectiles. The most complet and unfinished one is the second hit.)
 
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{{musichead|PTWiki-levelicon10|bandcamp|4279661871}}
{{DISPLAYTITLE: <font color="yellow">The Vigilante</font>}}
{{infobox character
{{Header|[[File:Levelicon10.png|link=]]|4279661871}}{{Infobox enemy|image1=Vigi idle.gif|health=9|species=Cheeseslime|first_appearance=Intro|first_demo_appearance=Cock intro|title1=CockSlime}}
|image = Vigi idle.gif
{{Quote|Cockslime likes your cock|Toppinbot.}}
|affiliation = [[Pizzaface]]
'''The CockSlime''' is the second [[List of bosses|boss]] in [[Pizza Tower]].
|relatives = [[John E. Cheese]] (deceased grandfather)
|hp = 9
|transformation = [[Transformations|Revolver]]
|debut = The Vigilante (Arena)
|build-debut = * [[Peppino's Xmas Break|Peppino's Xmas Break]] (Decoration in Noise's Boss Fight)
* [[List of builds|Westernbuildv1]] (Major Character)
|boss = yes
}}{{Quote|[[File:Vigilante.png|right|100px]] When you're a sharpshooter, nobody gets out of your crosshairs.|Vigilante (via [[Toppinbot]]).}}
'''The Vigilante''' is the second [[List of bosses|boss]] in ''[[Pizza Tower]]''.


==Description==
==Description==
The CockSlime is a [[Cheeseslime]] wearing a cowboy hat and having a huge cock. He is the grandson of [[John E. Cheese|Jhon E. Cum]], the former owner of [[Fun Farm]], which he now owns. He was apparently tricked by [[Pizzaface|Pizzaslut]] into thinking Peppino is a wanted criminal using forgery, leading to his fight at the [[Western District]].
The Vigilante is a [[Cheeseslime]] wearing a cowboy hat and boots. He is the grandson of [[John E. Cheese]], the former owner of [[Fun Farm]], which he now owns. He was apparently tricked by [[Pizzaface]] into thinking Peppino is a wanted criminal using forgery, leading to his fight at the [[Western District]].


==Boss Room==
==Boss Room==
To access the boss room, the player needs to pay [[Mr. Stick|Mr. Shit]] 150$, or 15 [[Toppins]].
To access the boss room, the player needs to pay [[Mr. Stick]] 150$, or 15 [[Toppins]].


The room is a stage play-like arena, made out of painted wood with desert-themed cutouts, and with the background being a painted wall of the Tower. As [[Peppino]] enters the boss fight, The Cockslime looks at a "wanted" poster with Peppino on it.
The room is a stage play-like arena, made out of painted wood with desert-themed cutouts, and with the background being a painted wall of the Tower. As [[Peppino]] enters the boss fight, The Vigilante looks at a "wanted" poster with Peppino on it.


During the second phase, the background changes to sunset and everything else is silhouetted.
During the second phase, the background changes to sunset and everything else is silhouetted.


==Boss Fight==
==Boss Fight==
=== Main Gimmick of the Fight ===
=== Main Gimmick of the Vigilante ===
The Cockslime hands Peppino a pistol to use for the whole fight. This replaces the grab and can rapidly fire bullets or be charged for a giant, stronger bullet. However, the stronger bullet gets shot immediately after being charged, so the player needs to wait for the right moment to use it. The pistol is the player's only means of damaging The Vigilante, as he does not leave himself open for any other attacks.
The Vigilante hands Peppino a pistol to use for the whole fight. This replaces the grab and can rapidly fire bullets or be charged for a giant, stronger bullet. However, the stronger bullet gets shot immediately after being charged, so the player needs to wait for the right moment to use it. The pistol is the player's only means of damaging The Vigilante, as he does not leave himself open for any other attacks.
However, when the player is playing as [[The Noise]], The Vigilante does not hand him a pistol, and he can be damaged at anytime with Noise Bombs.


Regular shots can take one of The Vigilante's HP in 8 shots. The stronger shot deals 6 damage out of 8 required.
Regular shots can take one of The Vigilante's HP in 8 shots. The stronger shot deals 6 damage out of 8 required.
Noise Bombs can take one of The Vigilante's HP in 2 shots.


=== Phase 1 ===
=== Phase 1 ===
After each hit, he changes his attack pattern:
After each hit, he changes his attack pattern:
* Cum Bullets; Dash and Dive Kick
* Cheese Bullets (2); Dash and Dive Kick
* Dynamite Toss; Cum Bullets; Dash and Dive Kick
* Dynamite Toss (4 in first pattern, 3 in second and third patterns); Cheese Bullets (1 in first and third patterns, 2; Dash and Dive Kick (third pattern), then...
* Bullet Spray; Dynamite Toss
* Bullet Spray; Dynamite Toss (2)
* Bullet Spray; Cheese Bullets
* Bullet Spray; Cheese Bullets (4)
* Dash and Dive Kick
* Dash and Dive Kick
* Bazooka; Dynamite Toss; Cheese Bullets; Dash and Dive Kick
* Bazooka; Dynamite Toss (3); Cheese Bullets (2); Dash and Dive Kick
* Flamethrower; Dynamite Toss
* Flamethrower; Dynamite Toss (2)
* Flamethrower
* Flamethrower
* Herd Call; Dynamite Toss; Cheese Bullets
* Herd Call; Dynamite Toss (2); Cheese Bullets (2)


After each hit and some of the attacks, The Cockslime slides away from the player, making him temporarily invincible.
After each hit and some of the attacks, The Vigilante slides away from the player, making him temporarily invincible.


==== Cheese Bullets ====
==== Cheese Bullets ====
The southern swiss slime fires his revolver at the player, firing cheesy bullets that the player needs to quickly jump over. As the fight progress, the bullets will come out faster and more will be fired.
The Vigilante fires his revolver at the player, firing cheesy bullets that the player needs to quickly jump over. As the fight progress, the bullets will come out faster and more will be fired.


==== Dash and Dive Kick ====
==== Dash and Dive Kick ====
The Cockslime runs with his high cowboy boots then dive kicks low to the ground with the boots in front of him.
The Vigilante runs with his high cowboy boots then dive kicks low to the ground with the boots in front of him.


==== Cardboard Target ====
==== Cardboard Target ====
Occasionally, a large cardboard cutout of a cowboy will fall from the sky, creating a target for Peppino’s bullets to hit. It also can act as a shield for The Vigilante, as the bullets only hit the cutout. It will be destroyed after 5 small bullets, or can be dispatched with one big bullet.
Occasionally, a large cardboard cutout of a cowboy will fall from the sky, creating a target for Peppino’s bullets or The Noise's bombs to hit. It also can act as a shield for The Vigilante, as the bullets only hit the cutout. It will be destroyed after 5 small bullets, or can be dispatched with one big bullet or bomb. For


==== Dynamite Toss ====
==== Dynamite Toss ====
Line 49: Line 60:
The Vigilante jumps high into the sky, firing a cheese Uzi towards the ground as he flies by.
The Vigilante jumps high into the sky, firing a cheese Uzi towards the ground as he flies by.


==== Dead Grandpa ====
==== Dead John E. Cheese ====
At 4 HP, The Cockslime's dead farmer grandfather, [[John E. Cheese|John E. Cum]], will start appearing through out the fight. John will slowly fly towards the player with a pitchfork, but can be dispatched by a single bullet.
At 4 HP, The Vigilante's dead farmer grandfather, [[John E. Cheese]], will start appearing through out the fight. John will slowly fly towards the player with a pitchfork, but can be dispatched by a single bullet.


==== Bazooka ====
==== Bazooka ====
The Cockslime jumps high into the air, and takes a shit towards the middle of the arena, creating an explosion on impact and a shockwave travelling outwards.
The Vigilante jumps high into the air, and fires a bazooka towards the middle of the arena, creating an explosion on impact and a shockwave travelling outwards.


==== Flamethrower ====
==== Flamethrower ====
Line 59: Line 70:


==== Herd Call ====
==== Herd Call ====
The Cockslime calls up to drop a crate onto the stage. After the box drops, a cow spawns. The cow will bounce around the arena for a while, but can be taken down with bullets.
The Vigilante calls up to drop a crate onto the stage. After the box drops, a cow spawns. The cow will bounce around the arena for a while, but can be taken down with bullets.


=== Phase 2 ===
=== Phase 2 ===
After getting hit 9 times, The Cockslime regenerates his HP back and his attacks become faster. The pattern of attacks is also different, relying mostly on singular attacks, rather than multiple:
After getting hit 9 times, The Vigilante regenerates his HP back and his attacks become faster. The pattern of attacks is also different, relying mostly on singular attacks, rather than multiple:
* Dynamite Toss
* Dynamite Toss
* Dash and Dive Kick
* Dash and Dive Kick
* Cum Bullets
* Cheese Bullets
* Dynamite Toss; Bazooka
* Dynamite Toss; Bazooka
* Herd Call (only once); Flamethrower
* Herd Call (only once); Flamethrower
* Herd Call; Bullet Spray
* Herd Call; Bullet Spray
* Herd Call; Dash and Dive Kick
* Herd Call; Dash and Dive Kick
* Cheese Bullets


==== Quick Draw Finale ====
==== Quick Draw Finale ====
After finishing the second phase, the Quick Draw duel starts. Once the word "DRAW" appears, the player needs to shoot The Cockslime for the final hit. The timer is not very strict, however if the player fails to do so, The Cockslime fucks Peppino first, and the last attack repeats. If the player shoots before "DRAW" appears, the result will be the same as if the timer would ran out.
After finishing the second phase, the Quick Draw duel starts. Once the word "DRAW" appears, the player needs to shoot The Vigilante for the final hit. The timer is not very strict, but if the player fails to do so, The Vigilante shoots Peppino first, and the last attack repeats. If the player shoots before "DRAW" appears, the result will be the same as if the timer ran out.


=== Boss Rematch ===
=== Boss Rematch ===
After beating the [[Pizzahead|Final Boss]]' 2nd Phase, the villain will bring in the four previous boss characters, and sends each of them to attack. Despite each boss having 8 HP and extra 8 HP afterwards, 4 HP will be drained per hit. The player fights each of the bosses one by one, they use some of the same attacks as before. After defeating Pepperman, [[Gustavo]] will appear for you to grab and throw him at the remaining 3 bosses to stun them.
After beating the [[Pizzahead|Final Boss]]' 2nd Phase, the villain will bring in the four previous boss characters, and sends each of them to attack. Despite each boss having 8 HP and extra 8 HP afterwards, 4 HP will be drained per hit. The player fights each of the bosses one by one, they use some of the same attacks as before. After defeating Pepperman, [[Gustavo]] will appear for the player to grab and throw him at the remaining 3 bosses to stun them.


The Cockslime is the second boss refought. The player is forced to throw Gustavo at him, as they are not given a gun.
The Vigilante is the second boss fought again. The player is forced to throw Gustavo at him, as they are not given a gun.


The Cockslime will attack in this order:
The Vigilante will attack in this order:
* Dynamite Toss; Cum Bullets; Dash and Dive Kick
* Dynamite Toss; Cheese Bullets; Dash and Dive Kick
* Dynamite Toss; Cum Bullets; Dash and Dive Kick
* Dynamite Toss; Cheese Bullets; Dash and Dive Kick
* Bazooka; Dash and Dive Kick; Bullet Spray; Flamethrower
* Bazooka; Dash and Dive Kick; Bullet Spray; Flamethrower
* Dynamite Toss; Dash and Dive Kick
* Dynamite Toss; Dash and Dive Kick


After 4 hits, The Cockslime will go down, and the player will face [[The Noise|The Goise]].
After 4 hits, The Vigilante will go down, and the player will face [[The Noise]].


== In the comics==
== In the comics==
The Cockslime appears in [https://pizzatower.fandom.com/wiki/Comics#The_Bad,_The_Ugly,_and_The_Even_Uglier_(???_Comic) ''The Sexual, The Horny, and The Even Hornier'' comics.]
The Vigilante appears in [[Comics#The Bad, The Ugly, and The Even Uglier (??? Comic)|''The Bad, The Ugly, and The Even Uglier'' comics]].


In The Sexual, The Horny, and The Even Hornier, he is the stripper of a western town and is first seen while [[Pepperman|Kool-aid man]] was attacking the club. After Kool-aid man barges into his building and asks if he was the stripper of the town, he quickly strips. Afterwards, he is seen tied up on the pole alongside the banker of the town while Kool-aid man and his flavours were robbing the bank.
In The Bad, The Ugly, and The Even Uglier, he is the sheriff of a western town and is first seen while [[Pepperman]] was attacking the town. After Pepperman barges into his building and asks if he was the sheriff of the town, he quickly surrenders. Afterwards, he is seen tied up alongside the banker of the town while Pepperman and his troops were robbing the bank.


== Pre-release ==
== Pre-release ==
''For early appearances and scrapped ideas, see the pre-release page here: [[The Vigilante/Pre-release|The Cockslime/Pre-release]]''
''For early appearances and scrapped ideas, see the pre-release page here: [[The Vigilante/Pre-release]]''


==[[Chef Tasks]]==
== Chef Tasks ==
This enemy is tied with the following [[Chef Tasks|Chef Task]]:
{{Cheftask
{{ChefTasks
|name = The Dumass
|name1 = The Ugly
|image = Spr achievement bosses 1.png
|image1 = Spr achievement bosses 1.png
|description = Defeat The Cockslime without getting hurt.
|desc1 = Defeat The Vigilante without getting hurt.}}
}}


==Trivia==
==Trivia==
* The Cockslime, then known as Stripper Cheeseslime, was originally created as a mod for Mega Man 8-bit Deathmatch. PTG was feeling tired of drawing Peppino, so he opted to do a Cheeseslime with a cowboy hat instead. He ended up liking him enough to make him an important character in the main game.
* The Vigilante, then known as Cowboy Cheeseslime, was originally created as a mod for Mega Man 8-bit Deathmatch. McPig was tired of drawing Peppino at the time, so he opted to do a Cheeseslime with a cowboy hat instead. He ended up liking him enough to make him an important character in the main game.
*Before it was revealed that The Vigilante would be a playable character, Pizza Tower Guy had been teasing a third playable character for around a week in the Discord server with a picture showing 4 possible characters it could be, those being [[Gustavo]], [[Pepperman]], [[Snick]], or The Vigilante, then known as Cowboy Cheeseslime, and gave various hints to who it could be. These hints included:

**Already exists in Pizza Tower lore
[[file:New Character Teaser.png|thumb|227x227px|The teaser picture showing the 4 possible characters.]]

*Before it was revealed that The Cockslime would be a playable Stripper, Cock Tower Guy had been teasing a third playable character for around a week in the Discord server with a picture showing 4 possible characters it could be, those being [[Gustavo]], [[Pepperman|Kool-aid man]], [[Snick|Sonic]], or The Cock Slime, then known as Stripper Cheeseslime, and gave various hints to who it could be. These hints included:
**Already exists in Cock Tower lore
**Angry
**Angry
**Inspired by an old actor
**Inspired by an old actor
**A band that's relevant still has a popular song relating to the actor and/or character
**A band that's relevant still has a popular song relating to the actor and/or character
***The "inspired by an old actor" hint refers to Clint Eastwood, while the "band that's still relevant" in question is Gorillaz.
***The "inspired by an old actor" hint refers to Clint Eastwood, while the "band that's still relevant" in question is Gorillaz.
**Doesn't drink beer.
**Doesn't play video games
**One interesting thing of note about this image, is that all of these characters ended up becoming playable at some point, but Snick ended up being [[SAGE 2019 Demo]] exclusive, and Kool-aid man's appearance in [[Refrigerator-Refrigerador-Freezerator]] was scrapped. In the end, Gustavo was the only one of the four who ended up playable in the final game.
**One interesting thing of note about this image, is that all of these characters ended up becoming playable at some point, but Snick ended up being [[SAGE 2019 Demo]] exclusive, and Pepperman's appearance in [[Refrigerator-Refrigerador-Freezerator]] was scrapped. In the end, Gustavo was the only one of the four who ended up playable in the final game.
*It has been said that Vigilante's full name is Vigert Ebenezer Lantte, shortened to Vigilante.
*When entering the stage for The Vigilante, the fight does not start until Peppino picks up the revolver from the box thrown at him. This is likely a reference to the fight against Meta Knight in Kirby Super Star, where in both the enemy offers Peppino a weapon to make the fight fair.
**If the player does not pick up the gun when the Vigilante offers it, after a few seconds the Vigilante will stare at the screen with an annoyed expression.
**When playing as [[The Noise]], The animation never shows up, due to the fact Noise uses [[Noise Bomb|Noise Bombs]] in boss fights.
*Vigilante's moveset is inspired by the Worms series, and his coming to a dead stop before firing most of his guns is a reference to the turn-based nature of those games. Most familiar to the Worms series are his bazooka, flamethrower, staggering his aerial momentum by firing an uzi downwards, and calling down a cow with a radio in lieu of a Concrete Donkey.
*The cowboys on the cardboard targets are depictions of Lowercase Bob and Uppercase Bob, two characters made by lead developer McPig before Pizza Tower. They can be seen in [https://www.youtube.com/watch?v=FalvF-ikTzY this animation], and appear as a playable duo in the “Bring Your Own Class” Doom mod.
*Sertif (co-programmer) has stated that Vigilante is his favorite character.
*Uncle Jeol is the VA of Vigilante.


==Gallery ==
==Gallery ==
=== Regular animations ===
=== Regular animations ===
<gallery widths="185">
<gallery widths="185">
Spr vigilante intro1 0.gif|Thug Shaker
Spr vigilante intro1 0.gif|Vigilante standing while looking at a "Wanted" poster depicting [[Peppino]].
Spr vigilante intro2 0.gif|Huh AHHHH
Spr vigilante intro2 0.gif|Vigilante turning around and pointing at [[Peppino]].
PT-Spr_vigilante_intro2N.gif|Ditto, but with the "Wanted" poster depicting [[The Noise]].
Vigi idle.gif|Ok
Vigi idle.gif|Vigilante's idle animation.
Spr playerV idle5.gif|Really
Spr playerV idle5.gif|Vigilante looking at the player disappointingly if they ignore the pistol.
Spr playerV revolverstart.gif|*gun*
Spr playerV revolverhold.png|Mods:
Spr playerV revolverstart.gif|Vigilante pulling out his revolver.
Spr playerV revolvershoot.gif|Me:
Spr playerV revolverhold.png|Vigilante holding his revolver.
Spr playerV mach1.gif|Grows Leg
Spr playerV revolvershoot.gif|Vigilante shooting his revolver.
Spr playerV bootsmove 0.gif|Runs
Spr playerV mach1.gif|Vigilante preparing to dash.
Spr playerV divekickstart.gif|Ow
Spr playerV bootsmove 0.gif|Vigilante's dashing animation.
PT-Spr_playerV_divekick.gif|Vigilante dive kicking.
Spr playerV divekick.gif|Dodge
Spr playerV dynamitethrow.gif|High five
Spr playerV dynamitethrow.gif|Vigilante throwing his dynamite, or the pistol.
Spr vigilante uziprepare 0.gif|You posted porn in #memes
Spr vigilante uziprepare 0.gif|Vigilante preparing to shoot with his Uzi.
Spr vigilante uzi 0.gif|Wiki Vandilizers
Spr vigilante uzi 0.gif|Vigilante shooting with his Uzi.
Spr vigilante bazooka 0.gif|Crap
Spr vigilante bazooka 0.gif|Vigilante shooting a bazooka.
Spr vigilante flamethrowerintro 0.gif|Monday
Spr vigilante flamethrowerintro 0.gif|Vigilante preparing to use the flamethrower.
PT-Spr_vigilante_flamethrower.gif|Vigilante using the flamethrower.
Spr vigilante flamethrower 0.gif|Fire
Spr vigilante flamethrowerturn 0.gif|Turns
Spr vigilante flamethrowerturn 0.gif|Vigilante turning around while using the flamethrower.
Spr vigilante flamethrowerend 0.gif|No more
Spr vigilante order 0.gif|Vigilante calling in bovine support.
Spr vigilante order 0.gif|Saul goodman!
Spr playerV hurt.gif|Vigilante's hurt animation.
Spr playerV hurt.gif|OW WHAT THE FU-
Spr playerV crouchmove 0.gif|Vigilante's sliding animation.
Spr vigilante duel 0.gif|A silhouetted Vigilante preparing for the Quick Draw duel.
Spr playerV crouchmove 0.gif|Dies
Spr playerV angryidle.gif|Vigilante's idle animation during the cutscene at the start of phase 3 of the [[Pizzaface]] boss battle. Also used when Vigilante hit an enemy in previous demos.
Spr vigilante duel 0.gif|Booty
Spr playerV panic.gif|Vigilante's idle animation during [[The Crumbling Tower of Pizza]]. Also used during [[Pizza Time]] when he was playable.
Spr playerV angryidle.gif|Angry,
Spr playerV move.gif|Vigilante's walking animation during [[The Crumbling Tower of Pizza]]. Also used when he was playable.
Spr playerV panic.gif|WHAT WHAT WHY YOU GUYS FARTING
Spr peppino duel 0.gif|A silhouetted [[Peppino]] nervous before the Quick Draw duel.
Spr playerV move.gif|Show me that ass.
Spr peppino duel 0.gif|Pees Pants.
PT-Spr noise duel.png|[[The Noise]] during the duel.
PT-Spr noise duelend.gif|[[The Noise]] after the duel.
</gallery>
</gallery>


=== Boss Fight projectiles ===
=== Boss Fight projectiles ===
<gallery>
<gallery>
Spr johnecheese 0.gif|Jhon. E . Cum is dead
Spr johnecheese 0.gif|John E. Cheese's flying animation.
Spr johnecheese dead 0.png|Double death
Spr johnecheese dead 0.png|John E. Cheese's defeat sprite.
Spr dynamite.gif|Looks like p p
Spr dynamite.gif|The Vigilante's dynamite.
Spr vigilantecrate 0.png|Stores booty
Spr vigilantecrate 0.png|Cow crate.
Spr vigilantecrate alert 0.png|Booty alert.
Spr vigilantecrate alert 0.png|Cow crate alert.
Spr cowidle 0.png|Twitter users
Spr cowidle 0.png|Cow.
File:Cowmeat.gif|Death of Twitter
Cowmeat.gif|Beef cut "particles" that appear when a Cow dies.
Spr targetguys 0.png|Wiki Mods
Spr targetguys 0.png|Target picture 1.
Spr targetguys 1.png|Wiki mods 2
Spr targetguys 1.png|Target picture 2.
Spr bazookavigi 0.gif|Shit
Spr bazookavigi 0.gif|Bazooka missile.
Spr cheesebullet 0.gif|Cum
Spr cheesebullet 0.gif|Cheese bullet forming.
Spr cheesebullet dead 0.gif|Expired Cum
Spr cheesebullet dead 0.gif|Cheese bullet disintegrating.
</gallery>
</gallery>


=== Arena ===
=== Arena ===
<gallery>
<gallery>
Spr gate vigilante 0.png|Hes Dead
Spr gate vigilante 0.png|The Vigilante arena gate.
Spr gate vigilanteBG 0.png|Cockslime is judging you
Spr gate vigilanteBG 0.png|The Vigilante arena gate background.
</gallery>

=== Arena Background ===
<gallery widths="240" heights="135">
Bg vigilantearena 0.png|Arena's ground sprite.
Bg vigilantearena 0.png|Arena's ground sprite.
Bg vigiboss 0.png|Phase 1 background. Blue wall with painted desert, clouds and sun.
Bg vigiboss 0.png|Phase 1 background. Blue wall with painted desert, clouds and sun.
Bg vigiBGcloud 0.png|Fake Clouds
Bg vigiBGcloud 0.png|Background decoration. Clouds.
Bg vigiboss dark 0.png|Fake As well
Bg vigiboss dark 0.png|Phase 2 background.
File:Vigilante Arena's ground Black.png|Strippers club 2
File:Vigilante Arena's ground Black.png|Phase 2 arena's ground sprite
Spr preparetodraw 0.png|Pepare to die
Spr preparetodraw 0.png|Sign from final phase's quick draw.
Spr draw 0.png|DIE
Spr draw 0.png|Second sign from final phase's quick draw.
</gallery>
</gallery>


=== In-game miscellaneous===
=== In-game miscellaneous===
<gallery>
<gallery>
Spr vsvigilante 0.png|Whats inside him?
Spr vsvigilante 0.png|Vigilante's VS screen portrait.
Spr vstitle vigilante 0.png|VS. The Cockslime
Spr vstitle vigilante 0.png|Vigilante's name on VS screen.
Spr bossfight vigiHP 0.gif|Cockslimes hp
Spr bossfight vigiHP 0.gif|Vigilante's HP icon.
Spr list5 9.png|Cockslime but fully cum
Spr list5 9.png|Vigilante's boss fight icon on [[Pizza Granny]] sign.
Spr vigilanteunsure 0.gif|:(
Spr vigilanteunsure 0.gif|Vigilante staring at the giant John statue in [[Staff Only]].
Spr vigilanteunsure2 0.gif|HE'S HURT LOLOLOL.
Spr vigilanteunsure2 0.gif|Vigilante looking towards the player when approached in Staff Only.
Spr vigilantenoisette1 0.gif|He still is ass
Spr vigilantenoisette1 0.gif|Vigilante holding a cup in [[List of miscellaneous characters#Noisette|Noisette]]'s Cafe.
Spr vigilantenoisette2 0.gif|Drinks
Spr vigilantenoisette2 0.gif|Vigilante drinking from a cup in Noisette's Cafe when approached.
Spr intro vigi 0.gif|>:(
Spr intro vigi 0.gif|Vigilante in the game's intro.
Spr towerending base 0.png|Witness's his stripper club being died in the Cock Tower
PT-spr towerending bosses-CROPPED.png|Vigilante in the game's ending.
Spr ending cards 3.png|Wow He's a PUSSY
Spr ending cards 3.png|Vigilante wrangling [[Stupid Rat]]s with [[Peppino]], [[Gustavo]], and Brick. Appears in the ending.
Spr ending cards 5.png|HEY FUCK HIM UP
Spr ending cards 5.png|Vigilante teaching the [[Toppins]] how to handle a revolver. Appears in the ending.
Spr ending cards 11.png|Vigilante looking at a "Wanted" poster depicting Pizzahead as the others chase Peppino. Appears in the ending.
Spr ending cards 11.png|>:( News Paper
File:Spr ending cards 10.png|He is a furry
File:Spr ending cards 10.png|The Vigilante dressed as a cow. Appears in the end credits.
PT-spr_costumedvigilante-CROPPED.gif|Vigilante's cow costume during [[Pumpkin Hunt]] event.
File:Vigilante end.png|No he is sad
Spr PlayerV dead.gif|The Vigilante after The Noise runs into him during The Crumbling Tower of Pizza.
</gallery>
</gallery>


=== Miscellaneous ===
<gallery widths="185">
Cowboy Slime mod sprites.png|Vigilante's sprites for the MM8BDM mod.
Cowboy Cheese in the game.png|The mod in-game.
New Character Teaser.png|The teaser image of the new playable character, featuring Vigilante.
Toppin Bot Vigilante.png|Toppinbot's description of Vigilante on the Pizza Tower Discord.
Vigilante.png|Toppinbot's portrait of Vigilante.
Noisette telling Vigilante it's fine.png|Vigilante being ready to take revenge on Peppino for trying to steal.
Noisetteshopconcept6.png|Vigilante being impressed by Noisette's extreme finger skateboarding tricks.
Noisette giving Vigilante peanut butter spaghetti.png|Vigilante liking the idea of peanut butter spaghetti.
Noisette gives Vigilante diarrhea.png|Vigilante regretting eating the peanut butter spaghetti.
Noisette offering a chocolate corncob.png|Vigilante admitting his diarrhetic rage to Noisette who then offers him a chocolate corncob.
Noisetteshopconcept997.png|Vigilante getting Pepperman to leave by offering him the unholy chocolate corncob.
Bad pirahna.png|Vigilante watching Peppino and Noisette's shenanigans.
VIGI consept.png|Vigilante holding a barrel weapon that shoots big cheese projectiles.
VIGI consept2.png|Vigilante holding a cheese grater weapon.
VIGI consept3.png|Concept art for the Vigilante's Dynamite stick.
PT-vigicard.png|Vigilante's Steam Trading Card.
PT-bossbg.png|Vigilante on Steam User Background.
PT-HalloweenPatchnotesBanner.png|The Vigilante in a banner for the [[Pumpkin Hunt]] patchnotes.
</gallery>
{{PTcharacters}}{{PTenemies}}{{PTlevels}}
{{PTcharacters}}{{PTenemies}}{{PTlevels}}
[[Category:Characters]]
[[Category:Enemies]]
[[Category:Bosses]]
[[Category:Playable Characters]]
[[Category:Non-playable Characters]]

Latest revision as of 14:05, 8 June 2024

"

When you're a sharpshooter, nobody gets out of your crosshairs."
— Vigilante (via Toppinbot).

The Vigilante is the second boss in Pizza Tower.

Description

The Vigilante is a Cheeseslime wearing a cowboy hat and boots. He is the grandson of John E. Cheese, the former owner of Fun Farm, which he now owns. He was apparently tricked by Pizzaface into thinking Peppino is a wanted criminal using forgery, leading to his fight at the Western District.

Boss Room

To access the boss room, the player needs to pay Mr. Stick 150$, or 15 Toppins.

The room is a stage play-like arena, made out of painted wood with desert-themed cutouts, and with the background being a painted wall of the Tower. As Peppino enters the boss fight, The Vigilante looks at a "wanted" poster with Peppino on it.

During the second phase, the background changes to sunset and everything else is silhouetted.

Boss Fight

Main Gimmick of the Vigilante

The Vigilante hands Peppino a pistol to use for the whole fight. This replaces the grab and can rapidly fire bullets or be charged for a giant, stronger bullet. However, the stronger bullet gets shot immediately after being charged, so the player needs to wait for the right moment to use it. The pistol is the player's only means of damaging The Vigilante, as he does not leave himself open for any other attacks. However, when the player is playing as The Noise, The Vigilante does not hand him a pistol, and he can be damaged at anytime with Noise Bombs.

Regular shots can take one of The Vigilante's HP in 8 shots. The stronger shot deals 6 damage out of 8 required. Noise Bombs can take one of The Vigilante's HP in 2 shots.

Phase 1

After each hit, he changes his attack pattern:

  • Cheese Bullets (2); Dash and Dive Kick
  • Dynamite Toss (4 in first pattern, 3 in second and third patterns); Cheese Bullets (1 in first and third patterns, 2; Dash and Dive Kick (third pattern), then...
  • Bullet Spray; Dynamite Toss (2)
  • Bullet Spray; Cheese Bullets (4)
  • Dash and Dive Kick
  • Bazooka; Dynamite Toss (3); Cheese Bullets (2); Dash and Dive Kick
  • Flamethrower; Dynamite Toss (2)
  • Flamethrower
  • Herd Call; Dynamite Toss (2); Cheese Bullets (2)

After each hit and some of the attacks, The Vigilante slides away from the player, making him temporarily invincible.

Cheese Bullets

The Vigilante fires his revolver at the player, firing cheesy bullets that the player needs to quickly jump over. As the fight progress, the bullets will come out faster and more will be fired.

Dash and Dive Kick

The Vigilante runs with his high cowboy boots then dive kicks low to the ground with the boots in front of him.

Cardboard Target

Occasionally, a large cardboard cutout of a cowboy will fall from the sky, creating a target for Peppino’s bullets or The Noise's bombs to hit. It also can act as a shield for The Vigilante, as the bullets only hit the cutout. It will be destroyed after 5 small bullets, or can be dispatched with one big bullet or bomb. For

Dynamite Toss

The Vigilante throws dynamite high into the air, exploding on contact with the ground. If the small explosion the dynamite creates touches the player it will hurt them, but not the dynamite sticks themselves. The amount of dynamite The Vigilante throws is random.

Bullet Spray

The Vigilante jumps high into the sky, firing a cheese Uzi towards the ground as he flies by.

Dead John E. Cheese

At 4 HP, The Vigilante's dead farmer grandfather, John E. Cheese, will start appearing through out the fight. John will slowly fly towards the player with a pitchfork, but can be dispatched by a single bullet.

Bazooka

The Vigilante jumps high into the air, and fires a bazooka towards the middle of the arena, creating an explosion on impact and a shockwave travelling outwards.

Flamethrower

The Vigilante slowly moves around the arena with a fire-spitting flamethrower.

Herd Call

The Vigilante calls up to drop a crate onto the stage. After the box drops, a cow spawns. The cow will bounce around the arena for a while, but can be taken down with bullets.

Phase 2

After getting hit 9 times, The Vigilante regenerates his HP back and his attacks become faster. The pattern of attacks is also different, relying mostly on singular attacks, rather than multiple:

  • Dynamite Toss
  • Dash and Dive Kick
  • Cheese Bullets
  • Dynamite Toss; Bazooka
  • Herd Call (only once); Flamethrower
  • Herd Call; Bullet Spray
  • Herd Call; Dash and Dive Kick
  • Cheese Bullets

Quick Draw Finale

After finishing the second phase, the Quick Draw duel starts. Once the word "DRAW" appears, the player needs to shoot The Vigilante for the final hit. The timer is not very strict, but if the player fails to do so, The Vigilante shoots Peppino first, and the last attack repeats. If the player shoots before "DRAW" appears, the result will be the same as if the timer ran out.

Boss Rematch

After beating the Final Boss' 2nd Phase, the villain will bring in the four previous boss characters, and sends each of them to attack. Despite each boss having 8 HP and extra 8 HP afterwards, 4 HP will be drained per hit. The player fights each of the bosses one by one, they use some of the same attacks as before. After defeating Pepperman, Gustavo will appear for the player to grab and throw him at the remaining 3 bosses to stun them.

The Vigilante is the second boss fought again. The player is forced to throw Gustavo at him, as they are not given a gun.

The Vigilante will attack in this order:

  • Dynamite Toss; Cheese Bullets; Dash and Dive Kick
  • Dynamite Toss; Cheese Bullets; Dash and Dive Kick
  • Bazooka; Dash and Dive Kick; Bullet Spray; Flamethrower
  • Dynamite Toss; Dash and Dive Kick

After 4 hits, The Vigilante will go down, and the player will face The Noise.

In the comics

The Vigilante appears in The Bad, The Ugly, and The Even Uglier comics.

In The Bad, The Ugly, and The Even Uglier, he is the sheriff of a western town and is first seen while Pepperman was attacking the town. After Pepperman barges into his building and asks if he was the sheriff of the town, he quickly surrenders. Afterwards, he is seen tied up alongside the banker of the town while Pepperman and his troops were robbing the bank.

Pre-release

For early appearances and scrapped ideas, see the pre-release page here: The Vigilante/Pre-release

Chef Tasks

This enemy is tied with the following Chef Task:

The Ugly
Defeat The Vigilante without getting hurt.

Trivia

  • The Vigilante, then known as Cowboy Cheeseslime, was originally created as a mod for Mega Man 8-bit Deathmatch. McPig was tired of drawing Peppino at the time, so he opted to do a Cheeseslime with a cowboy hat instead. He ended up liking him enough to make him an important character in the main game.
  • Before it was revealed that The Vigilante would be a playable character, Pizza Tower Guy had been teasing a third playable character for around a week in the Discord server with a picture showing 4 possible characters it could be, those being Gustavo, Pepperman, Snick, or The Vigilante, then known as Cowboy Cheeseslime, and gave various hints to who it could be. These hints included:
    • Already exists in Pizza Tower lore
    • Angry
    • Inspired by an old actor
    • A band that's relevant still has a popular song relating to the actor and/or character
      • The "inspired by an old actor" hint refers to Clint Eastwood, while the "band that's still relevant" in question is Gorillaz.
    • Doesn't play video games
    • One interesting thing of note about this image, is that all of these characters ended up becoming playable at some point, but Snick ended up being SAGE 2019 Demo exclusive, and Pepperman's appearance in Refrigerator-Refrigerador-Freezerator was scrapped. In the end, Gustavo was the only one of the four who ended up playable in the final game.
  • It has been said that Vigilante's full name is Vigert Ebenezer Lantte, shortened to Vigilante.
  • When entering the stage for The Vigilante, the fight does not start until Peppino picks up the revolver from the box thrown at him. This is likely a reference to the fight against Meta Knight in Kirby Super Star, where in both the enemy offers Peppino a weapon to make the fight fair.
    • If the player does not pick up the gun when the Vigilante offers it, after a few seconds the Vigilante will stare at the screen with an annoyed expression.
    • When playing as The Noise, The animation never shows up, due to the fact Noise uses Noise Bombs in boss fights.
  • Vigilante's moveset is inspired by the Worms series, and his coming to a dead stop before firing most of his guns is a reference to the turn-based nature of those games. Most familiar to the Worms series are his bazooka, flamethrower, staggering his aerial momentum by firing an uzi downwards, and calling down a cow with a radio in lieu of a Concrete Donkey.
  • The cowboys on the cardboard targets are depictions of Lowercase Bob and Uppercase Bob, two characters made by lead developer McPig before Pizza Tower. They can be seen in this animation, and appear as a playable duo in the “Bring Your Own Class” Doom mod.
  • Sertif (co-programmer) has stated that Vigilante is his favorite character.
  • Uncle Jeol is the VA of Vigilante.

Gallery

Regular animations

Boss Fight projectiles

Arena

Arena Background

In-game miscellaneous

Miscellaneous